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Forge: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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From ''Shadow Dragon'' onward, it is common for forged weapons to appear in the hands of enemies in higher difficulties. In the highest difficulties, their forged weapons have even higher stat increases than what the player is allowed to do with their own weapons. The player cannot get their hands on the forged weapons of enemies at all. If the enemy weapon that is forged is given as a drop to the player, then they will carry two copies of that weapon: the forged one they use to fight, and an unforged one which is what the player receives when they are defeated.
From ''Shadow Dragon'' onward, it is common for forged weapons to appear in the hands of enemies in higher difficulties. In the highest difficulties, their forged weapons have even higher stat increases than what the player is allowed to do with their own weapons. The player cannot get their hands on the forged weapons of enemies at all. If the enemy weapon that is forged is given as a drop to the player, then they will carry two copies of that weapon: the forged one they use to fight, and an unforged one which is what the player receives when they are defeated.


==''Path of Radiance''==
=={{FE9}}==
[[File:Ss fe09 forge.png|thumb|right|Forging a [[Slim Sword]] in {{title|Path of Radiance}}.]]
[[File:Ss fe09 forge.png|thumb|right|Forging a [[Slim Sword]] in {{title|Path of Radiance}}.]]


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==''Radiant Dawn''==
=={{FE10}}==
[[File:Ss fe10 forge.png|thumb|right|Forging a [[Light (tome)|Light]] in {{title|Radiant Dawn}}.]]
[[File:Ss fe10 forge.png|thumb|right|Forging a [[Light (tome)|Light]] in {{title|Radiant Dawn}}.]]
The forging system of {{FE10}} is mostly the same as that of ''Path of Radiance'', again revolving around the creation of new weapons based on one of several stock weapon varieties. The player does not need to provide pre-existing weapons of their own. The forge service is available at the base, as one of four shops available in the Shop menu, and as in ''Path of Radiance'' it is operated by [[Daniel]]. Unlike in ''Path of Radiance'', there are no limits on how many weapons can be forged at a time, as long as the player has the funds for them.
The forging system of {{FE10}} is mostly the same as that of ''Path of Radiance'', again revolving around the creation of new weapons based on one of several stock weapon varieties. The player does not need to provide pre-existing weapons of their own. The forge service is available at the base, as one of four shops available in the Shop menu, and as in ''Path of Radiance'' it is operated by [[Daniel]]. Unlike in ''Path of Radiance'', there are no limits on how many weapons can be forged at a time, as long as the player has the funds for them.
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==''Shadow Dragon'' and ''New Mystery of the Emblem''==
=={{FE11}} and {{title|New Mystery of the Emblem}}==
[[File:Ss fe11 forge.png|thumb|right|Forging a [[Silver Bow]] in {{title|Shadow Dragon}}.]]
[[File:Ss fe11 forge.png|thumb|right|Forging a [[Silver Bow]] in {{title|Shadow Dragon}}.]]
The forging system of {{FE11}} and {{title|New Mystery of the Emblem}} allows players to modify almost any weapon which they already possess, rather than just being locked to a smaller pool of pre-selected forgeable weapons. The forge is made available to the player in [[Battle in the Lea|Chapter 4]] of ''Shadow Dragon'', and in [[The Grustian Expedition|Chapter 1]] of ''New Mystery'', and can be accessed both in the [[preparations]] [[armory]] and in the in-chapter armories. Only one weapon can be forged per chapter.
The forging system of {{FE11}} and {{title|New Mystery of the Emblem}} allows players to modify almost any weapon which they already possess, rather than just being locked to a smaller pool of pre-selected forgeable weapons. The forge is made available to the player in [[Battle in the Lea|Chapter 4]] of ''Shadow Dragon'', and in [[The Grustian Expedition|Chapter 1]] of ''New Mystery'', and can be accessed both in the [[preparations]] [[armory]] and in the in-chapter armories. Only one weapon can be forged per chapter.
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In terms of cost, 1 point of might is equal to 1 point of weight, 5 points of hit, and 3 points of crit. The below table is available in two forms: a simplified form which charts the stat/cost increases for hit and crit in increments of 5 and 3 respectively, and a full one which deals entirely in increments of 1.
In terms of cost, 1 point of might is equal to 1 point of weight, 5 points of hit, and 3 points of crit. The below table is available in two forms: a simplified form which charts the stat/cost increases for hit and crit in increments of 5 and 3 respectively, and a full one which deals entirely in increments of 1.


{{clear}}
{{Tab
{{Tab
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==''Awakening''==
=={{FE13}}==
[[File:Ss fe13 forge.png|thumb|right|Forging a [[Blessed Lance]] in {{title|Awakening}}.]]
[[File:Ss fe13 forge.png|thumb|right|Forging a [[Blessed Lance]] in {{title|Awakening}}.]]
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==''Fates''==
=={{FE14}}==
Forging was completely revised in {{FE14}}. Instead of specifically modifying a single weapon's stats, forging now revolves around combining multiples of the same weapon, along with [[My Castle#Resources|resources]], to produce a weapon with all-around enhanced stats. Forging is now performed at the dedicated Smithy building in [[My Castle]], rather than in an ordinary armory.
Forging was completely revised in {{FE14}}. Instead of specifically modifying a single weapon's stats, forging now revolves around combining multiples of the same weapon, along with [[My Castle#Resources|resources]], to produce a weapon with all-around enhanced stats. Forging is now performed at the dedicated Smithy building in [[My Castle]], rather than in an ordinary armory.


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==''Echoes: Shadows of Valentia''==
=={{FE15}}==
The forging system in {{FE15}} revolves around taking pre-existing weapons and applying pre-determined sets of enhanced stats to them, similar to ''Fates''. However, this no longer requires collecting and merging multiples of the same weapon into one, and only currency is needed to forge.
The forging system in {{FE15}} revolves around taking pre-existing weapons and applying pre-determined sets of enhanced stats to them, similar to ''Fates''. However, this no longer requires collecting and merging multiples of the same weapon into one, and only currency is needed to forge.


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==''Three Houses''==
=={{FE16}}==
The forging system in {{FE16}} revolves around taking pre-existing weapons and evolving them into new weapons. All of them, with the exception of the [[Regalia]], have at least one evolution being a enhanced version of the weapon receiving pre-determined sets of enhanced stats to them, similar to ''Fates''. Those enhanced weapons are noted with a '+' sign next to their name and cannot be reforged again. As opposed to other titles, the forge price is fixed for each weapon and their possible evolutions.
The forging system in {{FE16}} revolves around taking pre-existing weapons and evolving them into new weapons. All of them, with the exception of the [[Regalia]], have at least one evolution being a enhanced version of the weapon receiving pre-determined sets of enhanced stats to them, similar to ''Fates''. Those enhanced weapons are noted with a '+' sign next to their name and cannot be reforged again. As opposed to other titles, the forge price is fixed for each weapon and their possible evolutions.


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==''Heroes''==
=={{FEH}}==
The forge was added to {{FEH}} in version 2.0.0, known under the Japanese name '''Weapon Refinery''', and is unlocked by clearing the second Intermission of Book I, [[The Rite of Blades]]. Similar to ''Shadows of Valentia'', it can be used to upgrade certain weapon skills, increasing their stats, giving them additional effects, and/or evolving them into better forms. The Weapon Refinery can only be used with units that have had their 5{{star}} weapon skill unlocked. To upgrade a weapon requires the specified amount of [[Skill point|SP]], [[Arena Medal]]s, and either [[Divine Dew]] (used for upgrading [[personal weapons]]) or [[Refining Stone]]s (used for generic weapons).
The forge was added to {{FEH}} in version 2.0.0, known under the Japanese name '''Weapon Refinery''', and is unlocked by clearing the second Intermission of Book I, [[The Rite of Blades]]. Similar to ''Shadows of Valentia'', it can be used to upgrade certain weapon skills, increasing their stats, giving them additional effects, and/or evolving them into better forms. The Weapon Refinery can only be used with units that have had their 5{{star}} weapon skill unlocked. To upgrade a weapon requires the specified amount of [[Skill point|SP]], [[Arena Medal]]s, and either [[Divine Dew]] (used for upgrading [[personal weapons]]) or [[Refining Stone]]s (used for generic weapons).