Attack/Defense Push
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Icon of the Atk/Def Push 1 skill in Heroes.
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Type(s)
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Passive (Type A)
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Game(s)
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Attack/Defense Push is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Def Push 1, Atk/Def Push 2, and Atk/Def Push 3 in order from lowest to highest. Units with an Atk/Def Push skill boost their Attack and Defense during combat if their HP is full at the start, at the cost of taking recoil damage after combat; the size of the Attack and Defense boosts increase with the skill's tier.
Data
Game
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Icon
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Effect
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Activation
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Capacity
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Notes
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Heroes (Atk/Def Push 1)
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If user's HP is full at start of combat, boosts user's Attack and Defense by +3 each during combat, but deals 1 damage recoil to user after combat if user attacked during combat.
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Cost: 60 SP
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Heroes (Atk/Def Push 2)
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If user's HP is full at start of combat, boosts user's Attack and Defense by +4 each during combat, but deals 1 damage recoil to user after combat if user attacked during combat.
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Cost: 120 SP
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Availability
Heroes
Trivia
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Atk/Def Push 1 Atk/Def Push 2 Atk/Def Push 3
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Gallery
See also
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