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Sigurd: Difference between revisions

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*[[Einherjar]] <small>({{title|Awakening}})</small>
*[[Einherjar]] <small>({{title|Awakening}})</small>
*[[Emblem]] <small>({{title|Engage}})</small>
*[[Emblem]] <small>({{title|Engage}})</small>
|family=*[[Byron]] <small>(father)</small>
|family=
*[[Baldr]] <small>(ancestor)</small>
*[[Byron]] <small>(father)</small>
*[[Ethlyn]] <small>(younger sister)</small>
*[[Ethlyn]] <small>(younger sister)</small>
*[[Deirdre]] <small>(wife)</small>
*[[Deirdre]] <small>(wife)</small>
*[[Seliph]] <small>(son)</small>
*[[Seliph]] <small>(son)</small>
*[[Oifey]] <small>(cousin)</small>
*[[Quan]] <small>(brother-in-law)</small>
*[[Quan]] <small>(brother-in-law)</small>
*[[Altena]] <small>(niece)</small>
*[[Altena]] <small>(niece)</small>
*[[Leif]] <small>(nephew)</small>
*[[Leif]] <small>(nephew)</small>
*[[Nanna]] <small>({{h|niece-in-law|Canonically in Thracia 776}})</small>
*[[Nanna]] <small>({{h|niece-in-law|Canonically in Thracia 776}})</small>
*[[Oifey]] <small>(cousin)</small>
*[[Baldr]] <small>(ancestor)</small>
|nationality=[[Grannvale]]an ([[Chalphy]])
|nationality=[[Grannvale]]an ([[Chalphy]])
|titles=*Nobleman of [[Chalphy]]
|titles=*Nobleman of [[Chalphy]]
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|startingclass=*[[Knight Lord]] <small>({{title|Genealogy of the Holy War}})</small>
|startingclass=*[[Knight Lord]] <small>({{title|Genealogy of the Holy War}})</small>
*[[Paladin]] <small>({{title|Awakening}})</small>
*[[Paladin]] <small>({{title|Awakening}})</small>
|voice=*[[wikipedia:Grant George|Grant George]]<br><small>(English, {{title|Heroes}})</small>
|voice=*[[wikipedia:Grant George|Grant George]]<br><small>(English, {{title|Heroes}} and {{title|Engage}})</small>
*[[wikipedia:Toshiyuki Morikawa|Toshiyuki Morikawa]]<br><small>(Japanese, {{title|Heroes}})</small>
*[[wikipedia:Toshiyuki Morikawa|Toshiyuki Morikawa]]<br><small>(Japanese, {{title|Heroes}} and {{title|Engage}})</small>
|appearances=*{{title|Genealogy of the Holy War}}
|appearances=*{{title|Genealogy of the Holy War}}
*{{title|Awakening}}
*{{title|Awakening}}
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==Biography==
==Biography==
===Early life===
===Early life===
[[File:TCGCipher Quan Sigurd Eldigan.jpg|thumb|350px|Sigurd, [[Quan]], and [[Eldigan]] during their time at the military academy.]]
Sigurd was the eldest of Byron's two children, the other being his younger sister [[Ethlyn]]. Their mother died during their youth, after which the Chalphy household was mostly kept together through Ethlyn's efforts as neither Sigurd nor Byron picked up after themselves.<ref name="ethlyn">{{Cite|'''Sigurd:''' Heh heh... you've always had your head on straight, haven't you... You know you did a great job filling mum's shoes after she passed away. When you married into Leonster's royal family, I swore we had a lady on our hands. But you're still the same old Ethlyn. Poor Quan! Hahaha!<br>'''Ethlyn:''' Sigurd! If I'm a nag, it's because of you and dad! If both of you weren't such slobs!|Sigurd and [[Ethlyn]]|Genealogy of the Holy War}}</ref> Sigurd was educated at the military academy in [[Belhalla]], where he first met [[Quan]] and [[Eldigan]] and formed a strong bond of friendship with the two. On one night during their attendance at the academy, the trio swore an oath to aid each other in times of crisis.<ref>{{Cite|Remember the academy? We all met at the military academy back in Belhalla. It was the three of us. You, me, and Eldigan. We were talking late that one night. And we took a vow to help each other out if one of us was ever in a bind.|[[Quan]]|Genealogy of the Holy War}}</ref>
Sigurd was the eldest of Byron's two children, the other being his younger sister [[Ethlyn]]. Their mother died during their youth, after which the Chalphy household was mostly kept together through Ethlyn's efforts as neither Sigurd nor Byron picked up after themselves.<ref name="ethlyn">{{Cite|'''Sigurd:''' Heh heh... you've always had your head on straight, haven't you... You know you did a great job filling mum's shoes after she passed away. When you married into Leonster's royal family, I swore we had a lady on our hands. But you're still the same old Ethlyn. Poor Quan! Hahaha!<br>'''Ethlyn:''' Sigurd! If I'm a nag, it's because of you and dad! If both of you weren't such slobs!|Sigurd and [[Ethlyn]]|Genealogy of the Holy War}}</ref> Sigurd was educated at the military academy in [[Belhalla]], where he first met [[Quan]] and [[Eldigan]] and formed a strong bond of friendship with the two. On one night during their attendance at the academy, the trio swore an oath to aid each other in times of crisis.<ref>{{Cite|Remember the academy? We all met at the military academy back in Belhalla. It was the three of us. You, me, and Eldigan. We were talking late that one night. And we took a vow to help each other out if one of us was ever in a bind.|[[Quan]]|Genealogy of the Holy War}}</ref>


===The Verdane incursion===
===The Verdane incursion===
Sigurd remained behind in Chalphy with a handful of knights at the onset of Grannvale's war with [[Isaach]] in Grann 757, while Byron departed for war with almost the entire military of Chalphy. Upon receiving word of the incursion of [[Verdane]]'s army into Grannvale, Sigurd immediately rode out with [[Alec]] and [[Naoise]] to aid [[Edain]] at the beseiged [[Yngvi|Yngvi Castle]], tasking [[Arden]] with the defense of Chalphy and taking [[Oifey]] along as a strategist and advisor. He and his forces, backed up by the arrival of [[Quan]], [[Azelle]] and [[Lex]], quickly subdued the Verdane occupation in Yngvi, where he learned that Edain had been abducted, and from there crossed the Jun River into Verdane territory to seize Castle Evans. During the battle, Sigurd was approached by [[Arvis]], who provided him with a [[Silver Sword|silver sword]] as a gift from King [[Azmur]]. At Evans, finding no sign of Edain, Sigurd resolved to storm the rest of the country to find her. He was also visited by [[Filat]], a messenger from [[Belhalla]], who informed Sigurd that he had been ordained as a Holy Knight of Grannvale, and tasked him with the defense of the border from Evans.
Sigurd remained behind in Chalphy with a handful of knights at the onset of Grannvale's war with [[Isaach]] in Grann 757, while Byron departed for war with almost the entire military of Chalphy. Upon receiving word of the incursion of [[Verdane]]'s army into Grannvale, Sigurd immediately rode out with [[Alec]] and [[Naoise]] to aid [[Edain]] at the besieged [[Yngvi|Yngvi Castle]], tasking [[Arden]] with the defense of Chalphy and taking [[Oifey]] along as a strategist and advisor. He and his forces, backed up by the arrival of [[Quan]], [[Azelle]] and [[Lex]], quickly subdued the Verdane occupation in Yngvi, where he learned that Edain had been abducted, and from there crossed the Jun River into Verdane territory to seize Castle Evans. During the battle, Sigurd was approached by [[Arvis]], who provided him with a [[Silver Sword|silver sword]] as a gift from King [[Azmur]]. At Evans, finding no sign of Edain, Sigurd resolved to storm the rest of the country to find her. He was also visited by [[Filat]], a messenger from [[Belhalla]], who informed Sigurd that he had been ordained as a Holy Knight of Grannvale, and tasked him with the defense of the border from Evans.


With Eldigan promising to cover Sigurd from potential aggression from [[Agustria]] to the north, Sigurd pressed on into Verdane, freeing Prince [[Shannan]] of [[Isaach]] and his guardian, Princess [[Ayra]], from Prince [[Cimbaeth]] at Castle Genoa. On the way to Castle Marpha, he encountered Edain, who had been freed from captivity in the castle by [[Jamke]]. At Castle Marpha, after defeating Prince [[Munnir]], he stepped in to stop a thug harassing [[Deirdre]], with whom he became instantly enamoured; to his surprise, she immediately fled Marpha. The two would soon meet again in Verdane's [[Spirit Forest]], her home, where she offered her assistance in stopping [[Sandima]] of the [[Loptr Church]] and the two confessed their strong mutual love. With Deirdre's assistance, Sigurd's army slew Sandima and captured the Verdane capital, where he and Oifey found King [[Batu]] dying from wounds inflicted by Sandima. Sigurd learned of the existence of the Loptrians and their role in the Verdane aggression from Batu's dying words.
With Eldigan promising to cover Sigurd from potential aggression from [[Agustria]] to the north, Sigurd pressed on into Verdane, freeing Prince [[Shannan]] of [[Isaach]] and his guardian, Princess [[Ayra]], from Prince [[Cimbaeth]] at Castle Genoa. On the way to Castle Marpha, he encountered Edain, who had been freed from captivity in the castle by [[Jamke]]. At Castle Marpha, after defeating Prince [[Munnir]], he stepped in to stop a thug harassing [[Deirdre]], with whom he became instantly enamoured; to his surprise, she immediately fled Marpha. The two would soon meet again in Verdane's [[Spirit Forest]], her home, where she offered her assistance in stopping [[Sandima]] of the [[Loptr Church]] and the two confessed their strong mutual love. With Deirdre's assistance, Sigurd's army slew Sandima and captured the Verdane capital, where he and Oifey found King [[Batu]] dying from wounds inflicted by Sandima. Sigurd learned of the existence of the Loptrians and their role in the Verdane aggression from Batu's dying words.


===Uprising in Agustria===
===Uprising in Agustria===
[[File:TCGCipher Sigurd 09.jpg|thumb|left|200px|During Grannvale's occupation of Agustria, Sigurd had a son named [[Seliph]] with Deirdre.]]
Sigurd was entrusted by the capital to govern the Verdane territory following its downfall, using Evans Castle as his base of operations. He and Deirdre were married during their tenure at Evans. During his time in Evans, King [[Imca]] of [[Agustria]] was assassinated and succeeded by his son, [[Chagall]], who declared war on Grannvale-held Verdane, arrested Eldigan and authorized an attack on Nordion. In response, Sigurd deployed his army to come to [[Lachesis]]'s aid at Nordion, defeating the forces of [[Elliot]] of Heirhein and recruiting Lachesis's support in opposing Chagall. In this skirmish, Sigurd defeated three Agustrian states—Heirhein, Infini and Mackily—and encountered [[Lewyn]], who convinced Sigurd that a peaceful resolution was ideal but that ceasing hostilities now would incur Chagall's wrath upon the citizens. He later met [[Erinys]], a Silessian knight who revealed to him Lewyn's true identity as the errant prince of Silesse, and in an audience with the Grannvale messenger [[Filat]] learned of the rise of rumors implicating Sigurd in treasonous conspiracy circulating at home. Eventually Sigurd defeated Chagall at the capital, Agusti, but Chagall was saved by Eldigan. Sigurd negotiated with Eldigan a year of Grannvale occupation, with the intent of restoring peace and order before handing the country back to Chagall. On orders from Belhalla, Sigurd adopted Agusti as his base of operations to govern Agustria in this period, and despite his best efforts to seek a peaceful return of Agustria to Chagall, the orders from home never changed and insisted on his continued military presence.
Sigurd was entrusted by the capital to govern the Verdane territory following its downfall, using Evans Castle as his base of operations. He and Deirdre were married during their tenure at Evans. During his time in Evans, King [[Imca]] of [[Agustria]] was assassinated and succeeded by his son, [[Chagall]], who declared war on Grannvale-held Verdane, arrested Eldigan and authorized an attack on Nordion. In response, Sigurd deployed his army to come to [[Lachesis]]'s aid at Nordion, defeating the forces of [[Elliot]] of Heirhein and recruiting Lachesis's support in opposing Chagall. In this skirmish, Sigurd defeated three Agustrian states—Heirhein, Infini and Mackily—and encountered [[Lewyn]], who convinced Sigurd that a peaceful resolution was ideal but that ceasing hostilities now would incur Chagall's wrath upon the citizens. He later met [[Erinys]], a Silessian knight who revealed to him Lewyn's true identity as the errant prince of Silesse, and in an audience with the Grannvale messenger [[Filat]] learned of the rise of rumors implicating Sigurd in treasonous conspiracy circulating at home. Eventually Sigurd defeated Chagall at the capital, Agusti, but Chagall was saved by Eldigan. Sigurd negotiated with Eldigan a year of Grannvale occupation, with the intent of restoring peace and order before handing the country back to Chagall. On orders from Belhalla, Sigurd adopted Agusti as his base of operations to govern Agustria in this period, and despite his best efforts to seek a peaceful return of Agustria to Chagall, the orders from home never changed and insisted on his continued military presence.


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=={{FE4}}==
=={{FE4}}==
===Role===
===Role===
Sigurd acts as the main character of the first generation, and is required to [[seize]] the enemy [[castle]]s in every chapter. His [[death]] is an automatic Game Over.
Sigurd acts as the main character of the first generation, and is required to [[seize]] the enemy [[castle]]s in every chapter. His [[death]] is an automatic Game Over. Sigurd is available from the start of the [[Birth of a Holy Knight|Prologue]] to the end of [[Doorway to Destiny|Chapter&nbsp;5]].


===Starting stats and growth rates===
===Starting stats and growth rates===
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===Love growths and events===
===Love growths and events===
Sigurd is incapable of any love growth with any character; however, in [[Lady of the Forest|Chapter 1]], he automatically gains maximum love points with [[Deirdre]] when she is recruited.
Sigurd is incapable of any love growth with any character; however, in [[Lady of the Forest|Chapter&nbsp;1]], he automatically gains maximum love points with [[Deirdre]] when she is recruited.


* In [[Birth of a Holy Knight|the Prologue]], Sigurd can be talked to by [[Lex]], [[Azelle]], [[Quan]] and [[Ethlyn]] as they are recruited, giving no reward.
* In [[Birth of a Holy Knight|the Prologue]], Sigurd can be talked to by [[Lex]], [[Azelle]], [[Quan]] and [[Ethlyn]] as they are recruited, giving no reward.
* In [[Birth of a Holy Knight|the Prologue]], [[Arvis]] (as a partner unit) will talk to Sigurd to give him a [[Silver Sword]], then leave the map once this is accomplished.
* In [[Birth of a Holy Knight|the Prologue]], [[Arvis]] (as a partner unit) will talk to Sigurd to give him a [[Silver Sword]], then leave the map once this is accomplished.
* In [[Lady of the Forest|Chapter 1]], Sigurd can talk to [[Ayra]] after Genoa Castle has been seized, recruiting her.
* In [[Lady of the Forest|Chapter&nbsp;1]], Sigurd can talk to [[Ayra]] after Genoa Castle has been seized, recruiting her.
* In [[Crisis in Agustria|Chapter 2]], Sigurd can talk to [[Lachesis]] as a partner unit, recruiting her.
* In [[Crisis in Agustria|Chapter&nbsp;2]], Sigurd can talk to [[Lachesis]] as a partner unit, recruiting her.
* In [[Crisis in Agustria|Chapter 2]], Sigurd can talk to [[Lewyn]] once he has been recruited, giving no reward.
* In [[Crisis in Agustria|Chapter&nbsp;2]], Sigurd can talk to [[Lewyn]] once he has been recruited, giving no reward.
* In [[Crisis in Agustria|Chapter 2]], [[Erinys]] can talk to Sigurd once she has been recruited, giving no reward.
* In [[Crisis in Agustria|Chapter&nbsp;2]], [[Erinys]] can talk to Sigurd once she has been recruited, giving no reward.
* In [[Eldigan, the Lionheart|Chapter 3]], Sigurd can talk to [[Brigid]] once she has been recruited, giving no reward.
* In [[Eldigan, the Lionheart|Chapter&nbsp;3]], Sigurd can talk to [[Brigid]] once she has been recruited, giving no reward.
* In [[Eldigan, the Lionheart|Chapter 3]], [[Claud]] can talk to Sigurd once he has been recruited, giving no reward.
* In [[Eldigan, the Lionheart|Chapter&nbsp;3]], [[Claud]] can talk to Sigurd once he has been recruited, giving no reward.
* In [[Dance in the Skies|Chapter 4]], Sigurd can talk to [[Claud]] at any time, giving no reward.
* In [[Dance in the Skies|Chapter&nbsp;4]], Sigurd can talk to [[Claud]] at any time, giving no reward.
* In [[Dance in the Skies|Chapter 4]], Sigurd can talk to [[Lewyn]] once Silesse Castle has been seized. This gives no reward, but reminds the player to have Lewyn go to Silesse Castle in order to get [[Forseti (tome)|Forseti]].
* In [[Dance in the Skies|Chapter&nbsp;4]], Sigurd can talk to [[Lewyn]] once Silesse Castle has been seized. This gives no reward, but reminds the player to have Lewyn go to Silesse Castle in order to get [[Forseti (tome)|Forseti]].
* In [[Doorway to Destiny|Chapter 5]], Sigurd can talk to [[Byron]] (as a partner unit) in order to receive [[Tyrfing]] in a [[Broken Sword|broken state]]. This must be done before Lubeck Castle has been seized, or Byron will disappear and Tyrfing cannot be obtained.
* In [[Doorway to Destiny|Chapter&nbsp;5]], Sigurd can talk to [[Byron]] (as a partner unit) in order to receive [[Tyrfing]] in a [[Broken Sword|broken state]]. This must be done before Lubeck Castle has been seized, or Byron will disappear and Tyrfing cannot be obtained.
* In [[Doorway to Destiny|Chapter 5]], Sigurd can talk to [[Ayra]] once Lubeck Castle has been seized, giving no reward.
* In [[Doorway to Destiny|Chapter&nbsp;5]], Sigurd can talk to [[Ayra]] once Lubeck Castle has been seized, giving no reward.
* In [[Doorway to Destiny|Chapter 5]], Sigurd must talk to [[Aida]] at Velthomer Castle in order to clear the chapter.
* In [[Doorway to Destiny|Chapter&nbsp;5]], Sigurd must talk to [[Aida]] at Velthomer Castle in order to clear the chapter.


===Analysis===
===Analysis===
{{analysis}}
{{analysis}}
Sigurd is a prepromoted knight lord and has the stats to match. His strength allows him to cleanly one round most early game enemies, and his base speed is enough to double enemies for much of the game. Sigurd's bulk grows quickly as he levels, and between his high HP and defense growths he will quickly reach the point where he can shrug off most physical attacks. Sigurd's strength and speed grow somewhat slower, but between his high bases and generally slow enemies, this barely hurts him. Low resistance is an enduring problem for Sigurd, but between his 9 move and [[Canto]], he can often avoid engaging mages in the first place.
Sigurd is a prepromoted knight lord and has the stats to match. Unlike other games, his promoted status does not affect his experience gain, and due to the way promotion gains and stat caps are calculated, there is no disadvantage compared to starting out unpromoted. His strength lets him cleanly one-round most early game enemies, and his base speed is enough to double enemies for much of the game. Sigurd's bulk grows quickly as he levels, and between his high HP and defense growths he will quickly reach the point where he can shrug off most physical attacks. Sigurd's strength and speed grow somewhat slower, but between his high bases and generally slow enemies, this barely hurts him. Low resistance is an enduring problem for Sigurd, but between his 9 move and [[Canto]], he can often avoid engaging mages in the first place. He also has 2 points of [[Authority]], which not only gives all adjacent units +10 hit and avoid but also gives himself said bonus, further increasing his longevity and reliability.


Sigurd's only skill is [[Follow-Up]], but this is all he needs. With a ★ in swords and a B in lances, Sigurd has access to all the strongest weaponry in his generation, which easily compensates for a lack of other offensive skills and grants him some ability to manipulate the weapon triangle. He also enjoys a sibling support with [[Ethlyn]], whose unique role as a mounted healer means she will often be fighting near Sigurd. Despite Sigurd's promoted status, his low starting level allows him to gain experience on pace with other units.
Sigurd's only skill is [[Follow-Up]], but this is all he needs. With a ★ in swords and a B in lances, Sigurd has access to all the strongest weaponry in his generation, which easily compensates for a lack of other offensive skills and grants him some ability to manipulate the weapon triangle. He also enjoys a sibling support with [[Ethlyn]], whose unique role as a mounted healer means she will often be near Sigurd.


As the main character of the first generation, Sigurd has perfect availability. The prologue and chapter one are full of axe using opponents that Sigurd can easily dispatch without much risk to himself. The Agustria chapters are not so easily trivialized, but if Sigurd has a few levels under his belt he can solo whole brigades of enemies with Ethlyn's healing support. Chapter four is the only time that Sigurd struggles, due to the concentration of fast wind mages and terrain inimical to mounts, though with the proper equipment he is more than capable here. In chapter five Sigurd is slowed down by desert terrain, but is otherwise one of the strongest combat units. In sum, Sigurd's movement and stats allow him to spend the whole game charging ahead of the pack, slaughtering enemies at little risk of death.
As the main character of the first generation, Sigurd has perfect availability. The Prologue and Chapter&nbsp;1 are full of axe-using opponents that Sigurd can easily dispatch without much risk to himself. The Agustria chapters are not so easily trivialized, but if Sigurd has a few levels under his belt he can solo whole brigades of enemies with Ethlyn's healing support. Chapter&nbsp;4 is the only time that Sigurd struggles, due to the concentration of fast wind mages and terrain inimical to mounts, though with the proper equipment he is more than capable here. In Chapter&nbsp;5, Sigurd is slowed down by desert terrain, but is otherwise one of the strongest combat units. In sum, Sigurd's movement and stats allow him to spend the whole game charging ahead of the pack, slaughtering enemies at little risk of death.


Sigurd is hardly impacted by the lack of trading ''Genealogy of the Holy War''. He is often far ahead of the rest of the army and must seize every castle, making him a frequent boss killer. He will thus quickly accumulate a collection of rings and items while other units flounder in the arena. Sigurd is also given a [[Silver Sword]] at the end of the prologue, which few other units can use this early. Thus for much of the game, Sigurd has little competition for resources that other units are too poor to buy in the pawn shop. Once other units start competing for rings, Sigurd still has the advantage of having expensive items already in his inventory. Moreover, Sigurd is completely capable of one rounding most enemies by virtue of his stats alone; if the player wants to make Sigurd even stronger, they can invest in the [[Brave Lance]] or [[Brave Sword]], allowing Sigurd to one round even armor knights.
Sigurd is hardly impacted by the lack of trading ''Genealogy of the Holy War''. He is often far ahead of the rest of the army and must seize every castle, making him a frequent boss killer. He will thus quickly accumulate a collection of rings and items while other units flounder in the arena. Sigurd is also given a [[Silver Sword]] at the end of the prologue, which few other units can use this early. Thus for much of the game, Sigurd has little competition for resources that other units are too poor to buy in the pawn shop. Once other units start competing for rings, Sigurd still has the advantage of having expensive items already in his inventory. Moreover, Sigurd is completely capable of one rounding most enemies by virtue of his stats alone; if the player wants to make Sigurd even stronger, they can invest in the [[Brave Lance]] or [[Brave Sword]], allowing Sigurd to one round even armor knights.


In [[Doorway to Destiny|Chapter 5]] Sigurd will get access to the [[Tyrfing]], which only he can use. Once the Tyrfing is repaired Sigurd will get a massive +10 to skill and speed, along with a +20 to resistance, making him an even more dominant combat force.
In [[Doorway to Destiny|Chapter&nbsp;5]], Sigurd will get access to the [[Tyrfing]], which only he can use. Once the Tyrfing is repaired Sigurd will get a massive +10 to skill and speed, along with a +20 to resistance, making him an even more dominant combat force. The resistance bonus is very useful, as Phinora castle is guarded by many Meteor mages who would otherwise deal heavy damage to him.


Overall, Sigurd starts out as one of the strongest units in the first chapter and doesn't drop off in any way in the later chapters either, making him easily one of the best units in the first generation of ''Genealogy''.
Overall, Sigurd starts out as one of the strongest units in the first chapter and doesn't drop off in any way in the later chapters either, making him easily one of the best units in the first generation of ''Genealogy of the Holy War''. ''Genealogy'' is a game with massive groups of enemies where the best way of tackling them is by having one unit overpower them, and all of Sigurd's strengths make him better than any other generation 1 unit at this. He is one of the best users of the [[Leg Ring]] both because of his strong combat and the fact that he is required to clear chapters.


=={{FE13}}==
=={{FE13}}==
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|res1=30
|res1=30
|strm=0
|strm=0
|magicm=-3
|magicm=−3
|skillm=0
|skillm=0
|spdm=-1
|spdm=−1
|luckm=+2
|luckm=+2
|defm=+4
|defm=+4
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| [[File:Is 3ds01 veteran.png]]
| [[File:Is 3ds01 veteran.png]]
| [[Veteran (Awakening)|Veteran]]
| [[Veteran (Awakening)|Veteran]]
| Tactician, Level 1
| Tactician, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 solidarity.png]]
| [[File:Is 3ds01 solidarity.png]]
| [[Solidarity]]
| [[Solidarity]]
| Tactician, Level 10
| Tactician, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 ignis.png]]
| [[File:Is 3ds01 ignis.png]]
| [[Ignis]]
| [[Ignis]]
| Grandmaster, Level 5
| Grandmaster, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 rally spectrum.png]]
| [[File:Is 3ds01 rally spectrum.png]]
| [[Rally Spectrum]]
| [[Rally Spectrum]]
| Grandmaster, Level 15
| Grandmaster, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 discipline.png]]
| [[File:Is 3ds01 discipline.png]]
| [[Discipline]]
| [[Discipline]]
| {{h|Cavalier, Level 1|Innate}}
| {{h|Cavalier, Level&nbsp;1|Innate}}
|-
|-
| [[File:Is 3ds01 outdoor fighter.png]]
| [[File:Is 3ds01 outdoor fighter.png]]
| [[Outdoor Fighter]]
| [[Outdoor Fighter]]
| {{h|Cavalier, Level 10|Innate}}
| {{h|Cavalier, Level&nbsp;10|Innate}}
|-
|-
| [[File:Is 3ds01 defender.png]]
| [[File:Is 3ds01 defender.png]]
| [[Defender]]
| [[Defender]]
| {{h|Paladin, Level 5|Innate}}
| {{h|Paladin, Level&nbsp;5|Innate}}
|-
|-
| [[File:Is 3ds01 aegis.png]]
| [[File:Is 3ds01 aegis.png]]
| [[Aegis]]
| [[Aegis]]
| {{h|Paladin, Level 15|Innate}}
| {{h|Paladin, Level&nbsp;15|Innate}}
|-
|-
| [[File:Is 3ds01 luna.png]]
| [[File:Is 3ds01 luna.png]]
| [[Luna (skill)|Luna]]
| [[Luna]]
| Great Knight, Level 5
| Great Knight, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 dual guard+.png]]
| [[File:Is 3ds01 dual guard+.png]]
| [[Dual Guard+]]
| [[Dual Guard+]]
| Great Knight, Level 15
| Great Knight, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 defense +2.png]]
| [[File:Is 3ds01 defense +2.png]]
| [[Defense +2]]
| [[Defense +2]]
| Knight, Level 1
| Knight, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 indoor fighter.png]]
| [[File:Is 3ds01 indoor fighter.png]]
| [[Indoor Fighter]]
| [[Indoor Fighter]]
| Knight, Level 10
| Knight, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 rally defense.png]]
| [[File:Is 3ds01 rally defense.png]]
| [[Rally Defense]]
| [[Rally Defense]]
| General, Level 5
| General, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 pavise.png]]
| [[File:Is 3ds01 pavise.png]]
| [[Pavise]]
| [[Pavise]]
| General, Level 15
| General, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 avoid +10.png]]
| [[File:Is 3ds01 avoid +10.png]]
| [[Avoid +10]]
| [[Avoid +10]]
| Myrmidon, Level 1
| Myrmidon, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 vantage.png]]
| [[File:Is 3ds01 vantage.png]]
| [[Vantage]]
| [[Vantage]]
| Myrmidon, Level 10
| Myrmidon, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 astra.png]]
| [[File:Is 3ds01 astra.png]]
|  
| [[Astra]]
| Swordmaster, Level 5
| Swordmaster, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 swordfaire.png]]
| [[File:Is 3ds01 swordfaire.png]]
| [[Swordfaire]]
| [[Swordfaire]]
| Swordmaster, Level 15
| Swordmaster, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 armsthrift.png]]
| [[File:Is 3ds01 armsthrift.png]]
| [[Armsthrift]]
| [[Armsthrift]]
| Mercenary, Level 1
| Mercenary, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 patience.png]]
| [[File:Is 3ds01 patience.png]]
| [[Patience]]
| [[Patience]]
| Mercenary, Level 10
| Mercenary, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 sol.png]]
| [[File:Is 3ds01 sol.png]]
| [[Sol (skill)|Sol]]
| [[Sol]]
| Hero, Level 5
| Hero, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 axebreaker.png]]
| [[File:Is 3ds01 axebreaker.png]]
| [[Axebreaker]]
| [[Axebreaker]]
| Hero, Level 15
| Hero, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 hp +5.png]]
| [[File:Is 3ds01 hp +5.png]]
| [[HP +5]]
| [[HP +5]]
| Fighter, Level 1
| Fighter, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 zeal.png]]
| [[File:Is 3ds01 zeal.png]]
| [[Zeal]]
| [[Zeal]]
| Fighter, Level 10
| Fighter, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 rally strength.png]]
| [[File:Is 3ds01 rally strength.png]]
| [[Rally Strength]]
| [[Rally Strength]]
| Warrior, Level 5
| Warrior, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 counter.png]]
| [[File:Is 3ds01 counter.png]]
| [[Counter]]
| [[Counter]]
| Warrior, Level 15
| Warrior, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 despoil.png]]
| [[File:Is 3ds01 despoil.png]]
| [[Despoil]]
| [[Despoil]]
| Barbarian, Level 1
| Barbarian, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 gamble.png]]
| [[File:Is 3ds01 gamble.png]]
| [[Gamble]]
| [[Gamble]]
| Barbarian, Level 10
| Barbarian, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 wrath.png]]
| [[File:Is 3ds01 wrath.png]]
| [[Wrath]]
| [[Wrath]]
| Berserker, Level 5
| Berserker, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 axefaire.png]]
| [[File:Is 3ds01 axefaire.png]]
| [[Axefaire]]
| [[Axefaire]]
| Berserker, Level 15
| Berserker, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 skill +2.png]]
| [[File:Is 3ds01 skill +2.png]]
| [[Skill +2]]
| [[Skill +2]]
| Archer, Level 1
| Archer, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 prescience.png]]
| [[File:Is 3ds01 prescience.png]]
| [[Prescience (Awakening)|Prescience]]
| [[Prescience (Awakening)|Prescience]]
| Archer, Level 10
| Archer, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 hit rate +20.png]]
| [[File:Is 3ds01 hit rate +20.png]]
| [[Hit Rate +20]]
| [[Hit Rate +20]]
| Sniper, Level 5
| Sniper, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 bowfaire.png]]
| [[File:Is 3ds01 bowfaire.png]]
| [[Bowfaire]]
| [[Bowfaire]]
| Sniper, Level 15
| Sniper, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 rally skill.png]]
| [[File:Is 3ds01 rally skill.png]]
| [[Rally Skill]]
| [[Rally Skill]]
| Bow Knight, Level 5
| Bow Knight, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 bowbreaker.png]]
| [[File:Is 3ds01 bowbreaker.png]]
| [[Bowbreaker]]
| [[Bowbreaker]]
| Bow Knight, Level 15
| Bow Knight, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 locktouch.png]]
| [[File:Is 3ds01 locktouch.png]]
| [[Locktouch]]
| [[Locktouch]]
| Thief, Level 1
| Thief, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 movement +1.png]]
| [[File:Is 3ds01 movement +1.png]]
| [[Movement +1]]
| [[Movement +1]]
| Thief, Level 10
| Thief, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 lethality.png]]
| [[File:Is 3ds01 lethality.png]]
| [[Lethality]]
| [[Lethality]]
| Assassin, Level 5
| Assassin, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 pass.png]]
| [[File:Is 3ds01 pass.png]]
| [[Pass]]
| [[Pass]]
| Assassin, Level 15
| Assassin, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 lucky seven.png]]
| [[File:Is 3ds01 lucky seven.png]]
| [[Lucky Seven]]
| [[Lucky Seven]]
| Trickster, Level 5
| Trickster, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 acrobat.png]]
| [[File:Is 3ds01 acrobat.png]]
| [[Acrobat]]
| [[Acrobat]]
| Trickster, Level 15
| Trickster, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 strength +2.png]]
| [[File:Is 3ds01 strength +2.png]]
| [[Strength +2]]
| [[Strength +2]]
| Wyvern Rider, Level 1
| Wyvern Rider, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 tantivy.png]]
| [[File:Is 3ds01 tantivy.png]]
| [[Tantivy]]
| [[Tantivy]]
| Wyvern Rider, Level 10
| Wyvern Rider, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 quick burn.png]]
| [[File:Is 3ds01 quick burn.png]]
| [[Quick Burn]]
| [[Quick Burn]]
| Wyvern Lord, Level 5
| Wyvern Lord, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 swordbreaker.png]]
| [[File:Is 3ds01 swordbreaker.png]]
| [[Swordbreaker]]
| [[Swordbreaker]]
| Wyvern Lord, Level 15
| Wyvern Lord, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 deliverer.png]]
| [[File:Is 3ds01 deliverer.png]]
| [[Deliverer]]
| [[Deliverer]]
| Griffon Rider, Level 5
| Griffon Rider, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 lancebreaker.png]]
| [[File:Is 3ds01 lancebreaker.png]]
| [[Lancebreaker]]
| [[Lancebreaker]]
| Griffon Rider, Level 15
| Griffon Rider, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 magic +2.png]]
| [[File:Is 3ds01 magic +2.png]]
| [[Magic +2]]
| [[Magic +2]]
| Mage, Level 1
| Mage, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 focus.png]]
| [[File:Is 3ds01 focus.png]]
| [[Focus]]
| [[Focus]]
| Mage, Level 10
| Mage, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 rally magic.png]]
| [[File:Is 3ds01 rally magic.png]]
| [[Rally Magic]]
| [[Rally Magic]]
| Sage, Level 5
| Sage, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 tomefaire.png]]
| [[File:Is 3ds01 tomefaire.png]]
| [[Tomefaire]]
| [[Tomefaire]]
| Sage, Level 15
| Sage, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 hex.png]]
| [[File:Is 3ds01 hex.png]]
| [[Hex]]
| [[Hex]]
| Dark Mage, Level 1
| Dark Mage, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 anathema.png]]
| [[File:Is 3ds01 anathema.png]]
| [[Anathema]]
| [[Anathema]]
| Dark Mage, Level 10
| Dark Mage, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 vengeance.png]]
| [[File:Is 3ds01 vengeance.png]]
| [[Vengeance (skill)|Vengeance]]
| [[Vengeance]]
| Sorcerer, Level 5
| Sorcerer, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 tomebreaker.png]]
| [[File:Is 3ds01 tomebreaker.png]]
| [[Tomebreaker]]
| [[Tomebreaker]]
| Sorcerer, Level 15
| Sorcerer, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 slow burn.png]]
| [[File:Is 3ds01 slow burn.png]]
| [[Slow Burn]]
| [[Slow Burn]]
| Dark Knight, Level 5
| Dark Knight, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 lifetaker.png]]
| [[File:Is 3ds01 lifetaker.png]]
| [[Lifetaker]]
| [[Lifetaker]]
| Dark Knight, Level 15
| Dark Knight, Level&nbsp;15
|-
|-
| [[File:Is 3ds01 miracle.png]]
| [[File:Is 3ds01 miracle.png]]
| [[Miracle]]
| [[Miracle]]
| Priest, Level 1
| Priest, Level&nbsp;1
|-
|-
| [[File:Is 3ds01 healtouch.png]]
| [[File:Is 3ds01 healtouch.png]]
| [[Healtouch]]
| [[Healtouch]]
| Priest, Level 10
| Priest, Level&nbsp;10
|-
|-
| [[File:Is 3ds01 rally luck.png]]
| [[File:Is 3ds01 rally luck.png]]
| [[Rally Luck]]
| [[Rally Luck]]
| War Monk, Level 5
| War Monk, Level&nbsp;5
|-
|-
| [[File:Is 3ds01 renewal.png]]
| [[File:Is 3ds01 renewal.png]]
| [[Renewal]]
| [[Renewal]]
| War Monk, Level 15
| War Monk, Level&nbsp;15
|-
|-
! colspan="3" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; font-size: smaller" | The above skill list does not include skills obtained exclusively via [[Downloadable content in Fire Emblem Awakening#Skills|DLC]].
! colspan="3" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px;; font-size: smaller" | The above skill list does not include skills obtained exclusively via [[Downloadable content in Fire Emblem Awakening#Skills|DLC]].
Line 702: Line 705:
=={{FE17}}==
=={{FE17}}==
===Role===
===Role===
Sigurd appears as an equippable [[Emblem Ring]] in {{FE17}}. He is first used by [[Lumera]] as an enemy in [[Queen Lumera|Chapter 2]], and is later given to [[Alear]] after the events of [[Hostilities|Chapter 3]]. After [[The Fell Dragon Sombron|Chapter 10]], he is taken away from the player, and reappears as a Dark Emblem synced with [[Zephia]] in [[Serenity in Ruin|Chapter 17]], after which he rejoins the party. Sigurd is the boss of the paralogue [[The Holy Knight]].
Sigurd appears as an equippable [[Emblem Ring]] in {{FE17}}. He is first used by [[Lumera]] as an enemy in [[Queen Lumera|Chapter&nbsp;2]], and is later given to [[Alear]] after the events of [[Hostilities|Chapter&nbsp;3]]. After [[The Fell Dragon Sombron|Chapter&nbsp;10]], he is taken away from the player, and reappears as a Dark Emblem synced with [[Zephia]] in [[Serenity in Ruin|Chapter&nbsp;17]], after which he rejoins the party. Sigurd is the boss of the paralogue [[The Holy Knight]].


===Emblem Ring data===
===Emblem Ring data===
Line 908: Line 911:
|}
|}
|}
|}
===Bond conversations===
{{Main|Sigurd/Bond conversations}}
As an [[Emblem]], Sigurd has short bond conversations with any playable character upon reaching bond levels 5, 10, and 20, which unlock the next bond level. Increasing bond level provides a variety of bonuses, such as raising the stat bonus he provides to synchronized units, inheriting weapon proficiencies, unlocking new sync skills and engage weapons, or extending the duration of each engagement.


===Stats===
===Stats===
Line 998: Line 1,005:
|lck=16
|lck=16
|bld=11
|bld=11
|inventory={{Item|17|Tyrfing|image=tyrfing solo}}<br>{{Item|17|Silver Sword|image=silver sword}}
|inventory={{Item|17|Silver Sword}}<br>{{Item|17|Tyrfing|image=tyrfing solo}}
|skills={{Item|17|Gallop}}<br>{{Item|17|Momentum+}}<br>{{Item|17|Canter+}}<br>{{Item|17|Headlong Rush}}
|skills={{Item|17|Gallop}}<br>{{Item|17|Momentum+}}<br>{{Item|17|Canter+}}<br>{{Item|17|Headlong Rush}}
|sw=S
|sw=S
Line 1,017: Line 1,024:
|lck=16
|lck=16
|bld=11
|bld=11
|inventory={{Item|17|Tyrfing|image=tyrfing solo}}<br>{{Item|17|Silver Sword|image=silver sword}}
|inventory={{Item|17|Silver Sword}}<br>{{Item|17|Tyrfing|image=tyrfing solo}}
|skills={{Item|17|Gallop}}<br>{{Item|17|Momentum+}}<br>{{Item|17|Canter+}}<br>{{Item|17|Headlong Rush}}<br>{{Item|17|Unbreakable}}
|skills={{Item|17|Gallop}}<br>{{Item|17|Momentum+}}<br>{{Item|17|Canter+}}<br>{{Item|17|Headlong Rush}}<br>{{Item|17|Unbreakable}}
|sw=S
|sw=S
Line 1,423: Line 1,430:


====''Engage''====
====''Engage''====
{{quote|The divine sword Tyrfing is awakened. That marks you as— No. Impossible. As a knight of Grannvale, and a descendent of one of the 12 crusaders, I shall be your end!|Sigurd fighting Corrupted & Dark God as the equipped [[Emblem]] in [[The Last Engage|Chapter&nbsp;26]].}}
{{quote|The divine sword Tyrfing is awakened. That marks you as— No. Impossible. As a knight of Grannvale, and a descendant of one of the 12 crusaders, I shall be your end!|Sigurd fighting Corrupted & Dark God as the equipped [[Emblem]] in [[The Last Engage|Chapter&nbsp;26]].}}


===Death quotes===
===Death quotes===
Line 1,821: Line 1,828:
}}
}}
{{DescriptionFtr}}
{{DescriptionFtr}}
==[[Meet some of the Heroes]] entries==
{{Tab
|tab1=Holy Knight
|tab2=Destined Duo
|tab3=Fated Holy Knight
|tab4=Proper Pourer
|content1={{MtH
|full_name=Sigurd: Holy Knight
|name=Sigurd Holy Knight
|blurb1=Sigurd is the heir to Chalphy, a duchy of Grannvale, and a knight descended from the crusader Baldr!
|blurb2=Sigurd is brave and virtuous. When the Kingdom of Verdane invaded a neighboring duchy, he and his army rushed to their aid.
|blurb3=During his foray into the forests of Verdane, Sigurd had a fateful encounter with Deirdre, and the two fell in love. How romantic!
|blurb4=Afterwards, Sigurd went from battle to battle across the continent of Jugdral. Before long, everyone in the realm would hear about the exploits of the Holy Knight of Grannvale!
|Related_name1=Deirdre
|Related_blurb1=Sigurd's wife, who lived hidden away in the Spirit Forest. She lost the memories of her past.
|Related_name2=Ethlyn
|Related_blurb2=The younger sister of Lord Sigurd of Chalphy with an adventurous spirit. She cares deeply for her family. After she marries Prince Quan of Leonster, the pair have a girl and a boy.
}}
|content2={{MtH
|full_name=Sigurd: Destined Duo
|name=Sigurd Destined Duo
|blurb1=The Duchy of Chalphy's star couple has arrived at the ball—here come Sigurd and his beloved wife, Deirdre! They look like they couldn't be happier together.
|blurb2=Sigurd's wearing a radiant white outfit, paired with a deep-red-and-blue cape. He's just like a fairy-tale prince!
|blurb3=Meanwhile, Deirdre has also come dressed in white, but her outfit has a light-purple layer on top that only adds to her mysterious, ethereal presence. The detailing really completes the look!
|blurb4=Seeing the two dance hand in hand, it's obvious that they were destined to be together right from the start. Wouldn't it be nice if this moment could last forever?
|Related_name1=Ethlyn
|Related_blurb1=Noblewoman of Chalphy, attending the dance festival with her husband, Prince Quan of Leonster. After she marries Quan, the pair have a girl and a boy.
|Related_name2=Quan
|Related_blurb2=Prince of Leonster. Gallantly taking part in the dance festival is part of his royal duty. A close friend of Sigurd.
|Related_name3=Eldigan
|Related_blurb3=Young ruler of Nordion. Also known as the Lionheart. Sets out for the dance festival in dignified attire. A close friend of Sigurd.
}}
|content3={{MtH
|full_name=Sigurd: Fated Holy Knight
|name=Sigurd Fated Holy Knight
|blurb1=There was once a great Hero who fought for peace and justice on the battlefields of war-torn Jugdral…and his name was Sigurd, heir to the duchy of Chalphy!
|blurb2=Sigurd fought untiringly for the Kingdom of Grannvale across the continent of Jugdral but found himself caught up in the machinations of nobles who were hostile to House Chalphy and had branded him a rebel.
|blurb3=After a lengthy and grueling conflict, Sigurd finally succeeded in defeating the rival nobles. And yet, there was another trap waiting for him, laid this time by Emperor Arvis, the real mastermind behind it all. Unfortunately, this lead to Sigurd's demise at the royal capital, Belhalla…
|blurb4=Sigurd fell before he could make his dreams a reality. But his indomitable spirit lived on in his son Seliph, who, like his father, loved peace and fought to see justice done. Perhaps Sigurd is still watching over him, and the people of Jugdral as well!
|Related_name1=Deirdre
|Related_blurb1=She lives hidden away in the Spirit Forest. After a fateful encounter with Sigurd, the two were wed.
|Related_name2=Seliph
|Related_blurb2=Inheritor of the sacred sword Tyrfing. A savior in his time, but dislikes battle. Julia's half brother. Sigurd's son.
|Related_name3=Arvis
|Related_blurb3=Duke of Velthomer, and descendant of the crusader Fjalar and Maera of the imperial family. He employs a devious plot to defeat Sigurd.
}}
|content4={{MtH
|full_name=Sigurd: Proper Pourer
|name=Sigurd Proper Pourer
|blurb1=Oh my goodness… It looks like Sigurd’s going to be a waiter at the tea party! He’s the heir to Chalphy, and one of the most accomplished knights in all of Jugdral!
|blurb2=His special serving outfit is complete with a stylish embroidered cape. The brooch is designed to resemble the sacred sword of Chalphy, Tyrfing!
|blurb3=Meanwhile, his tea set features a stately blue-striped design that matches the color of his outfit.
|blurb4=Sigurd often spends time enjoying a nice pot of tea with his wife, Deirdre, so he’s hardly a stranger to this kind of thing. I wonder what he’s got brewing for us!
|Related_name1=Deirdre
|Related_blurb1=She lives hidden away in the Spirit Forest. Sigurd’s wife.
|Related_name2=Seliph
|Related_blurb2=Inheritor of the sacred sword Tyrfing. A savior in his time, but dislikes battle. Julia’s half brother. Sigurd’s son.
|Related_name3=Ethlyn
|Related_blurb3=The younger sister of Lord Sigurd of Chalphy with an adventurous spirit. She cares deeply for her family. After she marries Prince Quan of Leonster, the pair have a girl and a boy.
}}
}}
==[[Choose Your Legends]] placement history==
{{CYL results}}


==Trivia==
==Trivia==
Line 1,854: Line 1,926:
FESK Sigurd 03.png|Artwork of Sigurd from {{title|Genealogy of the Holy War}}.
FESK Sigurd 03.png|Artwork of Sigurd from {{title|Genealogy of the Holy War}}.
FESK Sigurd 01.png|Artwork of Sigurd from the {{title|Trading Card Game}}.
FESK Sigurd 01.png|Artwork of Sigurd from the {{title|Trading Card Game}}.
FESK Sigurd 05.png|Artwork of Sigurd from the {{title|Trading Card Game}}.
FESK Sigurd 05.png|Artwork of Sigurd from the ''Trading Card Game''.
Ss fe17 Sigurd 02.jpg|Screenshot of Sigurd in {{title|Engage}}.
FEH Sigurd Holy Knight 01.png|Artwork of Sigurd: Holy Knight from {{title|Heroes}}.
FEH Sigurd 01.png|Artwork of Sigurd: Holy Knight from {{title|Heroes}}.
FEE Sigurd portrait.png|Portrait render of Sigurd from {{title|Engage}}.
</gallery>
</gallery>