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Staggering Blow: Difference between revisions

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{{images}}
[[File:Ss fe16 staggering blow landing.png|thumb|right|An [[Experimental Demonic Beast]] unleashing its Staggering Blow, [[Flame Breath]], on an area.]]


'''Staggering Blows''' (Japanese: {{hover|猛撃|Mōgeki}} ''Ferocious Blow'') are a special kind of attack introduced in {{FE16}}. They are powerful area-of-effect attacks that are exclusively used by enemy [[monster]] units. These attacks are very large and typically have high raw [[might]], though they are offset by the fact that a monster must prepare to use them beforehand. On top of their high power and wide range, they also typically have other secondary effects, ranging from [[Status conditions#Buffs and debuffs|lowering stats]] to changing the [[terrain]] briefly.
{{quote|A monster's fierce attack, which requires some posturing before unleashing their blows.|Help text}}
 
'''Staggering Blows''' (Japanese: {{hl|猛撃|Mōgeki}} ''Ferocious Blow'') are a special kind of attack introduced in {{FE16}}. They are powerful area-of-effect attacks that are exclusively used by enemy [[monster]] units. These attacks are very large and typically have high raw [[might]], though they are offset by the fact that a monster must prepare to use them beforehand. On top of their high power and wide range, they also typically have other secondary effects, ranging from [[debuff]]s to changing the [[terrain]] briefly.


==Overview==
==Overview==
Staggering Blows are almost entirely physical attacks which use the user's [[strength]] and target the foe's [[defense]] stat. The most notable exceptions are [[Rapids]] and [[Gale]], which are used by powerful unique monsters. All Staggering Blows have an area of effect—usually spreading out from the space in front of the monster—and can damage multiple units at once. They are not limited to damaging player units; if there are other units of the same affiliation as the user within range of a Staggering Blow, they will be affected by them as well.
Staggering Blows are almost entirely physical attacks which use the user's [[strength]] and target the foe's [[defense]] stat. The most notable exceptions are [[Rapids]] and [[Gale]], which are [[Magic (stat)|magical attacks]] used by only a few unique monsters. All Staggering Blows have an area of effect—usually spreading out from the space in front of the monster—and can damage multiple units at once. They are not limited to damaging player units; if there are other units of the same affiliation as the user within range of a Staggering Blow, they will be affected by them as well.


Each Staggering Blow has its own [[might]], [[hit]], and [[range]] stats. The damage dealt by a Staggering Blow scales like most [[weapon]] types, being boosted by the user's [[strength]] or [[magic (stat)|magic]], and reduced by the target's [[defense]] or [[resistance]]. Staggering Blows can never be counter-attacked in any way, though Staggering Blows themselves can also never [[Attack speed|double attack]] or land [[critical hit]]s. Though Staggering Blows are all area-of-effect, they hit their targets independently; from a single Staggering Blow, some targets will be hit while others avoid it. Staggering Blows can kill multiple targets at once.
[[File:Ss fe16 staggering blow danger area.png|thumb|right|A monster preparing to use its Staggering Blow. The wavy red patterns denote which spaces will be targeted, depending on which direction the monster is facing.]]
Each Staggering Blow has its own [[might]], [[hit]], and [[range]] stats. The damage dealt by a Staggering Blow scales like most [[weapon]] types, being boosted by the user's [[strength]] or [[magic (stat)|magic]], and reduced by the target's [[defense]] or [[resistance]]. Staggering Blows can never be counterattacked in any way, though Staggering Blows themselves can also never make [[follow-up attack]]s. Unlike the similar area-of-effect [[Gambit]]s, Staggering Blows hit their targets independently; a single Staggering Blow may hit some targets while missing others, and may deal different damage to each foe it hits. Staggering Blows can additionally kill multiple units at once.


Before a monster can use a Staggering Blow, they must prepare to do so first; this is typically indicated by the monster unit roaring. When a monster is preparing a Staggering Blow, hovering over the monster will display the attack's intended area-of-effect. A monster must stay in place for one [[Turn|phase]] for the Staggering Blow to be unleashed; if there are no longer any targets in range when the monster's phase comes along, the monster will stop preparing it, and instead move to the nearest target to use a regular attack.
Before a monster can use a Staggering Blow, they must prepare to do so first; this is typically indicated by the monster unit roaring. When a monster is preparing a Staggering Blow, hovering over the monster will display the attack's intended area-of-effect. A monster must stay in place for one [[phase]] for the Staggering Blow to be unleashed; if there are no longer any targets in range when the monster's phase comes along, the monster will stop preparing it, and instead move to the nearest target to use a regular attack. If a monster unleashes its Staggering Blow, or it prepares it and does not use a regular attack in the next turn, all of the monster's [[barrier (monster)|barrier]]s will be refreshed, unless the monster has previously suffered an armor break.
{{clear}}


==Staggering Blows in the {{FES}}==
==Staggering Blows in the {{FES}}==
{{WeaponListHdr}}
{{WeaponListHdr}}
{{WeaponListCell|Thorns of Ruin|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts -5 [[speed]] [[Status conditions#Buffs and debuffs|debuff]] on targets on contact.}}
{{WeaponListCell|Thorns of Ruin|17=y|notes=Inflicts [[debuff]] of −5 [[speed]] on targets on hit.}}
{{WeaponListCell|Heavy Strike|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts [[File:Is ns01 status rattled.png|20px]] [[Status conditions#Rattled|rattled status]] on targets on contact.}}
{{WeaponListCell|Heavy Strike|17=y|notes=Inflicts [[File:Is ns01 status rattled.png|20px]] [[rattled]] status on targets on hit.}}
{{WeaponListCell|Poison Breath|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts [[File:Is ns01 status poison.png|20px]] [[Status conditions#Poison|poison status]] on targets on contact.}}
{{WeaponListCell|Poison Breath|17=y|notes=Inflicts [[File:Is ns01 status poison.png|20px]] [[Poison (condition)|poison]] status on targets on hit.}}
{{WeaponListCell|Flame Breath|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts -5 [[defense]] [[Status conditions#Buffs and debuffs|debuff]] on targets on contact.}}
{{WeaponListCell|Flame Breath|17=y|notes=Inflicts [[debuff]] of −5 [[defense]] on targets on hit.}}
{{WeaponListCell|Brimstone Breath|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts -5 [[defense]] [[Status conditions#Buffs and debuffs|debuff]] on targets on contact.}}
{{WeaponListCell|Brimstone Breath|17=y|notes=Inflicts [[debuff]] of −5 [[defense]] on targets on hit.}}
{{WeaponListCell|Arm Press|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts -5 [[speed]] [[Status conditions#Buffs and debuffs|debuff]] on targets on contact.}}
{{WeaponListCell|Arm Press|17=y|notes=Inflicts [[debuff]] of −5 [[speed]] on targets on hit.}}
{{WeaponListCell|Annihilation|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Magic attack. Inflicts -5 [[resistance]] [[Status conditions#Buffs and debuffs|debuff]] on targets on contact.}}
{{WeaponListCell|Annihilation|17=y|notes=Magic attack. Inflicts [[debuff]] of −5 [[resistance]] on targets on hit.}}
{{WeaponListCell|Light-Lance Barrage|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Magic attack. Inflicts -5 [[resistance]] [[Status conditions#Buffs and debuffs|debuff]] on targets on contact.}}
{{WeaponListCell|Light-Lance Barrage|17=y|notes=Magic attack. Inflicts [[debuff]] of −5 [[resistance]] on targets on hit.}}
{{WeaponListCell|Titanomachy|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts -5 [[speed]] [[Status conditions#Buffs and debuffs|debuff]] on targets on contact.}}
{{WeaponListCell|Titanomachy|17=y|notes=Inflicts [[debuff]] of −5 [[speed]] on targets on hit.}}
{{WeaponListCell|Light Breath (Staggering Blow){{!}}Light Breath|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Magic attack. Inflicts -5 [[strength]] [[Status conditions#Buffs and debuffs|debuff]] on targets on contact.}}
{{WeaponListCell|Light Breath (Staggering Blow){{!}}Light Breath|17=y|notes=Magic attack. Inflicts [[debuff]] of −5 [[strength]] on targets on hit.}}
{{WeaponListCell|Aurora Breath|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts [[File:Is ns01 status rattled.png|20px]] [[Status conditions#Rattled|rattled status]] on targets on contact. Does not affect units of the same affiliation as the user.}}
{{WeaponListCell|Aurora Breath|17=y|notes=Inflicts [[File:Is ns01 status rattled.png|20px]] [[rattled]] status on targets on hit. Does not affect units of the same affiliation as the user.}}
{{WeaponListCell|Hoarfrost|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|[[Range]]: 1-8. Ignores enemy [[defense]]. Heals units of the same affiliation as the user.}}
{{WeaponListCell|Hoarfrost|17=y|notes=[[Range]]: 1–8. Ignores enemy [[defense]]. Heals units of the same affiliation as the user.}}
{{WeaponListCell|Gale|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Magic attack. Inflicts [[File:Is ns01 status rattled.png|20px]] [[Status conditions#Rattled|rattled status]] on targets on contact.}}
{{WeaponListCell|Gale|17=y|notes=Magic attack. Inflicts [[File:Is ns01 status rattled.png|20px]] [[rattled]] status on targets on hit.}}
{{WeaponListCell|Rapids|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Magic attack. Inflicts [[File:Is ns01 status rattled.png|20px]] [[Status conditions#Rattled|rattled status]] on targets on contact.}}
{{WeaponListCell|Rapids|17=y|notes=Magic attack. Inflicts [[File:Is ns01 status rattled.png|20px]] [[rattled]] status on targets on hit.}}
{{WeaponListCell|Sky Fissure|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts [[File:Is ns01 status frozen.png|20px]] [[Status conditions#Frozen|frozen status]] on targets on contact.}}
{{WeaponListCell|Sky Fissure|17=y|notes=Inflicts [[File:Is ns01 status frozen.png|20px]] [[frozen]] status on targets on hit.}}
{{WeaponListCell|Sandstorm|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts [[File:Is ns01 status frozen.png|20px]] [[Status conditions#Frozen|frozen status]] on targets on contact.}}
{{WeaponListCell|Sandstorm (Staggering Blow){{!}}Sandstorm|17=y|notes=Inflicts [[File:Is ns01 status frozen.png|20px]] [[frozen]] status on targets on hit.}}
{{WeaponListCell|Cyclone|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|Inflicts [[File:Is ns01 status frozen.png|20px]] [[Status conditions#Frozen|frozen status]] on targets on contact.}}
{{WeaponListCell|Cyclone|17=y|notes=Inflicts [[File:Is ns01 status frozen.png|20px]] [[frozen]] status on targets on hit.}}
{{WeaponListCell|Wilted Flower|no|no|no|no|no|no|no|no|no|no|no|no|no|no|no|yes|[[Range]]: 1-6. Ignores enemy [[defense]]. Inflicts [[File:Is ns01 status rattled.png|20px]] [[Status conditions#Rattled|rattled status]] on targets on contact.}}
{{WeaponListCell|Wilted Flower|17=y|notes=[[Range]]: 1–6. Ignores enemy [[defense]]. Inflicts [[File:Is ns01 status rattled.png|20px]] [[rattled]] status on targets on hit.}}
{{WeaponListCell|Umbral Surge|17=y|notes=Deals 25% of foes' HP as damage. Teleports user and all foes to a random spot. Inflicts [[File:Is ns01 status stirrings of reason.png|20px]] [[Status effects|Stirrings of Reason status]] on user.}}
{{WeaponListFtr}}
{{WeaponListFtr}}
 
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==Trivia==
==Trivia==
-->


==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}
{{Names
{{Names
|eng-name=Staggering Blow
|eng-name=Staggering Blow
|eng-mean=
|jpn-name={{h|猛撃|Mōgeki}}
|jap-name={{hover|猛撃|Mōgeki}}
|jpn-mean=Ferocious Blow
|jap-mean=Ferocious Blow
|span-name=Golpe demoledor
|span-mean=Destructive strike
|fren-name=Attaque furieuse
|fren-name=Attaque furieuse
|fren-mean=Furious attack
|fren-mean=Furious attack
|ger-name=
|ger-name=Wilder Angriff
|ger-mean=
|ger-mean=Wild Attack
|span-name=
|ital-name=Colpo devastante
|span-mean=
|ital-mean=Devastating strike
|ital-name=
|kor-name={{h|맹격|maenggyeok}}
|ital-mean=
|kor-mean=Fierce strike
|ch-simp-name={{h|猛击|měng jī}}
|ch-simp-mean=Fierce strike; identical to the name of the [[Smash (combat art)|Smash]] combat art.
|ch-trad-name={{h|猛擊|měng jī}}
|ch-trad-mean=Fierce strike; identical to the name of the [[Smash (combat art)|Smash]] combat art.
}}
}}


==Gallery==
==Gallery==
<gallery>
Is ns01 staggering blow.png|Icon used by Staggering Blows.
Ss fe16 staggering blow danger area.png|An [[Experimental Demonic Beast]] preparing to use its Staggering Blow in {{title|Three Houses}}.
Ss fe16 staggering blow target.png|An Experimental Demonic Beast just before using its Staggering Blow in {{title|Three Houses}}.
Ss fe16 experimental demonic beast using flame breath.png|An Experimental Demonic Beast using its Staggering Blow in combat, in {{title|Three Houses}}.
Ss fe16 staggering blow landing.png|An Experimental Demonic Beast landing its Staggering Blow on an area in {{title|Three Houses}}.
</gallery>


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[[Category:Gambits and Staggering Blows| ]]
[[Category:Gambits and Staggering Blows| ]]
[[Category:Area-of-effect weapons, items, and skills| ]]
[[Category:Enemy-exclusive skills]]
[[Category:Enemy-exclusive skills]]