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Sound Room of Fire Emblem: The Sacred Stones: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{DISPLAYTITLE:Sound Room of ''Fire Emblem: The Sacred Stones''}}
[[File:Ss fe08 sound room.png|thumb|right|The Sound Room in use.]]
[[File:Ss fe08 sound room.png|thumb|right|The Sound Room in use.]]
In {{FE8}}, the [[Sound Room]] is available from the very beginning and does not need to be unlocked. Each song is unlocked for viewing in the Sound Room as it is encountered in the course of gameplay, with some songs being exclusive to one of the game's story routes. The Sound Room features a total of 69 songs.
In {{FE8}}, the [[Sound Room]] is available from the very beginning and does not need to be unlocked. Each song is unlocked for viewing in the Sound Room as it is encountered in the course of gameplay, with some songs being exclusive to one of the game's story routes. The Sound Room features a total of 69 songs.


Unlike the preceding games, the ''Sacred Stones'' Sound Room does not show the game's CG images in the background. It retains the shuffle mode from the preceding game, where pressing Select plays one track at random, then continues to play random tracks.
Unlike the preceding games, the ''The Sacred Stones'' Sound Room does not show the game's CG images in the background. It retains the shuffle mode from the preceding game, where pressing Select plays one track at random, then continues to play random tracks.


''The Sacred Stones'' is one of only two ''Fire Emblem'' games so far to have never had its soundtrack featured in full on a CD release; the other is {{title|New Mystery of the Emblem}}.
''The Sacred Stones'' is one of only two ''Fire Emblem'' games so far to have never had its soundtrack featured in full on a CD release; the other is {{title|New Mystery of the Emblem}}.
{{clear}}


{{clear}}
==Songs appearing in the Sound Room==
==Songs appearing in the Sound Room==
{|width="100%" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:1px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="basic" style="padding: 3px; border-spacing: 4px; width: 100%"
!style="{{roundtl}}; border:none" width="100%" colspan="4"|The soundtrack of {{FE7}}
! style="background: none" colspan="4" | The soundtrack of {{FE8}}
|-
!style="{{Roundtl}}; border:none; background-color:{{Color3}};" width="1%"|
!style="border:none; background-color:{{Color3}};" width="25%"| Name
!style="border:none; background-color:{{Color3}}" width="25%"| Japanese
!style="{{Roundtr}}; border:none; background-color:{{Color3}}" width="49%"| Description and uses
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 1
! style="border-top-left-radius: 15px; width: 1%" |
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The Valiant
! style="width: 25%" | Name
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勇ましき者たち|Isamashikishatachi}}<br><small>''Courageous Ones''</small>
! style="width: 25%" | Japanese
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Theme used in the opening sequence.
! style="border-top-right-radius: 15px; width: 49%" | Description and uses
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 2
| 1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Fire Emblem Theme|Main Theme]]
| The Valiant
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|メインテーマ|Meintēma}}<br><small>''Main Theme''</small>
| {{jsn|勇ましき者たち|Isamashikishatachi|Courageous Ones}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The game's title theme.
| Theme used in the opening sequence.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 3
| 2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Prologue
| [[Fire Emblem Theme|Main Theme]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Prologue
| {{jsn|メインテーマ|Meintēma|Main Theme}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Plays over the prologue cutscene when starting a new save file.
| The game's title theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 4
| 3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The Beginning
| Prologue
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|すべては始まりのとき|Subeta wa hajimari no toki}}<br><small>''The Beginning of Everything''</small>
| Prologue
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[World map]] theme from [[The Fall of Renais|the Prologue]] to [[Reunion (The Sacred Stones)|Chapter 8]].
| Plays over the prologue cutscene when starting a new save file.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 5
| 4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Treasured Memories
| The Beginning
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|さまざまな想いを胸に|Samazamana omoi wo mune ni}}<br><small>''Various Feelings in your Heart''</small>
| {{jsn|すべては始まりのとき|Subeta wa hajimari no toki|The Beginning of Everything}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[World map]] theme in [[Eirika]]'s story, from [[Distant Blade|Chapter 9A]] to [[Scorched Sand|Chapter 15A]].
| [[World map]] theme from [[The Fall of Renais|the Prologue]] to [[It's a Trap!|Chapter&nbsp;8]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 6
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Grim Journey
| Treasured Memories
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|険しき道程|Kewashiki dōtei}}<br><small>''Grim Journey''</small>
| {{jsn|さまざまな想いを胸に|Samazamana omoi wo mune ni|Various Feelings in your Heart}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[World map]] theme in [[Ephraim]]'s story, from [[Fort Rigwald|Chapter 9B]] to [[Scorched Sand|Chapter 15B]].
| [[World map]] theme in [[Eirika]]'s story, from [[Distant Blade|Chapter&nbsp;9A]] to [[Scorched Sand|Chapter&nbsp;15A]]. Later reused as the map theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Smash Brethren 2]]''.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 7
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Ties of Friendship
| Grim Journey
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|友情のもとに|Yūjō no moto ni}}<br><small>''Origin of Friendship''</small>
| {{jsn|険しき道程|Kewashiki dōtei|Grim Journey}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[World map]] theme for both stories, from [[Ruled by Madness|Chapter 16]] to [[Last Hope|Chapter 19]].
| [[World map]] theme in [[Ephraim]]'s story, from [[Fort Rigwald|Chapter&nbsp;9B]] to [[Scorched Sand|Chapter&nbsp;15B]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 8
| 7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Ray of Hope
| Ties of Friendship
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|希望の光(メインテーマアレンジ)|Kibō no hikari (meintēmaarenji)}}<br><small>''Light of Hope (Main Theme Arrange)''</small>
| {{jsn|友情のもとに|Yūjō no moto ni|Origin of Friendship}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[World map]] theme in the [[Creature Campaign]] mode.
| [[World map]] theme for both stories, from [[Ruled by Madness|Chapter&nbsp;16]] to [[Last Hope|Chapter&nbsp;19]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 9
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Distant Roads
| Ray of Hope
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|遥かなる道|Harukanaru michi}}<br><small>''Distant Road''</small>
| {{jsn|希望の光(メインテーマアレンジ)|Kibō no hikari (meintēmaarenji)|Light of Hope (Main Theme Arrangement)}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Eirika]]'s first player phase map theme, from [[The Fall of Renais|the Prologue]] to [[Reunion (The Sacred Stones)|Chapter 8]].
| [[World map]] theme in the [[Creature Campaign]] mode.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 10
| 9
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Rise Above
| Distant Roads
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|苦境を乗り越えて|Kukyō wo norikoete}}<br><small>''Overcome the Struggle''</small>
| {{jsn|遥かなる道|Harukanaru michi|Distant Road}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Eirika]]'s second player phase map theme, from [[Distant Blade|Chapter 9A]] to [[Scorched Sand|Chapter 15A]].
| [[Eirika]]'s first player phase map theme, from [[The Fall of Renais|the Prologue]] to [[It's a Trap!|Chapter&nbsp;8]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 11
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Follow Me!
| Rise Above
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Follow me!
| {{jsn|苦境を乗り越えて|Kukyō wo norikoete|Overcome the Struggle}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Ephraim]]'s first player phase map theme, in [[Unbroken Heart|Chapter 5x]].
| [[Eirika]]'s second player phase map theme, from [[Distant Blade|Chapter&nbsp;9A]] to [[Scorched Sand|Chapter&nbsp;15A]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 12
| 11
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Determination
| Follow Me!
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|不動なる志|Fudōnaru kokorozashi}}<br><small>''Steadfast Will''</small>
| Follow me!
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Ephraim]]'s second player phase map theme, from [[Fort Rigwald|Chapter 9B]] to [[Scorched Sand|Chapter 15B]].
| [[Ephraim]]'s first player phase map theme, in [[Unbroken Heart|Chapter&nbsp;5x]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 13
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Truth, Despair, and Hope
| Determination
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|真実 絶望 そして希望|Shinjitsu zetsubō soshite kibō}}<br><small>''Truth, Despair and Hope''</small>
| {{jsn|不動なる志|Fudōnaru kokorozashi|Steadfast Will}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The third player phase map theme for both stories, from [[Ruled by Madness|Chapter 16]] to [[Darkling Woods|Chapter 20]].
| [[Ephraim]]'s second player phase map theme, from [[Fort Rigwald|Chapter&nbsp;9B]] to [[Scorched Sand|Chapter&nbsp;15B]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 14
| 13
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Land of Promise
| Truth, Despair, and Hope
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|約束の地|Yakusoku no chi}}<br><small>''The Promised Land''</small>
| {{jsn|真実 絶望 そして希望|Shinjitsu zetsubō soshite kibō|Truth, Despair, and then Hope}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The player phase map theme in the [[Sacred Stone (chapter)|Final Chapter]].
| The third player phase map theme for both stories, from [[Ruled by Madness|Chapter&nbsp;16]] to [[Darkling Woods|Chapter&nbsp;20]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 15
| 14
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Binding Vow
| Land of Promise
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|むすばれた約束|Musubareta yakusoku}}<br><small>''Binding Promise''</small>
| {{jsn|約束の地|Yakusoku no chi|The Promised Land}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} NPC phase map theme.
| The player phase map theme in the [[Sacred Stone (part 1)|Final Chapter]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 16
| 15
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Grasp at Victory
| Binding Vow
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利をこの手に|Shōri wo ko no te ni}}<br><small>''Victory in This Hand''</small>
| {{jsn|むすばれた約束|Musubareta yakusoku|Binding Promise}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Player phase map theme when one or fewer enemy units remain in a chapter.
| NPC phase map theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 17
| 16
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Confront the Past
| Grasp at Victory
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|古との対峙|Inishie to no taiji}}<br><small>''Confrontation with the Past''</small>
| {{jsn|勝利をこの手に|Shōri wo ko no te ni|Victory in This Hand}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Player phase map theme in the [[Tower of Valni]] and [[Lagdou Ruins]].
| Player phase map theme when one or fewer enemy units remain in a chapter.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 18
| 17
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Shadows Approach
| Confront the Past
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|せまりくる影|Semarikuru kage}}<br><small>''Impending Shadow''</small>
| {{jsn|古との対峙|Inishie to no taiji|Confrontation with the Past}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Player phase map theme when [[fog of war]] is in effect.
| Player phase map theme in the [[Tower of Valni]] and [[Lagdou Ruins]]. Later reused as the map theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Apotheosis]]''.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 19
| 18
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Shadow of the Enemy
| Shadows Approach
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|敵影|Teki kage}}<br><small>''Enemy Shadow''</small>
| {{jsn|せまりくる影|Semarikuru kage|Impending Shadow}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme from [[The Fall of Renais|the Prologue]] to [[Reunion (The Sacred Stones)|Chapter 8]].
| Player phase map theme when [[fog of war]] is in effect.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 20
| 19
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Assault
| Shadow of the Enemy
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|急襲の時|Kyūshū no toki}}<br><small>''Time of Assault''</small>
| {{jsn|敵影|Teki kage|Enemy Shadow}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme from [[Distant Blade|both stories']] [[Fort Rigwald|versions]] of Chapter 9 to [[Scorched Sand|Chapter 15]].
| Enemy phase map theme from [[The Fall of Renais|the Prologue]] to [[It's a Trap!|Chapter&nbsp;8]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 21
| 20
{{!}}style="border:none; background-color:{{Color3}}"{{!}} From the Darkness
| Assault
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|暗黒より出でし者|Ankoku yori dedeshi mono}}<br><small>''Those who Come from the Shadows''</small>
| {{jsn|急襲の時|Kyūshū no toki|Time of Assault}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme from [[Ruled by Madness|Chapter 16]] to [[Darkling Woods|Chapter 20]].
| Enemy phase map theme from Chapter&nbsp;9 (both [[Distant Blade|Eirika's version]] and [[Fort Rigwald|Ephraim's version]]) to [[Scorched Sand|Chapter&nbsp;15]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 22
| 21
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Twisted Shadows A
| From the Darkness
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|現れし異形の影Ⅰ|Arawareshi igyō no kage ichi}}<br><small>''Twisted Shadows I''</small>
| {{jsn|暗黒より出でし者|Ankoku yori dedeshi mono|Those who Come from the Shadows}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme in [[Sacred Stone (chapter)|the Final Chapter]].
| Enemy phase map theme from [[Ruled by Madness|Chapter&nbsp;16]] to [[Darkling Woods|Chapter&nbsp;20]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 23
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Twisted Shadows B
| Twisted Shadows A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|現れし異形の影Ⅱ|Arawareshi igyō no kage ni}}<br><small>''Twisted Shadows II''</small>
| {{jsn|現れし異形の影Ⅰ|Arawareshi igyō no kage ichi|Twisted Shadows I}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme in the [[Tower of Valni]] and [[Lagdou Ruins]].
| Enemy phase map theme in the Final  Chapter (both [[Sacred Stone (part 1)|part 1]] and [[Sacred Stone (part 2)|part 2]]).
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 24
| 23
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Envoy from the Dark
| Twisted Shadows B
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闇からの使者|Yami kara no shisha}}<br><small>''Messenger from the Darkness''</small>
| {{jsn|現れし異形の影Ⅱ|Arawareshi igyō no kage ni|Twisted Shadows II}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Enemy phase map theme when [[fog of war]] is in effect.
| Enemy phase map theme in the [[Tower of Valni]] and [[Lagdou Ruins]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 25
| 24
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Attack
| Envoy from the Dark
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|攻撃|Kōgeki}}<br><small>''Attack''</small>
| {{jsn|闇からの使者|Yami kara no shisha|Messenger from the Darkness}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme for normal player attacks.
| Enemy phase map theme when [[fog of war]] is in effect.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 26
| 25
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Defend
| Attack
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|防御|Bōgyo}}<br><small>''Defense''</small>
| {{jsn|攻撃|Kōgeki|Attack}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme for normal enemy attacks.
| Battle theme for normal player attacks. Later reused as the battle theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Smash Brethren 2]]''.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 27
| 26
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The Battle Must Be Won
| Defend
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|負けられぬ戦い|Make rarenu tatakai}}<br><small>''A Battle We Must Not Lose''</small>
| {{jsn|防御|Bōgyo|Defense}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme for ordinary bosses.
| Battle theme for normal enemy attacks.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 28
| 27
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Powerful Foe
| The Battle Must Be Won
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|強敵現る|Kyōteki genru}}<br><small>''A Formidable Foe Appears''</small>
| {{jsn|負けられぬ戦い|Make rarenu tatakai|A Battle We Must Not Lose}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme for these late-game bosses: [[Carlyle]], [[Selena]], [[Valter]], [[Caellach]], [[Riev]], [[Orson]] and [[Morva]].
| Battle theme for ordinary bosses. Later reused as the battle theme in {{title|Awakening}}{{'}}s [[Downloadable content in Fire Emblem Awakening|DLC]] episode ''[[Apotheosis]]''.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 29
| 28
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The Prince's Despair
| Powerful Foe
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|哀しき皇子|Kanashiki ōji}}<br><small>''Sorrowful Prince''</small>
| {{jsn|強敵現る|Kyōteki genru|A Formidable Foe Appears}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme for [[Lyon]].
| Battle theme for these late-game bosses: [[Carlyle]], [[Selena (The Sacred Stones)|Selena]], [[Vigarde]], [[Valter]], [[Caellach]], [[Riev]], [[Orson]] and [[Morva]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 30
| 29
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Return of the Demon King
| The Prince's Despair
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|古の魔王 再び|Inishie no maō futatabi}}<br><small>''The Ancient Demon King: Return''</small>
| {{jsn|哀しき皇子|Kanashiki ōji|Sorrowful Prince}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Boss battle theme for [[Fomortiis]].
| Battle theme for [[Lyon]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 31
| 30
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Sacred Strength
| Return of the Demon King
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|聖なる力|Seinaru chikara}}<br><small>''Sacred Strength''</small>
| {{jsn|古の魔王 再び|Inishie no maō futatabi|The Ancient Demon King: Return}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Boss battle theme wielding [[Sieglinde]] or [[Siegmund]].
| Boss battle theme for [[Fomortiis]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 32
| 31
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Tethys
| Sacred Strength
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|テティス|Tetisu}}<br><small>''Tethys''</small>
| {{jsn|聖なる力|Seinaru chikara|Sacred Strength}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}}  "Battle" theme when [[Tethys]] [[dance]]s.
| Non-boss battle theme when wielding [[Sieglinde]] or [[Siegmund]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 33
| 32
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Healing
| Tethys
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Healing
| {{jsn|テティス|Tetisu|Tethys}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme when using a [[Silence (staff)|Silence]], [[Sleep (staff)|Sleep]] or [[Berserk (staff)|Berserk]] staff.
| "Battle" theme when Tethys [[dance]]s.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 34
| 33
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Curing
| Healing
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Curing
| Healing
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Battle theme when using a healing staff.
| Battle theme when using a [[Silence (staff)|Silence]], [[Sleep (staff)|Sleep]], or [[Berserk (staff)|Berserk]] staff.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 35
| 34
{{!}}style="border:none; background-color:{{Color3}}"{{!}} To a Higher Place
| Curing
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|更なる高みへ|Saranaru takami e}}<br><small>''To a Higher Place''</small>
| Curing
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Class change]] theme.
| Battle theme when using a healing staff.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 36
| 35
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Advance
| To a Higher Place
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|進撃|Shingeki}}<br><small>''Advance''</small>
| {{jsn|更なる高みへ|Saranaru takami e|To a Higher Place}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| [[Class change]] theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 37
| 36
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Tension
| Advance
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|緊迫|Kinpaku}}<br><small>''Tension''</small>
| {{jsn|進撃|Shingeki|Advance}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 38
| 37
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Raid!
| Tension
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|敵襲!|Tekishū!}}<br><small>''Enemy Attack!''</small>
| {{jsn|緊迫|Kinpaku|Tension}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 39
| 38
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Reunion
| Raid!
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|再会|Saikai}}<br><small>''Reunion''</small>
| {{jsn|敵襲!|Tekishū!|Enemy Attack!}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 40
| 39
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Indignation
| Reunion
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Indignation
| {{jsn|再会|Saikai|Reunion}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 41
| 40
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Sorrow
| Indignation
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Sadness time
| Indignation
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 42
| 41
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Laughter
| Sorrow
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Comical time
| Sadness time
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, associated with [[L'Arachel]].
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 43
| 42
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Legacy
| Laughter
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|受け継がれし伝説|Uketsugareshi densetsu}}<br><small>''Legend Passed Down''</small>
| Comical time
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme, associated with [[L'Arachel]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 44
| 43
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Lyon
| Legacy
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|リオン|Rion}}<br><small>''Lyon''</small>
| {{jsn|受け継がれし伝説|Uketsugareshi densetsu|Legend Passed Down}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, associated with [[Lyon]].
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 45
| 44
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Lost Heart
| Lyon
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|失われた心|Ushinawareta kokoro}}<br><small>''Lost Heart''</small>
| {{jsn|リオン|Rion|Lyon}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, which plays on scenes highlighting [[Lyon]]'s possession by [[Fomortiis]].
| Cutscene event theme, associated with [[Lyon]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 46
| 45
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Lyon (Organ Arrangement)
| Lost Heart
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|リオン(オルゴールアレンジ)|Rion (orugōru arenji)}}<br><small>''Lyon (Music Box Arrange)''</small>
| {{jsn|失われた心|Ushinawareta kokoro|Lost Heart}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, which plays in Lyon's final moments.
| Cutscene event theme, which plays on scenes highlighting [[Lyon]]'s possession by [[Fomortiis]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 47
| 46
{{!}}style="border:none; background-color:{{Color3}}"{{!}} The Final Battle
| Lyon (Organ Arrangement)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|最後の戦い|Saigo no tatakai}}<br><small>''Final Battle''</small>
| {{jsn|リオン(オルゴールアレンジ)|Rion (orugōru arenji)|Lyon (Music Box Arrangement)}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Player phase map theme in the second half of the [[Sacred Stone (chapter)|Final Chapter]], as well as the preceding cutscene.
| Cutscene event theme, which plays in Lyon's final moments.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 48
| 47
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Solve the Riddle
| The Final Battle
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Work out a plot
| {{jsn|最後の戦い|Saigo no tatakai|Final Battle}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, which plays in scenes set in the Grado Keep throne room.
| Player phase map theme in the second half of the [[Sacred Stone (part 2)|Final Chapter]], as well as the preceding cutscene.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 49
| 48
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Lights in the Dark
| Solve the Riddle
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闇に立ち向かう光たち|Yami ni tachimukau hikaritachi}}<br><small>''The Lights Who Confront the Darkness''</small>
| Work out a plot
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, which plays when [[Fomortiis]] emerges and is sealed in the [[Sacred Stone]]; also used as the [[world map]] theme leading into [[Darkling Woods (chapter)|Chapter 20]].
| Cutscene event theme, which plays in scenes set in the Grado Keep throne room.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 50
| 49
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Comrades
| Lights in the Dark
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|同志たち|Dōshitachi}}<br><small>''Comrades''</small>
| {{jsn|闇に立ち向かう光たち|Yami ni tachimukau hikaritachi|The Lights Who Confront the Darkness}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Recruitment]] theme.
| Cutscene event theme, which plays when [[Fomortiis]] emerges and is sealed in the [[Sacred Stone (object)|Sacred Stone]]; also used as the [[world map]] theme leading into [[Darkling Woods|Chapter&nbsp;20]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 51
| 50
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Victory
| Comrades
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利|Shōri}}<br><small>''Victory''</small>
| {{jsn|同志たち|Dōshitachi|Comrades}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| [[Recruitment]] theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 52
| 51
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Into the Shadow of Victory
| Victory
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利の影に|Shōri no kage}}<br><small>''Shadow of Victory''</small>
| {{jsn|勝利|Shōri|Victory}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 53
| 52
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Main Theme (Reprise)
| Into the Shadow of Victory
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|メインテーマ(リプライズ)|Meintēma (Ripuraizu)}}<br><small>''Main Theme (Reprise)''</small>
| {{jsn|勝利の影に|Shōri no kage|Shadow of Victory}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme which plays in the game's epilogue.
| Cutscene event theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 54
| 53
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Combat Preparation
| Main Theme (Reprise)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|進撃準備|Shingeki junbi}}<br><small>''Prepare to Advance''</small>
| {{jsn|メインテーマ(リプライズ)|Meintēma (Ripuraizu)|Main Theme (Reprise)}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Battle preparations]] menu theme
| Cutscene event theme which plays in the game's epilogue.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 55
| 54
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Shops
| Combat Preparation
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|お店|Omise}}<br><small>''Shop''</small>
| {{jsn|進撃準備|Shingeki junbi|Prepare to Advance}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Vendor (shop)|Vendor]] and [[secret shop]] theme.
| [[Preparations]] menu theme
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 56
| 55
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Armory
| Shops
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|武器屋|Bukiya}}<br><small>''Armory''</small>
| {{jsn|お店|Omise|Shop}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Armory]] theme.
| [[Vendor]] and [[secret shop]] theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 57
| 56
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Bonds
| Armory
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|きずな|Kizuna}}<br><small>''Bonds''</small>
| {{jsn|武器屋|Bukiya|Armory}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Played when viewing the [[support]] menu in preparations.
| [[Armory]] theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 58
| 57
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Colosseum Entrance
| Bonds
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闘技場~受付|Tōgijō ~ uketsuke}}<br><small>''Arena: Entrance''</small>
| {{jsn|きずな|Kizuna|Bonds}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Arena]] theme, played when entering an arena on the map or accessing the [[Link Arena]] menu. This song was taken from "[[Birth of the Holy Knight]]" from {{title|Genealogy of the Holy War}}.
| Played when viewing the [[support]] menu in preparations. An arrangement of [[Sound Room of Fire Emblem: The Binding Blade|"Enchanting Dance"]] from {{title|The Binding Blade}}.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 59
| 58
{{!}}style="border:none; background-color:{{Color3}}"{{!}} In the Colosseum
| Colosseum Entrance
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闘技場~バトル|Tōgijō ~ batoru}}<br><small>''Arena: Battle''</small>
| {{jsn|闘技場~受付|Tōgijō ~ uketsuke|Arena: Entrance}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Arena and Link Arena battle theme. This song was taken from the player-phase battle theme in {{title|Gaiden}}.
| [[Arena]] theme, played when entering an arena on the map or accessing the [[Link Arena]] menu. This song was taken from "[[Birth of a Holy Knight]]" from {{title|Genealogy of the Holy War}}.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 60
| 59
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Colosseum Victory
| In the Colosseum
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闘技場~勝利!|Tōgijō ~ shōri!}}<br><small>''Arena: Victory!''</small>
| {{jsn|闘技場~バトル|Tōgijō ~ batoru|Arena: Battle}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Arena and Link Arena victory fanfare.
| Arena and Link Arena battle theme. This song was taken from the player-phase battle theme in {{title|Gaiden}}.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 61
| 60
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Colosseum Defeat
| Colosseum Victory
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|闘技場~勝敗はいかに|Tōgi-ba ~ shōhai wa ikani}}<br><small>''Arena: Way of Victory or Defeat''</small>
| {{jsn|闘技場~勝利!|Tōgijō ~ shōri!|Arena: Victory!}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Link Arena results screen theme.
| Arena and Link Arena victory fanfare.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 62
| 61
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Victory Song A
| Colosseum Defeat
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利の歌Ⅰ|Shōri no uta ichi}}<br><small>''Song of Victory I''</small>
| {{jsn|闘技場~勝敗はいかに|Tōgi-ba ~ shōhai wa ikani|Arena: Way of Victory or Defeat}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Fanfare played when clearing a floor of the [[Tower of Valni]] or [[Lagdou Ruins]].
| Link Arena results screen theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 63
| 62
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Victory Song B
| Victory Song A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利の歌Ⅱ|Shōri no uta ni}}<br><small>''Song of Victory II''</small>
| {{jsn|勝利の歌Ⅰ|Shōri no uta ichi|Song of Victory I}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Fanfare played when clearing the final floor of the [[Tower of Valni]] or [[Lagdou Ruins]].
| Fanfare played when clearing a floor of the [[Tower of Valni]] or [[Lagdou Ruins]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 64
| 63
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Game Over
| Victory Song B
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Game Over
| {{jsn|勝利の歌Ⅱ|Shōri no uta ni|Song of Victory II}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Theme played on the [[Death#Game Over]] screen.
| Fanfare played when clearing the final floor of the [[Tower of Valni]] or [[Lagdou Ruins]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 65
| 64
{{!}}style="border:none; background-color:{{Color3}}"{{!}} In Sorrow's Shroud
| Game Over
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|悲しみの中で|Kanashimi no naka de}}<br><small>''Within Sorrow''</small>
| Game Over
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[Death]] theme.
| Theme played on the [[Death#Game Over|Game Over]] screen.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 66
| 65
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Records
| In Sorrow's Shroud
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|戦績|Senseki}}<br><small>''War Record''</small>
| {{jsn|悲しみの中で|Kanashimi no naka de|Within Sorrow}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Played on the [[Tower of Valni]] and [[Lagdou Ruins]]' results and rankings screen.
| [[Death]] theme.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 67
| 66
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Victory and the Future
| Records
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|勝利 そして未来へ|Shōri soshite mirai e}}<br><small>''Victory, and To the Future''</small>
| {{jsn|戦績|Senseki|War Record}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Cutscene event theme, played after clearing [[Sacred Stone (chapter)|the Final Chapter]].
| Played on the [[Tower of Valni]] and [[Lagdou Ruins]]' results and rankings screen.
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 68
| 67
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Fly with the Breeze
| Victory and the Future
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Fly with the Breeze
| {{jsn|勝利 そして未来へ|Shōri soshite mirai e|Victory, and To the Future}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Credits theme; also played on the "Fin" screen.
| Cutscene event theme, played after clearing [[Sacred Stone (part 2)|the Final Chapter]].
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 69
| 68
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Epilogue
| Fly with the Breeze
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Epilogue
| Fly with the Breeze
{{!}}style="border:none; background-color:{{Color3}}"{{!}} Character endings theme.
| Credits theme; also played on the "Fin" screen.
|-
|-
!colspan="4" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%"|<small></small>
| style="border-bottom-left-radius: 15px" | 69
| Epilogue
| Epilogue
| style="border-bottom-right-radius: 15px" | Character endings theme.
|}
|}


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{{DEFAULTSORT:Sound Room of Fire Emblem Sacred Stones}}
[[Category:Music]]
[[Category:Sound Room]]
[[Category:Fire Emblem: The Sacred Stones]]