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Null Follow-Up: Difference between revisions
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'''Null Follow-Up''' <!--(Japanese: {{hover|???|???}} ''???'')--> is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Null Follow-Up 1''', '''Null Follow-Up 2''', and '''Null Follow-Up 3''' in order from lowest to highest. Units with a Null Follow-Up skill can nullify any of the target's skills that either guarantee a follow-up attack for the target or deny one for the user; | '''Null Follow-Up''' <!--(Japanese: {{hover|???|???}} ''???'')--> is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Null Follow-Up 1''', '''Null Follow-Up 2''', and '''Null Follow-Up 3''' in order from lowest to highest. Units with a Null Follow-Up skill can nullify any of the target's skills that either guarantee a follow-up attack for the target or deny one for the user; the [[Hit point|HP]] threshold necessary to activate the effect drastically decreases with the skill's tier. | ||
==Data== | ==Data== |
Revision as of 04:57, 9 January 2019
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Null Follow-Up is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Null Follow-Up 1, Null Follow-Up 2, and Null Follow-Up 3 in order from lowest to highest. Units with a Null Follow-Up skill can nullify any of the target's skills that either guarantee a follow-up attack for the target or deny one for the user; the HP threshold necessary to activate the effect drastically decreases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Null Follow-Up 1) |
If user's HP is full when initiating combat, disables any of the target's skills that would either guarantee the target or deny the user a follow-up attack. | -- | -- | Cost: 60 SP | |
Heroes (Null Follow-Up 2) |
If user's HP is 50% or higher when initiating combat, disables any of the target's skills that would either guarantee the target or deny the user a follow-up attack. | -- | -- | Cost: 120 SP |
Availability
Heroes
Units | Corrin: Dream Prince |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Null Follow-Up 1 |
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