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{{ | {{Item Infobox | ||
|image=[[File:Is feh dancer's ring.png]] | |||
|image=[[File:Is feh | |caption=The Dancer's Ring as it appears in {{title|Heroes}}. | ||
|caption= | |type=[[Green tome]] | ||
|first={{title|Heroes}} | |||
|type= | |||
| | |||
}} | }} | ||
'''Dancer's Ring''' (Japanese: {{ | '''Dancer's Ring''' (Japanese: {{hl|舞踏祭の輪|Butōsai no wa}} ''Dancing Ritual Ring'') is a weapon [[Skills|skill]] in the [[green tome]] category which debuted in {{FEH}}. Dancer's Ring heals adjacent allies when its user initiates combat. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{ | {{WeaponDataCell FEH | ||
| | |skill=Dancer's Ring | ||
| | |type=GreenTome | ||
| | |mt=8 | ||
|rng=2 | |||
| | |sp=200 | ||
|pre=[[Elwind]] | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat. | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Dancer's Ring+ | |||
|refine=Unrefined | |||
|type=GreenTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Dancer's Ring]] | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Dancer's Ring+ | |||
|refine=Atk | |||
|type=GreenTome | |||
|mt=13 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.<br>Grants +2 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Dancer's Ring+ | |||
|refine=Spd | |||
|type=GreenTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.<br>Grants +2 [[HP]] and +2 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Dancer's Ring+ | |||
|refine=Def | |||
|type=GreenTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.<br>Grants +2 [[HP]] and +3 [[defense]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Dancer's Ring+ | |||
|refine=Res | |||
|type=GreenTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.<br>Grants +2 [[HP]] and +3 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==== | |||
{{ | ==Flavor text== | ||
| | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}} | |||
|english=If unit initiates combat, restores 7 HP to adjacent<br>allies after combat. | |||
|japanese=自分から攻撃した時、戦闘後、<br>自分の周囲1マスの味方を7回復 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | |||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Dancer's Ring | |eng-name=Dancer's Ring | ||
| | |jpn-name={{h|舞踏祭の輪|Butōsai no wa}} | ||
|jpn-mean=Dancing Ritual Ring | |||
| | |span-name=Anillo de baile | ||
|span-name= | |span-mean=Dance ring | ||
|span-mean= | |fren-name=Anneau festif | ||
| | |fren-mean=Festive ring | ||
| | |ger-name=Tanzring | ||
| | |ger-mean=Dance Ring | ||
| | |ital-name=Anello d'arte | ||
| | |ital-mean=Art ring | ||
| | |por-name=Anel de dança | ||
| | |por-mean=Dance ring | ||
| | |ch-trad-name={{h|舞會之環|wǔhuì zhī huán}} | ||
| | |ch-trad-mean=Dance ring | ||
| | |||
| | |||
| | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Is feh dancer's ring.png|Artwork of Dancer's Ring from {{title|Heroes}}. | |||
</gallery> | |||
==See also== | ==See also== |