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Arthur (Genealogy of the Holy War): Difference between revisions

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===Analysis===
===Analysis===
{{analysis}}
{{analysis}}
Arthur is a level 2 [[Mage]] who joins in Chapter 6, the second generation's first chapter. His base stats are decent but not outstanding, and his defenses are feeble. He inherits minor Thrud Holy Blood from his mother, increasing his HP growth by 20% and his skill growth by 30%. Regardless of his father, he will also have [[Wrath]], allowing him to get guaranteed critical hits while his HP is below 50%. This can be exploited to get Arthur through tough arena fights.
Arthur is a level 2 [[Mage]] who joins in Chapter 6, the second generation's first chapter. His base stats are decent but not outstanding, and his defenses are feeble. He inherits minor Thrud Holy Blood from his mother, increasing his HP growth by 20% and his skill growth by 30%. Regardless of his father, he will also have [[Wrath]], allowing him to get guaranteed critical hits while his HP is below 50%. This can be exploited to get Arthur through tough arena fights.


Arthur will need to get through these arena fights because he joins as a foot unit regardless of his parentage. Being mounted is important in ''Genealogy'' because the game favors mounted units in many ways. Mounted units have access to [[Canto]], move much faster through the game's massive maps, and are the best at exploiting movement-increasing road tiles. Since mounted units are so dominant, foot units fall behind the frontline very quickly, including Arthur.
Arthur will need to get through these arena fights because he joins as a foot unit regardless of his parentage. Being mounted is important in ''Genealogy'' because the game favors mounted units in many ways. Mounted units have access to [[Canto]], move much faster through the game's massive maps, and are the best at exploiting movement-increasing road tiles. Since mounted units are so dominant, foot units fall behind the frontline very quickly, including Arthur.


However, Arthur has an excellent promotion bonus. He promotes to [[Mage Knight]], giving him a B-rank in swords and raising all his magic ranks by one. Outside of statistical bonuses, he also gains a mount—and with it, +4 movement. This promotion singlehandedly lets Arthur keep up with the frontlines and contribute. For that reason, he should reach level 20 to promote as fast as possible.
However, Arthur has an excellent promotion bonus. He promotes to [[Mage Knight]], giving him a B-rank in swords and raising all his magic ranks by one. Outside of statistical bonuses, he also gains a mount—and with it, +4 movement. This promotion singlehandedly lets Arthur keep up with the frontlines and contribute. For that reason, he should reach level 20 to promote as fast as possible.


Arthur's baseline combat has some issues, making getting him to level 20 a bit difficult. He does not have any combat skills other than Wrath unless he inherits some. His stats are also not very impressive, and he is unmounted. Even after promotion, his combat can be lackluster if he has not inherited good skills. For that reason, his performance is very dependent on his father.
Arthur's baseline combat has some issues, making getting him to level 20 a bit difficult. He does not have any combat skills other than Wrath unless he inherits some. His stats are also not very impressive, and he is unmounted. Even after promotion, his combat can be lackluster if he has not inherited good skills. For that reason, his performance is very dependent on his father.


Lewyn, Arthur's best father, passes down [[Adept]] and [[Critical (skill)|Critical]]. Both of these skills help his combat but are not substitutes for [[Follow-Up]]. More importantly, Lewyn gives Arthur major Forseti Holy Blood, which not only gives +20% HP growth and +30% speed growth but allows Arthur to wield [[Forseti (tome)|Forseti]]. Forseti is a Holy Weapon with 30 might, 90 hit, 1-2 range, and gives +10 skill and +20 speed. While wielding it, Arthur is capable of killing most enemies in a single combat round. After promotion, Arthur will be the only mounted Forseti user available. A promoted Arthur with Lewyn as his father can reach and kill entire groups of enemies very fast, thanks to high movement and incredible combat potential.
Lewyn, Arthur's best father, passes down [[Adept]] and [[Critical (skill)|Critical]]. Both of these skills help his combat but are not substitutes for [[Follow-Up]]. More importantly, Lewyn gives Arthur major Forseti Holy Blood, which not only gives +20% HP growth and +30% speed growth but allows Arthur to wield [[Forseti (tome)|Forseti]]. Forseti is a Holy Weapon with 30 might, 90 hit, 1–2 range, and gives +10 skill and +20 speed. While wielding it, Arthur is capable of killing most enemies in a single combat round. After promotion, Arthur will be the only mounted Forseti user available. A promoted Arthur with Lewyn as his father can reach and kill entire groups of enemies very fast, thanks to high movement and incredible combat potential.


Azelle gives Arthur Follow-Up, allowing him to double enemies. Since Arthur joins with [[Wind]], which has low weight, he reaches doubling thresholds easily in the early chapters. This also improves his performance in the arena, making it easier to get through all fights. Azelle passes down minor Fjalar Holy Blood as well, increasing Arthur's HP and magic growths. This makes Arthur much better at combat because he will be more durable and deal more damage.
Azelle gives Arthur Follow-Up, allowing him to double enemies. Since Arthur joins with [[Wind]], which has low weight, he reaches doubling thresholds easily in the early chapters. This also improves his performance in the arena, making it easier to get through all fights. Azelle passes down minor Fjalar Holy Blood as well, increasing Arthur's HP and magic growths. This makes Arthur much better at combat because he will be more durable and deal more damage.


[[Lex]] is another decent father for Arthur. Lex passes down minor Nál Holy Blood, increasing Arthur's defense and HP growths. Arthur becomes much more durable with these bonuses, especially against physical enemies. Lex also gives Arthur [[Vantage]] and [[Paragon]]. Paragon allows Arthur to reach level 20 and promote to Mage Knight much faster. Since promoting is so important to him, having a skill that increases experience gain is a godsend. Vantage allows Arthur to strike first when he is attacked below 50% HP. The player can bring Arthur below 50% HP to activate Vantage and Wrath. Then, Arthur can kill an entire group of enemies on enemy phase. Vantage will prevent Arthur from taking damage if he kills the enemy, and Wrath will guarantee a critical hit.
[[Lex]] is another decent father for Arthur. Lex passes down minor Nál Holy Blood, increasing Arthur's defense and HP growths. Arthur becomes much more durable with these bonuses, especially against physical enemies. Lex also gives Arthur [[Vantage]] and [[Paragon]]. Paragon allows Arthur to reach level 20 and promote to Mage Knight much faster. Since promoting is so important to him, having a skill that increases experience gain is a godsend. Vantage allows Arthur to strike first when he is attacked below 50% HP. The player can bring Arthur below 50% HP to activate Vantage and Wrath. Then, Arthur can kill an entire group of enemies on enemy phase. Vantage will prevent Arthur from taking damage if he kills the enemy, and Wrath will guarantee a critical hit.


As long as Arthur deals enough damage to one-shot with a crit and is accurate enough to hit reliably, this is a great way to deal with enemy armies. The conditions may seem steep, but Arthur can fulfill them easily. Thanks to Arthur's minor Thrud Holy Blood, his skill base and growth are high, so he seldom faces accuracy issues. Arthur also has an A-rank in thunder magic after promotion, so he can wield the 20-might [[Thoron]]. With the [[Magic Ring]] in his inventory, he will have at least 15 magic after promotion. This leads to a minimum of 70 damage on a crit with Thoron equipped, assuming no level-ups in magic. Even though Arthur's magic base and growth are horrendous with Lex as his father, he still reaches high attack numbers. Since most enemies have low resistance, this is enough damage to one-shot.
As long as Arthur deals enough damage to one-shot with a crit and is accurate enough to hit reliably, this is a great way to deal with enemy armies. The conditions may seem steep, but Arthur can fulfill them easily. Thanks to Arthur's minor Thrud Holy Blood, his skill base and growth are high, so he seldom faces accuracy issues. Arthur also has an A-rank in thunder magic after promotion, so he can wield the 20-might [[Thoron]]. With the [[Magic Ring]] in his inventory, he will have at least 15 magic after promotion. This leads to a minimum of 70 damage on a crit with Thoron equipped, assuming no level-ups in magic. Even though Arthur's magic base and growth are horrendous with Lex as his father, he still reaches high attack numbers. Since most enemies have low resistance, this is enough damage to one-shot.


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