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Speed⁄Resistance Far Trace: Difference between revisions
m (→Flavor text: This was the flavor text for speed/defense near trace, it has been corrected) |
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{{Flavor Text | {{Flavor Text | ||
|game1={{title|Heroes}}<br><small>(S/R Far Trace 1)</small> | |game1={{title|Heroes}}<br><small>(S/R Far Trace 1)</small> | ||
|english1=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-1 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger | |english1=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-1 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.) | ||
|japanese1=【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-1<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない) | |japanese1=【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-1<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない) | ||
|- | |- | ||
|game2={{title|Heroes}}<br><small>(S/R Far Trace 2)</small> | |game2={{title|Heroes}}<br><small>(S/R Far Trace 2)</small> | ||
|english2=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-2 on foe during combat.<br> | |english2=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-2 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.) | ||
<br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger | |||
|japanese2=【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-2<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない) | |japanese2=【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-2<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない) | ||
|- | |- | ||
|game3={{title|Heroes}}<br><small>(S/R Far Trace 3)</small> | |game3={{title|Heroes}}<br><small>(S/R Far Trace 3)</small> | ||
|english3=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-3 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger | |english3=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-3 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.) | ||
|japanese3=$a【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-3<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない) | |japanese3=$a【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-3<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない) | ||
}} | }} |
Revision as of 16:34, 21 June 2021
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Speed/Resistance Far Trace (Japanese: 速さ魔防の遠影 Speed/Magic defense far image) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are S/R Far Trace 1, S/R Far Trace 2, and S/R Far Trace 3 in order from lowest to highest. Units with an S/R Far Trace skill drop their target's Speed and Resistance during combat—an amount increased with the skills tier—and can make an additional movement after combat, the use of an assist skill, or the destruction of an Aether Raids structure based on how many squares remained in their movement beforehand.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (S/R Far Trace 1) |
Drops target's Speed and Resistance by 1 each during combat. User can move up to [movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement, and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than already allowed. |
-- | -- | Cost: 60 SP | |
Heroes (S/R Far Trace 2) |
Drops target's Speed and Resistance by 2 each during combat. User can move up to [movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement, and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than already allowed. |
-- | -- | Cost: 120 SP | |
Heroes (S/R Far Trace 3) |
Drops target's Speed and Resistance by 3 each during combat. User can move up to [movement not yet used (0 if a warping skill was used)] squares after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement, and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than already allowed. |
-- | -- | Cost: 240 SP |
Availability
Heroes
Units | L'Arachel: Seeker of Justice |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Speed/Resistance Far Trace |
Abbreviated as S/R Far Trace. |
Spanish |
Rastro lejano Velocidad/Resistencia |
Speed/Resistance far trace; abbreviated as Rastro lej. V/R. |
French |
Trace distant Vitesse/Résistance |
Speed/Resistance distant trace; abbreviated as Trace dist. V/R. |
German |
Geschwindigkeit/Resistenz Spur fern |
Speed/Resistance remote Trace; abbreviated as G/R Spur fern. |
Italian |
Scia distante Velocità/Resistenza |
Speed/Resistance distant trail; abbreviated as Scia dist. V/R. |
Portuguese (Brazil) |
Rastro longe Velocidade/Resistência |
Speed/Resistance distant trace; abbreviated as Rastro l. V/R. |
Traditional Chinese |
速度魔防遠影 |
Speed/Magic defense far image |