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Dancer's Ring: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
1,872 bytes added ,  17 December 2023
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|image=[[File:Is feh dancer's ring.png]]
|image=[[File:Is feh dancer's ring.png]]
|caption=The Dancer's Ring as it appears in {{title|Heroes}}.
|caption=The Dancer's Ring as it appears in {{title|Heroes}}.
|help_text=If unit initiates attack, adjacent allies recover 7 HP after combat.
|type=[[Green tome]]
|type=Weapon ([[Green tome]])
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Dancer's Ring''' (Japanese: {{hl|舞踏祭の輪|Butōsai no wa}} ''Dancing Ritual Ring'') is a weapon [[Skills|skill]] in the [[green tome]] category which debuted in {{FEH}}. The Dancer's Ring is a skill that significantly heals adjacent allies whenever its user initiates combat against an enemy.
'''Dancer's Ring''' (Japanese: {{hl|舞踏祭の輪|Butōsai no wa}} ''Dancing Ritual Ring'') is a weapon [[Skills|skill]] in the [[green tome]] category which debuted in {{FEH}}. Dancer's Ring heals adjacent allies when its user initiates combat.


==Stats==
==Stats==
{{clear}}
{{WeaponDataHdr FEH}}
{{WeaponDataCell FEH
|skill=Dancer's Ring
|type=GreenTome
|mt=8
|rng=2
|sp=200
|pre=[[Elwind]]
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.
}}
{{WeaponDataCell FEH
|skill=Dancer's Ring+
|refine=Unrefined
|type=GreenTome
|mt=12
|rng=2
|sp=300
|pre=[[Dancer's Ring]]
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.
}}
{{WeaponDataCell FEH
|skill=Dancer's Ring+
|refine=Atk
|type=GreenTome
|mt=13
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user initiates combat, restores 7&nbsp;[[HP]] to adjacent allies after combat.<br>Grants +2&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|skill=Dancer's Ring+
|refine=Spd
|type=GreenTome
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user initiates combat, restores 7&nbsp;[[HP]] to adjacent allies after combat.<br>Grants +2&nbsp;[[HP]] and +2&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|skill=Dancer's Ring+
|refine=Def
|type=GreenTome
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user initiates combat, restores 7&nbsp;[[HP]] to adjacent allies after combat.<br>Grants +2&nbsp;[[HP]] and +3&nbsp;[[defense]].
}}
{{WeaponDataCell FEH
|skill=Dancer's Ring+
|refine=Res
|type=GreenTome
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=If user initiates combat, restores 7&nbsp;[[HP]] to adjacent allies after combat.<br>Grants +2&nbsp;[[HP]] and +3&nbsp;[[resistance]].
}}
{{WeaponDataFtr FEH}}
 
{{WeaponStats
{{WeaponStats
|game1={{title|Heroes}}
|game1={{title|Heroes}}
Line 63: Line 127:
==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{FEH skill availability
|tiers=+
}}
====Dancer's Ring====
====Dancer's Ring====
{{ItemLoc1
{{ItemLoc1
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|data=[[Inigo|Inigo: Indigo Dancer]]
|data=[[Inigo|Inigo: Indigo Dancer]]
}}
}}
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}
|english=If unit initiates combat, restores 7 HP to adjacent<br>allies after combat.
|japanese=自分から攻撃した時、戦闘後、<br>自分の周囲1マスの味方を7回復
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
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|ital-name=Anello d'arte
|ital-name=Anello d'arte
|ital-mean=Art ring
|ital-mean=Art ring
|por-br-name=Anel de dança
|por-name=Anel de dança
|por-br-mean=Dance ring
|por-mean=Dance ring
|ch-trad-name={{h|舞會之環|wǔhuì zhī huán}}
|ch-trad-name={{h|舞會之環|wǔhuì zhī huán}}
|ch-trad-mean=Dance ring
|ch-trad-mean=Dance ring
Line 98: Line 174:


==Gallery==
==Gallery==
<gallery>
Is feh dancer's ring.png|Artwork of Dancer's Ring from {{title|Heroes}}.
</gallery>


==See also==
==See also==