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Roy/Super Smash Bros. series: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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[[File:SSBM Roy.jpg|right|180px]]
[[File:SSBM Roy.jpg|right|180px]]


Roy is [[smashwiki:Roy (SSBM)|an unlockable playable character]] in {{SSBM}}, in his debut appearance in any game. Roy was originally placed in ''Melee'' at the request of [[Intelligent Systems]] in order to act as a promotion for the then-upcoming {{FE6}}. Roy is unlocked through using [[Marth]] to complete Classic Mode without using a continue, or by playing 900 matches in VS Mode. He is a [[smashwiki:Clone|clone]] of Marth, meaning that he was created by reusing Marth's animations and assets with several modifications, and as a result the two have nearly identical animations and motions while also having very different physics and play styles. Compared to Marth, Roy is lighter but slower, some of his attacks uniquely possess fire effects, and his sword blows are [[smashwiki:Sweet spot (hitbox)|much more powerful]] when landed with the center of Roy's [[Binding Blade]], encouraging a close-quarters play style. In competitive environments, Roy is viewed as drastically inferior to Marth with the differences between them considered to severely hamper Roy's effectiveness in comparison, and he is ranked in 21st place in the current widely accepted ''Melee'' [[smashwiki:Tier list|tier list]].
Roy is [[smashwiki:Roy (SSBM)|an unlockable playable character]] in {{SSBM}}, in his debut appearance in any game. Roy was originally placed in ''Melee'' at the request of [[Intelligent Systems]] in order to act as a promotion for the then-upcoming {{FE6}}. Roy is unlocked through using [[Marth]] to complete Classic Mode without using a continue, or by playing 900 matches in VS Mode. He is a [[smashwiki:Clone|clone]] of Marth, meaning that he was created by reusing Marth's animations and assets with several modifications, and as a result the two have nearly identical animations and motions while also having very different physics and play styles. Compared to Marth, Roy is lighter but slower, some of his attacks uniquely possess fire effects, and his sword blows are [[smashwiki:Sweet spot (hitbox)|much more powerful]] when landed with the center of Roy's [[Binding Blade]], encouraging a close-quarters play style. In competitive environments, Roy is viewed as drastically inferior to Marth with the differences between them considered to severely hamper Roy's effectiveness in comparison, with his ability to kill and range considered significantly worse, and he is ranked in 21st place in the current widely accepted ''Melee'' [[smashwiki:Tier list|tier list]].


Along with the game's other five clone characters, Roy's presence in the game was not part of the original design plans, and he and the other clones was added late in development to help easily increase the roster's size. During the Japanese development, Marth and Roy were intended to remain exclusive to the Japanese version and be removed from international releases of the game, owing to their then irrelevance to international audiences; however, the localization teams came to like the two and instead chose to leave both characters in the game, both still speaking Japanese to reflect their Japan-only status.<ref>{{cite web|url=http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0115/index.html|title={{lang|ja|ロイ}}|author=[[smashwiki:Masahiro Sakurai|Sakurai, Masahiro]]|site={{lang|ja|速報スマブラ拳!!}}|published=December 4, 2001|retrieved=February 20, 2015}}</ref><ref>{{cite web|url=http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/1204/index.html|title={{lang|ja|マルス}}|author=[[smashwiki:Masahiro Sakurai|Sakurai, Masahiro]]|site={{lang|ja|速報スマブラ拳!!}}|published=December 4, 2001|retrieved=February 20, 2015}}</ref> In the international releases of the game, the positive reception of both characters among international audiences is widely credited as being the catalyst for [[Nintendo]]'s international subsidiaries to commence localizing and releasing future installments in the {{FES}} internationally.
Along with the game's other five clone characters, Roy's presence in the game was not part of the original design plans, and he and the other clones was added late in development to help easily increase the roster's size. During the Japanese development, Marth and Roy were intended to remain exclusive to the Japanese version and be removed from international releases of the game, owing to their then irrelevance to international audiences; however, the localization teams came to like the two and instead chose to leave both characters in the game, both still speaking Japanese to reflect their Japan-only status.<ref>{{cite web|url=http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/0115/index.html|title={{lang|ja|ロイ}}|author=[[smashwiki:Masahiro Sakurai|Sakurai, Masahiro]]|site={{lang|ja|速報スマブラ拳!!}}|published=December 4, 2001|retrieved=February 20, 2015}}</ref><ref>{{cite web|url=http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/1204/index.html|title={{lang|ja|マルス}}|author=[[smashwiki:Masahiro Sakurai|Sakurai, Masahiro]]|site={{lang|ja|速報スマブラ拳!!}}|published=December 4, 2001|retrieved=February 20, 2015}}</ref> In the international releases of the game, the positive reception of both characters among international audiences is widely credited as being the catalyst for [[Nintendo]]'s international subsidiaries to commence localizing and releasing future installments in the {{FES}} internationally.
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===Special moves===
===Special moves===
* '''[[smashwiki:Flare Blade|Flare Blade]]''' (Japanese: {{hl|エクスプロージョン|Ekusupurōjon}} ''Explosion''): Roy's [[smashwiki:Neutral special move|standard special move]]. A fire-channeling strike which can be charged for up to five seconds to deal a more powerful blow; if left to charge for too long, it will deal damage to Roy. A clone of Marth's [[smashwiki:Shield Breaker|Shield Breaker]] with added fire effects.
* '''[[smashwiki:Flare Blade|Flare Blade]]''' (Japanese: {{hl|エクスプロージョン|Ekusupurōjon}} ''Explosion''): Roy's [[smashwiki:Neutral special move|standard special move]]. A fire-channeling strike which can be charged for up to five seconds to deal a more powerful blow; if left to charge for too long, it will deal damage to Roy. A clone of Marth's [[smashwiki:Shield Breaker|Shield Breaker]] with added fire effects.
* '''[[smashwiki:Double-Edge Dance|Double-Edge Dance]]''' (Japanese: {{hl|マーベラスコンビネーション|Māberasukonbinēshon}} ''Marvelous Combination''): Roy's [[smashwiki:Side special move|side special move]]. A combination of four sword strikes, which attack in different directions depending on which way the analog stick is pointed for each swipe. The fourth strike, as well as the third if downward, sets his sword ablaze and deals fire damage. A clone of Marth's [[smashwiki:Dancing Blade|Dancing Blade]], with which it shares its Japanese name.
* '''[[smashwiki:Double-Edge Dance|Double-Edge Dance]]''' (Japanese: {{hl|マーベラスコンビネーション|Māberasukonbinēshon}} ''Marvelous Combination''): Roy's [[smashwiki:Side special move|side special move]]. A combination of four sword strikes, which attack in different directions depending on which way the analog stick is pointed for each swipe. Each hit must be maually timed, making the move difficult to fully execute. The fourth strike, as well as the third if downward, sets his sword ablaze and deals fire damage. The move also stalls Roy in the air, which is helpful for recovering. A clone of Marth's [[smashwiki:Dancing Blade|Dancing Blade]], with which it shares its Japanese name.
* '''[[smashwiki:Blazer|Blazer]]''' (Japanese: {{hl|ブレイザー|Bureizā}} ''Blazer''): Roy's [[smashwiki:Up special move|up special move]]. A sweeping upward strike which carries Roy into the air with his sword ablaze; can be used as a recovery move to try and climb back onto a stage if Roy falls off. A clone of Marth's [[smashwiki:Dolphin Slash|Dolphin Slash]] with added fire effects.
* '''[[smashwiki:Blazer|Blazer]]''' (Japanese: {{hl|ブレイザー|Bureizā}} ''Blazer''): Roy's [[smashwiki:Up special move|up special move]]. A sweeping upward strike which carries Roy into the air with his sword ablaze; can be used as a recovery move to try and climb back onto a stage if Roy falls off. If the move is immediately reversed, only the first hit will land, which has powerful enough knockback to instantly KO light characters. A clone of Marth's [[smashwiki:Dolphin Slash|Dolphin Slash]] with added fire effects and multi-hit properties.
* '''[[Counter]]''' (Japanese: {{hl|カウンター|Kauntā}} ''Counter''): Roy's [[smashwiki:Down special move|down special move]]. Roy assumes a brief defensive stance and will retaliate if struck in this stance, cancelling the foe's attack and dealing to the foe 1.5x the damage Roy would have sustained. Roy shares this move with Marth and, in later games, [[Ike]] and [[Lucina]].
* '''[[Counter]]''' (Japanese: {{hl|カウンター|Kauntā}} ''Counter''): Roy's [[smashwiki:Down special move|down special move]]. Roy assumes a brief defensive stance and will retaliate if struck in this stance, cancelling the foe's attack and dealing to the foe 1.5x the damage Roy would have sustained. Roy shares this move with Marth and, in later games, [[Ike]] and [[Lucina]].


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Roy returned to the ''Super Smash Bros.'' series in {{SSB4}} as [[smashwiki:Downloadable content|paid downloadable content]], released on June 14th 2015 alongside [[wikipedia:Ryu (Street Fighter)|Ryu]] from the [[wikipedia:Street Fighter|''Street Fighter'' series]] and [[wikibound:Lucas|Lucas]] from ''[[wikibound:Mother 3|Mother 3]]''. Prior to release, Roy and Ryu were inadvertently leaked when Nintendo uploaded version 1.0.8 of ''for Wii U'' to their eShop servers early and hackers extracted its contents.<ref>{{Cite web|url=http://www.destructoid.com/street-fighter-s-ryu-and-fire-emblem-s-roy-leaked-for-super-smash-bros--293871.phtml|author=Whitaker, J.|title=Street Fighter's Ryu and Fire Emblem's Roy leaked for Super Smash Bros.|site=Destructoid|published=June 13, 2015|retrieved=June 13, 2015}}</ref> Prior to this, these two were leaked when sound files with their names on them were found in the data of version 1.0.6 of ''for Nintendo 3DS''.<ref>{{Cite web|published=April 16, 2015|retrieved=June 13, 2015|url=https://twitter.com/CuttingRoomWiki/status/588467223833882627|title=Our crack research team has confirmed the existence of the Ryu sound files in the #Smash4 3DS update.|site=Twitter|author=Cutting Room Floor}}</ref>
Roy returned to the ''Super Smash Bros.'' series in {{SSB4}} as [[smashwiki:Downloadable content|paid downloadable content]], released on June 14th 2015 alongside [[wikipedia:Ryu (Street Fighter)|Ryu]] from the [[wikipedia:Street Fighter|''Street Fighter'' series]] and [[wikibound:Lucas|Lucas]] from ''[[wikibound:Mother 3|Mother 3]]''. Prior to release, Roy and Ryu were inadvertently leaked when Nintendo uploaded version 1.0.8 of ''for Wii U'' to their eShop servers early and hackers extracted its contents.<ref>{{Cite web|url=http://www.destructoid.com/street-fighter-s-ryu-and-fire-emblem-s-roy-leaked-for-super-smash-bros--293871.phtml|author=Whitaker, J.|title=Street Fighter's Ryu and Fire Emblem's Roy leaked for Super Smash Bros.|site=Destructoid|published=June 13, 2015|retrieved=June 13, 2015}}</ref> Prior to this, these two were leaked when sound files with their names on them were found in the data of version 1.0.6 of ''for Nintendo 3DS''.<ref>{{Cite web|published=April 16, 2015|retrieved=June 13, 2015|url=https://twitter.com/CuttingRoomWiki/status/588467223833882627|title=Our crack research team has confirmed the existence of the Ryu sound files in the #Smash4 3DS update.|site=Twitter|author=Cutting Room Floor}}</ref>


Roy now sports a revised design which is primarily based on his original ''The Binding Blade'' appearance with elements of his ''Awakening'' DLC design added. Unlike [[Lucina]], his fellow clone of Marth, he has been reworked to distance himself from Marth in both aesthetics and gameplay, which now makes him a "semi-clone". In many of his attacks he now slashes with a reverse grip, altering his range, and some of his moves are completely new and different from Marth, such as his new down aerial attack. Like Marth, his range is now shorter than what he had in ''Melee'', but he compensates for this with drastic increases to his speed, allowing him to act as the close-quarters fighter he was originally intended to be. He also gains a [[smashwiki:Final Smash|Final Smash]], [[Critical hit#Super Smash Bros. series|Critical Hit]], which is radically different from Marth and Lucina's version of the move in both style and function, and imitates his critical hit animation with the Binding Blade from his native game. In competitive environments he is regarded as having been significantly improved compared to his ''Melee'' appearance, but his flaws combined with a near-total lack of representation in tournaments result in poor standings on the [[smashwiki:Tier list#Super Smash Bros. 4 tier list|tier list]], where he is in 42nd place in the E tier.
Roy now sports a revised design which is primarily based on his original ''The Binding Blade'' appearance with elements of his ''Awakening'' DLC design added. Unlike [[Lucina]], his fellow clone of Marth, he has been reworked to distance himself from Marth in both aesthetics and gameplay, which now makes him a "semi-clone". In many of his attacks he now slashes with a reverse grip, altering his range, and some of his moves are completely new and different from Marth, such as his new down aerial attack. Like Marth, his range is now shorter than what he had in ''Melee'', but he compensates for this with drastic increases to his speed, allowing him to act as the close-quarters fighter he was originally intended to be. He also gains a [[smashwiki:Final Smash|Final Smash]], [[Critical hit#Super Smash Bros. series|Critical Hit]], which is radically different from Marth and Lucina's version of the move in both style and function, and imitates his critical hit animation with the Binding Blade from his native game. In competitive environments he is regarded as having been significantly improved compared to his ''Melee'' appearance, but his flaws of short-range and poor recovery combined with a near-total lack of representation in tournaments result in poor standings on the [[smashwiki:Tier list#Super Smash Bros. 4 tier list|tier list]], where he is in 42nd place in the E tier.


Like all playable characters in ''Super Smash Bros. for Nintendo 3DS and Wii U'', Roy has an [[amiibo]] figurine. This amiibo can be scanned by ''Smash Bros.'' to add a trainable AI Roy into matches, which can be ported between copies of the game.
Like all playable characters in ''Super Smash Bros. for Nintendo 3DS and Wii U'', Roy has an [[amiibo]] figurine. This amiibo can be scanned by ''Smash Bros.'' to add a trainable AI Roy into matches, which can be ported between copies of the game.
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Like the other DLC characters, Roy does not have any [[smashwiki:Character customization#List of Custom Specials|customizable special moves]] and can only use his pre-set default special moves, taken from ''Melee''.
Like the other DLC characters, Roy does not have any [[smashwiki:Character customization#List of Custom Specials|customizable special moves]] and can only use his pre-set default special moves, taken from ''Melee''.


* '''[[smashwiki:Flare Blade|Flare Blade]]''' (Japanese: {{hl|エクスプロージョン|Ekusupurōjon}} ''Explosion''): Roy's [[smashwiki:Neutral special move|standard special move]]. A fire-channeling strike which can be charged for up to five seconds to deal a more powerful blow; at maximum charge, it can one-hit KO most characters at 0% (with few exceptions), but will also damage Roy himself. While it originated in ''Melee'' as a clone of Marth's [[smashwiki:Shield Breaker|Shield Breaker]], Marth had his version of the move changed to a single stabbing lunge from ''Brawl'' onward, which technically makes Flare Blade now entirely unique to Roy.
* '''[[smashwiki:Flare Blade|Flare Blade]]''' (Japanese: {{hl|エクスプロージョン|Ekusupurōjon}} ''Explosion''): Roy's [[smashwiki:Neutral special move|standard special move]]. A fire-channeling strike which can be charged for up to five seconds to deal a more powerful blow; at maximum charge, it can one-hit KO most characters at 0% (with few exceptions), but will also damage Roy himself. While it originated in ''Melee'' as a clone of Marth's [[smashwiki:Shield Breaker|Shield Breaker]], Marth had his version of the move changed to a single stabbing lunge from ''Brawl'' onward, which technically makes Flare Blade's animation now entirely unique to Roy.
* '''[[smashwiki:Double-Edge Dance|Double-Edge Dance]]''' (Japanese: {{hl|マーベラスコンビネーション|Māberasukonbinēshon}} ''Marvelous Combination''): Roy's [[smashwiki:Side special move|side special move]]. A combination of four sword strikes, which attack in different directions depending on which way the analog stick is pointed for each swipe. The fourth strike, as well as the third if downward, sets his sword ablaze and deals fire damage. A clone of Marth's [[smashwiki:Dancing Blade|Dancing Blade]], with which it shares its Japanese name.
* '''[[smashwiki:Double-Edge Dance|Double-Edge Dance]]''' (Japanese: {{hl|マーベラスコンビネーション|Māberasukonbinēshon}} ''Marvelous Combination''): Roy's [[smashwiki:Side special move|side special move]]. A combination of four sword strikes, which attack in different directions depending on which way the analog stick is pointed for each swipe. The fourth strike sets his sword ablaze and deals fire damage. The hits have trouble connecting at higher percents. A clone of Marth's [[smashwiki:Dancing Blade|Dancing Blade]], with which it shares its Japanese name.
* '''[[smashwiki:Blazer|Blazer]]''' (Japanese: {{hl|ブレイザー|Bureizā}} ''Blazer''): Roy's [[smashwiki:Up special move|up special move]]. A sweeping upward strike which carries Roy into the air with his sword ablaze; can be used as a recovery move to try and climb back onto a stage if Roy falls off. A clone of Marth's [[smashwiki:Dolphin Slash|Dolphin Slash]] with added fire effects.
* '''[[smashwiki:Blazer|Blazer]]''' (Japanese: {{hl|ブレイザー|Bureizā}} ''Blazer''): Roy's [[smashwiki:Up special move|up special move]]. A sweeping upward strike which carries Roy into the air with his sword ablaze; can be used as a recovery move to try and climb back onto a stage if Roy falls off. A clone of Marth's [[smashwiki:Dolphin Slash|Dolphin Slash]] with added fire effects.
* '''[[Counter]]''' (Japanese: {{hl|カウンター|Kauntā}} ''Counter''): Roy's [[smashwiki:Down special move|down special move]]. Roy assumes a brief defensive stance and will retaliate if struck in this stance, cancelling the foe's attack and dealing to the foe 1.35x the damage Roy would have sustained. Roy shares this move with Marth, [[Ike]] and [[Lucina]].
* '''[[Counter]]''' (Japanese: {{hl|カウンター|Kauntā}} ''Counter''): Roy's [[smashwiki:Down special move|down special move]]. Roy assumes a brief defensive stance and will retaliate if struck in this stance, cancelling the foe's attack and dealing to the foe 1.35x the damage Roy would have sustained. Roy shares this move with Marth, [[Ike]] and [[Lucina]].
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Roy returns in {{SSBU}} with the same design he had in ''Super Smash Bros. for Nintendo 3DS and Wii U''. During the transition, Roy has gained an Echo Fighter in the form of ''Awakening''{{'}}s protagonist [[Chrom]]. As with the other ''Smash 4'' DLC characters, Roy has a new Palutena's Guidance.
Roy returns in {{SSBU}} with the same design he had in ''Super Smash Bros. for Nintendo 3DS and Wii U''. During the transition, Roy has gained an Echo Fighter in the form of ''Awakening''{{'}}s protagonist [[Chrom]]. As with the other ''Smash 4'' DLC characters, Roy has a new Palutena's Guidance.


Roy's ''Ultimate'' incarnation is unanimously considered to be his best incarnation, ranking him 8th on the tier list, as the transition between ''Smash 4'' and ''Ultimate'' granted Roy several buffs, most notably an increase in speed and power to most of his moves. His biggest buff is from the game's mechanics, which allows his close-up playstyle to be much safer and powerful than before. His fast powerful attacks, combo, and great frame data help him much when playing in a competitive match. As a result, he is considered viable in the current metagame being considered a upper high or a top tier character. As well proven to be one of the best swordfighters in the game along with [[Chrom]] and [[Lucina]], as long as some considered to be the best, while Lucina is mostly considered to be better.  
Roy's ''Ultimate'' incarnation is unanimously considered to be his best incarnation, ranking him 8th on the tier list, as the transition between ''Smash 4'' and ''Ultimate'' granted Roy several buffs, most notably an increase in speed and power to most of his moves, and his jab now combos into kill moves at high percents. His biggest buff is from the game's mechanics, allowing him to use moves out of a dash and making his aerials less laggy, which allows his close-up playstyle to be much safer and more powerful than before. His fast powerful attacks, combo, and great frame data help him much when playing in a competitive match. As a result, he is considered viable in the current metagame being considered a upper high or a top tier character. As well proven to be one of the best swordfighters in the game along with [[Chrom]] and [[Lucina]], as long as some considered to be the best, while Lucina is mostly considered to be better.  


In the [[smashwiki:World of Light|World of Light]], Roy was vaporized along with everyone else except Kirby. Roy is one of the last characters that can be saved, and is encountered in [[smashwiki:Dharkon|Dharkon]]'s realm.
In the [[smashwiki:World of Light|World of Light]], Roy was vaporized along with everyone else except Kirby. Roy is one of the last characters that can be saved, and is encountered in [[smashwiki:Dharkon|Dharkon]]'s realm.
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===Special moves===
===Special moves===
* '''[[smashwiki:Flare Blade|Flare Blade]]''' (Japanese: {{hl|エクスプロージョン|Ekusupurōjon}} ''Explosion''): Roy's [[smashwiki:Neutral special move|standard special move]]. A fire-channeling strike which can be charged for up to five seconds to deal a more powerful blow; at maximum charge, it can one-hit KO most characters at 0% (with few exceptions), but will also damage Roy himself. Roy now shares this move with his echo fighter Chrom.
* '''[[smashwiki:Flare Blade|Flare Blade]]''' (Japanese: {{hl|エクスプロージョン|Ekusupurōjon}} ''Explosion''): Roy's [[smashwiki:Neutral special move|standard special move]]. A fire-channeling strike which can be charged for up to five seconds to deal a more powerful blow; at maximum charge, it can one-hit KO most characters at 0% (with few exceptions), but will also damage Roy himself. Roy now shares this move with his echo fighter Chrom.
* '''[[smashwiki:Double-Edge Dance|Double-Edge Dance]]''' (Japanese: {{hl|マーベラスコンビネーション|Māberasukonbinēshon}} ''Marvelous Combination''): Roy's [[smashwiki:Side special move|side special move]]. A combination of four sword strikes, which attack in different directions depending on which way the analog stick is pointed for each swipe. The fourth strike, as well as the third if downward, sets his sword ablaze and deals fire damage. The move is significantly faster than before, allowing it to hit all four strikes more consistently; this is shared with Marth, Lucina, and Chrom's variations.
* '''[[smashwiki:Double-Edge Dance|Double-Edge Dance]]''' (Japanese: {{hl|マーベラスコンビネーション|Māberasukonbinēshon}} ''Marvelous Combination''): Roy's [[smashwiki:Side special move|side special move]]. A combination of four sword strikes, which attack in different directions depending on which way the analog stick is pointed for each swipe. The fourth strike sets his sword ablaze, deals fire damage, and is very powerful. The move is significantly faster than before, allowing it to hit all four strikes much more consistently; this is shared with Marth, Lucina, and Chrom's variations.
* '''[[smashwiki:Blazer|Blazer]]''' (Japanese: {{hl|ブレイザー|Bureizā}} ''Blazer''): Roy's [[smashwiki:Up special move|up special move]]. A sweeping upward strike which carries Roy into the air with his sword ablaze; can be used as a recovery move to try and climb back onto a stage if Roy falls off. Grants less vertical distance but more horizontal distance than Marth and Lucina's [[smashwiki:Dolphin Slash|Dolphin Slash]].
* '''[[smashwiki:Blazer|Blazer]]''' (Japanese: {{hl|ブレイザー|Bureizā}} ''Blazer''): Roy's [[smashwiki:Up special move|up special move]]. A sweeping upward strike which carries Roy into the air with his sword ablaze; can be used as a recovery move to try and climb back onto a stage if Roy falls off. Grants less vertical distance but more horizontal distance than Marth and Lucina's [[smashwiki:Dolphin Slash|Dolphin Slash]].
* '''[[Counter]]''' (Japanese: {{hl|カウンター|Kauntā}} ''Counter''): Roy's [[smashwiki:Down special move|down special move]]. Roy assumes a brief defensive stance and will retaliate if struck in this stance, cancelling the foe's attack and dealing to the foe 1.35x the damage Roy would have sustained.  
* '''[[Counter]]''' (Japanese: {{hl|カウンター|Kauntā}} ''Counter''): Roy's [[smashwiki:Down special move|down special move]]. Roy assumes a brief defensive stance and will retaliate if struck in this stance, cancelling the foe's attack and dealing to the foe 1.35x the damage Roy would have sustained.  
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*In ''Super Smash Bros. Melee'', Roy does not have a sheath during gameplay and his "Challenger Approaching" screen like Marth does. Oddly, Roy has a sheath in his victory poses, official art, character select portrait and all three of his trophies, as well as his unused Classic Mode intro image.
*In ''Super Smash Bros. Melee'', Roy does not have a sheath during gameplay and his "Challenger Approaching" screen like Marth does. Oddly, Roy has a sheath in his victory poses, official art, character select portrait and all three of his trophies, as well as his unused Classic Mode intro image.
**This also occurs in ''Smash 4'' and ''Ultimate'', but the sheath appears when he uses his Final Smash.
**This also occurs in ''Smash 4'' and ''Ultimate'', but the sheath appears when he uses his Final Smash.
*In ''Super Smash Bros. Melee'', a few of Roy's graphic textures contain the hidden text "©HAL LABRATORY.INC".
*In ''Super Smash Bros. Melee'', a few of Roy's graphic textures contain the hidden text "©HAL LABRATORY.INC"{{sic}}.
* In ''Super Smash Bros. Melee'', unlike every other character, Roy's files and debug menu listings do not reference him specifically: he is instead referred to generically as "EMBLEM" in many places, most prominently the debug menu<ref>{{Cite web|url=https://tcrf.net/Super_Smash_Bros._Melee/Master_Debug_Menu#CHAR_SELECT|title=Super Smash Bros. Melee/Master Debug Menu|site=The Cutting Room Floor|published=March 9, 2015|retrieved=March 16, 2015}}</ref> and his texture files refer to him with the two-letter codename "Fe", an obvious abbreviation of "Fire Emblem".<ref>{{Cite web|url=http://smashboards.com/threads/melee-hacks-and-you-updated-1-7-11.247119/page-2#post-8291198|author=Steelia|title=Guide - Melee, Hacks, and You -- *UPDATED 1/7/11*|site=Smashboards|published=September 3, 2009|retrieved=March 16, 2015}}</ref> This suggests that Roy was chosen as the Marth clone relatively late in development.


==Gallery==
==Gallery==