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Avoid: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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[[File:Ss fe07 pent avoid.png|thumb|240px|right|With his high avoid, [[Pent]] is able to easily dodge this enemy [[General]]'s attack.]]
[[File:Ss fe07 pent avoid.png|thumb|240px|right|With his high avoid, [[Pent]] is able to easily dodge this enemy [[General]]'s attack.]]
'''Avoid''' (Japanese: {{hover|回避|Kaihi}} ''avoidance'') is a calculation determining the ability of a unit to dodge incoming attacks. A unit's avoid is calculated based primarily on their [[attack speed]] calculation and on any bonuses or penalties awarded by the [[terrain]] on which they stand, and depending on the individual {{FES}} game may include other factors, such as their [[Luck|luck stat]] and bonuses awarded by [[support]]s, [[skills]] and the [[weapon triangle]]. As such, while a unit's base [[speed]] stat is a factor, in all games until {{FE11}} a unit's avoid calculation is helped or hindered by the [[weight (weapon)|weight]] of the weapon they wield.
'''Avoid''' (Japanese: {{hl|回避|Kaihi}} ''avoidance''), known as '''avoidance''' in {{title|Three Houses}} and abbreviated '''Avo''', is a calculation determining the ability of a unit to dodge incoming attacks. A unit's avoid is calculated based primarily on their [[attack speed]] calculation and on any bonuses or penalties awarded by the [[terrain]] on which they stand, and depending on the individual {{FES}} game may include other factors, such as their [[luck]] stat and bonuses awarded by [[support]]s, [[skills]] and the [[weapon triangle]]. As such, while a unit's base [[speed]] stat is a factor, in all games until {{FE11}} a unit's avoid calculation is helped or hindered by the [[weight (weapon)|weight]] of the weapon they wield.


In battle, the avoid calculation is used against the opponent's base [[hit rate]], and is directly subtracted from the base hit rate to produce the opponent's "battle hit rate": their practical odds of actually striking the unit and causing damage, as displayed in the battle screen and in the combat forecast panel. The faster the unit and the lighter their weapon, the better their odds of substantially reducing their opponent's hit rate and thus dodging their attacks.
In battle, the avoid calculation is used against the opponent's base [[hit rate]], and is directly subtracted from the base hit rate to produce the opponent's "battle hit rate": their practical odds of actually striking the unit and causing damage, as displayed in the battle screen and in the combat forecast panel. The faster the unit and the lighter their weapon, the better their odds of substantially reducing their opponent's hit rate and thus dodging their attacks.


==Calculations==
==Calculations==
===Avoid===
===Avoid===
{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{{avo calculations}}
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
 
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
===Battle [[hit rate]]===
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
In all games except ''Thracia 776'', the minimum possible battle hit rate is 0%, while the maximum possible battle hit rate is 100%. An attack cannot be a [[critical hit]] unless it hits, thus even if the critical rate is 100% you will not always land a critical hit. They can also be blocked by [[Pavise]] or [[Dual|Dual Guards]] depending on the game. In all games from {{title|The Binding Blade}} onward, the displayed battle hit rate is not accurate; for more details, see [[true hit]].
 
The battle hit rate for offensive [[staves]] is an entirely separate calculation based on the [[resistance]] of the target and the [[Magic (stat)|magic stat]] of the staff's wielder; for this calculation, see {{sect|Resistance|Calculations}}.
 
{| class="calculation"
! style="border-top-left-radius: 15px" | Game
! Formula
! style="border-top-right-radius: 15px" | Notes
|-
| {{title|Shadow Dragon & the Blade of Light}}
! Physical hit rate: [(Unit's base physical hit rate) − (Opponent's physical [[avoid]])]%<br>Magical hit rate: [(User's weapon's [[hit]]) − (Opponent's [[luck]])]%
| --
|-
| {{title|Gaiden}}
! Physical hit rate: [(Unit's base physical hit rate) − (Opponent's [[avoid]])]%<br>Magical hit rate: [(User's spell's [[hit]]) − (Opponent's [[speed]] + [[luck]])]%
| Magical hit rate cannot exceed the spell's base hit.
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" |  {{title|Shadow Dragon and the Blade of Light}}
| {{title|Mystery of the Emblem}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |'''Physical avoid:''' ([[Attack speed]] + [[Terrain]] bonus)<br>'''Magical avoid:''' ([[Luck]])
! [(Unit's base hit rate) − (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Gaiden}}
| {{title|Genealogy of the Holy War}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | '''Physical avoid:''' ([[Attack speed]] + [[Terrain]] bonus)<br>'''Magical avoid:''' ([[Speed]] + [[Luck]])
! [(Unit's base hit rate) − (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Mystery of the Emblem}}
| {{title|Thracia 776}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Speed]] + [[Luck]] + [[Terrain]] bonus + Support bonus)
! [(Unit's base hit rate) − (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| The minimum possible battle hit rate is 1%, <br>while the maximum possible battle hit rate is 99%.
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Genealogy of the Holy War}}
| {{title|The Binding Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Authority]] bonus) + ([[Charm]] bonus) + ([[Love]]r bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}}
| {{title|The Blazing Blade}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Support]] bonus) + ([[Authority]] bonus) + ([[Charm]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}
| {{title|The Sacred Stones}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Support]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{FE7}}
| {{title|Path of Radiance}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Support]] bonus) + [[Tactician (Blazing Sword)|Tactician]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Sacred Stones}}
| {{title|Radiant Dawn}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Support]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Path of Radiance}}
| {{title|Shadow Dragon}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + ([[Support]] bonus) + ([[Biorhythm]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Radiant Dawn}}
| {{title|New Mystery of the Emblem}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]] × 2) + ([[Luck]]) + ([[Terrain]] bonus) + (Buddy [[support]] bonus) +<br>([[Biorhythm]] bonus) + ([[Affinity]] bonus) + ([[Authority]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Shadow Dragon}}
| {{title|Awakening}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]]) + ([[Luck]] / 2) + ([[Terrain]] bonus) + ([[Support]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|New Mystery of the Emblem}}
| {{title|Fates}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | ([[Attack speed]]) + ([[Luck]] / 2) + ([[Terrain]] bonus) + ([[Support]] bonus) + ([[Class]] bonus)
! [(Unit's base hit rate) (Opponent's [[avoid]])]%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.<br>The class bonus is +10 for [[Swordmaster]]s only.
| --
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Awakening}}
| {{title|Shadows of Valentia}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |[([[Speed]] × 3 + [[Luck]]) / 2] + ([[Support]]/[[Dual]] bonus) + (Any bonuses from [[skills]])
! Physical hit rate: [(Unit's base hit rate) − (Opponent's [[avoid]])]%<br>Magical hit rate: ([User's base hit rate] − [Opponent's ([[speed]] + [[luck]]) / 2])%
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| Magical hit rate cannot exceed the spell's base hit<br>without the aid of a support bonus.
|-
|-
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Fates}}
| {{title|Three Houses}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |([[Speed]] × 1.5) + ([[Luck]] × 0.5) + ([[Support]]/[[Dual]] bonus) + (Any bonuses from weapons or [[skills]])
! Physical hit rate: [(Unit's base physical hit rate) (Opponent's physical [[avoid]])]%<br>Magical hit rate: [(User's base magical hit rate) (Opponent's magical [[avoid]])]%
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If any bonus is not relevant, the bonus in question is taken to be 0.
| --
|-
| style="border-bottom-left-radius: 15px" | {{title|Engage}}
! [(Unit's base hit rate) − (Opponent's [[avoid]])]%
| style="border-bottom-right-radius: 15px" | --
|}
|}


===Battle [[hit rate]]===
==Items and skills affecting avoid==
In all games except ''Thracia 776'', the minimum possible battle [[hit rate]] is 0%, while the minimum possible battle [[hit rate]] is 100%. For all [[critical hit]]s, the [[hit rate]] is 100% and critical hits as such cannot miss, although they can be blocked by [[Pavise]] or [[Dual|Dual Guards]] depending on the game. In all games from {{title|The Binding Blade}} onward, the displayed battle [[hit rate]] is not accurate and the actual battle [[hit rate]] is a hidden calculation averaging two [[random number generator]] rolls; for more details, see [[true hit]].
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 70%"
 
! style="background: none" colspan="4" | Items and skills awarding avoid bonuses or penalties
The battle [[hit rate]] for offensive [[staff (magic)|staves]] is an entirely separate calculation based on the [[resistance]] of the target and the [[magic (stat)|magic stat]] of the staff's wielder; for this calculation, see [[Resistance#Calculations|here]].
|- style="color: #fff"
 
! style="border-top-left-radius: 15px; width: 1%" |
{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
! style="width: 14%" | Item
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="width: 45%" | Avoid increase
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! style="border-top-right-radius: 15px; width: 30%" | Games
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
|-
| [[File:Is 3ds01 charm.png]]
| [[Charm]]
| {{h|+10|Genealogy of the Holy War, Thracia 776}}/{{h|+5|Awakening}} [[hit rate]] and avoid to all allied [[unit]]s within a [[Range|3-tile radius]] of the user.
| {{title|Genealogy of the Holy War}}, {{title|Thracia 776}}, {{title|Awakening}}
|-
| [[File:Is wii vigilance.png]]
| [[Vigilance]]
| +20 avoid when equipped. [[Ulki]] only.
| {{title|Path of Radiance}}, {{title|Radiant Dawn}}
|-
| [[File:Is wii daunt.png]]
| [[Daunt]]
| -5 [[hit rate]] and avoid to all enemy units within a [[Range|3-tile radius]] of the user.
| {{title|Path of Radiance}}, {{title|Radiant Dawn}}
|-
| [[File:Is 3ds01 superior edge.png]]
| [[Superior Edge]]
| +50 [[hit rate]] and avoid when the opponent is wielding a [[sword]].
| {{title|Awakening}}
|-
| [[File:Is 3ds01 superior lance.png]]
| [[Superior Lance]]
| +50 [[hit rate]] and avoid when the opponent is wielding a [[lance]].
| {{title|Awakening}}
|-
| [[File:Is 3ds01 superior axe.png]]
| [[Superior Axe]]
| +50 [[hit rate]] and avoid when the opponent is wielding an [[axe]].
| {{title|Awakening}}
|-
| [[File:Is 3ds01 superior bow.png]]
| [[Superior Bow]]
| +50 [[hit rate]] and avoid when the opponent is wielding a [[bow]].
| {{title|Awakening}}
|-
| [[File:Is 3ds01 superior jolt.png]]
| [[Superior Jolt]]
| +50 [[hit rate]] and avoid when the opponent is wielding a [[tome]].
| {{title|Awakening}}
|-
| [[File:Is 3ds01 underdog bow.png]]
| [[Underdog Bow]]
| +15 [[hit rate]] and avoid if the user's [[level]] is lower than the opponent (counting [[:category:Advanced classes|advanced units]] as level&nbsp;20 + their current displayed level).
| {{title|Awakening}}
|-
| [[File:Is 3ds01 outdoor fighter.png]]
| [[Outdoor Fighter]]
| +10 [[hit rate]] and avoid in outdoor maps.
| {{title|Awakening}}
|-
| [[File:Is 3ds01 indoor fighter.png]]
| [[Indoor Fighter]]
| +10 [[hit rate]] and avoid in indoor maps.
| {{title|Awakening}}
|-
| [[File:Is 3ds01 patience.png]]
| [[Patience]]
| +10 [[hit rate]] and avoid during the opponent's [[Turn|phase]].
| {{title|Awakening}}
|-
| [[File:Is 3ds01 prescience.png]]
| [[Prescience (Awakening)|Prescience]]
| +10 [[hit rate]] and avoid during the unit's [[Turn|phase]].
| {{title|Awakening}}
|-
| [[File:Is 3ds01 hex.png]]
| [[Hex]]
| -15 avoid to adjacent enemies when equipped.
| {{title|Awakening}}
|-
| [[File:Is 3ds01 anathema.png]]
| [[Anathema]]
| {{h|−10|Awakening}}/{{h|−20|Echoes: Shadows of Valentia}} avoid to all enemy units in a 3-tile radius when equipped.
| {{title|Awakening}}, {{title|Echoes: Shadows of Valentia}}
|-
| [[File:Is 3ds01 swordbreaker.png]]
| [[Swordbreaker]]
| {{h|+50|Awakening and Fates}}/{{h|+20|Three Houses}} [[hit rate]] and avoid when the opponent is wielding a [[sword]] {{h|and the user has a [[lance]] equipped|Three Houses}}.
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
| [[File:Is 3ds01 lancebreaker.png]]
| [[Lancebreaker]]
| {{h|+50|Awakening and Fates}}/{{h|+20|Three Houses}} [[hit rate]] and avoid when the opponent is wielding a [[lance]] {{h|and the user has an [[axe]] equipped|Three Houses}}.
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
| [[File:Is 3ds01 axebreaker.png]]
| [[Axebreaker]]
| {{h|+50|Awakening and Fates}}/{{h|+20|Three Houses}} [[hit rate]] and avoid when the opponent is wielding an [[axe]] {{h|and the user has a [[sword]] equipped|Three Houses}}.
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
| [[File:Is 3ds01 bowbreaker.png]]
| [[Bowbreaker]]
| {{h|+50|Awakening and Fates}}/{{h|+20|Three Houses}} when the opponent is wielding a [[bow]] {{h|and the user has [[black magic]], [[white magic]], or [[dark magic]] equipped|Three Houses}}.
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
| [[File:Is 3ds01 tomebreaker.png]]
| [[Tomebreaker]]
| {{h|+50|Awakening and Fates}}/{{h|+20|Three Houses}} when the opponent is wielding a [[tome]] {{h|and the user is [[brawling]]|Three Houses}}.
| {{title|Awakening}}, {{title|Fates}}, {{title|Three Houses}}
|-
| [[File:Is 3ds01 lucky seven.png]]
| [[Lucky Seven]]
| +20 [[hit rate]] and avoid during the first seven turns of a chapter/skirmish.
| {{title|Awakening}}, {{title|Fates}}
|-
| [[File:Is 3ds01 tantivy.png]]
| [[Tantivy]]
| +10 [[hit rate]] and avoid if there are no other allied [[unit]]s in a [[Range|3-tile radius]] of the user.
| {{title|Awakening}}
|-
| [[File:Is 3ds01 quick burn.png]]
| [[Quick Burn]]
| +15 [[hit rate]] and avoid during the first turn of a chapter/skirmish; each bonus decreases by 1 point per elapsed turn until the 15th turn, where the skill ceases effect.
| {{title|Awakening}}
|-
| [[File:Is 3ds01 slow burn.png]]
| [[Slow Burn]]
| +1 [[hit rate]] and avoid during the first turn of a chapter/skirmish; each bonus increases by 1 point per elapsed turn until the 15th turn (for a maximum +15 bonus for each), where the skill ceases effect.
| {{title|Awakening}}
|-
| [[File:Is 3ds01 underdog.png]]
| [[Underdog]]
| +15 [[hit rate]] and avoid if the user's [[level]] is lower than the opponent (counting [[:category:Advanced classes|advanced units]] as level&nbsp;20 + their current displayed level).
| {{title|Awakening}}, {{title|Fates}}
|-
| [[File:Is 3ds01 even rhythm.png]]
| [[Even Rhythm]]
| +10 [[hit rate]] and avoid during even-numbered turns.
| {{title|Awakening}}
|-
| [[File:Is 3ds01 odd rhythm.png]]
| [[Odd Rhythm]]
| +10 [[hit rate]] and avoid during odd-numbered turns.
| {{title|Awakening}}
|-
| [[File:Is 3ds01 avoid +10.png]]
| [[Avoid +10]]
| +10 avoid when equipped.
| {{title|Awakening}}, {{title|Three Houses}}, {{title|Engage}}
|-
|
| All ''Joke''-weapons
| +10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 naginata.png]]
| [[Hinoka's Spear]]
| +10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 yumi.png]]
| [[Fujin Yumi]]
| +10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 katana.png]]
| [[Raijinto]]
| +10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 katana.png]]
| [[Hagakure Blade]]
| +20 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 shuriken.png]]
| [[Kagero's Dart]]
| +20 when equipped.
| {{title|Fates}}
|-
|
| All Steel-weapons
| -5 when equipped.
| {{title|Fates}}
|-
|
| All ''Killer''-weapons
| -10 when equipped.
| {{title|Fates}}
|-
|
| All ''Venge''-weapons
| -20 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 katana.png]]
| [[Hana's Katana]]
| -10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 katana.png]]
| [[Takumi's Shinai]]
| -10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 naginata.png]]
| [[Oboro's Spear]]
| -5 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 naginata.png]]
| [[Pine Branch]]
| -10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 naginata.png]]
| [[Guard Naginata]]
| -10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 club.png]]
| [[Great Club]]
| -5 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 club.png]]
| [[Ryoma's Club]]
| -10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 bow.png]]
| [[Hunter's Bow]]
| -10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 bow.png]]
| [[Niles's Bow]]
| -10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 yumi.png]]
| [[Spellbane Yumi]]
| -10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 yumi.png]]
| [[Spy's Yumi]]
| -20 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 yumi.png]]
| [[Pursuer]]
| -10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 dagger.png]]
| [[Jakob's Tray]]
| -5 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 dagger.png]]
| [[Felicia's Plate]]
| -10 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 shuriken.png]]
| [[Spy's Shuriken]]
| -20 when equipped.
| {{title|Fates}}
|-
| [[File:Is 3ds02 shuriken.png]]
| [[Chakram]]
| -10 when equipped.
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" |  {{title|Shadow Dragon and the Blade of Light}}
| [[File:Is 3ds02 tome.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" |'''Physical [[hit rate]]''' [(Base physical [[hit rate]]) - (Opponent's physical avoid)]%<br>'''Magical [[hit rate]]:''' [(User's weapon's [[hit]]) - (Opponent's [[luck]])]%
| [[Excalibur]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| -10 when equipped.
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Gaiden}}
|  
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | '''Physical [[hit rate]]''' [(Base [[hit rate]]) - (opponent's avoid)]%<br>'''Magical [[hit rate]]:''' [(User's spell's [[hit]]) - (Opponent's [[speed]] + [[luck]])]%
| All Magic-weapons except [[Felicia's Plate]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| -20 when equipped.
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Mystery of the Emblem}}
|  
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Axe Splitter]], [[Pike-Ruin Club]] and [[Swordcatcher]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| -10 when equipped.
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Genealogy of the Holy War}}
| [[File:Is 3ds02 yumi.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Skadi]]<br>([[End: Lost in the Waves]])
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +10 when equipped.
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Thracia 776}}
| [[File:Is 3ds02 tome.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Robin's Primer]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | The minimum possible battle [[hit rate]] is 1%, <br>while the minimum possible battle [[hit rate]] is 99%.
| -10 when equipped.
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}
| [[File:Is 3ds02 scroll.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Bird Spirit]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +15 when equipped.
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{FE7}}
| [[File:Is 3ds02 scroll.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Ink Painting]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| -20 when equipped.
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Sacred Stones}}
| [[File:Is 3ds02 scroll.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Malevolent Text]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| -10 when equipped.
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Path of Radiance}}
| [[File:Is 3ds02 duelist's blow.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Duelist's Blow]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| {{h|+30|Fates}}/{{h|+20|Three Houses}} avoid if the user initiates the combat.
| {{title|Fates}}, {{title|Three Houses}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Radiant Dawn}}
| [[File:Is 3ds02 shurikenbreaker.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Shurikenbreaker]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +50 [[hit rate]] and avoid when the opponent is wielding a [[shuriken]].
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Shadow Dragon}}
| [[File:Is 3ds02 heartseeker.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Heartseeker]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| -20 avoid to all adjacent enemies.
| {{title|Fates}}, {{title|Three Houses}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|New Mystery of the Emblem}}
| [[File:Is 3ds01 solidarity.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Solidarity]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +10 avoid and [[dodge]] for all adjacent allied units.
| {{title|Fates}}
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Awakening}}
| [[File:Is 3ds02 perfectionist.png|20px]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Perfectionist]]
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| +15 [[Hit rate]] and Avoid if user's HP = 100%.
| {{title|Fates}}
|-
|-
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Fates}}
| [[File:Is 3ds02 fierce mien.png]]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [(Unit's base [[hit rate]]) - (Opponent's avoid)]%
| [[Fierce Mien]]
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| -10 avoid to all enemy units in a [[Range|2-tile radius]] of the user.
|}
| {{title|Fates}}
 
==Skills affecting avoid==
{|width="70%" class="collapsible collapsed" cellpadding=3 cellspacing="3" style="margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|Skills awarding avoid bonuses or penalties
|-  
{{!}}
{|width="100%" border=1 class="sortable" cellpadding=3 cellspacing="3" style="margin-left:auto; margin-right:auto; {{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; background-color:{{Color3}}; color:#fff" width="1%"|
!style="border:none; background-color:{{Color3}}; color:#fff" width="14%"|Item
!style="border:none; background-color:{{Color3}}; color:#fff" width="45%"|Strength increase
!style="{{roundtr}}; border:none; background-color:{{Color3}}; color:#fff" width="30%"|Games
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds charm.png]]
| [[File:Is ns01 fistbreaker.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Charm]]
| [[Fistbreaker]]
|style="border:none; background-color:{{Color3}}"|+10{{hover|*|Genealogy, Thracia}}/+5{{hover|*|Awakening}} [[hit rate]] and avoid to all allied [[unit]]s within a [[Range|3-tile radius]] of the user.
| +20 [[hit rate]] and avoid when the opponent is [[brawling]] and the user has a [[bow]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Genealogy of the Holy War}}, {{title|Thracia 776}}, {{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is wii vigilance.png]]
| [[File:Is ns01 royal lineage+.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Vigilance]]
| [[Royal Lineage+]]
|style="border:none; background-color:{{Color3}}"|+20 avoid when equipped.  [[Ulki]] only.
| +20 Avoid if user's HP = 100%.
|style="border:none; background-color:{{Color3}}"|{{title|Path of Radiance}}, {{title|Radiant Dawn}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is wii daunt.png]]
| [[File:Is ns01 skill self buff.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Daunt]]
| [[Confidence]]
|style="border:none; background-color:{{Color3}}"|-5 [[hit rate]] and avoid to all enemy units within a [[Range|3-tile radius]] of the user.
| +15 [[Hit rate]] and Avoid if user's HP = 100%.
|style="border:none; background-color:{{Color3}}"|{{title|Path of Radiance}}, {{title|Radiant Dawn}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds outdoor fighter.png]]
| [[File:Is ns01 heartseeker.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Outdoor Fighter]]
| [[Born Fighter]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid in outdoor maps.
| -10 avoid to all adjacent enemies.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds indoor fighter.png]]
| [[File:Is ns01 keen intuition.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Indoor Fighter]]
| [[Keen Intuition]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid in indoor maps.
| +30 Avoid if fighting an enemy at [[range]] > 1.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds patience.png]]
| [[File:Is ns01 swordbreaker.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Patience]]
| [[Swordbreaker+]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid during the opponent's [[Turn|phase]].
| +30 [[hit rate]] and avoid when the opponent is wielding a [[sword]] and the user has a [[lance]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds prescience.png]]
| [[File:Is ns01 lancebreaker.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Prescience]]
| [[Lancebreaker+]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid during the unit's [[Turn|phase]].
| +30 [[hit rate]] and avoid when the opponent is wielding a [[lance]] and the user has an [[axe]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds swordbreaker.png]]
| [[File:Is ns01 axebreaker.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Swordbreaker]]
| [[Axebreaker+]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding a [[sword]].
| +30 [[hit rate]] and avoid when the opponent is wielding an [[axe]] and the user has a [[sword]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds lancebreaker.png]]
| [[File:Is ns01 barrier ability.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lancebreaker]]
| [[Giant Wings]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding a [[lance (weapon)|lance]].
| +30 avoid if foe has a [[sword]], [[lance]], or [[axe]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds axebreaker.png]]
| [[File:Is ns01 sword avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Axebreaker]]
| [[Sword Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding an [[axe]].
| +20 Avoid when the user has a [[sword]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds bowbreaker.png]]
| [[File:Is ns01 axe avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Bowbreaker]]
| [[Axe Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding a [[Bow (weapon)|bow]].
| +20 Avoid when the user has an [[axe]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds tomebreaker.png]]
| [[File:Is ns01 bow avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Tomebreaker]]
| [[Bow Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+50 [[hit rate]] and avoid when the opponent is wielding a [[tome (magic)|tome]].
| +20 Avoid when the user has a [[bow]] equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds lucky seven.png]]
| [[File:Is ns01 brawl avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Lucky Seven]]
| [[Brawl Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+20 [[hit rate]] and avoid during the first seven turns of a chapter/skirmish.
| +20 Avoid when the user is [[brawling]].
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds tantivy.png]]
| [[File:Is ns01 white magic avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Tantivy]]
| [[White Magic Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid if there are no other allied [[unit]]s in a [[Range|3-tile radius]] of the user.
| +20 Avoid when the user has a [[white magic]] spell equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds quick burn.png]]
| [[File:Is ns01 black magic avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Quick Burn]]
| [[Black Magic Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+15 [[hit rate]] and avoid during the first turn of a chapter/skirmish; each bonus decreases by 1 point per elapsed turn until the 15th turn, where the skill ceases effect.
| +20 Avoid when the user has a [[black magic]] spell equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds slow burn.png]]
| [[File:Is ns01 dark magic avo +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Slow Burn]]
| [[Dark Magic Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+1 [[hit rate]] and avoid during the first turn of a chapter/skirmish; each bonus increases by 1 point per elapsed turn until the 15th turn (for a maximum +15 bonus for each), where the skill ceases effect.
| +20 Avoid when the user has a [[dark magic]] spell equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds underdog.png]]
| [[File:Is ns01 combat art axe.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Underdog]]
| [[Flickering Flower]]
|style="border:none; background-color:{{Color3}}"|+15 [[hit rate]] and avoid if the user's [[level]] is lower than the opponent (counting [[:category:Advanced classes|advanced units]] as level 20 + their current displayed level).
| +10 Avoid when used.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Three Houses}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds even rhythm.png]]
| [[File:Is ns02 avoid +15.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Even Rhythm]]
| [[Avoid +15]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid during even-numbered turns.
| +15 avoid when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Engage}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds odd rhythm.png]]
| [[File:Is ns02 avoid +20.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Odd Rhythm]]
| [[Avoid +20]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] and avoid during odd-numbered turns.
| +20 avoid when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Engage}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds hit rate +10.png]]
| [[File:Is ns02 avoid +25.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hit Rate +10]]
| [[Avoid +25]]
|style="border:none; background-color:{{Color3}}"|+10 [[hit rate]] when equipped.
| +25 avoid when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Engage}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds hit rate +20.png]]
| [[File:Is ns02 avoid +30.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hit Rate +20]]
| [[Avoid +30]]
|style="border:none; background-color:{{Color3}}"|+20 [[hit rate]] when equipped.
| +30 avoid when equipped.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Engage}}
|-
|-
|style="border:none; background-color:{{Color3}}"|[[File:Is 3ds hawkeye.png]]
| [[File:Is ns02 failnaught byleth.png|20px]]<br>[[File:Is ns02 failnaught edelgard.png|20px]]<br>[[File:Is ns02 failnaught edelgard solo.png|20px]]
|style="border:none; background-color:{{Color3}}"|[[Hawkeye (skill)|Hawkeye]]
| [[Failnaught]]
|style="border:none; background-color:{{Color3}}"|Maximizes [[hit rate]] when equipped.
| +20 avoid if the user initiates the combat.
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Engage}}
|-
|-
|}
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" |
|}
|}


==Flavor text==
{{sectstub}}
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|The Binding Blade}}
|english=Ability to dodge enemy attacks.<br>Affects enemy's hit %.{{h|*|Fan translation}}
|japanese=敵の攻撃をかわす能力です<br>この値だけ 敵の命中が減ります
}}
{{DescriptionCell
|game={{title|The Blazing Blade}}
|english=Ability to dodge enemy attacks.<br>Affects enemy's hit %.
|japanese=敵の攻撃をかわす能力です<br>この値だけ 敵の命中が減ります
}}
{{DescriptionCell
|game={{title|The Sacred Stones}}
|english=Ability to dodge enemy attacks.<br>Affects enemy's hit %.
|japanese=敵の攻撃をかわす能力です<br>この値だけ 敵の命中が減ります
}}
{{DescriptionCell
|game={{title|Path of Radiance}}
|english=The ability to avoid enemy attacks.<br>This affects the enemy unit's hit percentage.
|japanese=敵の攻撃をかわす能力です<br>この値だけ敵の命中が減ります
}}
{{DescriptionCell
|game={{title|Radiant Dawn}}
|english=The ability to avoid enemy attacks. The<br>higher it is, the harder it is for<br>enemies to hit.
|japanese=敵の攻撃をかわす能力<br>数値が高いほど当たりづらい
}}
{{DescriptionCell
|game={{title|Awakening}}
|english=Avoid Rate. Affects the unit's<br>odds of evading attacks.
|japanese=高いほど敵の攻撃を避けやすい
}}
{{DescriptionCell
|game={{title|Fates}}
|english=Avoid Rate. Affects the unit's<br>odds of evading attacks.
|japanese=高いほど敵の攻撃を避けやすい
}}
{{DescriptionCell
|game={{title|Three Houses}}
|english=Affects the unit's odds of avoiding<br>enemy attacks.
|japanese=高いほど敵の攻撃を避けやすい。
}}
{{DescriptionCell
|game={{title|Engage}}
|english=Avoid rate. Determines the odds of<br>evading an attack.
|japanese=攻撃を回避する能力。高いほど<br>敵の攻撃が当たりにくくなる
}}
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Avoid
|eng-name=Avoid
|jap-name={{hover|回避|Kaihi}}
|jpn-name={{h|回避|Kaihi}}
|jap-mean=Avoidance
|jpn-mean=Avoidance
|span-name=Esquivar
|span-mean=Dodge
|fren-name=Esquive
|fren-name=Esquive
|fren-mean=Dodge
|fren-mean=Dodge
|ger-name=Auszuweichen
|ger-name=Auszuweichen
|ger-mean=Avoid
|ger-mean=Avoid
|span-name=Esquivar
|span-mean=Dodge
|ital-name=Schivare
|ital-name=Schivare
|ital-mean=Dodge
|ital-mean=Dodge
|dut-name=Vermijden
|dut-mean=Avoid
|kor-name={{h|회피|hoepi}}
|kor-mean=Dodge
|ch-simp-name={{h|回避|huíbì}}
|ch-simp-mean=Avoid +20
|ch-trad-name={{h|回避|huíbì}}
|ch-trad-mean=Avoid +20
}}
}}
{{refbar}}
{{refbar}}
==See also==
==See also==
* [[Critical evade]]
* [[Dodge]]
* [[Hit rate]]
* [[Hit rate]]


{{NavMech}}
{{NavMech}}
[[Category:Calculations]]
[[Category:Calculations]]