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Attack⁄Speed Unity: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|help_text= | |help_text= | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
|games= | |games={{title|Heroes}} | ||
}} | }} | ||
'''Attack/Speed Unity''' (Japanese: {{ | '''Attack/Speed Unity''' (abbreviated as '''Atk/Spd Unity'''; Japanese: {{hl|攻撃速さの連帯|Kōgeki-hayasa no rentai}} ''Attack/Speed Solidarity'') is a passive type A [[Skills|skill]] which debuted in {{FEH}}. Atk/Spd Unity is what appears to be a greatly-enhanced fourth-tier equivalent of [[Atk/Spd Bond]], in that users with it receive large boosts to their [[Attack (stat)|Attack]] and [[Speed]] during combat while within two spaces of an ally, with a further boost that basically reverses any penalties in those stats on its user. | ||
==Data== | ==Data== | ||
{{SkillData | {{SkillData | ||
| | |game1={{title|Heroes}} | ||
| | |sprite1=[[File:Is feh atk def spd.png|20px]] | ||
| | |effect1=Boosts user's [[Attack (stat)|Attack]] and [[Speed]] by +([penalty on user in stat × 2] + 5) each during combat (bonuses calculated independently). | ||
| | |active1=User is within two spaces of an ally | ||
| | |notes1=Cost: 300 SP | ||
}} | }} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Marianne|Marianne: | |data=[[Marianne|Marianne: Serene Adherent]] | ||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Attack/Speed Unity | |eng-name=Attack/Speed Unity | ||
|jap-name={{h|攻撃速さの連帯|Kōgeki-hayasa no rentai}} | |jap-name={{h|攻撃速さの連帯|Kōgeki-hayasa no rentai}} | ||
|jap-mean=Attack/Speed Solidarity | |jap-mean=Attack/Speed Solidarity | ||
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|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.--> | |span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.--> | ||
|span-la-mean= | |span-la-mean= | ||
|fren-name= | |fren-name= | ||
|fren-mean= | |fren-mean= | ||
|ger-name= | |ger-name= | ||
|ger-mean= | |ger-mean= | ||
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|por-br-name= | |por-br-name= | ||
|por-br-mean= | |por-br-mean= | ||
|ch-trad-name=<!--{{h|?|?}}--> | |||
|ch-trad-mean= | |||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
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==See also== | ==See also== | ||
*[[Atk/Def Unity]] | *[[Atk/Def Unity]] |
Revision as of 17:07, 16 August 2021
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Attack/Speed Unity (abbreviated as Atk/Spd Unity; Japanese: 攻撃速さの連帯 Attack/Speed Solidarity) is a passive type A skill which debuted in Fire Emblem Heroes. Atk/Spd Unity is what appears to be a greatly-enhanced fourth-tier equivalent of Atk/Spd Bond, in that users with it receive large boosts to their Attack and Speed during combat while within two spaces of an ally, with a further boost that basically reverses any penalties in those stats on its user.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes | File:Is feh atk def spd.png | Boosts user's Attack and Speed by +([penalty on user in stat × 2] + 5) each during combat (bonuses calculated independently). | User is within two spaces of an ally | -- | Cost: 300 SP |
Availability
Heroes
Units | Marianne: Serene Adherent |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Attack/Speed Unity |
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