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Murder Holes: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
Text replacement - "Super Nintendo Entertainment System games" to "Super Famicom games"
m (→‎NPC data: "escaped" to "escapes", as the reward is based on actions in this chapter; trimmed explanation of Magic Ring)
m (Text replacement - "Super Nintendo Entertainment System games" to "Super Famicom games")
Line 399: Line 399:
|mov=5~6
|mov=5~6
|inventory={{Item|5|Bolting}} • {{Item|5|Meteor}} • {{Item|5|Physic}} • {{Item|5|Door Key}}
|inventory={{Item|5|Bolting}} • {{Item|5|Meteor}} • {{Item|5|Physic}} • {{Item|5|Door Key}}
|notes='''Authority:''' ★<br>• Starts on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Thracia 776|throne]], the chapter's seize point.<br>• Does not move until turn 30, at which point he begins to ignore combat and move to escape via the southeast corridor.
|notes='''Authority:''' ★<br>• Starts on a [[Terrain/Super Famicom games#Fire Emblem: Thracia 776|throne]], the chapter's seize point.<br>• Does not move until turn 30, at which point he begins to ignore combat and move to escape via the southeast corridor.
|last=y
|last=y
}}
}}