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The Pyrathi Dragon: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Text replacement - "([Ll])evel (\d+)" to "$1evel $2"
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m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2")
 
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Line 1: Line 1:
{{Chapter Infobox
{{Chapter Infobox
|title=The Pyrathi Dragon
|image=[[File:Cm fe11 9.png|200px]]
|image=[[File:Cm fe11 9.jpg|200px]]
|location=The Pyrathi Isles
|location=The Pyrathi Isles
|new units= [[Jeorge]]
|new units=[[Jeorge]]
|boss=[[Mannu]]
|boss=[[Mannu]]
|previous=[[Port Warren]]
|next=[[Princess Minerva]]
}}
}}
'''The Pyrathi Dragon''' is the ninth chapter in {{FE1}} and {{FE11}}. It is one of the five chapters that were cut from book 1 of {{FE3}}.
 
'''The Pyrathi Dragon''' (Japanese: {{hl|ペラティの火竜|Perati no karyū}} ''Fire dragon of Pyrathi'') is the ninth chapter in {{FE1}} and {{FE11}}. It is one of the five chapters that were cut from Book I of {{FE3}}.


==Plot==
==Plot==
Line 13: Line 15:


==Chapter data==
==Chapter data==
{{ChapDataMap
{{Tab
|default=2
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=15{{hover|+1|Recruitable unit}}
|ally=15{{h|+1|Upon Jeorge being recruited}}
|other=n/a
|enemy=18{{h|+29|Reinforcements}}
|enemy=18{{hover|+15|Reinforcements}}
|map=[[File:Cm fe01 9.png]]
||map=[[File:Cm fe11 9.jpg|200px]]
|col=30
|row=28
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|victory=Seize
|defeat=[[Marth]] dies
|ally=1–15{{h|+1|Upon Jeorge being recruited}}
|enemy=18{{h|+15|Reinforcements}}
||map=[[File:Cm fe11 9.png|512px]]
|col=30
|row=28
}}
}}
}}


Line 25: Line 43:
{{Tab
{{Tab
|default=2
|default=2
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|tab2=''Shadow Dragon''
|content1={{ChapChars
|content1={{ChapChars
|game#=01
|game#=01
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Jeorge
|name=Jeorge
Line 36: Line 53:
|HP=24
|HP=24
|lv=1
|lv=1
|recruitment method=Visit the village}}
|inventory=[[Silver Bow]]<br>[[Steel Bow]]
|return1=marth
|recruitment method=Visit the [[village]]
|return2=caeda
}}
|return3=jagen
|forced1=marth
|return4=cain
|return1=jagen
|return5=abel
|return2=cain
|return6=draug
|return3=abel
|return7=gordin
|return4=draug
|return8=wrys
|return5=gordin
|return9=ogma
|return6=caeda
|return7=wrys
|return8=bord
|return9=cord
|return10=barst
|return10=barst
|return11=bord
|return11=ogma
|return12=cord
|return12=darros
|return13=darros
|return13=castor
|return14=castor
|return14=julian
|return15=julian
|return15=lena
|return16=lena
|return16=navarre
|return17=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=wolf
|return20=wolf
|return20article=Wolf (Shadow Dragon)
|return21=sedgar
|return21=sedgar
|return22=roshea
|return22=roshea
|return23=vyland
|return23=vyland
|return24=hardin
|return24=wendell
|return25=wendell
|return25=rickard
|return26=rickard
|return26=bantu
|return27=bantu
|return27=caesar
|return28=caesar
|return28=radd
|return29=radd
|return29=roger
|return30=roger
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=11
|game#=11
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Jeorge
|name=Jeorge
Line 78: Line 95:
|HP=24
|HP=24
|lv=1
|lv=1
|recruitment method=Visit the village}}
|inventory={{Item|ds|Steel Bow}}<br>{{Item|ds|Silver Bow}}
|return1=marth
|recruitment method=Visit the [[village]]
|return2=abel
}}
|return3=frey
|forced1=marth
|return4=jagen
|return1=abel
|return5=cain
|return2=frey
|return6=gordin
|return3=jagen
|return7=draug
|return4=cain
|return8=norne
|return5=gordin
|return9=caeda
|return6=draug
|return10=wrys
|return7=norne
|return11=ogma
|return8=caeda
|return12=barst
|return9=wrys
|return13=bord
|return10=ogma
|return14=cord
|return11=barst
|return15=darros
|return12=bord
|return16=castor
|return13=cord
|return17=julian
|return14=darros
|return18=lena
|return15=castor
|return19=navarre
|return16=julian
|return17=lena
|return18=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=wolf
|return22=sedgar
|return22article=Wolf (Shadow Dragon)
|return23=roshea
|return23=sedgar
|return24=vyland
|return24=roshea
|return25=hardin
|return25=vyland
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=roger
}}
}}
}}
}}


===Item data===
===Item data===
====''Shadow Dragon''====
{{tab
{{ChapItems
|default=2
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|content1={{ChapItems
|platform=nes01
|item1=15,000 G
|item1article=Gold
|item1image=none
|obtain1=Westernmost [[chest]]
|item2=Goddess Icon
|item2image=none
|obtain2=Central [[chest]]
|item3=Wyrmslayer
|item3image=none
|obtain3=Southeastern [[chest]]
|item4=Door Key
|item4image=none
|obtain4=Dropped by [[Mannu]]
|itemlast=Devil Axe
|itemlastimage=none
|obtainlast=Dropped by enemy [[Pirate]]
}}
|content2={{ChapItems
|platform=ds
|platform=ds
|item1=Bullion (M)
|item1=Bullion (M)
|item1image=bullion
|item1image=bullion
|item1article=Bullion
|item1article=Bullion
|obtain1=Westernmost chest.
|obtain1=Westernmost [[chest]]
|item2=Goddess Icon
|item2=Goddess Icon
|obtain2=Central chest.
|obtain2=Central [[chest]]
|item3=Wyrmslayer
|item3=Wyrmslayer
|obtain3=Southeastern chest.
|obtain3=Southeastern [[chest]]
|itemlast=Door Key
|itemlast=Door Key
|obtainlast=Dropped by Mannu.}}
|obtainlast=Dropped by [[Mannu]]
}}
}}


===Shop data===
===Shop data===
====''Shadow Dragon''====
{{tab
{{ChapShop DS
|default=2
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|content1={{ChapShop NES01
|sword1=Iron Sword
|swcost1=320
|sword2=Steel Sword
|swcost2=500
|lance1=Lance
|lance1article=Lance (Famicom)
|lacost1=450
|lance2=Javelin
|lacost2=600
|axe1=Hammer
|axcost1=300
|bow1=Steel Bow
|bocost1=560
|bow2=Bowgun
|bocost2=950
}}
|content2={{ChapShop DS
|sword1=Steel Sword
|sword1=Steel Sword
|swcost1=875
|swcost1=875
Line 143: Line 206:
|axcost1=700
|axcost1=700
|bow1=Steel Bow
|bow1=Steel Bow
|bocost2=770
|bocost1=770
}}
}}
}}


Line 149: Line 213:
{{tab
{{tab
|default=2
|default=2
|width=1000px
|width=100%
|tab1=''Shadow Dragon''
|header=Enemy data
|tab2=''Shadow Dragon''<small>(Hard-5)</small>
|tab1=''Shadow Dragon & the Blade of Light''
|content1=
|tab2=''Shadow Dragon''
{{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|platform=ds01
{{ChapUnitCellFE1
|name1=Pyrathi
|name=[[Mannu]]
|class1=Thief
|class=Manakete
|lv1=3
|lv=3
|#1=2
|#=1
|inventory1=[[File:Is ds iron sword.png]] [[Iron Sword]]
|hp=21
|-
|str=2
|name2=Pyrathi
|skill=2
|class2=Hunter
|spd=2
|lv2=3
|def=4{{h|+12|Granted by Firestone}}
|#2=4
|mov=6
|inventory2=[[File:Is ds steel bow.png]] [[Steel Bow]]
|inventory=[[Firestone]]
|-
|notes=Drops a {{drop|Door Key}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|name3=Pyrathi
|class3=Hunter
|lv3=5
|#3=1
|inventory3=[[File:Is ds steel bow.png]] [[Steel Bow]]
|-
|name4=Pyrathi
|class4=Pirate
|lv4=3
|#4=3
|inventory4=[[File:Is ds hand axe.png]] [[Hand Axe]]
|-
|name5=Pyrathi
|class5=Pirate
|lv5=3
|#5=1
|inventory5=[[File:Is ds steel axe.png]] [[Steel Axe]]
|-
|name6=Pyrathi
|class6=Pirate
|lv6=3
|#6=2
|inventory6=[[File:Is ds iron axe.png]] [[Iron Axe]]
|-
|name7=Pyrathi
|class7=Pirate
|lv7=5
|#7=1
|inventory7=[[File:Is ds steel axe.png]] [[Steel Axe]]
|-
|name8=Pyrathi
|class8=Pirate
|lv8=5
|#8=1
|inventory8=[[File:Is ds devil axe.png]] [[Devil Axe]]
|-
|name9=Pyrathi
|class9=Mage
|lv9=3
|#9=1
|inventory9=[[File:Is ds blizzard.png]] [[Blizzard]]
|-
|name10=Pyrathi
|class10=Curate
|lv10=3
|#10=1
|inventory10=[[File:Is ds heal.png]] [[Heal]]
|-
|nameb=[[Mannu]]
|classb=Manakete
|lvb=3
|inventoryb=[[File:Is ds firestone.png]] [[Firestone]] • [[File:Is ds door key.png]] {{drop|Door Key}}
|-
|namer1=Pyrathi
|classr1=Pirate
|lvr1=3
|#r1=6
|inventoryr1=[[File:Is ds steel axe.png]] [[Steel Axe]]
|-
|namer2=Pyrathi
|classr2=Pirate
|lvr2=3
|#r2=6
|inventoryr2=[[File:Is ds hand axe.png]] [[Hand Axe]]
|-
|namerl=Pyrathi
|classrl=Pirate
|lvrl=3
|#rl=3
|inventoryrl=[[File:Is ds hammer.png]] [[Hammer]]
}}
}}
|content2=
{{ChapUnitCellFE1
{{ChapEnemies
|name=Pyrathi
|platform=ds01
|class=Pirate
|name1=Pyrathi
|lv=5
|class1=Thief
|#=1
|lv1=3
|hp=24
|#1=2
|str=7
|inventory1=[[File:Is ds steel sword.png]] [[Steel Sword]]
|skill=3
|-
|spd=8
|name2=Pyrathi
|def=6
|class2=Hunter
|mov=6
|lv2=3
|inventory=[[Steel Axe]]
|#2=4
|notes=Moves to attack any player unit in range; moves north of the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] if no one is in range.
|inventory2=[[File:Is ds steel bow.png]] [[Steel Bow]]
}}
|-
{{ChapUnitCellFE1
|name3=Pyrathi
|name=Pyrathi
|class3=Hunter
|class=Pirate
|lv3=5
|lv=3
|#3=1
|#=3
|inventory3=[[File:Is ds steel bow.png]] [[Steel Bow]]
|hp=21
|-
|str=6
|name4=Pyrathi
|skill=2
|class4=Pirate
|spd=7
|lv4=3
|def=5
|#4=3
|mov=6
|inventory4=[[File:Is ds hand axe.png]] [[Hand Axe]]
|inventory=[[Hand Axe]]
|-
|notes=Moves to attack any player unit in range; moves north of the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] if no one is in range.
|name5=Pyrathi
}}
|class5=Pirate
{{ChapUnitCellFE1
|lv5=3
|name=Pyrathi
|#5=3
|class=Pirate
|inventory5=[[File:Is ds steel axe.png]] [[Steel Axe]]
|lv=3
|-
|#=2
|name6=Pyrathi
|hp=21
|class6=Pirate
|str=6
|lv6=5
|skill=2
|#6=1
|spd=7
|inventory6=[[File:Is ds steel axe.png]] [[Steel Axe]]
|def=5
|-
|mov=6
|name7=Pyrathi
|inventory=[[Axe (Famicom)|Axe]]
|class7=Pirate
}}
|lv7=5
{{ChapUnitCellFE1
|#7=1
|name=Pyrathi
|inventory7=[[File:Is ds devil axe.png]] [[Devil Axe]]
|class=Pirate
|-
|lv=5
|name8=Pyrathi
|#=1
|class8=Mage
|hp=24
|lv8=3
|str=7
|#8=1
|skill=3
|inventory8=[[File:Is ds elfire.png]] [[Elfire]]
|spd=8
|-
|def=6
|name9=Pyrathi
|mov=6
|class9=Curate
|inventory=[[Devil Axe]]
|lv9=3
|notes=Drops a {{drop|Devil Axe}} upon defeat.
|#9=1
}}
|inventory9=[[File:Is ds heal.png]] [[Heal]]
{{ChapUnitCellFE1
|-
|name=Pyrathi
|nameb=[[Mannu]]
|class=Pirate
|classb=Manakete
|lv=3
|lvb=3
|#=1
|inventoryb=[[File:Is ds firestone.png]] [[Firestone]] • [[File:Is ds door key.png]] {{drop|Door Key}}
|hp=21
|-
|str=6
|namer1=Pyrathi
|skill=2
|classr1=Pirate
|spd=7
|lvr1=3
|def=5
|#r1=6
|mov=6
|inventoryr1=[[File:Is ds steel axe.png]] [[Steel Axe]]
|inventory=[[Steel Axe]]
|-
}}
|namer2=Pyrathi
{{ChapUnitCellFE1
|classr2=Pirate
|name=Pyrathi
|lvr2=3
|class=Hunter
|#r2=6
|lv=5
|inventoryr2=[[File:Is ds hand axe.png]] [[Hand Axe]]
|#=1
|-
|hp=24
|namerl=Pyrathi
|str=8
|classrl=Pirate
|skill=3
|lvrl=3
|spd=7
|#rl=3
|def=5
|inventoryrl=[[File:Is ds hammer.png]] [[Hammer]]
|mov=6
|inventory=[[Bowgun]]
}}
{{ChapUnitCellFE1
|name=Pyrtathi
|class=Hunter
|lv=3
|#=4
|hp=21
|str=7
|skill=2
|spd=6
|def=4
|mov=6
|inventory=[[Steel Bow]]
}}
{{ChapUnitCellFE1
|name=Pyrathi
|class=Curate
|lv=3
|#=1
|hp=19
|str=2
|skill=2
|spd=2
|def=4
|mov=5
|inventory=[[Heal]]
}}
{{ChapUnitCellFE1
|name=Pyrathi
|class=Thief
|lv=3
|#=2
|hp=19
|str=4
|skill=2
|spd=10
|def=3
||mov=7
|inventory=[[Iron Sword]]
|notes=• The northern one prioritizes raiding the [[village]].<br>• The southern one prioritizes opening [[chest]]s.
}}
{{ChapUnitCellFE1
|name=Pyrathi
|class=Mage
|lv=3
|#=1
|hp=19
|str=2
|skill=2
|spd=6
|def=4
|mov=6
|inventory=[[Blizzard]]
|notes=Moves to attack any player unit in range; moves north of the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] if no one is in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=Pyrathi
|class=Pirate
|lv=3
|#=12
|hp=21
|str=6
|skill=2
|spd=7
|def=5
|mov=6
|inventory=[[Steel Axe]]
}}
{{ChapUnitCellFE1
|name=Pyrathi
|class=Pirate
|lv=3
|#=12
|hp=21
|str=6
|skill=2
|spd=7
|def=5
|mov=6
|inventory=[[Hand Axe]]
}}
{{ChapUnitCellFE1
|name=Pyrathi
|class=Pirate
|lv=3
|#=5
|hp=21
|str=6
|skill=2
|spd=7
|def=5
|mov=6
|inventory=[[Hammer]]
|last=y
}}
{{ChapUnitFtr}}
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Mannu]]
|class=Manakete
|lv=3
|#=1
|hp=23
|str={{h|10|in combat with Firestone; 2 otherwise}}
|mag=0
|skill={{h|5|in combat with Firestone; 1 otherwise}}
|spd={{h|6|in combat with Firestone; 2 otherwise}}
|lck=0
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=21.6
|str=7
|mag=0
|skill=2
|spd=6.6
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=19.8
|str=6
|mag=0
|skill=1.5
|spd=6.3
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=2
|hp=19.8
|str=6
|mag=0
|skill=1.5
|spd=6.3
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=21.6
|str=7
|mag=0
|skill=2
|spd=6.6
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Devil Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=1
|hp=19.8
|str=6
|mag=0
|skill=1.5
|spd=6.3
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=5
|#=1
|hp=20.4
|str=6.4
|mag=0
|skill=5.2
|spd=7.2
|lck=0
|def=3.4
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or nearby [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=3
|#=4
|hp=19.2
|str=6.2
|mag=0
|skill=4.6
|spd=6.6
|lck=0
|def=3.2
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Curate
|lv=3
|#=1
|hp=16.8
|str=0
|mag=1.4
|skill=1.6
|spd=4.6
|lck=0
|def=3.4
|res=6.8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Thief
|lv=3
|#=2
|hp=17.2
|str=2.4
|mag=0
|skill=1.8
|spd=8
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Mage
|lv=3
|#=1
|hp=16.8
|str=0
|mag=3.8
|skill=1.6
|spd=3.6
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Blizzard}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or [[Hunter]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=19.8
|str=6
|mag=0
|skill=1.5
|spd=6.3
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=19.8
|str=6
|mag=0
|skill=1.5
|spd=6.3
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=19.8
|str=6
|mag=0
|skill=1.5
|spd=6.3
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hammer}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Mannu]]
|class=Manakete
|lv=3
|#=1
|hp=26
|str={{h|11.5|in combat with Firestone; 3.5 otherwise}}
|mag=0.3
|skill={{h|7.25|in combat with Firestone; 3.25 otherwise}}
|spd={{h|8.4|in combat with Firestone; 4.4 otherwise}}
|lck=0
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=24.3
|str=8.5
|mag=0
|skill=2.75
|spd=7.05
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=22.5
|str=7.5
|mag=0
|skill=2.25
|spd=6.75
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=2
|hp=22.5
|str=7.5
|mag=0
|skill=2.25
|spd=6.75
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=24.3
|str=8.5
|mag=0
|skill=2.75
|spd=7.05
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Devil Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=1
|hp=22.5
|str=7.5
|mag=0
|skill=2.25
|spd=6.75
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=5
|#=1
|hp=22.2
|str=6.7
|mag=0
|skill=6.1
|spd=8.1
|lck=0
|def=3.4
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or nearby [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=3
|#=4
|hp=21
|str=6.5
|mag=0
|skill=5.5
|spd=7.5
|lck=0
|def=3.2
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Curate
|lv=3
|#=1
|hp=18
|str=0
|mag=2
|skill=2.5
|spd=5.5
|lck=0
|def=3.4
|res=6.8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Thief
|lv=3
|#=2
|hp=19
|str=3
|mag=0
|skill=3
|spd=9.5
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Mage
|lv=3
|#=1
|hp=18
|str=0
|mag=5
|skill=2.5
|spd=4.5
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Blizzard}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or [[Hunter]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=22.5
|str=7.5
|mag=0
|skill=2.25
|spd=6.75
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=22.5
|str=7.5
|mag=0
|skill=2.25
|spd=6.75
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=22.5
|str=7.5
|mag=0
|skill=2.25
|spd=6.75
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hammer}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Mannu]]
|class=Manakete
|lv=3
|#=1
|hp=29
|str={{h|13|in combat with Firestone; 5 otherwise}}
|mag=0.6
|skill={{h|9.5|in combat with Firestone; 5.5 otherwise}}
|spd={{h|10.8|in combat with Firestone; 6.8 otherwise}}
|lck=0
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=27
|str=10
|mag=0
|skill=3.5
|spd=7.5
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=25.2
|str=9
|mag=0
|skill=3
|spd=7.2
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=2
|hp=25.2
|str=9
|mag=0
|skill=3
|spd=7.2
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=27
|str=10
|mag=0
|skill=3.5
|spd=7.5
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Devil Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=1
|hp=25.2
|str=9
|mag=0
|skill=3
|spd=7.2
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=5
|#=1
|hp=24
|str=7
|mag=0
|skill=7
|spd=9
|lck=0
|def=3.4
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or nearby [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=3
|#=4
|hp=22.8
|str=6.8
|mag=0
|skill=6.4
|spd=8.4
|lck=0
|def=3.2
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Curate
|lv=3
|#=1
|hp=19.2
|str=0
|mag=2.6
|skill=3.4
|spd=6.4
|lck=0
|def=3.4
|res=6.8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Thief
|lv=3
|#=2
|hp=20.8
|str=3.6
|mag=0
|skill=4.2
|spd=11
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Mage
|lv=3
|#=1
|hp=19.2
|str=0
|mag=6.2
|skill=3.4
|spd=5.4
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Blizzard}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or [[Hunter]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=25.2
|str=9
|mag=0
|skill=3
|spd=7.2
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=25.2
|str=9
|mag=0
|skill=3
|spd=7.2
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=25.2
|str=9
|mag=0
|skill=3
|spd=7.2
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hammer}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Mannu]]
|class=Manakete
|lv=3
|#=1
|hp=32
|str={{h|14.5|in combat with Firestone; 6.5 otherwise}}
|mag=0.9
|skill={{h|11.75|in combat with Firestone; 7.75 otherwise}}
|spd={{h|13.2|in combat with Firestone; 9.2 otherwise}}
|lck=0
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=29.7
|str=11.5
|mag=0
|skill=4.25
|spd=7.95
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=27.9
|str=10.5
|mag=0
|skill=3.75
|spd=7.65
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=2
|hp=27.9
|str=10.5
|mag=0
|skill=3.75
|spd=7.65
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=29.7
|str=11.5
|mag=0
|skill=4.25
|spd=7.95
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Devil Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=1
|hp=27.9
|str=10.5
|mag=0
|skill=3.75
|spd=7.65
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=5
|#=1
|hp=25.8
|str=7.3
|mag=0
|skill=7.9
|spd=9.9
|lck=0
|def=3.4
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or nearby [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=3
|#=4
|hp=24.6
|str=7.1
|mag=0
|skill=7.3
|spd=9.3
|lck=0
|def=3.2
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Curate
|lv=3
|#=1
|hp=20.4
|str=0
|mag=3.2
|skill=4.3
|spd=7.3
|lck=0
|def=3.4
|res=6.8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Thief
|lv=3
|#=2
|hp=22.6
|str=4.2
|mag=0
|skill=5.4
|spd=12.5
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Mage
|lv=3
|#=1
|hp=20.4
|str=0
|mag=7.4
|skill=4.3
|spd=6.3
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Blizzard}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or [[Hunter]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=27.9
|str=10.5
|mag=0
|skill=3.75
|spd=7.65
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=27.9
|str=10.5
|mag=0
|skill=3.75
|spd=7.65
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=27.9
|str=10.5
|mag=0
|skill=3.75
|spd=7.65
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hammer}}
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Mannu]]
|class=Manakete
|lv=3
|#=1
|hp=35
|str={{h|16|in combat with Firestone; 8 otherwise}}
|mag=1.2
|skill={{h|14|in combat with Firestone; 10 otherwise}}
|spd={{h|15.6|in combat with Firestone; 11.6 otherwise}}
|lck=0
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=32.4
|str=13
|mag=0
|skill=5
|spd=8.4
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=30.6
|str=12
|mag=0
|skill=4.5
|spd=8.1
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=2
|hp=30.6
|str=12
|mag=0
|skill=4.5
|spd=8.1
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Iron Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=32.4
|str=13
|mag=0
|skill=5
|spd=8.4
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Devil Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=1
|hp=30.6
|str=12
|mag=0
|skill=4.5
|spd=8.1
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=5
|#=1
|hp=27.6
|str=7.6
|mag=0
|skill=8.8
|spd=10.8
|lck=0
|def=3.4
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or nearby [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=3
|#=4
|hp=26.4
|str=7.4
|mag=0
|skill=8.2
|spd=10.2
|lck=0
|def=3.2
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Curate
|lv=3
|#=1
|hp=21.6
|str=0
|mag=3.8
|skill=5.2
|spd=8.2
|lck=0
|def=3.4
|res=6.8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Thief
|lv=3
|#=2
|hp=24.4
|str=4.8
|mag=0
|skill=6.6
|spd=14
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Iron Sword}}
|notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Mage
|lv=3
|#=1
|hp=21.6
|str=0
|mag=8.6
|skill=5.2
|spd=7.2
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Blizzard}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or [[Hunter]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=30.6
|str=12
|mag=0
|skill=4.5
|spd=8.1
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=30.6
|str=12
|mag=0
|skill=4.5
|spd=8.1
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=30.6
|str=12
|mag=0
|skill=4.5
|spd=8.1
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hammer}}
|last=y
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Mannu]]
|class=Manakete
|lv=3
|#=1
|hp=38
|str={{h|17.5|in combat with Firestone; 9.5 otherwise}}
|mag=1.5
|skill={{h|16.25|in combat with Firestone; 12.25 otherwise}}
|spd={{h|18|in combat with Firestone; 14 otherwise}}
|lck=0
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|inventory={{Item|ds|Firestone}} • {{Item|ds|Door Key|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=35.1
|str=14.5
|mag=0
|skill=5.75
|spd=8.85
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Begins moving if the nearby [[Hunter]] or [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=33.3
|str=13.5
|mag=0
|skill=5.25
|spd=8.55
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
|notes=• The upper two immediately begin moving unprovoked.<br>• The lower one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=33.3
|str=13.5
|mag=0
|skill=5.25
|spd=8.55
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=5
|#=1
|hp=35.1
|str=14.5
|mag=0
|skill=5.75
|spd=8.85
|lck=0
|def=6
|res=0.2
|mov=6
|inventory={{Item|ds|Devil Axe}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=5
|#=1
|hp=29.4
|str=7.9
|mag=0
|skill=9.7
|spd=11.7
|lck=0
|def=3.4
|res=0.2
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or nearby [[Mage]] is provoked.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Hunter
|lv=3
|#=4
|hp=28.2
|str=7.7
|mag=0
|skill=9.1
|spd=11.1
|lck=0
|def=3.2
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Bow}}
|notes=• The upper one of the eastern three immediately begins moving unprovoked.<br>• The lower two of the eastern three both begin moving if one of them could attack a unit with twice their movement.<br>• The western one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Curate
|lv=3
|#=1
|hp=22.8
|str=0
|mag=4.4
|skill=6.1
|spd=9.1
|lck=0
|def=3.4
|res=6.8
|mov=5
|inventory={{Item|ds|Heal}}
|notes=Moves to heal units within twice his movement; returns to his starting position if no one is in range.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Thief
|lv=3
|#=2
|hp=26.2
|str=5.4
|mag=0
|skill=7.8
|spd=15.5
|lck=0
|def=1.6
|res=0
|mov=7
|inventory={{Item|ds|Steel Sword}}
|notes=• The northern one moves to raid the [[village]], and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.<br>• The southern one moves to open the southeast [[chest]], then moves to escape east of the chest; ignores combat, except to attack player units blocking the escape point.
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Mage
|lv=3
|#=1
|hp=22.8
|str=0
|mag=9.8
|skill=6.1
|spd=8.1
|lck=0
|def=2.4
|res=3.4
|mov=6
|inventory={{Item|ds|Elfire}}
|notes=Begins moving if the nearby level&nbsp;5 [[Pirate]] or [[Hunter]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=33.3
|str=13.5
|mag=0
|skill=5.25
|spd=8.55
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Steel Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=6
|hp=33.3
|str=13.5
|mag=0
|skill=5.25
|spd=8.55
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hand Axe}}
}}
{{ChapUnitCellFE11
|name=Pyrathi
|class=Pirate
|lv=3
|#=3
|hp=33.3
|str=13.5
|mag=0
|skill=5.25
|spd=8.55
|lck=0
|def=5
|res=0.1
|mov=6
|inventory={{Item|ds|Hammer}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}
}}
}}
=====Reinforcements=====
 
*Enemy Phases 6, 8, 10
====Reinforcements====
**5 [[Pirate]]s from the southern fortresses
=====''Shadow Dragon & the Blade of Light''=====
*Note: All reinforcements are halted when [[Mannu]] is defeated.
*Turns 10–16
**One [[Pirate]] with a [[Steel Axe]] from the easternmost southern fort
**One [[Pirate]] with a [[Hand Axe]] from the second-easternmost southern fort
*Turns 12–16
**One [[Pirate]] with a [[Hammer]] from the centermost southern fort
**One [[Pirate]] with a [[Hand Axe]] from the second-westernmost southern fort
**One [[Pirate]] with a [[Steel Axe]] from the westernmost southern fort
 
=====''Shadow Dragon''=====
*Turns 6, 8, 10
**Two [[Pirate]]s with [[Steel Axe]]s from the furthest out of the southern island forts
**Two [[Pirate]]s with [[Hand Axe]]s from the inner of the southern island forts
**One [[Pirate]] with a [[Hammer]] from the centermost of the southern island forts
 
All reinforcements are halted when [[Mannu]] is defeated.


===Boss data===
===Boss data===
Line 330: Line 1,863:
|header=Boss data
|header=Boss data
|width=60%
|width=60%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Shadow Dragon''
|tab2=''Shadow Dragon''
|content1={{BossStats FE1
|content1={{BossStats FE1
|portrait=[[File:Portrait boss 03 fe01.png]]
|portrait=[[File:Portrait boss 03 fe01.png]]
|sprite=manakete enemy
|class=Manakete
|class=Manakete
|lv=3
|lv=3
Line 342: Line 1,876:
|spd=2
|spd=2
|luck=0
|luck=0
|def=4{{hover|+12|Granted by the Firestone}}
|def=4{{h|+12|Granted by Firestone}}
|wl=8
|wl=8
|res=0
|res=0
Line 348: Line 1,882:
|inventory=[[Firestone]]
|inventory=[[Firestone]]
|drops={{drop|Door Key}}
|drops={{drop|Door Key}}
|stn=y
}}
}}
|content2={{Tab
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Small portrait mannu fe11.png]]
|portrait=[[File:Small portrait mannu fe11.png]]
|sprite=manakete enemy
|class=Manakete
|class=Manakete
|lv=3
|lv=3
|HP=23
|HP=23
|str=2{{hover|+8|Granted by the Firestone}}
|str={{h|10|in combat with Firestone; 2 otherwise}}
|magic=0
|magic=0
|skill=1{{hover|+4|Granted by the Firestone}}
|skill={{h|5|in combat with Firestone; 1 otherwise}}
|spd=2{{hover|+4|Granted by the Firestone}}
|spd={{h|6|in combat with Firestone; 2 otherwise}}
|luck=0
|luck=0
|def=2{{hover|+9|Granted by the Firestone}}
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res=1{{hover|+4|Granted by the Firestone}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|move=--
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Door Key|type=drop}}
|inventory=[[File:Is ds firestone.png]] [[Firestone]]<br>[[File:Is ds door key.png]] {{drop|Door Key}}
}}
}}
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Small portrait mannu fe11.png]]
|portrait=[[File:Small portrait mannu fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=3
|HP=26
|str={{h|11.5|in combat with Firestone; 3.5 otherwise}}
|magic=0.3
|skill={{h|7.25|in combat with Firestone; 3.25 otherwise}}
|spd={{h|8.4|in combat with Firestone; 4.4 otherwise}}
|luck=0
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Door Key|type=drop}}
}}
|content3={{BossStats DS
|portrait=[[File:Small portrait mannu fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=3
|HP=29
|str={{h|13|in combat with Firestone; 5 otherwise}}
|magic=0.6
|skill={{h|9.5|in combat with Firestone; 5.5 otherwise}}
|spd={{h|10.8|in combat with Firestone; 6.8 otherwise}}
|luck=0
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Door Key|type=drop}}
}}
|content4={{BossStats DS
|portrait=[[File:Small portrait mannu fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=3
|HP=32
|str={{h|14.5|in combat with Firestone; 6.5 otherwise}}
|magic=0.9
|skill={{h|11.75|in combat with Firestone; 7.75 otherwise}}
|spd={{h|13.2|in combat with Firestone; 9.2 otherwise}}
|luck=0
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Door Key|type=drop}}
}}
|content5={{BossStats DS
|portrait=[[File:Small portrait mannu fe11.png]]
|sprite=manakete enemy
|class=Manakete
|lv=3
|HP=35
|str={{h|16|in combat with Firestone; 8 otherwise}}
|magic=1.2
|skill={{h|14|in combat with Firestone; 10 otherwise}}
|spd={{h|15.6|in combat with Firestone; 11.6 otherwise}}
|luck=0
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Door Key|type=drop}}
}}
|content6={{BossStats DS
|portrait=[[File:Small portrait mannu fe11.png]]
|sprite=manakete enemy
|class=Manakete
|class=Manakete
|lv=3
|lv=3
|HP=38
|HP=38
|str=10{{hover|+8|Granted by the Firestone}}
|str={{h|17.5|in combat with Firestone; 9.5 otherwise}}
|magic=2
|magic=1.5
|skill=12{{hover|+4|Granted by the Firestone}}
|skill={{h|16.25|in combat with Firestone; 12.25 otherwise}}
|spd=14{{hover|+4|Granted by the Firestone}}
|spd={{h|18|in combat with Firestone; 14 otherwise}}
|luck=0
|luck=0
|def=2{{hover|+9|Granted by the Firestone}}
|def={{h|11|in combat with Firestone; 2 otherwise}}
|res=1{{hover|+4|Granted by the Firestone}}
|res={{h|5|in combat with Firestone; 1 otherwise}}
|move=--
|inventory={{Item|ds|Firestone}}<br>{{Item|ds|Door Key|type=drop}}
|inventory=[[File:Is ds firestone.png]] [[Firestone]]<br>[[File:Is ds door key.png]] {{drop|Door Key}}
}}
}}
:''Note:  Boss stats in five-star Hard Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
Line 388: Line 1,987:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
In this chapter, you recruit Jeorge. He's actually fairly useful as far as prepromotes go; his offensive stats are only very marginally inferior to Gordin's when the latter is promoted at level 10, and he is only 8 attacks away from access to the Parthia. If you want a low-investment archer, he's your man.
'''Recruitment: [[Jeorge]]'''
* Jeorge, a [[Sniper]], is a solid pre-promote with decent offensive stats.
* He's just 8 attacks short of gaining access to [[Parthia]].
* For commanders wanting a low-investment archer, Jeorge is the optimal choice.


There are a small group of pirates assaulting your initial position from across the sea, so leave a couple of swordsmen to act as your rearguard. Use the narrow corridor next to the treasure room as a chokepoint to help fend them off. The main problems are the two thieves. One will level Jeorge's village on turn 3; you can make immediate use of your cavalry to beat him there and skewer him. The other will steal the Wyrmslayer on turn 5 and escape with it to the southwest on turn 7; you may very well need to use the Warp staff to stop him. Caeda is the best character to send since she can escape from the pirates' retaliation without having to carve her way through them, wasting uses of Physic or Warp.
'''Initial Threats: [[Pirate]]s'''
* A group of pirates will target your starting position across the sea.
* Station a few swordsmen as a rearguard.
* Use the corridor by the treasure room as a chokepoint to limit their advance.
'''[[Thief]] Management:'''
* 1st Thief: Targets Jeorge’s village on turn 3. Send your cavalry to take care of him.
* 2nd Thief: Aims to snatch the [[Wyrmslayer]] by turn 5 and escape to the southwest by turn 7. Consider using the [[Warp]] staff to halt his escape. Fliers such as [[Caeda]] or Dracoknight [[Jagen]] are ideal units to send, since they can easily evade the pirates.


The true difficulty of this chapter comes from the horde of 15 Pirates who will bum-rush you from the south. Use and abuse Jeorge's Silver Bow, your bulky units, and healing to survive the rush. There is also a single spot just south of the treasure room inside the range of the enemy Hunters and Hand Axe wielding Pirates; you can use this to take some of the heat off. This is a great opportunity to grind up sword ranks for Marth and Julian as well. Once you wipe these guys out, the battle is won. Mannu deserves mention for his absurdly high stats for this point of the game; he is capable of one-rounding anyone except a trained General Wolf/Sedgar or perhaps a VERY lucky Mercenary Barst. Fortunately, he only has one range, so Merric can pick him off from safety.
'''Pirate Horde Ambush:'''
* A massive group of 15 pirates will rush you from the south.
* Use Jeorge's [[Silver Bow]] for high ranged damage.
* Deploy your bulkier units as a frontline and ensure a steady supply of healing.
* Use a specific spot south of the treasure room to divert some enemy attention.
* This is a golden opportunity for [[Marth]] and [[Julian]] to enhance their sword proficiency.


'''The [[Mannu]] Challenge:'''
* Mannu, the chapter's boss, boasts formidable stats.
* Capable of one-shotting most units, with the exception of a well-trained [[General]] [[Wolf]]/[[Sedgar]] or an exceptionally fortified [[Mercenary]] [[Barst]].
* Take advantage of Mannu’s single attack range. [[Merric]] can safely wear him down from a distance.
'''Tips:'''
* Prioritize the protection of valuable assets like the Wyrmslayer.
* Use this chapter as an opportunity to bolster the ranks and stats of your less-used units.
<!--
==Trivia==
==Trivia==
-->


==Etymology and other languages==
==Etymology and other languages==
Line 401: Line 2,025:
|pal-name=A Wyrm-King's Wrath
|pal-name=A Wyrm-King's Wrath
|pal-mean=
|pal-mean=
|jap-name={{hover|ペラティの火竜|Perati no karyū}}
|jpn-name={{h|ペラティの火竜|Perati no karyū}}
|jap-mean=Fire dragon of Pyrathi
|jpn-mean=Fire dragon of Pyrathi
|span-name=El dragón de Pyrathi
|span-name=El dragón de Pyrathi
|span-mean=The dragon of Pyrathi
|span-mean=The dragon of Pyrathi
Line 408: Line 2,032:
|fren-mean=The dragon of Pyrathi
|fren-mean=The dragon of Pyrathi
|ger-name=Pyrathi-Drachen
|ger-name=Pyrathi-Drachen
|ger-mean=Pyrathi Dragon
|ger-mean=Pyrathi Dragons
|ital-name=Il drago delle Pyrathi
|ital-name=Il drago delle Pyrathi
|ital-mean=The dragon of Pyrathi
|ital-mean=The dragon of Pyrathi
Line 415: Line 2,039:
==Gallery==
==Gallery==
{{sectstub}}
{{sectstub}}
<gallery>
Cg fe11 c9.png|CG image displayed during the intro for {{title|Shadow Dragon}}
</gallery>


{{ref}}
{{ref}}
Line 420: Line 2,047:
{{ChapterNav
{{ChapterNav
|prechapter=Port Warren
|prechapter=Port Warren
|name=The Pyrathi Dragon
|nextchapter=Princess Minerva
|nextchapter=Princess Minerva
}}
}}
Line 426: Line 2,052:
{{Nav1}}
{{Nav1}}
{{Nav11}}
{{Nav11}}
[[Category:Chapters of Fire Emblem: Shadow Dragon and the Blade of Light]]
{{DEFAULTSORT:Pyrathi Dragon, The}}
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]