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Trade: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
4,111 bytes added ,  9 February
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[[File:Ss fe02 trade.png|thumb|[[Dyute]] and [[Silk]] exchanging their [[Prayer Ring]] and [[Leather Shield]].]]
[[File:Ss fe13 trade.png|thumb|[[Tiki]] trading an [[Elixir]] into an empty space in [[Morgan]]'s inventory in {{title|Awakening}}.]]
[[Trade]] (Japanese: {{hover|交換|Kōkan}}, ''trade''), is a map menu option that exists in nearly every {{FES}} game. It allows two adjacent units to give or exchange [[item]]s and [[weapon]]s with each-other. There are only two games where trading as a function does not exist in its full form.  
'''Trade''' (Japanese: {{hl|交換|Kōkan}} ''trade''), is a map menu option that exists in nearly every {{FES}} game. It allows two adjacent units to give or exchange [[item]]s and [[weapon]]s with each-other. Units may also trade with the character they are [[Rescue (command)|rescuing]] or [[Pair Up|Paired Up]] with. There are only two games where trading as a function does not exist in its full form.  


{{FE1}} and {{FE4}} both lack the ability to swap items between units directly. This also makes {{FE2}} the first ''Fire Emblem'' series game to actually introduce the ability to switch items between two units at once, instead of {{title|Shadow Dragon and the Blade of Light}}'s ''give'' system, which only allowed units to place items into each-other's empty inventory spaces. This made managing inventory space and items very cumbersome and a waste of turns.
{{FE1}} and {{title|Genealogy of the Holy War}} both lack the ability to swap items between units directly. This also makes {{FE2}} the first ''Fire Emblem'' series game to actually introduce the ability to switch items between two units at once, instead of ''Shadow Dragon & the Blade of Light''{{'}}s ''give'' system, which only allowed units to place items into each-other's empty inventory spaces. This made managing inventory space and items very cumbersome and a waste of turns.


==Overview==
[[File:Ss fe08 trade rescued unit.png|thumb|[[Eirika]] initiating a trade with [[Ephraim]], whom she has rescued in {{title|The Sacred Stones}}.]]
{{title|Shadow Dragon & the Blade of Light}} only has the "Give" option (labeled "Trade" in the Switch localization), which places an item in an adjacent unit's inventory if they have a free slot; if they do not have a free slot, they cannot accept the item. {{title|Genealogy of the Holy War}} does not allow trading at all; instead, items must be sold to the pawn shop and rebought by the character that needs the item.


The first game to truly feature a item trading feature was {{title|Gaiden}}, this feature has been present in most games since. Trade is also accessible from the Preparations Menu in most games, allowing the player to organize unit inventory without wasting turns in battle. Trading allows the player to access both units' inventory and exchange or give items at will.


==Overview==
The conditions to initiate a trade between two units has a few options. Two units that are adjacent to each-other may initiate a trade, a unit can also trade with a [[Rescue (command)|rescue]]d or [[capture]]d unit in their possession. A unit may also initiate a trade with a rescued unit in the possession of an adjacent unit, except in {{title|Path of Radiance}}. Units together in a [[Pair Up]] formation may also trade. Many items can be moved around the inventory at once, as long as the player does not leave the inventory menu.  
{{title|Shadow Dragon and the Blade of Light}} only has the "Give" option, which places an item in an adjacent unit's inventory if they have a free slot, if they do not have a free slot, they cannot accept the item. {{title|Genealogy of the Holy War}} does not allow trading at all, instead, items must be sold to the pawn shop and rebought by the character that needs the item.


The first game to truly feature a item trading feature was {{title|Gaiden}}, this feature has been present in most games since. Trade is also accessible from the Preparations Menu in most games, allowing the player to organize unit inventory without wasting turns in battle. Trading allows the player to access both units' inventory and exchange or give items at will. Many items can be moved around the inventory at once, as long as the player does not leave the inventory menu. Once the player leaves the inventory menu, the active units turn is ended.
In certain games, once the player leaves the inventory menu, the active unit's turn is ended. Though in most games the unit may take another action, they are unable to use any remaining movement, unless they have the [[Canto]] skill. In {{title|Thracia 776}} and {{title|Three Houses}} only, a unit can trade repeatedly with multiple adjacent allies, as well as any carried units, an infinite number of times until they take a turn ending action. In every other game with trading, after the first trade is finished, the "Trade" option disappears from the menu and no further trading is possible with that unit's turn without the help of a refreshing unit or simply another unit who elects to trade with them.


One useful aspect of trade, in most games, is that it allows a unit to change an equipped weapon after they have ended their turn. If another unit rearranges their inventory through trading, their equipped weapon changes to the first wieldable weapon listed highest in their inventory.
One useful aspect of trade, in most games, is that it allows a unit to change an equipped weapon after they have ended their turn. If another unit rearranges their inventory through trading, their equipped weapon changes to the first wieldable weapon listed highest in their inventory.
{{clear}}
===Enemy Trading===
Very rarely, in some games, enemy units also have the AI to use the trade command. The games that give enemies this function are {{FE5}}, {{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}, {{title|Path of Radiance}}, and {{title|Radiant Dawn}}. It is mostly used to trade healing items to units that need them, and weapons are very rarely, if at all, moved around enemy inventories.


===Trade-locks===
===Trade-locks===
There are a handful of items in the {{FES}} that are trade locked, and thus cannot be traded at all. The game that primarily features this is {{FE10}}, where items like [[Ragnell]] cannot be removed from [[Ike]]'s inventory. The item having this condition is denoted by a lock icon on the item list. Though in some cases, this lock is removed after certain story events.
[[File:Ss fe10 alondite trade lock.png|thumb|250px|The [[Alondite]], locked to the [[Black Knight (character)|Black Knight]]'s inventory, indicated by a padlock icon in {{title|Radiant Dawn}}.]]
There are a handful of items in the {{FES}} that are trade locked, and thus cannot be traded at all. The game that primarily features this is {{title|Radiant Dawn}}, where items like [[Ragnell]] cannot be removed from [[Ike]]'s inventory. The [[Black Knight (character)|Black Knight]]'s [[Alondite]] and [[Elincia]]'s [[Amiti]] are also examples of trade-locked weapons. The item having this condition is denoted by a lock icon on the item list, although in some cases this lock is removed after certain story events.


{{FE14}} also has a trade lock-system, though it is mostly internally used by [[monster]] weapons, and is usually not indicated as such to the player. However, [[Corrin]]'s early-game personal weapon, [[Ganglari]], is a notable non-monster weapon exception, being locked to Corrin's inventory for a short story duration. The weapons of the [[amiibo]] units ([[Falchion (Archanea)|Falchion]], [[Ragnell]], [[Thoron]], and [[Parallel Falchion]]) are also locked to the respective units' inventories.
{{clear}}
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==Trivia==
==Trivia==
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==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Trade
|eng-name=Trade
|jap-name={{hover|交換|Kōkan}}
|jpn-name=• {{hover|わたす|Watasu}}<br>• {{hover|もちもの|Mochi mono}}<br>• {{hover|交換|Kōkan}}
|jap-mean=Trade, exchange.
|jpn-mean=• Pass, give. Used in {{title|Shadow Dragon & the Blade of Light}}.<br>• Belongings, used in {{title|Gaiden}}. This is actually the menu option that brings up the unit's inventory in ''Shadow Dragon & the Blade of Light'', but it is repurposed into a trade command in ''Gaiden''.<br>• Trade, exchange. Used in most modern {{FES}} games, including in the items menu of ''Gaiden'' when not in battle.
|fren-name=
|fren-name=Échange
|fren-mean=
|fren-mean=Trade
|ger-name=
|ger-name=Tausch
|ger-mean=
|ger-mean=Trade
|span-name=
|span-name=Intercambiar
|span-mean=
|span-mean=To exchange
|ital-name=
|ital-name=Scambia
|ital-mean=
|ital-mean=Exchange
|dut-name=Ruilen
|dut-mean=Trade
|kor-name=
|kor-mean=
|ch-simp-name=
|ch-simp-mean=
|ch-trad-name=
|ch-trad-mean=
}}
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Ss fe02 trade.png|[[Dyute]] and [[Silk]] exchanging their [[Prayer Ring]] and [[Leather Shield]].
Ss fe01 give.png|[[Gordin]] giving [[Jeorge]] a [[Bow (Famicom)|Bow]] in {{title|Shadow Dragon & the Blade of Light}}.
File:Ss fe06 trade.png|[[Saul]] trading [[Heal]] for the [[Saint's Staff]] in {{FE6}}.
Ss fe02 trade.png|[[Delthea]] and [[Silque]] exchanging their [[Prayer Ring]] and [[Leather Shield]] in {{title|Gaiden}}.
File:Ss fe07 trade.png|[[Nils]] trading the [[Iron Rune]] for one of [[Eliwood]]'s [[Elixir]]s in {{FE7}}.
Ss fe03 trade.png|[[Arran]] trading a [[Silver Lance]] into one of [[Cecil]]'s empty inventory spaces in {{title|Mystery of the Emblem}}.
File:Ss fe08 trade.png|[[Eirika]] trading a [[Vulnerary]] into one of [[Moulder]]'s empty inventory spaces in {{FE8}}.
Ss fe06 trade.png|[[Saul]] trading [[Heal]] for the [[Staff of the Saint]] in {{title|The Binding Blade}}.
File:Ss fe13 trade.png|[[Tiki]] trading an Elixir into an empty space in [[Morgan]]'s inventory in {{FE13}}.
Ss fe07 trade.png|[[Nils]] trading the [[Iron Rune]] for one of [[Eliwood]]'s [[Elixir]]s in {{title|The Blazing Blade}}.
Ss fe08 trade.png|[[Eirika]] trading a [[Vulnerary]] into one of [[Moulder]]'s empty inventory spaces in {{title|The Sacred Stones}}.
Ss fe08 trade rescued unit.png|Eirika initiating a trade with [[Ephraim]], whom she has rescued, in ''The Sacred Stones''.
Ss fe10 alondite trade lock.png|The [[Alondite]], locked to the [[Black Knight (character)|Black Knight]]'s inventory, indicated by a padlock icon in {{title|Radiant Dawn}}.
Ss fe13 trade.png|[[Tiki]] trading an [[Elixir]] into an empty space in [[Morgan]]'s inventory in {{title|Awakening}}.
Ss fe16 trade.jpg|[[Annette]] trading a [[Magic Staff]] for [[Marianne]]'s [[Healing Staff]] in {{title|Three Houses}}.
</gallery>
</gallery>


==See also==
==See also==
[[Steal]]
*[[Steal]]
 
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