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The Corsair Isles: Difference between revisions

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{{Stub}}
{{Chapter Infobox
{{Chapter Infobox  
|title=The Corsair Isles
|image=[[File:Cm fe05 2x.png|200px]]
|image=[[File:Cm fe05 2x.png|200px]]
|location=Corsair Isles
|location=Corsair Isles
|boss=[[Shiva]], [[Lifis]]
|new units=[[Lifis]], [[Safy]]
|weather=[[Fog of War]]
|weather=[[Fog of War]]
|boss=[[Lifis]]
|previous=[[The Coastal Village]]
|next=[[Kelbeth's Gate]]
}}
}}


'''The Corsair Isles''' (Japanese: {{hl|海賊島|Kaizoku shima}} ''Pirate Islands'') is chapter 2x of {{FE5}}.  It is accessed by clearing [[The Coastal Village|chapter 2]] with all [[village]]s intact.
{{Quote|T-Take up arms against the Empire?! May as well stand on the shore an' try to push the tide back!|[[Lifis]], to [[Safy]]}}


This chapter is notable as the first [[sidequest]] chapter in the {{FES}}.
'''The Corsair Isles''' (Japanese: {{hl|海賊島|Kaizoku shima}} ''Pirate Islands'') is the [[side quest]] of the second chapter of {{FE5}}. It is accessed by clearing [[The Coastal Village|Chapter 2]] with all [[village]]s intact.
 
This chapter is notable as the first side quest chapter in the {{FES}}.


==Plot==
==Plot==
{{main|The Corsair Isles/Script}}  
{{main|The Corsair Isles/Script}}
At the island stronghold, the captive priestess [[Safy]] begs [[Lifis]] to join the fight against the Loptrian Empire. He apparently agrees, but later admits he only said that to keep her quiet. Meanwhile, [[Leif]]'s forces arrive on the island, battle their way through the pirates, and capture Lifis. Leif rescues Safy, who reveals that her hometown of Tahra is being oppressed by the Loptrian Empire. Leif immediately agrees to liberate Tahra, and Lifis manages to persuade Leif to spare him and take him along.
At the island stronghold, the captive priestess [[Safy]] begs [[Lifis]] to join the fight against the [[Loptrian Empire]]. He apparently agrees, but later admits he only said that to keep her quiet. Meanwhile, [[Leif]]'s forces arrive on the island, battle their way through the [[Lifis Pirates]], and capture Lifis himself. [[Leif]] rescues Safy, who reveals that her hometown of [[Tarrah]] is being oppressed by the Loptrian Empire. Leif immediately agrees to liberate Tarrah, and Lifis manages to persuade Leif to spare him and take him along.


==Chapter data==
==Chapter data==
Line 21: Line 24:
|defeat=[[Leif]] dies
|defeat=[[Leif]] dies
|ally=9
|ally=9
|enemy=16{{hover|+51|Reinforcements}}
|enemy=16{{h|+51|Reinforcements}}
|map=[[File:Cm fe05 2x.png]]
|map=[[File:Cm fe05 2x.png]]
}}
}}


===Character data===
Units are arranged based on their position in deployment order after [[Leif]]. If every unit is recruited and alive, deployment order is Leif, [[Finn]], [[Eyvel]], [[Osian]], [[Halvan]], [[Marty]], [[Dagdar]], [[Tanya]], and [[Ronan]].
{{ChapChars
|game#=05
|return1=leif
|return2=finn
|return3=eyvel
|return4=osian
|return5=halvan
|return6=marty
|return7=dagdar
|return8=tanya
|return9=ronan
}}


===Item data===  
===Character data===
{{ChapItems  
{{ChapChars
|game#=05
|newunit1={{NewUnit
|name=Lifis
|portrait=[[File:portrait lifis fe05.png]]
|class=Thief
|HP=20
|lv=4
|inventory={{Item|5|Hoðr Scroll}}<br>{{Item|5|Lockpick}}
|recruitment method=At the end of the chapter if he was [[capture]]d and not released
}}
|newunit2={{NewUnit
|name=Safy
|portrait=[[File:portrait safy fe05.png]]
|class=Priest
|HP=14
|lv=3
|inventory={{Item|5|Heal}}<br>{{Item|5|Repair}}
|recruitment method=Automatically at the end of the chapter
}}
|forced1=leif
|return1=finn
|return2=eyvel
|return3=osian
|return4=halvan
|return5=marty
|return6=dagdar
|return7=tanya
|return8=ronan
}}
 
===Item data===
{{ChapItems
|platform=snes03
|platform=snes03
|item1=Torch
|item1=Torch
Line 50: Line 73:
}}
}}


===Enemy data===  
===Enemy data===
{{ChapEnemies
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|platform=snes03
{{ChapUnitHdr|type=Enemy|platform=snes03}}
|name1={{hover|Lifis' Crew|''Lithis' Crew'' for all instances in fan translation script}}
{{ChapUnitCellFE5
|class1=Pirate
|name=[[Lifis]]
|lv1=1
|class=Thief
|#1=4
|lv=4
|inventory1={{Item|5|Iron Axe}}
|#=1
|-
|hp=20
|name2=Lifis' Crew
|str=3
|class2=Pirate
|mag=0
|lv2=1
|skill=4
|#2=1
|spd=10
|inventory2={{Item|5|Hand Axe}}
|lck=1
|-
|def=2
|name3=Lifis' Crew
|con=6
|class3=Pirate
|mov=7
|lv3=1
|inventory={{Item|5|Hoðr Scroll}} {{Item|5|Lockpick}}<br>{{Item|5|Steal}}
|#3=1
|notes='''Action:''' ★★<br>Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Thracia 776|gate]], the chapter's seize point.
|inventory3={{Item|5|Steel Axe}}
}}
|-
{{ChapUnitCellFE5
|name4=Lifis' Crew
|name=[[Shiva]]
|class4=Pirate
|class=Sword Fighter
|lv4=1
|lv=3
|#4=1
|#=1
|inventory4={{Item|5|Hand Axe}} • {{Item|5|Vulnerary}}
|hp=24
|-
|str=6
|name5=Lifis' Crew
|mag=0
|class5=Hunter
|skill=9
|lv5=1
|spd=12
|#5=1
|lck=5
|inventory5={{Item|5|Steel Bow}} • {{Item|5|Vulnerary}}
|def=4
|-
|con=7
|name6=Lifis' Crew
|mov=6
|class6=Hunter
|inventory={{Item|5|Killing Edge}} • {{Item|5|Vulnerary}}<br>{{Item|5|Sol}}
|lv6=1
|notes='''Action:''' ★<br>Will not act until turn 25, at which point he begins moving unprovoked.
|#6=2
|inventory6={{Item|5|Iron Bow}}
|-
|name7=Lifis' Crew
|class7=Hunter
|lv7=2
|#7=1
|inventory7={{Item|5|Iron Bow}}
|-
|name8=Lifis' Crew
|class8=Pirate
|lv8=2
|#8=1
|inventory8={{Item|5|Iron Axe}} {{Item|5|Vulnerary}}
|-
|name9=Lifis' Crew
|class9=Pirate
|lv9=3
|#9=1
|inventory9={{Item|5|Steel Axe}} • {{Item|5|Vulnerary}}
|-
|name10=Lifis' Crew
|class10=Warrior
|lv10=1
|#10=1
|inventory10={{Item|5|Steel Axe}} {{Item|5|Steel Bow}} • {{Item|5|Torch|link=Torch (item)}}
|-
|name11=[[Shiva]]
|class11=Myrmidon
|lv11=3
|#11=1
|inventory11={{Item|5|Killing Edge}} • {{Item|5|Vulnerary}}<br>{{Item|5|Sol|link=Sol (skill)}}
|-
|nameb=[[Lifis]]
|classb=Thief
|lvb=4
|inventoryb={{Item|5|Hezul Scroll}} • {{Item|5|Lockpick}}<br>{{Item|5|Steal}}
|-
|namer1=Lifis' Crew
|classr1=Warrior
|lvr1=1
|#r1=1
|inventoryr1={{Item|5|Steel Axe}} • {{Item|5|Iron Bow}} • {{Item|5|Vulnerary}}
|-
|namer2=Lifis' Crew
|classr2=Myrmidon
|lvr2=1
|#r2=2
|inventoryr2={{Item|5|Iron Sword}}
|-
|namer3=Lifis' Crew
|classr3=Myrmidon
|lvr3=2
|#r3=1
|inventoryr3={{Item|5|Iron Sword}}
|-
|namer4=Lifis' Crew
|classr4=Pirate
|lvr4=1
|#r4=16
|inventoryr4={{Item|5|Iron Axe}}
|-
|namer5=Lifis' Crew
|classr5=Pirate
|lvr5=1
|#r5=5
|inventoryr5={{Item|5|Hand Axe}}
|-
|namer6=Lifis' Crew
|classr6=Pirate
|lvr6=2
|#r6=10
|inventoryr6={{Item|5|Iron Axe}}
|-
|namer7=Lifis' Crew
|classr7=Pirate
|lvr7=2
|#r7=11
|inventoryr7={{Item|5|Hand Axe}}
|-
|namerl=Lifis' Crew
|classrl=Pirate
|lvrl=3
|#rl=5
|inventoryrl={{Item|5|Iron Axe}}
}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=1
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Hand Axe}} • {{Item|5|Vulnerary}}
|notes=Does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Hunter
|lv=2
|#=1
|hp=20~24
|str=3~7
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=2~6
|con=8~12
|mov=6~7
|inventory={{Item|5|Iron Bow}}
|notes=Does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=4
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Iron Axe}}
|notes=All but the westernmost one do not move until they are provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Hunter
|lv=1
|#=2
|hp=20~23
|str=3~6
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=2~5
|con=8~11
|mov=6~7
|inventory={{Item|5|Iron Bow}}
|notes=Does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=3
|#=1
|hp=24~29
|str=5~10
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=3~8
|con=9~14
|mov=5~6
|inventory={{Item|5|Steel Axe}} • {{Item|5|Vulnerary}}
|notes=Does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Hunter
|lv=1
|#=1
|hp=20~23
|str=3~6
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=2~5
|con=8~11
|mov=6~7
|inventory={{Item|5|Steel Bow}} • {{Item|5|Vulnerary}}
|notes=Does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=2
|#=1
|hp=24~28
|str=5~9
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=3~7
|con=9~13
|mov=5~6
|inventory={{Item|5|Iron Axe}} • {{Item|5|Vulnerary}}
|notes=Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=1
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Hand Axe}}
|notes=Does not move until he is provoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=1
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Steel Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Warrior
|lv=1
|#=1
|hp=28~31
|str=8~11
|mag=1~4
|skill=5~8
|spd=6~9
|lck=0~3
|def=6~9
|con=10~13
|mov=6~7
|inventory={{Item|5|Steel Axe}} • {{Item|5|Steel Bow}} • {{Item|5|Torch|link=Torch (item)}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes03}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Warrior
|lv=1
|#=1
|hp=28~31
|str=8~11
|mag=1~4
|skill=5~8
|spd=6~9
|lck=0~3
|def=6~9
|con=10~13
|mov=6~7
|inventory={{Item|5|Steel Axe}} • {{Item|5|Iron Bow}} • {{Item|5|Vulnerary}}
|notes=Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Sword Fighter
|lv=2
|#=1
|hp=20~24
|str=3~7
|mag=0~3
|skill=5~9
|spd=6~10
|lck=0~4
|def=2~6
|con=6~10
|mov=6~7
|notes=Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
|inventory={{Item|5|Iron Sword}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Sword Fighter
|lv=1
|#=2
|hp=20~23
|str=3~6
|mag=0~3
|skill=5~8
|spd=6~9
|lck=0~3
|def=2~5
|con=6~9
|mov=6~7
|inventory={{Item|5|Iron Sword}}
|notes=Does not act until he could move to be adjacent to a player unit if his movement were increased by one third (rounded down), at which point he begins moving unprovoked.
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=16
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Iron Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=1
|#=5
|hp=24~27
|str=5~8
|mag=0~3
|skill=0~3
|spd=0~3
|lck=0~3
|def=3~6
|con=9~12
|mov=5~6
|inventory={{Item|5|Hand Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=2
|#=10
|hp=24~28
|str=5~9
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=3~7
|con=9~13
|mov=5~6
|inventory={{Item|5|Iron Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=2
|#=11
|hp=24~28
|str=5~9
|mag=0~3
|skill=0~4
|spd=0~4
|lck=0~4
|def=3~7
|con=9~13
|mov=5~6
|inventory={{Item|5|Hand Axe}}
}}
{{ChapUnitCellFE5
|name=Lifis's Crew
|class=Pirate
|lv=3
|#=5
|hp=24~29
|str=5~10
|mag=0~3
|skill=0~5
|spd=0~5
|lck=0~5
|def=3~8
|con=9~14
|mov=5~6
|inventory={{Item|5|Iron Axe}}
|last=y
}}
{{ChapUnitFtr}}


====Reinforcements====
====Reinforcements====
*Turn 2
*Turn 2
**1 [[Warrior]] from south of the throne
**One [[Warrior]] from south of the throne
**3 [[Myrmidon]]s from south of the throne
**Three [[Sword Fighter]]s—one at level&nbsp;2 and two level&nbsp;1—from south of the throne
*Turns 5-9
*Turns 5–9, 30% chance to appear each turn; halted upon Lifis's defeat
**2 [[Pirate]]s with [[Iron Axe]]s; one from the left fort on the northwestern isle, one from southeast of the right fort on the northwestern isle
**Two level&nbsp;1 [[Pirate]]s with [[Iron Axe]]s; one from the left fort on the northwestern isle, one from southeast of the right fort on the northwestern isle
**1 [[Pirate]] with a [[Hand Axe]] from the right fort on the northwestern isle
**One level&nbsp;1 [[Pirate]] with a [[Hand Axe]] from the right fort on the northwestern isle
*Turns 10-14
*Turns 10–14, 80% chance to appear each turn; halted upon Lifis's defeat
**3 [[Pirate]]s with [[Iron Axe]]s; one from each of the outer forts on the southeastern isles
**Three [[Pirate]]s—two at level&nbsp;2, one level&nbsp;3—with [[Iron Axe]]s; one from each of the outer forts on the southeastern isles
**1 [[Pirate]] with a [[Hand Axe]] from the center fort on the southeastern isles
**One level&nbsp;2 [[Pirate]] with a [[Hand Axe]] from the center fort on the southeastern isles
*Turns 15-20
*Turns 15–20, 20% chance to appear each turn; halted upon Lifis's defeat
**1 [[Pirate]] with an [[Iron Axe]] from the upper-left fort on the southwestern island
**One level&nbsp;2 [[Pirate]] with a [[Hand Axe]] from the upper-right fort on the southwestern island
**1 [[Pirate]] with a [[Hand Axe]] from the upper-right fort on the southwestern island
**One level&nbsp;1 [[Pirate]] with an [[Iron Axe]] from the upper-left fort on the southwestern island


===Boss data===  
===Boss data===
{{Main|Lifis}}
{{Main|Lifis}}
{{BossStats FE5
{{BossStats FE5
Line 205: Line 446:
|build=6
|build=6
|move=7
|move=7
|inventory={{Item|5|Hezul Scroll}}<br>{{Item|5|Lockpick}}
|inventory={{Item|5|Hoðr Scroll}}<br>{{Item|5|Lockpick}}
|skills={{Item|5|Steal}}
|skills={{Item|5|Steal}}
|sw=D
|sw=D
}}
}}


==Strategy==
{{strategy}}
Don't be too intimidated by the fog of war; selecting a unit to move will still show their respective movement path, so putting a unit like [[Eyvel]] in the front can help with showing the way. The enemies in this chapter are also weak for the most part, so it is a good opportunity to train up units.


{{Main|Shiva}}
The sand at the start means that [[Leif]], Eyvel, and [[Dagdar]] will be well ahead of the pack unless the player slows down. This map has two torches that can be found on two forts on the central island, which can be obtained by whatever units are not needed to assist Leif in seizing the gate.
{{BossStats FE5
|portrait=[[File:Portrait shiva fe05.png]]
|sprite=myrmidon enemy
|class=Myrmidon
|movestars=★
|lv=3
|HP=24
|str=6
|mag=0
|skill=9
|spd=12
|luck=5
|def=4
|FCM=4
|build=7
|move=6
|inventory={{Item|5|Killing Edge}}<br>{{Item|5|Vulnerary}}
|skills={{Item|5|Sol|link=Sol (skill)}}
|sw=B
}}


==Strategy==
Be sure to capture [[Lifis]] with a unit with high constitution and simply seize the throne with [[Leif]]. Also, leave [[Shiva]] alone; the only reason to fight him is for his [[Killing Edge]], but doing so is very difficult thanks to the fort he stands on and his speed and crit rate, and capturing him will likely require more weapon uses than the Killing Edge has. If the player does this, they must '''not''' kill or release him, or he will not be recruitable later on.
{{strategy}}
{{sectstub}}


==Trivia==
==Trivia==
*This is the first chapter in {{FE5}} as well as the entire {{FES}} to feature [[fog of war]].
*This is the first chapter in the {{FES}} to feature [[fog of war]].


==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}
{{Names
{{Names
|eng-fan-name=• The Corsair Isles<br>• The Pirate Isles
|eng-fan-name=• The Corsair Isles<br>• The Pirate Isles
|eng-fan-mean=The former is used in the most recent, up-to-date [[fan translation]] patch.
|eng-fan-mean=• Used in the most recent, up-to-date [[fan translation]] patch.{{clarify|which?}}<br>• ??
|jap-name={{hover|海賊島|Kaizoku shima}}
|jpn-name={{h|海賊島|Kaizoku shima}}
|jap-mean=Pirate Islands
|jpn-mean=Pirate Islands
}}
}}


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Cm fe05 2x.png|Map of the chapter
</gallery>
 
{{ChapterNav
{{ChapterNav
|prechapter=The Coastal Village
|prechapter=The Coastal Village
|chapter=The Corsair Isles
|nextchapter=Kelbeth's Gate
|nextchapter=Kelbeth's Gate
}}
}}


{{Nav5}}
{{Nav5}}
{{DEFAULTSORT:Corsair Isles, The}}
[[Category:Chapters of Fire Emblem: Thracia 776]]
[[Category:Chapters of Fire Emblem: Thracia 776]]