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Infantry Breath
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Icon of the Infantry Breath skill in Heroes.
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Type(s)
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Passive (Type C)
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Game(s)
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Infantry Breath is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Infantry Breath 1, Infantry Breath 2, and Infantry Breath 3 in order from lowest to highest. Units with an Infantry Breath skill allows any adjacent allied infantry units to accelerate their special skill cooldown when targeted by an initiating enemy; the skill's higher tiers allow the allies' defenses to be boosted in addition to the special cooldown acceleration, with the third tier having a bigger defensive boost than the second.
Data
Game
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Icon
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Effect
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Activation
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Capacity
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Notes
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Heroes (Infantry Breath 1)
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Accelerates adjacent allies' cooldown for special skills by -1 per attack when target initiates combat.
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Cost: 60 SP
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Heroes (Infantry Breath 2)
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Boosts adjacent allies' Defense and Resistance by +2 each when target initiates combat, and accelerates their cooldown for special skills by -1 per attack.
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Cost: 120 SP
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Heroes (Infantry Breath 3)
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Boosts adjacent allies' Defense and Resistance by +2 each when target initiates combat, and accelerates their cooldown for special skills by -1 per attack.
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Cost: 240 SP
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Availability
Heroes
Trivia
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Infantry Breath 1 Infantry Breath 2 Infantry Breath 3
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Gallery
See also
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