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Gjöll: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
3,921 bytes added ,  2 October 2023
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m (Text replacement - "an offensive" to "a weapon")
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{{Skill Infobox
{{Item Infobox
|name=Gjöll
|image=[[File:Is feh gjöll.png]]
|image=[[File:Is feh gjöll.png]]
|caption=The Gjöll as it appears in {{title|Heroes}}.
|caption=The Gjöll as it appears in {{title|Heroes}}.
|help_text=Grants Atk+3. If a penalty inflicted by a skill like Panic or Threaten and/or a negative status effect (preventing counterattacks or restricting movement) is active on foe, unit makes a guaranteed follow-up attack and foe cannot.
|type=[[Sword]]
|type=Offensive ([[Sword]])
|bearer=[[Hríd]]
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Gjöll''' <!--(Japanese: {{hl|???|???}} ''???'')--> is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}. It is a [[personal weapon]] of [[Hríd]]. Gjöll is a skill that basically kicks targets that have been debuffed or negative-statused by the player's other skills while they're down, as this skill's user can guarantee a follow-up attack against a target debuffed by a skill such as [[Panic Ploy]] or the [[Threaten Attack|Threa]][[Threaten Speed|ten]] [[Threaten Defense|fam]][[Threaten Resistance|ily]] or inflicted with a negative status effect that stops counterattacks or restricts movement, and denies that target a chance to perform a follow-up strike of their own.
'''Gjöll''' (Japanese: {{hl|ギョッル|Gyorru}} ''Gjöll'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}. It is a [[personal weapon]] of [[Hríd]]. Gjöll guarantees a follow-up attack against a target debuffed by a skill such as [[Panic Ploy]] or the [[List of skills in Fire Emblem Heroes/Passive skills#Type C|Threaten family]] or inflicted with a negative status effect that stops counterattacks or restricts movement, and denies that target a chance to perform a follow-up strike of their own.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|gameo={{title|Heroes}}
{{WeaponDataCell FEH
|spriteo=[[File:Is feh skill offense.png|20px]]
|refine=Unrefined
|ranko={{SwordFEH}} 5{{star}}
|type=Sword
|mto=16
|mt=16
|wto=--
|rng=1
|hito=--
|sp=400
|crto=--
|pre=[[Silver Sword]]
|rngo=1
|inherit=n
|useso=Infinite
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If penalty is active on foe, user makes guaranteed [[follow-up attack]] and foe cannot make follow-up attacks.
|wortho=???<!--400--> SP
|wexo=--
|noteso=Boosts user's [[Attack (stat)|Attack]] by +3.<br>If target has an active penalty inflicted by a skill such as a Panic or Threaten, or has a negative status effect such as counterattack prevention or movement restriction, guarantees user a follow-up attack and denies the same for the target.
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If penalty is active on foe, user makes guaranteed [[follow-up attack]] and foe cannot make follow-up attacks.<br>If user's [[HP]] ≥ 25% or penalty is active on foe at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br>Grants +3&nbsp;HP.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, inflicts −5 each to attack and defense on foe and inflicts −&NoBreak;(bonus on foe's stat × 2; calculated independently) each to attack and defense on foe during combat.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Sword
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If penalty is active on foe, user makes guaranteed [[follow-up attack]] and foe cannot make follow-up attacks.<br>If user's [[HP]] ≥ 25% or penalty is active on foe at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If penalty is active on foe, user makes guaranteed [[follow-up attack]] and foe cannot make follow-up attacks.<br>If user's [[HP]] ≥ 25% or penalty is active on foe at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br>Grants +5&nbsp;HP and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If penalty is active on foe, user makes guaranteed [[follow-up attack]] and foe cannot make follow-up attacks.<br>If user's [[HP]] ≥ 25% or penalty is active on foe at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If penalty is active on foe, user makes guaranteed [[follow-up attack]] and foe cannot make follow-up attacks.<br>If user's [[HP]] ≥ 25% or penalty is active on foe at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br>Grants +5&nbsp;HP and +4&nbsp;[[resistance]].
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Hríd|Hríd: Icy Blade]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)
|english=Grants Atk+3. If a penalty inflicted by a skill like<br>Panic or Threaten and/or a negative status<br>effect (preventing counterattacks or restricting<br>movement) is active on foe, unit makes a<br>guaranteed follow-up attack and foe cannot.
|japanese=攻撃+3<br>敵が不利な状態異常を受けている時、<br>自分は絶対追撃、敵は追撃不可<br>(不利な状態異常…<br> 「敵の次回行動終了まで」の効果全般<br> 弱化、移動制限、パニック、反撃不可、相性激化等)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)
|english=Grants Atk+3. If【Penalty】is active on<br>foe, unit makes a guaranteed follow-up attack<br>and foe cannot make a follow-up attack.<br>At start of combat, if unit's HP ≥ 25% or<br>if【Penalty】is active on foe, inflicts<br>Atk/Def-5 on foe during combat.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).
|japanese=攻撃+3<br>敵が【不利な状態異常】を受けている時、<br>自分は絶対追撃、敵は追撃不可<br><br>戦闘開始時、自身のHPが25%以上の時、または<br>敵が【不利な状態異常】を受けている時、<br>戦闘中、敵の攻撃、守備-5<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)
}}
}}
 
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)
|english=If unit initiates combat or is within 2 spaces of<br>an ally, inflicts Atk/Def-5 on foe during combat<br>and inflicts penalty on foe's Atk/Def during<br>combat = current bonus on each of foe's stats<br>× 2. (Example: if foe has +7 bonus to Atk,<br>inflicts Atk-14 and Atk-5, for a net penalty<br>of Atk-12.) Calculates each stat penalty<br>independently.
|japanese=自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、敵の攻撃、守備-5、かつ、<br>敵の攻撃、守備が<br>敵が受けている攻撃、守備の<br>強化の値の2倍だけ減少(能力値ごとに計算)<br>(例えば、攻撃+7の強化を受けていれば、<br> +7-14-5で、攻撃-12となる)
}}
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Gjöll
|eng-name=Gjöll
|eng-mean=From Gjöll, one of the eleven rivers of the Élivágar.
|eng-mean=From [[wikipedia:Gjöll|Gjöll]], one of the eleven rivers of the Élivágar that had existed since the beginning of the world in Norse mythology.
|jap-name=<!--{{hover|???|???}}-->
|jpn-name={{h|ギョッル|Gyorru}}
|jap-mean=
|jpn-mean=Gjöll
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.  If the Spanish name is not the same between the NoA and NoE regions, use span-sp-name/span-sp-mean for the NoE region and span-la-name/span-la-mean for the NoA region.-->
|span-name=Gjöll
|span-mean=
|fren-name=Gjöll
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|ger-name=Gjöll
|span-sp-mean=
|ital-name=Gjöll
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|por-name=Gjöll
|span-la-mean=
|ch-trad-name={{h|吉歐爾|Jí'ōu'ěr}}
|fren-name=
|ch-trad-mean=Gjöll
|fren-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
|por-br-name=
|por-br-mean=
|ch-trad-name=<!--{{hover|???|???}}-->
|ch-trad-mean=
}}
}}


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Is feh gjöll.png|The Gjöll as it appears in {{title|Heroes}}.
Is feh gjöll.png|The Gjöll as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
<!--
==See also==
==See also==
 
-->
{{NavSwordH}}
{{NavSwordH}}
{{DEFAULTSORT:Gjoll}}