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From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
679 bytes added ,  18 September 2020
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| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If the player unit is a [[priest]], they instead get the same amount of EXP as if they killed their opponent.
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | If the player unit is a [[priest]], they instead get the same amount of EXP as if they killed their opponent.
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| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Gaiden}}
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Gaiden}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | 1
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
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| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | 1
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | 1
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
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|-
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| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | (31 + Le + Pe - Lu - Pu) / Cu
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | (31 + Enemy's [[level]] + Enemy promoted bonus - Player's level - Player promoted bonus) / [[Class strength]]
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Minimum of 1.<br>Le is enemy's level.<br>Pe is 20 if the enemy is promoted; 0 if not.<br>Lu is your unit's level.<br>Pu is 20 if your unit is promoted; 0 if not.<br>Cu is your unit's [[Class strength]].
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Minimum of 1.<br>The promotion bonus for both player and enemy units is 20 if the unit is promoted, 0 if not.
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|-
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| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Shadow Dragon and the Blade of Light}}
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Shadow Dragon and the Blade of Light}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | (enemy class base EXP) + (enemy's level - 1)<hr>Bosses: (enemy class base EXP) + (enemy's level - 1) + 10
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | (Enemy class base EXP) + (enemy's level - 1) + boss bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | This value is shown as the experience point value on an enemy's status menu. This value is kept upon recruitment.
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | This value is shown as the experience point value on an enemy's status menu. This value is kept upon recruitment.<br>Boss bonus is 10 if the enemy is a boss, 0 otherwise.
|-
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| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Gaiden}}
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Gaiden}}
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|-
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| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Mystery of the Emblem}} and ''[[BS Fire Emblem]]''
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Mystery of the Emblem}} and ''[[BS Fire Emblem]]''
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | (enemy class base EXP)<hr>Non-recruitable bosses: (enemy class base EXP) + 30
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | (Enemy class base EXP) + boss bonus
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | This value is shown as the experience point value on an enemy's status menu. This value is reset to 0 upon recruitment.<br>Manakete bosses have the boss experience yield when classed as a Manakete, but when they transform, their experience is that of a normal enemy.
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | This value is shown as the experience point value on an enemy's status menu. This value is reset to 0 upon recruitment.<br>Boss bonus is 30 if the enemy is a boss, 0 otherwise. Manakete bosses grant the boss bonus when classed as a Manakete, but do not when they transform.
|-
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| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | D + S × [Le × Ce + P'e - ([Lu × Cu + P'u] / M) + 20 + T + B + Z]
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | [Experience from doing damage] + [Silencer factor] × [Enemy's [[level]] × Enemy [[Class strength]] + Enemy class bonus - ([Player's level × Player Class strength + Player class bonus] / Mode coefficient) + 20 + Thief bonus + Boss bonus + Entombed bonus]
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Minimum D; maximum 100.<br>D is experience from doing damage.<br>S is 2 if Silencer was activated, 1 if not.<br>L is level; Le is the enemy unit's level; Lu is your unit's level.<br>C is [[Class strength]].<br>P' is 40 if the unit is a Bishop (female only in FE7), Valkyrie, Rogue, or Assassin; 60 if the unit is any other promoted class; 0 otherwise.<br>M is 2 if Lu × Cu + P'u > Le × Ce + P'e and if Mode is Eliwood Normal or Hector Normal (FE7) or any (FE8); 1 otherwise.<br>T is 20 if the enemy is a Thief, Rogue, or Assassin; 0 otherwise.<br>B is 40 if the enemy is a Boss; 0 otherwise.<br>Z is 40 if the enemy is Entombed; 0 otherwise.
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Maximum 100; minimum is equal to experience from doing damage.<br>Silencer factor is 2 if Silencer was activated, 1 if not.<br>Class bonus for both player and enemy units is 40 if the unit is a Bishop (female only in ''The Blazing Blade''), Valkyrie, Rogue, or Assassin; 60 if the unit is any other promoted class; 0 otherwise.<br>Mode coefficient is 2 in ''The Blazing Blade'' and ''The Sacred Stones'' if the (Level × Class strength + Class bonus) of the player is greater than that of the enemy, and if playing on Eliwood or Hector Normal modes in ''The Blazing Blade''; it is 1 otherwise, or always in ''The Binding Blade''.<br>Thief bonus is 20 if the enemy is a Thief, Rogue, or Assassin; 0 otherwise.<br>Boss bonus is 40 if the enemy is a boss; 0 otherwise.<br>Entombed bonus is 40 if the enemy is an Entombed; 0 otherwise.
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|-
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| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Mystery of the Emblem}} and ''[[BS Fire Emblem]]''
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Mystery of the Emblem}} and ''[[BS Fire Emblem]]''
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | (staff's EXP value)
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | (Staff's EXP value)
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | This value is shown on the staff's description.
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | This value is shown on the staff's description.
|-
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| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}, {{title|The Blazing Blade}}, and {{title|The Sacred Stones}}
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|The Binding Blade}}, {{title|The Blazing Blade}}, {{title|The Sacred Stones}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | (staff's EXP value)*(Promo mod)
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | (Staff's EXP value) × (Promotion factor)
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Promo mod is 0.5 if promoted, 1 if not.
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | Promotion factor is 0.5 if promoted, 1 if not.
 
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