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In ''Path of Radiance'', the transformation gauge requires '''20 points''' for a laguz to transform. Transformation point gains are the same for all laguz classes, and are as follows:<ref name="fe9">{{cite web|url=http://www.pegasusknight.com/mb/fe9/cd_prmvary.html#IDX2|title=クラス/パラメータ変化|site=Pegasus Knight|published=2005-08-26|retrieved=2015-08-01}}</ref> | In ''Path of Radiance'', the transformation gauge requires '''20 points''' for a laguz to transform. Transformation point gains are the same for all laguz classes, and are as follows:<ref name="fe9">{{cite web|url=http://www.pegasusknight.com/mb/fe9/cd_prmvary.html#IDX2|title=クラス/パラメータ変化|site=Pegasus Knight|published=2005-08-26|retrieved=2015-08-01}}</ref> | ||
{|width="50%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; | {|width="50%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; border:none" width="100%" colspan="14"|Laguz transformation gauge gains in {{title|Path of Radiance}} | ||
|- | |- | ||
!style=" | !style="border-top-left-radius: 15px;; background-color:{{Color3}};" rowspan="2"| Unshifted state | ||
!style="background-color:{{Color3}}" rowspan="2"| Shifted state | !style="background-color:{{Color3}}" rowspan="2"| Shifted state | ||
!style="background-color:{{Color3}}" colspan="2" | When unshifted | !style="background-color:{{Color3}}" colspan="2" | When unshifted | ||
!style=" | !style="border-top-right-radius: 15px;; background-color:{{Color3}}" colspan="2"| When shifted | ||
|- | |- | ||
!style="; background-color:{{Color3}}"| <small>Per turn</small> | !style="; background-color:{{Color3}}"| <small>Per turn</small> | ||
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{{!}}style="background-color:{{Color3}}"{{!}} -1 | {{!}}style="background-color:{{Color3}}"{{!}} -1 | ||
|- | |- | ||
{{!}}colspan="6" style=" | {{!}}colspan="6" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; background-color:{{Color3}}" width="100%"|<small> | ||
</small> | </small> | ||
|} | |} | ||
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Each playable laguz (excluding the laguz royals) starts chapters with their transformation gauge set to a certain number of points, allowing some to transform faster than others.<ref name="fe9" /> | Each playable laguz (excluding the laguz royals) starts chapters with their transformation gauge set to a certain number of points, allowing some to transform faster than others.<ref name="fe9" /> | ||
{|style="width:30%; margin:auto; padding: 3px; border-spacing: 4px; margin-left:auto; margin-right:auto; | {|style="width:30%; margin:auto; padding: 3px; border-spacing: 4px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}};" | ||
!style=" | !style="border-top-left-radius: 15px;; background-color:{{Color3}}" width="10%"| # | ||
!style=" | !style="border-top-right-radius: 15px;; background-color:{{Color3}}" | Units starting with these points | ||
|- | |- | ||
{{!}}style="background-color:{{Color3}}"{{!}} 0 | {{!}}style="background-color:{{Color3}}"{{!}} 0 | ||
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{{!}}style="background-color:{{Color3}}"{{!}} [[Lethe]] • [[Janaff]] • [[Giffca]] | {{!}}style="background-color:{{Color3}}"{{!}} [[Lethe]] • [[Janaff]] • [[Giffca]] | ||
|- | |- | ||
!colspan="2" style=" | !colspan="2" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; background-color:{{Color3}}" width="100%"|<small></small> | ||
|} | |} | ||
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In ''Path of Radiance'', laguz transformation awards a fixed set of stat boosts which do not change as the unit gains [[level]]s. All gains are halved if the unit is using a [[Demi Band]] to halfshift. These stat boosts are as follows:<ref name="fe9" /> | In ''Path of Radiance'', laguz transformation awards a fixed set of stat boosts which do not change as the unit gains [[level]]s. All gains are halved if the unit is using a [[Demi Band]] to halfshift. These stat boosts are as follows:<ref name="fe9" /> | ||
{|width="70%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; | {|width="70%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; border:none" width="100%" colspan="14"|Laguz transformation stat gains in {{title|Path of Radiance}} | ||
|- | |- | ||
!style=" | !style="border-top-left-radius: 15px;; background-color:{{Color3}};" width="15%"| Unshifted state | ||
!style="background-color:{{Color3}}" width="15%"| Shifted state | !style="background-color:{{Color3}}" width="15%"| Shifted state | ||
!style="background-color:{{Color3}}" width="4%"| [[HP]] | !style="background-color:{{Color3}}" width="4%"| [[HP]] | ||
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!style="background-color:{{Color3}}" width="4%"| [[Resistance|Res]] | !style="background-color:{{Color3}}" width="4%"| [[Resistance|Res]] | ||
!style="background-color:{{Color3}}" width="4%"| [[Constitution|Con]] | !style="background-color:{{Color3}}" width="4%"| [[Constitution|Con]] | ||
!style=" | !style="border-top-right-radius: 15px;; background-color:{{Color3}}" width="4%"| [[Movement|Mov]] | ||
|- | |- | ||
{{!}}style="background-color:{{Color3}}"{{!}} [[Cat|Beast Tribe]] | {{!}}style="background-color:{{Color3}}"{{!}} [[Cat|Beast Tribe]] | ||
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{{!}}style="background-color:{{Color3}}"{{!}} +1 | {{!}}style="background-color:{{Color3}}"{{!}} +1 | ||
|- | |- | ||
{{!}}colspan="12" style=" | {{!}}colspan="12" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; background-color:{{Color3}}" width="100%"|<small> | ||
</small> | </small> | ||
|} | |} | ||
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In ''Path of Radiance'', three items have an effect on the mechanisms of laguz transformation. Two of these are equippable bands. | In ''Path of Radiance'', three items have an effect on the mechanisms of laguz transformation. Two of these are equippable bands. | ||
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; | {|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; border:none" width="100%" colspan="2"|Items affecting laguz transformation in ''Path of Radiance'' | ||
|- | |- | ||
{{!}} | {{!}} | ||
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; | {|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; background-color:{{Color3}}; color:#fff" width="1%"| | ||
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item | !style="background-color:{{Color3}}; color:#fff" width="14%"|Item | ||
!style="background-color:{{Color3}}; color:#fff" width="45%"|Effect | !style="background-color:{{Color3}}; color:#fff" width="45%"|Effect | ||
!style=" | !style="border-top-right-radius: 15px;; background-color:{{Color3}}; color:#fff" width="30%"|Games | ||
|- | |- | ||
|style="background-color:{{Color3}}"|[[File:Is gcn demi band.png]] | |style="background-color:{{Color3}}"|[[File:Is gcn demi band.png]] | ||
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In ''Radiant Dawn'', the transformation gauge requires '''30 points''' for a laguz to shift. Unlike in ''Path of Radiance'', every laguz class now has unique transformation point gains. | In ''Radiant Dawn'', the transformation gauge requires '''30 points''' for a laguz to shift. Unlike in ''Path of Radiance'', every laguz class now has unique transformation point gains. | ||
{|width="50%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; | {|width="50%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; border:none" width="100%" colspan="14"|Laguz transformation gauge gains in {{title|Radiant Dawn}} | ||
|- | |- | ||
!style=" | !style="border-top-left-radius: 15px;; background-color:{{Color3}};" rowspan="2"| Unshifted state | ||
!style="background-color:{{Color3}}" rowspan="2"| Shifted state | !style="background-color:{{Color3}}" rowspan="2"| Shifted state | ||
!style="background-color:{{Color3}}" colspan="2"| When unshifted | !style="background-color:{{Color3}}" colspan="2"| When unshifted | ||
!style=" | !style="border-top-right-radius: 15px;; background-color:{{Color3}}" colspan="2"| When shifted | ||
|- | |- | ||
!style="; background-color:{{Color3}}"| <small>Per turn</small> | !style="; background-color:{{Color3}}"| <small>Per turn</small> | ||
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{{!}}style="background-color:{{Color3}}"{{!}} -1 | {{!}}style="background-color:{{Color3}}"{{!}} -1 | ||
|- | |- | ||
{{!}}colspan="6" style=" | {{!}}colspan="6" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; background-color:{{Color3}}" width="100%"|<small> | ||
</small> | </small> | ||
|} | |} | ||
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In ''Radiant Dawn'', laguz stat gains are changed considerably. Shifting now awards a '''2× multiplication''' of the laguz's unshifted [[strength]], [[magic (stat)|magic]], [[skill (stat)|skill]], [[speed]], [[defense]] and [[resistance]] stats to all laguz classes; these gains are reduced to multiplying the stats by 1.5 if the unit is using [[Wildheart]] to halfshift. Additionally, the unit's [[movement]], [[weight (unit)|weight]] and [[constitution]] are awarded flat stat boosts, which are as follows: | In ''Radiant Dawn'', laguz stat gains are changed considerably. Shifting now awards a '''2× multiplication''' of the laguz's unshifted [[strength]], [[magic (stat)|magic]], [[skill (stat)|skill]], [[speed]], [[defense]] and [[resistance]] stats to all laguz classes; these gains are reduced to multiplying the stats by 1.5 if the unit is using [[Wildheart]] to halfshift. Additionally, the unit's [[movement]], [[weight (unit)|weight]] and [[constitution]] are awarded flat stat boosts, which are as follows: | ||
{|width="40%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; | {|width="40%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; border:none" width="100%" colspan="14"|Laguz transformation stat gains in {{title|Radiant Dawn}} | ||
|- | |- | ||
!style=" | !style="border-top-left-radius: 15px;; background-color:{{Color3}};" width="15%"| Unshifted state | ||
!style="background-color:{{Color3}}" width="15%"| Shifted state | !style="background-color:{{Color3}}" width="15%"| Shifted state | ||
!style="background-color:{{Color3}}" width="4%"| [[Constitution|Con]] | !style="background-color:{{Color3}}" width="4%"| [[Constitution|Con]] | ||
!style="background-color:{{Color3}}" width="4%"| [[Weight (unit)|Wt]] | !style="background-color:{{Color3}}" width="4%"| [[Weight (unit)|Wt]] | ||
!style=" | !style="border-top-right-radius: 15px;; background-color:{{Color3}}" width="4%"| [[Movement|Mov]] | ||
|- | |- | ||
{{!}}style="background-color:{{Color3}}"{{!}} [[Cat]] | {{!}}style="background-color:{{Color3}}"{{!}} [[Cat]] | ||
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{{!}}style="background-color:{{Color3}}"{{!}} +1 | {{!}}style="background-color:{{Color3}}"{{!}} +1 | ||
|- | |- | ||
{{!}}colspan="5" style=" | {{!}}colspan="5" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; background-color:{{Color3}}" width="100%"|<small> | ||
</small> | </small> | ||
|} | |} | ||
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In ''Radiant Dawn'', three items and two skills have an effect on the mechanisms of laguz transformation. | In ''Radiant Dawn'', three items and two skills have an effect on the mechanisms of laguz transformation. | ||
{|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; | {|width="70%" class="cellpadding-3 mw-collapsible mw-collapsed" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; border:none" width="100%" colspan="2"|Items affecting laguz transformation in ''Radiant Dawn'' | ||
|- | |- | ||
{{!}} | {{!}} | ||
{|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; | {|width="100%" class="cellpadding-3 sortable" style="border-spacing: 3px; margin-left:auto; margin-right:auto; border-radius: 15px;; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center" | ||
!style=" | !style="border-top-left-radius: 15px;; background-color:{{Color3}}; color:#fff" width="1%"| | ||
!style="background-color:{{Color3}}; color:#fff" width="14%"|Item | !style="background-color:{{Color3}}; color:#fff" width="14%"|Item | ||
!style="background-color:{{Color3}}; color:#fff" width="45%"|Effect | !style="background-color:{{Color3}}; color:#fff" width="45%"|Effect | ||
!style=" | !style="border-top-right-radius: 15px;; background-color:{{Color3}}; color:#fff" width="30%"|Games | ||
|- | |- | ||
|style="background-color:{{Color3}}"|[[File:Is wii olivi grass.png]] | |style="background-color:{{Color3}}"|[[File:Is wii olivi grass.png]] |