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Null Follow-Up: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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'''Null Follow-Up''' <!--(Japanese: {{hover|???|???}} ''???'')--> is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Null Follow-Up 1''', '''Null Follow-Up 2''', and '''Null Follow-Up 3''' in order from lowest to highest. Units with a Null Follow-Up skill can nullify any of the target's skills that either guarantee a follow-up attack for the target or deny one for the user; it is currently unknown how the skill's tier affects this effect.
'''Null Follow-Up''' <!--(Japanese: {{hover|???|???}} ''???'')--> is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Null Follow-Up 1''', '''Null Follow-Up 2''', and '''Null Follow-Up 3''' in order from lowest to highest. Units with a Null Follow-Up skill can nullify any of the target's skills that either guarantee a follow-up attack for the target or deny one for the user; the [[Hit point|HP]] threshold necessary to activate the effect drastically decreases with the skill's tier.


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Revision as of 04:57, 9 January 2019

Null Follow-Up

Is feh null follow-up 1.png
Icon of the Null Follow-Up 1 skill in Heroes.

Type(s)

Passive (Type B)

Game(s)

Null Follow-Up is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Null Follow-Up 1, Null Follow-Up 2, and Null Follow-Up 3 in order from lowest to highest. Units with a Null Follow-Up skill can nullify any of the target's skills that either guarantee a follow-up attack for the target or deny one for the user; the HP threshold necessary to activate the effect drastically decreases with the skill's tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Null Follow-Up 1)
Is feh null follow-up 1.png If user's HP is full when initiating combat, disables any of the target's skills that would either guarantee the target or deny the user a follow-up attack. -- -- Cost: 60 SP
Heroes
(Null Follow-Up 2)
Is feh null follow-up 2.png If user's HP is 50% or higher when initiating combat, disables any of the target's skills that would either guarantee the target or deny the user a follow-up attack. -- -- Cost: 120 SP

Availability

Heroes

Units Corrin: Dream Prince

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Null Follow-Up 1
Null Follow-Up 2
Null Follow-Up 3

Gallery

See also

Template:NavPassiveH