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:''"Follow-up attack" redirects here. For the Tactics Drill, see [[Basics 9: Follow-Up Attacks]].'' | |||
[[File:Ss fe11 attack speed.png|thumb|right|[[Marth]]'s attack speed exceeds the enemy [[Fighter]]'s attack speed enough to allow him to perform a follow-up attack.]] | [[File:Ss fe11 attack speed.png|thumb|right|[[Marth]]'s attack speed exceeds the enemy [[Fighter]]'s attack speed enough to allow him to perform a follow-up attack.]] | ||
'''Attack speed''' (Japanese: {{hl|攻撃速度|Kōgeki sokudo}} ''attack speed''), abbreviated '''AS''' (Japanese: {{hl|攻速|Kō-soku}}), is a calculation based on a [[unit]]'s [[speed]] which acts as their practical speed stat in battle. In all games until {{FE11}}, attack speed factors in the [[weight (weapon)|weight]] of a unit's weapon, simulating the bulk of heavier weapons encumbering them in battle more than lighter weapons, with the effect thereof in turn mitigated by a unit's [[strength]] or [[constitution|physical bulk]] in games from {{title|Thracia 776}} onward. | '''Attack speed''' (Japanese: {{hl|攻撃速度|Kōgeki sokudo}} ''attack speed''), abbreviated '''AS''' (Japanese: {{hl|攻速|Kō-soku}}), is a calculation based on a [[unit]]'s [[speed]] which acts as their practical speed stat in battle. In all games until {{FE11}}, attack speed factors in the [[weight (weapon)|weight]] of a unit's weapon, simulating the bulk of heavier weapons encumbering them in battle more than lighter weapons, with the effect thereof in turn mitigated by a unit's [[strength]] or [[constitution|physical bulk]] in games from {{title|Thracia 776}} onward. | ||
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Attack speed is also used in turn in a unit's [[avoid]] calculation, directly impacting a unit's ability to dodge oncoming attacks in conjunction with other factors, including [[terrain]] benefits and a unit's [[luck]] stat. | Attack speed is also used in turn in a unit's [[avoid]] calculation, directly impacting a unit's ability to dodge oncoming attacks in conjunction with other factors, including [[terrain]] benefits and a unit's [[luck]] stat. | ||
In {{title|Genealogy of the Holy War}}, attack speed can be negative | In {{title|Genealogy of the Holy War}} only, attack speed can be negative. | ||
From {{title|New Mystery of the Emblem}} through {{title|Fates}}, weapon weight is not present and attack speed is calculated solely based on the [[speed]] of the two units. | From {{title|New Mystery of the Emblem}} through {{title|Fates}}, weapon weight is not present and attack speed is calculated solely based on the [[speed]] of the two units. | ||
''Fates'' includes a similar mechanic known as '''effective speed'''<!--no Japanese equivalent-->. Unlike attack speed, effective speed only affects follow-up attacking, and can be one-sided. For example, steel weapons affect the wielder's ability to follow up, but not their foe's ability to follow up; as well, certain weapons such as [[Excalibur]] raise both the wielder's and the foe's ability to follow up. | ''Fates'' includes a similar mechanic known as '''effective speed'''<!--no Japanese equivalent-->. Unlike attack speed, effective speed only affects follow-up attacking, and can be one-sided. For example, steel weapons affect the wielder's ability to follow up, but not their foe's ability to follow up; as well, certain weapons such as [[Excalibur]] raise both the wielder's and the foe's ability to follow up. | ||
In {{FE17}}, attack speed is presented as the speed stat with a debuff from weapon weight. | |||
==Calculations== | ==Calculations== | ||
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===Follow-up attack threshold=== | ===Follow-up attack threshold=== | ||
{| | {| class="calculation" | ||
|- | |- | ||
! style="border-top-left-radius: 15px | ! style="border-top-left-radius: 15px" | Game | ||
! | ! Formula | ||
! style="border-top-right-radius: 15px | ! style="border-top-right-radius: 15px" | Notes | ||
|- | |- | ||
| {{title|Shadow Dragon & the Blade of Light}} | |||
! | ! (Unit's attack speed) > (target's attack speed) | ||
| -- | |||
|- | |- | ||
| {{title|Gaiden}} | |||
! | ! (Unit's attack speed) > (target's attack speed) | ||
| -- | |||
|- | |- | ||
| {{title|Mystery of the Emblem}} | |||
! | ! [(Unit's attack speed) − (target's attack speed)] ≥ 3 | ||
| -- | |||
|- | |- | ||
| {{title|Genealogy of the Holy War}} | |||
! | ! (Unit's attack speed) > (target's attack speed) | ||
| Only units with [[Follow-Up]] can make follow-up attacks. | |||
|- | |- | ||
| {{title|Thracia 776}} | |||
! | ! [(Unit's attack speed) − (target's attack speed)] ≥ 4 | ||
| -- | |||
|- | |- | ||
| {{title|The Binding Blade}} | |||
! | ! [(Unit's attack speed) − (target's attack speed)] ≥ 4 | ||
| -- | |||
|- | |- | ||
| {{title|The Blazing Blade}} | |||
! | ! [(Unit's attack speed) − (target's attack speed)] ≥ 4 | ||
| -- | |||
|- | |- | ||
| {{title|The Sacred Stones}} | |||
! | ! [(Unit's attack speed) − (target's attack speed)] ≥ 4 | ||
| -- | |||
|- | |- | ||
| {{title|Path of Radiance}} | |||
! | ! [(Unit's attack speed) − (target's attack speed)] ≥ 4 | ||
| -- | |||
|- | |- | ||
| {{title|Radiant Dawn}} | |||
! | ! [(Unit's attack speed) − (target's attack speed)] ≥ 4 | ||
| -- | |||
|- | |- | ||
| {{title|Shadow Dragon}} | |||
! | ! [(Unit's attack speed) − (target's attack speed)] ≥ 4 | ||
| -- | |||
|- | |- | ||
| {{title|New Mystery of the Emblem}} | |||
! | ! [(Unit's speed) − (target's speed)] ≥ 4 | ||
| -- | |||
|- | |- | ||
| {{title|Awakening}} | |||
! | ! [(Unit's speed) − (target's speed)] ≥ 5 | ||
| -- | |||
|- | |- | ||
| {{title|Fates}} | |||
! | ! [(Unit's speed) − (target's speed)] ≥ 5 | ||
| With the skill [[Darting Blow]] or +5 effective speed on a weapon, only ≥ 1 speed is required. With +3 effective speed, ≥ 2 speed is required. Certain weapons, as well as the skill [[Wary Fighter]], cannot make follow-up attacks. Weapons can also reduce effective speed, making it easier for foes to follow up. | |||
|- | |- | ||
| {{title|Echoes: Shadows of Valentia}} | |||
! | ! (Unit's attack speed) > (target's attack speed) | ||
| | | -- | ||
|- | |- | ||
| style="border-bottom-left-radius: 15px | | {{title|Three Houses}} | ||
! | ! [(Unit's attack speed) − (target's attack speed)] ≥ 4 | ||
| style="border-bottom-right-radius: 15px | | -- | ||
|- | |||
| style="border-bottom-left-radius: 15px" | {{title|Engage}} | |||
! [(Unit's speed) − (target's speed)] ≥ 5 | |||
| style="border-bottom-right-radius: 15px" | -- | |||
|} | |} | ||
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| Treats unit as having AS > target's AS + 4. | | Treats unit as having AS > target's AS + 4. | ||
| {{title|Three Houses}} | | {{title|Three Houses}} | ||
|- | |||
| [[File:Is ns02 break defenses.png|20px]] | |||
| [[Break Defenses]] | |||
| User makes an additional half-damage follow-up attack independent of their speed if they inflict [[break]] during that round of combat. | |||
| {{title|Engage}} | |||
|- | |||
| [[File:Is ns02 divine speed.png|20px]] | |||
| [[Divine Speed]] | |||
| User makes an additional half-damage follow-up attack independent of their speed. | |||
| {{title|Engage}} | |||
|- | |||
| | |||
| All [[Skills#Engage attacks|engage attacks]] | |||
| User cannot make follow-up attacks. | |||
| {{title|Engage}} | |||
|- | |- | ||
| style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" | | | style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" | | ||
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==Flavor text== | ==Flavor text== | ||
{{sectstub}} | {{sectstub}} | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|The Binding Blade}} | ||
| | |english=Unit's speed. Determines if unit<br>will dodge and or double attack.{{h|*|Fan translation}} | ||
|japanese=戦闘における すばやさです<br>攻撃回数にかかわります | |||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|The Blazing Blade}} | |||
|english=Attack Speed.<br>Determines number of attacks. | |||
| | |japanese=戦闘における すばやさです<br>攻撃回数にかかわります | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|The Sacred Stones}} | |||
|english=Attack Speed.<br>Determines number of attacks. | |||
|japanese=戦闘における すばやさです<br>攻撃回数にかかわります | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(NTSC)</small> | |||
|english=The attack speed. If it is at least 4<br>higher than the opponent's speed,<br>the unit will attack more than once. | |||
|japanese=攻撃の速さ<br>敵より4上回れば追撃が発生 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(PAL)</small> | |||
|english=The attack speed. If it is at least 4<br>points higher than the opponent's speed,<br>the unit will attack more than once. | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Three Houses}} | |||
|english=The unit will attack twice if its attack speed<br>is at least 4 more than the enemy's. | |||
|japanese=敵より4以上高いと<br>追撃(2回攻撃)可能。 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
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{{Names | {{Names | ||
|eng-name=Attack speed | |eng-name=Attack speed | ||
| | |jpn-name={{hover|攻撃速度|Kōgeki sokudo}} | ||
| | |jpn-mean=Attack speed | ||
|span-name=Velocidad de ataque | |span-name=Velocidad de ataque | ||
|span-mean=Attack speed | |span-mean=Attack speed | ||
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|eng-mean=Used from ''Fates'' onward. | |eng-mean=Used from ''Fates'' onward. | ||
|eng-fan-name=Double attack | |eng-fan-name=Double attack | ||
| | |jpn-name={{hover|追撃|Tsuigeki}} | ||
| | |jpn-mean=Pursuit | ||
|span-name= | |span-name= | ||
|span-mean= | |span-mean= | ||
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{{Names | {{Names | ||
|eng-name=Effective speed | |eng-name=Effective speed | ||
| | |jpn-name=N/A | ||
| | |jpn-mean=The Japanese version has no equivalent, instead using {{lang|ja|追撃しにくい}} (difficult to pursuit) and {{lang|ja|追撃しやすい}} (easy to pursuit). | ||
|span-name= | |span-name= | ||
|span-mean= | |span-mean= | ||
|fren-name=Vitesse effective | |fren-name=Vitesse effective | ||
|fren-mean=Effective speed | |fren-mean=Effective speed | ||
|ger-name= | |ger-name=Effektive Geschwindigkeit | ||
|ger-mean= | |ger-mean=Effective Speed. Abbreviated as ''{{lang|de|Eff. Ges.}}'' in the game's menus. | ||
|ital-name= | |ital-name= | ||
|ital-mean= | |ital-mean= |