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Draconic Rage: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
1,653 bytes added ,  18 October 2022
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|rng1=1
|rng1=1
|worth1=400 SP
|worth1=400 SP
|notes1=Accelerates Special trigger (cooldown count-1).<br>Boosts user's [[Attack (stat)|Attack]] and [[Speed]] by +5 each during combat if user has more allies within two spaces than target.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or [[Resistance]] is the lower value.
|notes1=Reduces special skill cooldown count by 1.<br>Boosts user's [[Attack (stat)|attack]] and [[speed]] by 5 each during combat if user has more allies within two spaces than foe.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's [[defense]] or [[resistance]].
|-
|-
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
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|rng2=1
|rng2=1
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes2=Accelerates Special trigger (cooldown count-1).<br>If user either initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each and reduces damage taken from target's first strike by 40%.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or [[Resistance]] is the lower value.<br>Grants +3 [[HP]].<br>If user has at least 25% HP at start of combat, boosts user's Attack, Speed, Defense, and Resistance by +4 each and accelerates user's special skill cooldown by +1 per attack in combat.
|notes2=Reduces special skill cooldown count by 1.<br>If user initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 4 each and reduces damage taken from foe's first strike by 40%.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's defense or resistance.<br>Grants +3 [[HP]].<br>If user's HP ≥ 25% at start of combat, boosts user's attack, speed, defense, and resistance by 4 each and increases user's special skill cooldown charge by 1 per attack in combat.
|-
|-
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Attack (stat)|Atk]])
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{BreathFEH}} 5{{star}}
|rank3={{BreathFEH}} 5{{star}}
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|rng3=1
|rng3=1
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes3=Accelerates Special trigger (cooldown count-1).<br>If user either initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each and reduces damage taken from target's first strike by 40%.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or [[Resistance]] is the lower value.<br>Grants +5 [[HP]].
|notes3=Reduces special skill cooldown count by 1.<br>If user initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 4 each and reduces damage taken from foe's first strike by 40%.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's defense or resistance.<br>Grants +5 [[HP]].
|-
|-
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]])
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]])
Line 55: Line 55:
|rng4=1
|rng4=1
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes4=Accelerates Special trigger (cooldown count-1).<br>If user either initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each and reduces damage taken from target's first strike by 40%.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or [[Resistance]] is the lower value.<br>Grants +5 [[HP]] and +3 [[Speed]].
|notes4=Reduces special skill cooldown count by 1.<br>If user initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 4 each and reduces damage taken from foe's first strike by 40%.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's defense or resistance.<br>Grants +5 [[HP]] and +3 speed.
|-
|-
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]])
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]])
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|rng5=1
|rng5=1
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes5=Accelerates Special trigger (cooldown count-1).<br>If user either initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each and reduces damage taken from target's first strike by 40%.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or [[Resistance]] is the lower value.<br>Grants +5 [[HP]] and +4 [[Defense]].
|notes5=Reduces special skill cooldown count by 1.<br>If user initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 4 each and reduces damage taken from foe's first strike by 40%.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's defense or resistance.<br>Grants +5 [[HP]] and +4 defense.
|-
|-
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]])
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]])
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|rng6=1
|rng6=1
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes6=Accelerates Special trigger (cooldown count-1).<br>If user either initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each and reduces damage taken from target's first strike by 40%.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or [[Resistance]] is the lower value.<br>Grants +5 [[HP]] and +4 [[Resistance]].
|notes6=Reduces special skill cooldown count by 1.<br>If user initiates combat or is within two spaces of an ally, boosts user's [[Attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] by 4 each and reduces damage taken from foe's first strike by 40%.<br>If foe is a ranged unit, attack deals damage based on the lower of the enemy's defense or resistance.<br>Grants +5 [[HP]] and +4 resistance.
}}
}}


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|english1=Ddg+10. Cannot make follow-up attacks.<br>The savage fury of a bestial dragon.
|english1=Ddg+10. Cannot make follow-up attacks.<br>The savage fury of a bestial dragon.
|japanese1=竜の放つ水の飛沫
|japanese1=竜の放つ水の飛沫
|-
|game2={{title|Heroes}}<br><small>(Unrefined)</small>
|english2=Accelerates Special trigger (cooldown count-1).<br>If the number of allies within 2 spaces<br>(excluding unit) > the number of foes within 2<br>spaces (excluding target), grants Atk/Spd+5<br>during combat. If foe's Range = 2, calculates<br>damage using the lower of foe's Def or Res.
|japanese2=奥義が発動しやすい(発動カウント-1)<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算<br>周囲2マス以内の<br>敵の数より味方の数(自身と戦闘相手を除く)が<br>多い時、戦闘中、攻撃、速さ+5
|-
|game3={{title|Heroes}}<br><small>(Refined)</small>
|english3=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat or is within 2 spaces of<br>an ally, grants Atk/Spd/Def/Res+4 to unit during<br>combat and reduces damage from foe's first<br>attack during combat by 40%. If foe's Range<br>= 2, calculates damage using the lower of foe's<br>Def or Res.
|japanese3=射程2の敵に、敵の守備か魔防の低い方でダメージ計算<br><br>奥義が発動しやすい(発動カウント-1)<br><br>自分から攻撃した時、または<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ、守備、魔防+4、かつ<br>戦闘中、最初に受けた攻撃のダメージを40%軽減
|-
|game4={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english4=At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 and Special cooldown<br>charge +1 to unit per attack during combat.<br>(Only highest value applied. Does not stack.)
|japanese4=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、かつ<br>自身の奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)
}}
}}
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|ital-name=Dracofuria
|ital-name=Dracofuria
|ital-mean=Draconic Rage
|ital-mean=Draconic Rage
|por-br-name=Ira dracônica
|por-name=Ira dracônica
|por-br-mean=Draconic rage
|por-mean=Draconic rage
|kor-name=물의 비말
|kor-name={{h|물의 비말|mul-ui bimal}}
|kor-mean=
|kor-mean=Splash of water
|ch-trad-name={{h|水之飛沫|shuǐ zhī fēimò}}
|ch-trad-name={{h|水之飛沫|shuǐ zhī fēimò}}
|ch-trad-mean=Water spray
|ch-trad-mean=Water spray
}}
}}
 
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