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User:Thecornerman: Difference between revisions
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Hello. I edit a wide variety of pages with no particular overall focus. | Hello. I edit a wide variety of pages with no particular overall focus. | ||
[[/Sandbox | *[[/Sandbox/]], for miscellaneous things | ||
**[[/Sandbox/Sort orders/]], for the internal sort orders of various things | |||
**[[/Sandbox/Unit stats/]], how stats—generally for enemies—are calculated in various games | |||
*Potential pages: | |||
**[[/Statistics/]], for stats | |||
**[[/Immortal/]], for the hidden skill in ''Thracia 776'' | |||
**[[/Quests/]], for the quest (or "request" or "side quest") mechanics | |||
**[[/Template:Deprecated/]], to mark a template as deprecated. | |||
**[[/Weapon attribute/]], general page for weapon attributes ([[weapon attribute]] would be moved to "list of weapon attributes in ''Fire Emblem Warriors: Three Hopes''"). | |||
==Games I've played== | ==Games I've played== | ||
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*{{FEW}}: finished the main story on Lunatic | *{{FEW}}: finished the main story on Lunatic | ||
==To do | ==To do== | ||
A to-do list of various things, in vague order of my intention of working on them. | A to-do list of various things, in vague order of my intention of working on them. | ||
*Add stats and behavior notes for chapter pages that lack it; [[User:Xamad# | *Add stats and behavior notes for chapter pages that lack it; [[User:Xamad#Chapter data set completion|Xamad has a list]] of unfinished stuff. | ||
*Improve plot summaries—primarily by shortening them—for chapters pages of ''The Binding Blade'', ''Awakening'', and ''Fates''. | *Improve plot summaries—primarily by shortening them—for chapters pages of ''The Binding Blade'', ''Awakening'', and ''Fates''. | ||
*Get dumps of data (including DLC) and all language text for 13–15, 17 to fill out name charts, item lists, etc. | |||
*Make pages for collections of minor characters (i.e. those with only enough information to justify having a lead section). | |||
*Work on {{t|tab}} to maybe make it more efficient | *Work on {{t|tab}} to maybe make it more efficient | ||
**The main source of extra template include size is that all content passes through two templates, increasing the effect of any templates in the content fields on the include size by roughly triple. The easiest way, I think, to reduce this would be to split it into component templates: I think a header, middle, and footer template, and tab and content templates; the latter two technically exist in {{t|Tab/Tab}} and {{t|Tab/Content}}, but new templates would need to be made or the existing ones modified to be more efficient outside of {{tab}}. Having a separate content template that is not nested in another template would reduce the include size, as any templates in content would only count for roughly twice their size, rather than thrice. | **The main source of extra template include size is that all content passes through two templates, increasing the effect of any templates in the content fields on the include size by roughly triple. The easiest way, I think, to reduce this would be to split it into component templates: I think a header, middle, and footer template, and tab and content templates; the latter two technically exist in {{t|Tab/Tab}} and {{t|Tab/Content}}, but new templates would need to be made or the existing ones modified to be more efficient outside of {{tab}}. Having a separate content template that is not nested in another template would reduce the include size, as any templates in content would only count for roughly twice their size, rather than thrice. | ||
***Additionally, separate tab and content templates would allow more than 15 tabs to exist at once, though anything already approaching that is probably excessive. | ***Additionally, separate tab and content templates would allow more than 15 tabs to exist at once, though anything already approaching that is probably excessive. | ||
*Improve ''Gaiden'' and ''Shadows of Valentia'' strategy sections | |||
*Maybe check ''Smash Bros.'' for more names | |||
*Improve ''Gaiden'' | |||
*Maybe check ''Smash'' for more names | |||
*Document areas that are blocked off in ''Genealogy''. | *Document areas that are blocked off in ''Genealogy''. | ||
*Make, finish, or improve the following templates: | *Make, finish, or improve the following templates: | ||
**The parser functions in {{t|SupportData3DS02}} | **The parser functions in {{t|SupportData3DS02}} | ||
**Split templates with numbered rows into hdr/cell/ftr templates | **Split templates with numbered rows into hdr/cell/ftr templates | ||
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**Potentially merge the support list templates into one header, cell, and footer template each | **Potentially merge the support list templates into one header, cell, and footer template each | ||
*Record pronunciations for things in ''Shadows of Valentia'' and ''Heroes''. | *Record pronunciations for things in ''Shadows of Valentia'' and ''Heroes''. | ||
**Potentially, rip sound | **Potentially, rip sound bites for pronunciation samples to be used here. | ||
*Things that will require hacking in ''Three Houses'': | *Things that will require hacking in ''Three Houses'': | ||
**Get Immaculate One's missing HP for SS finale. It may be possible to see the third bar by breaking the Immaculate One's barrier in at least one tile with indirect attacks from gambits to negate the 70% damage reduction; it may be theoretically possible that she can be reduced to enough HP with indirect gambits that the Golems can defeat her first bar with Light-Lance Barrage and the next two bars can then be defeated and the fourth made temporarily visible—however, such a scenario is probably not realistically possible in any difficulty, let alone every. | **Get Immaculate One's missing HP for SS finale. It may be possible to see the third bar by breaking the Immaculate One's barrier in at least one tile with indirect attacks from gambits to negate the 70% damage reduction; it may be theoretically possible that she can be reduced to enough HP with indirect gambits that the Golems can defeat her first bar with Light-Lance Barrage and the next two bars can then be defeated and the fourth made temporarily visible—however, such a scenario is probably not realistically possible in any difficulty, let alone every. | ||
*Make better format for family trees than 45-column tables mostly comprised of empty space; [[/Sandbox#Potential new format for family trees|improved to make lines less finicky]], but it is still a table of mostly empty cells. | *Make better format for family trees than 45-column tables mostly comprised of empty space; [[/Sandbox#Potential new format for family trees|improved to make lines less finicky]], but it is still a table of mostly empty cells. | ||
*Create remaining stats pages for [[Morgan]] and ''Fates'' children. | *Create remaining stats pages for [[Morgan]] and ''Fates'' children. | ||
*Maybe Kaga Saga stuff one day | *Maybe Kaga Saga stuff one day | ||
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==User boxes== | ==User boxes== | ||
{{User FirstGame|8|[[File:FESS logo.png|45px]]}} | {{User FirstGame|8|[[File:FESS logo.png|45px]]}} | ||
{{User FavGame| | {{User FavGame|4|[[File:FESK Logo.png|45px]]}} | ||
{{User FavChar|Gray|image=[[File:Portrait gray status fe15.png|45px]]}} | {{User FavChar|Gray|image=[[File:Portrait gray status fe15.png|45px]]}} | ||
{{User FavWeapon|Gradivus|[[File:Is 3ds03 gradivus.png]]}} | {{User FavWeapon|Gradivus|[[File:Is 3ds03 gradivus.png]]}} | ||
{{User FavClass|Hero|[[File:Bs fe07 raven hero sword.png]]}} | {{User FavClass|Hero|[[File:Bs fe07 raven hero sword.png]]}} | ||
{{UserDiscord| | {{UserDiscord|liamhorton}} |
Latest revision as of 14:37, 5 March 2024
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“ | If I'd had more time, I'd have written a shorter quote. | ” | — A lot of people |
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Hello. I edit a wide variety of pages with no particular overall focus.
- Sandbox, for miscellaneous things
- Sandbox/Sort orders, for the internal sort orders of various things
- Sandbox/Unit stats, how stats—generally for enemies—are calculated in various games
- Potential pages:
- Statistics, for stats
- Immortal, for the hidden skill in Thracia 776
- Quests, for the quest (or "request" or "side quest") mechanics
- Template:Deprecated, to mark a template as deprecated.
- Weapon attribute, general page for weapon attributes (weapon attribute would be moved to "list of weapon attributes in Fire Emblem Warriors: Three Hopes").
Games I've played
Main series
- Fire Emblem: Shadow Dragon & the Blade of Light: finished
- Fire Emblem Gaiden: finished on Normal mode
- Fire Emblem: Mystery of the Emblem: both books finished
- Fire Emblem: Genealogy of the Holy War: finished, with C rank
- Fire Emblem: Thracia 776: finished, with E rank
- Fire Emblem: The Blazing Blade: finished Lyn, Hector, and Eliwood Normal modes
- Fire Emblem: The Sacred Stones: finished Eirika's and Ephraim's routes on Hard mode
- Fire Emblem: Shadow Dragon: up to Chapter 4 a long time ago, probably on Normal mode
- Fire Emblem Awakening: finished on Classic Normal mode; own the DLC, but will get around to playing it and Maniac stuff when I fix my 3DS
- Fire Emblem Fates -
- Birthright: finished on Lunatic
- Conquest: somewhere in the early-to-mid game on Lunatic
- Fire Emblem Echoes: Shadows of Valentia: finished on Hard, will do post-game eventually
- Fire Emblem: Three Houses: finished Azure Moon, Verdant Wind, and Crimson Flower on NG+ Maddening
Spin-offs
- Fire Emblem: Archanea Saga: finished each episode
- Fire Emblem Warriors: finished the main story on Lunatic
To do
A to-do list of various things, in vague order of my intention of working on them.
- Add stats and behavior notes for chapter pages that lack it; Xamad has a list of unfinished stuff.
- Improve plot summaries—primarily by shortening them—for chapters pages of The Binding Blade, Awakening, and Fates.
- Get dumps of data (including DLC) and all language text for 13–15, 17 to fill out name charts, item lists, etc.
- Make pages for collections of minor characters (i.e. those with only enough information to justify having a lead section).
- Work on {{tab}} to maybe make it more efficient
- The main source of extra template include size is that all content passes through two templates, increasing the effect of any templates in the content fields on the include size by roughly triple. The easiest way, I think, to reduce this would be to split it into component templates: I think a header, middle, and footer template, and tab and content templates; the latter two technically exist in {{Tab/Tab}} and {{Tab/Content}}, but new templates would need to be made or the existing ones modified to be more efficient outside of {{tab}}. Having a separate content template that is not nested in another template would reduce the include size, as any templates in content would only count for roughly twice their size, rather than thrice.
- Additionally, separate tab and content templates would allow more than 15 tabs to exist at once, though anything already approaching that is probably excessive.
- The main source of extra template include size is that all content passes through two templates, increasing the effect of any templates in the content fields on the include size by roughly triple. The easiest way, I think, to reduce this would be to split it into component templates: I think a header, middle, and footer template, and tab and content templates; the latter two technically exist in {{Tab/Tab}} and {{Tab/Content}}, but new templates would need to be made or the existing ones modified to be more efficient outside of {{tab}}. Having a separate content template that is not nested in another template would reduce the include size, as any templates in content would only count for roughly twice their size, rather than thrice.
- Improve Gaiden and Shadows of Valentia strategy sections
- Maybe check Smash Bros. for more names
- Document areas that are blocked off in Genealogy.
- Make, finish, or improve the following templates:
- The parser functions in {{SupportData3DS02}}
- Split templates with numbered rows into hdr/cell/ftr templates
- A single shop template, more visually similar to {{ChapItems}}
- Something for Three Houses learnsets
- Holy Blood, similar to {{Crest}}
- Related: find solution for conflict between tooltips and page previews
- {{SpriteGalleryTable}} and {{SpriteGalleryCell}}
- Potentially, FE4 G2 character stats to reflect min/mean/max with less space than '~'
- {{FEH skill}}; does not need names for the name and type fields, level is unnecessary, and skillarticle and skillimage should just be article and image.
- Equipment stats
- Potential template to collapse forge data into main weapon data section
- Potentially merge the support list templates into one header, cell, and footer template each
- Record pronunciations for things in Shadows of Valentia and Heroes.
- Potentially, rip sound bites for pronunciation samples to be used here.
- Things that will require hacking in Three Houses:
- Get Immaculate One's missing HP for SS finale. It may be possible to see the third bar by breaking the Immaculate One's barrier in at least one tile with indirect attacks from gambits to negate the 70% damage reduction; it may be theoretically possible that she can be reduced to enough HP with indirect gambits that the Golems can defeat her first bar with Light-Lance Barrage and the next two bars can then be defeated and the fourth made temporarily visible—however, such a scenario is probably not realistically possible in any difficulty, let alone every.
- Make better format for family trees than 45-column tables mostly comprised of empty space; improved to make lines less finicky, but it is still a table of mostly empty cells.
- Create remaining stats pages for Morgan and Fates children.
- Maybe Kaga Saga stuff one day
User boxes
This user's first Fire Emblem game was Fire Emblem: The Sacred Stones. |
This user's favorite Fire Emblem game is Fire Emblem: Genealogy of the Holy War. |
This user's favorite Fire Emblem character is Gray. |
This user's favorite weapon is the Gradivus. |
This user's favorite class is Hero. |