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Air Orders is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Air Orders 1, Air Orders 2, and Air Orders 3 in order from lowest to highest. Units with an Air Orders skill can, at the start of the user's phase, allow any flight unit adjacent to the user to be able to move to any space adjacent to an ally within two spaces for the duration of the turn; the user's HP required to activate this effect drastically decreases with the skill's tier.
If user's HP is full, at start of user's phase, allows adjacent flight allies may move to any space adjacent to any ally within two spaces during the turn.
If user's HP is 50% or higher, at start of user's phase, allows adjacent flight allies may move to any space adjacent to any ally within two spaces during the turn.