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TearRing Saga: Yutona Heroes War Chronicles: Difference between revisions
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|publisher=[[wikipedia:Enterbrain|Enterbrain]] | |publisher=[[wikipedia:Enterbrain|Enterbrain]] | ||
|designer=[[Shouzou Kaga]] | |designer=[[Shouzou Kaga]] | ||
|released={{JP}}May 24th, 2001 | |released={{JP}}May 24th, 2001<br>{{JP}}1 April, 2006 (Famitsu re-release) | ||
|platforms=[[wikipedia:PlayStation (console)|PlayStation]] | |platforms=[[wikipedia:PlayStation (console)|PlayStation]] | ||
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Ba japan famitsu trs01.png|Box artwork of a Famitsu bundle of the game with its guidebook. | |||
</gallery> | </gallery> | ||
Revision as of 01:30, 28 March 2017
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(Japanese: ティアリングサーガ ユトナ英雄戦記 TearRingSaga: Yutona Heroes War Chronicles) is a turn-based strategy role-playing game for the Sony PlayStation developed by Tirnanog, the company founded by Shouzou Kaga following his departure from Intelligent Systems, published by Enterbrain, and released only in Japan on May 24th, 2001. It bears numerous gameplay similarities to the Fire Emblem series, and is considered by many to be a "spiritual successor" to Kaga's previous works, having started out as a more explicit continuation of the Fire Emblem series. The game is set on the continent of Riberia, a land divided into four kingdoms. It follows the dual protagonists, Runan and Holmes, heirs of two duchies in the kingdom of Reeve, and their respective stories: Runan's war to reclaim his duchy of Razelia from the empire of Zoa; and Holmes' journey around Riberia in search of treasure.
The game's extreme similarity to Fire Emblem in its original form, including its original title, Emblem Saga, resulted at first in legal pressure from Nintendo, which resulted in the game being renamed to its final title, and several references to the Fire Emblem series being removed from the plot. Following the game's release, Nintendo, still not satisfied that the game no longer infringed on the Fire Emblem intellectual property, sued Tirnanog and Enterbrain, seeking damages and to block further sales of the game.[1][2] The case was eventually settled after a number of appeals, with Enterbrain being forced to pay a fine to Nintendo, but retaining the right to sell the game.
Plot
Gameplay
Chapters
Characters
Development
Reception
TearRingSaga was awarded 32 out of 40 in a review by Famitsu. Despite the multiple lawsuits, the game was commercially successful, having sold over 345,000 copies by July 2001.[2]
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
TearRingSaga: Utna Heroes Saga |
A mistranslation of the game's Japanese title. |
Gallery
- Ba japan famitsu trs01.png
Box artwork of a Famitsu bundle of the game with its guidebook.
References
- ↑ Robert Parry-Cruwys, Nintendo Cries Copyright Infringement, RPGamer, Retrieved: 27 March, 2017
- ↑ 2.0 2.1 Nintendo Sues Over Emblem Copyright, IGN, Published: 25 July, 2001, Retrieved: 27 March, 2017