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[[File:Ss fe08 rescue.png|240px|thumb|right|Five units | [[File:Ss fe08 rescue.png|240px|thumb|right|Five units – [[Gilliam]], [[Vanessa]], [[Tana]], [[Forde]] and [[Franz]] – have rescued units and are carrying them, as shown by the blue icon in the lower-right corner of each unit.]] | ||
The '''rescue''' (Japanese: {{ | The '''rescue''' (Japanese: {{hl|救出|Kyūshutsu}} ''rescue'') command is a gameplay mechanic introduced in {{FE5}} and present in all subsequent games until {{FE10}}. Rescuing allows playable [[unit]]s to pick up allied units – using the ''Rescue'' command – who are [[Constitution|smaller than them]], in order to protect them from harm or to carry them around the battlefield. A unit can rescue other playable units affiliated with their own army, as well as NPCs or partner units, but cannot rescue enemies. | ||
Rescuing was removed from {{FE11}} onward. However, the [[Shelter]] skill in {{FE14}} grants use of a command with the same name in Japanese (renamed to Shelter in the English localization), which acts similarly to rescuing from previous games. However, it is simply a variant of the [[Pair Up]] command, rather than being a separate mechanic. | Rescuing was removed from {{FE11}} onward. However, the [[Shelter]] skill in {{FE14}} grants use of a command with the same name in Japanese (renamed to Shelter in the English localization), which acts similarly to rescuing from previous games. However, it is simply a variant of the [[Pair Up]] command, rather than being a separate mechanic. | ||
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The ability to rescue is based around the [[constitution]] stat (from {{title|Thracia 776}} until {{title|The Sacred Stones}}) or the [[weight (unit)|weight]] stat ({{title|Path of Radiance}} and {{title|Radiant Dawn}}). Broadly speaking, a unit can rescue any ally with a lower constitution/weight stat than their own, and units mounted on [[horse]]s, [[pegasus|pegasi]] and [[wyvern]]s are governed by unique rules which allow them to have an easier time rescuing units of higher Con/weight. In the [[Game Boy Advance]] games, a unit's range of constitution stats which they can rescue is simplified through use of [[Aid]], a "stat" displayed on the profiles of all units which automatically provides the maximum constitution the unit can handle when rescuing. | The ability to rescue is based around the [[constitution]] stat (from {{title|Thracia 776}} until {{title|The Sacred Stones}}) or the [[weight (unit)|weight]] stat ({{title|Path of Radiance}} and {{title|Radiant Dawn}}). Broadly speaking, a unit can rescue any ally with a lower constitution/weight stat than their own, and units mounted on [[horse]]s, [[pegasus|pegasi]] and [[wyvern]]s are governed by unique rules which allow them to have an easier time rescuing units of higher Con/weight. In the [[Game Boy Advance]] games, a unit's range of constitution stats which they can rescue is simplified through use of [[Aid]], a "stat" displayed on the profiles of all units which automatically provides the maximum constitution the unit can handle when rescuing. | ||
A unit who is currently in the process of being rescued is referred to as a '''traveler''' (Japanese: {{ | A unit who is currently in the process of being rescued is referred to as a '''traveler''' (Japanese: {{hl|同行|Dōkō}} ''companion''). Travelers cannot perform any actions themselves while they are still being rescued, although other units (including their rescuer) can [[trade]] with them. While carrying a traveler, a rescuing units sustains penalties to their stats which, while varying between games, primarily affect their [[skill (stat)|skill]], [[speed]] and [[movement]]; these stat penalties are automatically removed once the rescuer drops the traveler or gives them to another unit. Typically, the lower the traveler's Con/weight is, the less severe the stat penalties inflicted by the rescuer will be. The traveler also does not experience the effects of status ailments, nor will they heal from them. | ||
Rescuing a unit ends the rescuer's turn, with the exception of [[Canto]] activating. Both the rescuer and any other allies who have sufficiently high Con/weight can pass travelers between each other through the Give and Take commands. Any unit holding a traveler can put them down with the Drop command; a traveler who has just been dropped is considered to have already moved in that turn, and cannot move again until the next turn unless they are refreshed by a [[Dancer]]/[[Bard]]/[[Heron]]. | Rescuing a unit ends the rescuer's turn, with the exception of [[Canto]] activating. Both the rescuer and any other allies who have sufficiently high Con/weight can pass travelers between each other through the Give and Take commands. Any unit holding a traveler can put them down with the Drop command; a traveler who has just been dropped is considered to have already moved in that turn, and cannot move again until the next turn unless they are refreshed by a [[Dancer]]/[[Bard (Elibe)|Bard]]/[[Heron]]. If a rescuer dies, the traveler unit is immediately released. | ||
==Calculations== | ==Calculations== | ||
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===Ability to rescue=== | ===Ability to rescue=== | ||
{| | {| class="calculation" | ||
! | ! class="roundtl" | Game | ||
! | ! Formula | ||
! | ! class="roundtr" | Notes | ||
|- | |- | ||
| {{title|Thracia 776}} | |||
! | ! If [Unit A's Con] > [Unit B's Con], then Unit A can rescue Unit B. | ||
| Mounted units and ballista classes are considered to have 20 constitution. | |||
|- | |- | ||
| {{title|The Binding Blade}} | |||
! | ! If [Unit A's [[Aid]]] ≥ [Unit B's Con], then Unit A can rescue Unit B. | ||
| | | -- | ||
|- | |- | ||
| | | {{title|The Blazing Blade}} | ||
! | ! If [Unit A's [[Aid]]] ≥ [Unit B's Con], then Unit A can rescue Unit B. | ||
| | | -- | ||
|- | |- | ||
| {{title|The Sacred Stones}} | |||
! | ! If [Unit A's [[Aid]]] ≥ [Unit B's Con], then Unit A can rescue Unit B. | ||
| | | -- | ||
|- | |- | ||
| {{title|Path of Radiance}} | |||
! | ! If ([Unit A's [[weight (unit)|weight]]] − [Unit B's weight]) ≥ 2, then Unit A can rescue Unit B. | ||
| -- | |||
|- | |- | ||
| | | class="roundbl" | {{title|Radiant Dawn}} | ||
! | ! If ([Unit A's [[weight (unit)|weight]]] − 2) ≥ [Unit B's weight]), then Unit A can rescue Unit B. | ||
| | | class="roundbr" | -- | ||
|} | |} | ||
===Stat penalties=== | ===Stat penalties=== | ||
{| | {| class="calculation" | ||
! | ! class="roundtl" | Game | ||
! | ! Formula | ||
! | ! class="roundtr" | Notes | ||
|- | |- | ||
| {{title|Thracia 776}} | |||
! | ! While carrying Unit B, Unit A's [[strength]], [[Magic (stat)|magic]], [[Skill (stat)|skill]], [[speed]] and [[defense]] are all reduced by one half.<br>Additionally, if:<br>[Unit B's Con] > ([Unit A's Con] /2)<br>then Unit A's [[movement]] is also reduced by one half. | ||
| Mounted units and ballista classes are considered to have 20 constitution. | |||
| | |||
|- | |- | ||
| {{title|The Binding Blade}} | |||
! | ! While carrying Unit B, Unit A's [[Skill (stat)|skill]] and [[speed]] are reduced by one half. | ||
| | | -- | ||
|- | |- | ||
| | | {{title|The Blazing Blade}} | ||
! | ! While carrying Unit B, Unit A's [[Skill (stat)|skill]] and [[speed]] are reduced by one half. | ||
| | | -- | ||
|- | |- | ||
| {{title|The Sacred Stones}} | |||
! | ! While carrying Unit B, Unit A's [[Skill (stat)|skill]] and [[speed]] are reduced by one half. | ||
| | | -- | ||
|- | |- | ||
| {{title|Path of Radiance}} | |||
! | ! While carrying Unit B, Unit A's [[Skill (stat)|skill]] and [[speed]] are reduced by one half. | ||
| | | -- | ||
|- | |- | ||
| | | class="roundbl" | {{title|Radiant Dawn}} | ||
! | ! While carrying Unit B, Unit A's [[Skill (stat)|skill]] and [[speed]] are reduced by one half. | ||
| | | class="roundbr" | -- | ||
|} | |} | ||
:In all games, reduced stats are rounded down to the nearest whole number. | |||
==Skills affecting rescuing== | ==Skills affecting rescuing== | ||
{| | {| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 75%" | ||
!style=" | !style="background: none" colspan="4"|Skills affecting rescuing | ||
|- | |- style="color: #fff" | ||
!class="roundtl" style="width: 1%"| | |||
!style="width: 14%"|Item | |||
! | !style="width: 45%"|Effect | ||
!style=" | !class="roundtr" style="width: 30%"|Games | ||
!style=" | |||
! | |||
|- | |- | ||
|[[File:Is wii savior.png]] | |||
|[[Savior]] | |||
|Eliminates skill and speed penalities when this unit is carrying a traveler. | |||
|{{title|Path of Radiance}}, {{title|Radiant Dawn}} | |||
|- | |- | ||
|class="roundb" colspan="4"| | |||
|} | |} | ||
==Trivia== | ==Trivia== | ||
* In the GBA ''Fire Emblem'' games and ''Path of Radiance''<!--Can't check Radiant Dawn at the moment-->, when viewing a rescuing unit's stat screen pressing A will make the game jump to the rescued | * In ''Thracia 776'', the GBA ''Fire Emblem'' games, and ''Path of Radiance''<!--Can't check Radiant Dawn at the moment-->, when viewing a rescuing unit's stat screen pressing A will make the game jump to the rescued unit's stat screen, and vice versa. | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Rescue | |eng-name=Rescue | ||
| | |jpn-name={{hover|救出|Kyūshutsu}} | ||
| | |jpn-mean=Rescue | ||
|fren-name=Sauvetage | |fren-name=Sauvetage | ||
|fren-mean=Rescue | |fren-mean=Rescue | ||
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|span-name=Rescatar | |span-name=Rescatar | ||
|span-mean=Rescue | |span-mean=Rescue | ||
|ital-name= | |ital-name=Soccorri | ||
|ital-mean= | |ital-mean=Rescue | ||
}} | }} | ||
{{refbar}} | {{refbar}} |