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Close Call
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Icon of the Close Call 1 skill in Heroes.
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Type(s)
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Passive (Type B)
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Game(s)
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Close Call is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Close Call 1, Close Call 2, and Close Call 3 in order from lowest to highest. Units with a Close Call skill, if they are faster than their target, reduces any damage done to them both during combat and from an area-of-effect special skill not associated with Røkkr Sieges by a percentage based on a multiple of the difference between the Speed stats, with the user moving one space away after combat if they initiated it; the multiple of the Speed difference increases with the skill's tier.
Data
Game
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Icon
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Effect
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Activation
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Capacity
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Notes
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Heroes (Close Call 1)
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If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 2)%, maximum 20%. If user initiated combat, user moves one space away from target after combat.
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Cost: 60 SP
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Heroes (Close Call 2)
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If user is faster than target, reduces damage dealt to user by attacks and area-of-effect special skills (excluding those associated with Røkkr Sieges) by (difference between user's and target's Speed × 3)%, maximum 30%. If user initiated combat, user moves one space away from target after combat.
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Cost: 120 SP
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Availability
Heroes
Trivia
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Close Call 1 Close Call 2 Close Call 3
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Gallery
See also
Template:NavPassiveH