85,578
edits
Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
m (→Shop data: Template converted) |
Thecornerman (talk | contribs) (→Chapter data: Added enemy stats and notes; misc.) |
||
Line 28: | Line 28: | ||
==Chapter data== | ==Chapter data== | ||
{{ChapData | {{Tab | ||
|width=100% | |||
|tab1=Eliwood Normal | |||
|tab2=Eliwood Hard | |||
|tab3=Hector Normal | |||
|tab4=Hector Hard | |||
|content1={{ChapData | |||
|victory=Defeat all enemy units | |victory=Defeat all enemy units | ||
|defeat=[[Eliwood]] or [[Hector]] dies | |defeat=[[Eliwood]] or [[Hector]] dies | ||
|ally=6{{ | |ally=6{{h|+2|Upon Hector and Oswin arriving}} | ||
|enemy=15 | |enemy=15 | ||
|map=[[File:Cm fe07 12.png]] | |map=[[File:Cm fe07 12.png]] | ||
}} | |||
|content2={{ChapData | |||
|victory=Defeat all enemy units | |||
|defeat=[[Eliwood]] or [[Hector]] dies | |||
|ally=6{{h|+2|Upon Hector and Oswin arriving}} | |||
|enemy=20 | |||
|map=[[File:Cm fe07 12.png]] | |||
}} | |||
|content3={{ChapData | |||
|victory=Defeat all enemy units | |||
|defeat=[[Eliwood]] or [[Hector]] dies | |||
|ally=10 | |||
|enemy=12 | |||
|map=[[File:Cm fe07 12.png]] | |||
}} | |||
|content4={{ChapData | |||
|victory=Defeat all enemy units | |||
|defeat=[[Eliwood]] or [[Hector]] dies | |||
|ally=10 | |||
|enemy=16 | |||
|map=[[File:Cm fe07 12.png]] | |||
}} | |||
}} | }} | ||
Line 42: | Line 70: | ||
|tab2=Hector's tale | |tab2=Hector's tale | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Hector | |name=Hector | ||
Line 50: | Line 77: | ||
|lv=1 | |lv=1 | ||
|inventory={{Item|7|Wolf Beil}}<br>{{Item|7|Vulnerary}} | |inventory={{Item|7|Wolf Beil}}<br>{{Item|7|Vulnerary}} | ||
|recruitment method=Automatically on turn | |recruitment method=Automatically on turn 4 if Zagan is alive<!--It is impossible in the base game to defeat Zagan before Hector and Oswin arrive--> | ||
}} | }} | ||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
Line 59: | Line 86: | ||
|lv=9 | |lv=9 | ||
|inventory={{Item|7|Iron Lance}}<br>{{Item|7|Javelin}} | |inventory={{Item|7|Iron Lance}}<br>{{Item|7|Javelin}} | ||
|recruitment method=Automatically on turn | |recruitment method=Automatically on turn 4 if Zagan is alive | ||
}} | }} | ||
|game#=07 | |game#=07 | ||
Line 70: | Line 97: | ||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Eliwood | |name=Eliwood | ||
Line 171: | Line 197: | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
{{ | {{Tab | ||
|platform=gba | |width=100% | ||
| | |tab1=Eliwood Normal | ||
| | |tab2=Eliwood Hard | ||
| | |tab3=Hector Normal | ||
|#1=2 | |tab4=Hector Hard | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Soldier | ||
| | |lv=2 | ||
|#2=2 | |#=2 | ||
| | |hp=20~21 | ||
| | |str=3~4 | ||
| | |skill=0~1 | ||
| | |spd=1~2 | ||
| | |lck=0 | ||
|#3=1 | |def=0~1 | ||
| | |res=0~1 | ||
| | |con=6 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Lance}} | ||
| | |notes=• The northern one begins moving if he can attack a unit within two turns.<br>• The central one moves to attack units in range. | ||
|#4=1 | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Soldier | ||
| | |lv=1 | ||
| | |#=2 | ||
|#5=1 | |hp=20 | ||
| | |str=3 | ||
| | |skill=0 | ||
| | |spd=1 | ||
| | |lck=0 | ||
| | |def=0 | ||
|#6=2 | |res=0 | ||
| | |con=6 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Lance}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
|#7=1 | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
| | |class=Brigand | ||
| | |lv=1 | ||
| | |#=2 | ||
| | |hp=20 | ||
|#8=2 | |str=5 | ||
| | |skill=1 | ||
| | |spd=5 | ||
| | |lck=0 | ||
| | |def=3 | ||
| | |res=0 | ||
|# | |con=12 | ||
| | |mov=5 | ||
| | |inventory={{Item|7|Iron Axe}} | ||
| | |notes=The easternmost one moves to attack units in range, and begins moving unprovoked on turn 3 if Zagan is alive. | ||
| | }} | ||
| | {{ChapUnitCellGBA | ||
| | |name=Bandit | ||
|class=Mercenary | |||
|lv=1 | |||
|#=2 | |||
|hp=18 | |||
|str=4 | |||
|skill=8 | |||
|spd=8 | |||
|lck=0 | |||
|def=4 | |||
|res=0 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=The northernmost one moves to attack units in range, and begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=2 | |||
|#=1 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Fighter | |||
|lv=1 | |||
|#=1 | |||
|hp=20 | |||
|str=5 | |||
|skill=2 | |||
|spd=4 | |||
|lck=0 | |||
|def=2 | |||
|res=0 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range; the eastern one begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Fighter | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=2~3 | |||
|spd=4~5 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Zagan]] | |||
|class=Fighter | |||
|lv=7 | |||
|#=1 | |||
|hp=32 | |||
|str=11 | |||
|skill=4 | |||
|spd=6 | |||
|lck=2 | |||
|def=6 | |||
|res=5 | |||
|con=14 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Does not move until turn 3, at which point he begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=2 | |||
|#=2 | |||
|hp=20~21 | |||
|str=3~4 | |||
|skill=0~1 | |||
|spd=1~2 | |||
|lck=0 | |||
|def=0~1 | |||
|res=0~1 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=• The northern one begins moving if he can attack a unit within two turns.<br>• The central one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Soldier | |||
|lv=1 | |||
|#=2 | |||
|hp=20 | |||
|str=3 | |||
|skill=0 | |||
|spd=1 | |||
|lck=0 | |||
|def=0 | |||
|res=0 | |||
|con=6 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=1 | |||
|#=2 | |||
|hp=20 | |||
|str=5 | |||
|skill=1 | |||
|spd=5 | |||
|lck=0 | |||
|def=3 | |||
|res=0 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The easternmost one moves to attack units in range, and begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=1 | |||
|#=2 | |||
|hp=18 | |||
|str=4 | |||
|skill=8 | |||
|spd=8 | |||
|lck=0 | |||
|def=4 | |||
|res=0 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=The northernmost one moves to attack units in range, and begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=2 | |||
|#=1 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=8~9 | |||
|spd=8~9 | |||
|lck=0 | |||
|def=4~5 | |||
|res=0~1 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Fighter | |||
|lv=1 | |||
|#=1 | |||
|hp=20 | |||
|str=5 | |||
|skill=2 | |||
|spd=4 | |||
|lck=0 | |||
|def=2 | |||
|res=0 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range; the eastern one begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Fighter | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=2~3 | |||
|spd=4~5 | |||
|lck=0 | |||
|def=2~3 | |||
|res=0~1 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=5 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The northwestern one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Zagan]] | |||
|class=Fighter | |||
|lv=7 | |||
|#=1 | |||
|hp=32 | |||
|str=11 | |||
|skill=4 | |||
|spd=6 | |||
|lck=2 | |||
|def=6 | |||
|res=5 | |||
|con=14 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Does not move until turn 3, at which point he begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=1 | |||
|hp=20~21 | |||
|str=5~6 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 2 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=16~17 | |||
|str=5~6 | |||
|skill=6~7 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 2 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=1 | |||
|#=1 | |||
|hp=18 | |||
|str=4 | |||
|skill=8 | |||
|spd=8 | |||
|lck=0 | |||
|def=4 | |||
|res=0 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=21~22 | |||
|str=5~7 | |||
|skill=1~2 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=1 | |||
|#=2 | |||
|hp=20 | |||
|str=5 | |||
|skill=1 | |||
|spd=5 | |||
|lck=0 | |||
|def=3 | |||
|res=0 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The western one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=3 | |||
|#=3 | |||
|hp=15~16 | |||
|str=4~5 | |||
|skill=5~6 | |||
|spd=5~6 | |||
|lck=0 | |||
|def=3~4 | |||
|res=2~3 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=The northeast two move to attack units in range, and begin moving unprovoked on turn 2 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=18~19 | |||
|str=4~5 | |||
|skill=3~4 | |||
|spd=3~4 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Zagan]] | |||
|class=Fighter | |||
|lv=7 | |||
|#=1 | |||
|hp=32 | |||
|str=11 | |||
|skill=4 | |||
|spd=6 | |||
|lck=2 | |||
|def=6 | |||
|res=5 | |||
|con=14 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Does not move until turn 2, at which point he begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content4={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=2 | |||
|#=1 | |||
|hp=24~26 | |||
|str=7~9 | |||
|skill=2~4 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=19~21 | |||
|str=6~8 | |||
|skill=8~10 | |||
|spd=8~10 | |||
|lck=0 | |||
|def=3~5 | |||
|res=4~6 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=Moves to attack units in range; begins moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=1 | |||
|#=1 | |||
|hp=21~23 | |||
|str=5~7 | |||
|skill=9~11 | |||
|spd=9~10 | |||
|lck=0 | |||
|def=4~6 | |||
|res=0~2 | |||
|con=9 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Sword}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=3 | |||
|#=1 | |||
|hp=25~27 | |||
|str=8~9 | |||
|skill=2~4 | |||
|spd=6~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=1 | |||
|#=3 | |||
|hp=23~25 | |||
|str=7~8 | |||
|skill=2~3 | |||
|spd=5~7 | |||
|lck=0 | |||
|def=3~4 | |||
|res=0~1 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Axe}} | |||
|notes=The western and second-eastern ones move to attack units in range, and begin moving unprovoked on turn 3 if Zagan is alive. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Pegasus Knight | |||
|lv=3 | |||
|#=6 | |||
|hp=17~20 | |||
|str=6~7 | |||
|skill=7~9 | |||
|spd=7~9 | |||
|lck=0 | |||
|def=3~4 | |||
|res=4~5 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|7|Iron Lance}} | |||
|notes=• The northeast two, southernmost one, and upper of the central two move to attack units in range, and begin moving unprovoked on turn 3 if Zagan is alive.<br>• The northwestern one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=21~23 | |||
|str=5~7 | |||
|skill=5~6 | |||
|spd=4~6 | |||
|lck=0 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|7|Iron Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Zagan]] | |||
|class=Fighter | |||
|lv=7 | |||
|#=1 | |||
|hp=35~37 | |||
|str=13~15 | |||
|skill=5~6 | |||
|spd=7~8 | |||
|lck=2 | |||
|def=6~7 | |||
|res=5~6 | |||
|con=14 | |||
|mov=5 | |||
|inventory={{Item|7|Steel Axe}} | |||
|notes=Does not move until turn 3, at which point he begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
===Boss data=== | ===Boss data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{main|Zagan}} | {{main|Zagan}} | ||
{{Tab | {{Tab | ||
|tab1= | |tab1=Normal/Eliwood Hard | ||
|tab2= | |tab2=Hector Hard | ||
|content1={{BossStats GBA | |content1={{BossStats GBA | ||
|portrait=[[File:Portrait zagan fe07.png]] | |portrait=[[File:Portrait zagan fe07.png]] | ||
Line 262: | Line 870: | ||
|class=Fighter | |class=Fighter | ||
|lv=9 | |lv=9 | ||
|HP= | |HP=35~37 | ||
|str= | |str=13~15 | ||
|skill=6 | |skill=5~6 | ||
|spd=8 | |spd=7~8 | ||
|luck=2 | |luck=2 | ||
|def=7 | |def=6~7 | ||
|res=6 | |res=5~6 | ||
|move=5 | |move=5 | ||
|con=14 | |con=14 |