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Curved Shot: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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'''Curved Shot''' (Japanese: {{hl|曲射|Kyokusha}} ''High-Angle Fire'') is a [[combat art]] which debuted in {{FE15}}. A weapon skill linked to the [[Iron Bow]] in the base game as well as [[Python's Bow]] via [[Downloadable content in Fire Emblem Echoes: Shadows of Valentia|DLC]], Curved Shot lacks special effects aside from a few stat alterations, enhanced [[hit rate]] in particular. The art returns in {{title|Three Houses}}, where it gains the additional effect of having longer range.
'''Curved Shot''' (Japanese: {{hl|曲射|Kyokusha}} ''High-Angle Fire'') is a [[combat art]] which debuted in {{FE15}}. A weapon skill linked to the [[Iron Bow]] in the base game as well as [[Python's Bow]] via [[Downloadable content in Fire Emblem Echoes: Shadows of Valentia|DLC]], Curved Shot lacks special effects aside from a few stat alterations, enhanced [[hit rate]] in particular. The art returns slightly modified in {{title|Three Houses}}, where it is learned by all units upon raising their skill level in [[bow (weapon)|bows]] to D and gains the additional effect of having longer range.


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