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Dagger Experience: Difference between revisions
(...Considering this is Tethys's only new skill, I think she's a strong candidate for four-star treatment...) |
m (→Data: Might not have come back had Tethys not gotten the four-star treatment from her initial banner, and kind of surprised it went 30-60-120--I thought it'd be 50-100-200 for sure...) |
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Revision as of 04:00, 20 February 2020
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Dagger Experience is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Dagger Exp. 1, Dagger Exp. 2, and Dagger Exp. 3 in order from lowest to highest. Units with a Dagger Exp. skill allows wielders of dagger skills to boost their experience gained should the unit bearing the skill survive; tier 1 boosts only this skill's user, tier 2 expands the effect to all staff skill users on the player's team, and tier 3 increases the multiplier of the experience boost. Multiple Dagger Exp. skills do not overlap; only one instance of the skill can be applied, and the highest tier deployed takes precedence.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Dagger Exp. 1) |
Multiplies experience earned by user by ×1.5. Does not overlap with another Dagger Exp. skill. | -- | -- | Cost: 30 SP | |
Heroes (Dagger Exp. 2) |
Multiplies experience earned by all wielders of dagger skills by ×1.5. Does not overlap with another Dagger Exp. skill. | -- | -- | Cost: 60 SP |
Availability
Heroes
Units | Tethys: Beloved Dancer |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Dagger Exp. 1 |
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