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Stun: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|capacity=20 <small>(in {{title|Path of Radiance}}</small><br>25 <small>(in {{title|Radiant Dawn}}</small> | |capacity=20 <small>(in {{title|Path of Radiance}})</small><br>25 <small>(in {{title|Radiant Dawn}})</small> | ||
|games={{FE9}}, {{FE10}}}} | |games={{FE9}}, {{FE10}}}} | ||
'''Stun''' ({{hover|衝撃|Shōgeki}}, '' | '''Stun''' ({{hover|衝撃|Shōgeki}}, ''Impact'') is a [[Skills|skill]] which debuted in {{FE9}}. It is the [[mastery skill]] of the [[Falcon Knight]], [[Wyvern Lord]], [[Seraph Knight]], [[Dragonlord]], [[Princess Crimea]], [[Queen]] and [[King Daein]] classes. In both games, when activated, it prevents the enemy from moving for one or more turns. | ||
==Data== | ==Data== | ||
{{SkillData | {{SkillData |
Revision as of 15:10, 4 January 2012
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Stun (衝撃, Impact) is a skill which debuted in Fire Emblem: Path of Radiance. It is the mastery skill of the Falcon Knight, Wyvern Lord, Seraph Knight, Dragonlord, Princess Crimea, Queen and King Daein classes. In both games, when activated, it prevents the enemy from moving for one or more turns.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Path of Radiance | ![]() |
It prevents the enemy from moving for two turns. | (Skill stat/2)% | 20 | -- |
Availability
Path of Radiance
Classes | Falcon Knight • Wyvern Lord • Princess Crimea • King Daein |
Radiant Dawn
Classes | Seraph Knight • Dragonlord • Queen |
In other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Stun |
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