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'''Elise's Staff''' (Japanese: {{hl|エリーゼの幼杖|Erīze no yōjō}} ''Elise's Young Staff'') is a [[staff]] introduced in {{FE14}}. Named for the [[Nohr]]ian princess [[Elise]], this Staff is a weaker variation of | '''Elise's Staff''' (Japanese: {{hl|エリーゼの幼杖|Erīze no yōjō}} ''Elise's Young Staff'') is a [[staff]] introduced in {{FE14}}. Named for the [[Nohr]]ian princess [[Elise]], this Staff is a weaker variation of [[Physic]], with weaker range, healing for 10 [[HP]], lower [[experience]] output, and very low [[durability]]. In {{FEH}}, Elise's Staff is a weapon [[Skills|skill]] in the [[staff]] category introduced as a [[personal weapon]] for [[Elise|Elise: Budding Flower]]. Elise's Staff does not have its damage halved, and it reduces the movement of the foe and their nearby allies. | ||
==Stats== | ==Stats== | ||
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|sprite1=[[File:Is 3ds02 staff.png]] | |sprite1=[[File:Is 3ds02 staff.png]] | ||
|rank1={{Staff14}} C | |rank1={{Staff14}} C | ||
|rng1= | |rng1=1–5 | ||
|uses1=1 | |uses1=1 | ||
|worth1=0 | |worth1=0 | ||
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}} | }} | ||
=== | ====Calculations==== | ||
{{StaffCalculation | {{StaffCalculation | ||
|gamelast={{title|Fates}} | |gamelast={{title|Fates}} | ||
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|explast=30{{h|*|For a level 1 unpromoted unit; experience gain varies according to level.}} | |explast=30{{h|*|For a level 1 unpromoted unit; experience gain varies according to level.}} | ||
}} | }} | ||
===In other ''Fire Emblem'' series titles=== | |||
{{WeaponDataHdr FEH}} | |||
{{WeaponDataCell FEH | |||
|refine=Unrefined | |||
|type=Staff | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>Damage is not halved after defense calculations.<br>After combat, if user attacked, inflicts Gravity (Restricts unit's movement to 1 space through their next action) on foe and enemies adjacent to foe. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Staff | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>Damage is not halved after defense calculations.<br>After combat, if user attacked, inflicts Gravity (Restricts unit's movement to 1 space through their next action) on foe and enemies adjacent to foe.<br>If user or ally initiates combat against foe within 2 spaces of user, inflicts −4 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] on foe during combat. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Locations== | ==Locations== | ||
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===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Fates}} | ||
| | |english=Restores 10-13 HP to an ally in range. | ||
|japanese=味方のHP10回復 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=Grants Spd+3. Calculates damage from staff<br>like other weapons. After combat, if unit<br>attacked, inflicts【Gravity】on target and foes<br>within 1 space of target.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action. | |||
|japanese=速さ+3<br>杖は他の武器同様のダメージ計算になる<br><br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲1マスの敵に【グラビティ】を付与<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=If unit or ally initiates combat against<br>a foe within 2 spaces of unit, inflicts<br>Atk/Spd/Def/Res-4 on that foe<br>during combat. | |||
|japanese=周囲2マスの敵は、攻撃された時、<br>戦闘中、攻撃、速さ、守備、魔防-4 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
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|ital-name=*Bastone Elise | |ital-name=*Bastone Elise | ||
*Bastone di Elise | *Bastone di Elise | ||
|ital-mean=*Elise Staff | |ital-mean=*Elise Staff; used in ''Fates''. | ||
*Elise's staff | *Elise's staff; used in ''Heroes''. | ||
|por | |por-name=Bastão de Elise | ||
|por | |por-mean=Elise's staff | ||
|kor-name= | |kor-name= | ||
|kor-mean= | |kor-mean= |