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Inventory: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
2,048 bytes removed ,  10 August 2023
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==Inventory size by game==
==Inventory size by game==
{|width="60%" align=center class="cellpadding-3" style="border-spacing: 3px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="cellpadding-3 basic" style="border-width: 2px; width: 60%"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|Units' inventory sizes by game
! style="background: none" colspan="3" | Units' inventory sizes by game
|- style="color: #fff"
! style="border-top-left-radius: 15px; width: 20%" | Game
! style="width: 20%" | Inventory size
! style="border-top-right-radius: 15px; width: 60%" | Notes
|-
|-
{{!}}
| {{title|Shadow Dragon & the Blade of Light}}
{|width="100%" align=center class="cellpadding-3 sortable" style="border-spacing: 3px; {{round}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
| 4
!style="{{roundtl}}; background-color:{{Color3}}; color:#fff" width="20%"|Game
| --
!style="background-color:{{Color3}}; color:#fff" width="20%"|Inventory size
!style="{{roundtr}}; background-color:{{Color3}}; color:#fff" width="60%"|Notes
|-
|-
|style="background-color:{{Color3}}"|{{title|Shadow Dragon & the Blade of Light}}
| {{title|Gaiden}}
|style="background-color:{{Color3}}"|4
| 1
|style="background-color:{{Color3}}"|--
| Inventory only exists insofar as the single weapon or accessory a unit can have equipped.
|-
|-
|style="background-color:{{Color3}}"|{{title|Gaiden}}
| {{title|Mystery of the Emblem}}
|style="background-color:{{Color3}}"|1
| 8
|style="background-color:{{Color3}}"|Inventory only exists insofar as the single weapon or accessory a unit can have equipped.
| Divided into weapons and items: a unit can only have four weapons and four items at a time. [[Staff|Staves]] and [[Stone#Dragonstones|dragonstones]] are counted as items.
|-
|-
|style="background-color:{{Color3}}"|{{title|Mystery of the Emblem}}
| {{title|Genealogy of the Holy War}}
|style="background-color:{{Color3}}"|8
| 7
|style="background-color:{{Color3}}"|Divided into weapons and items: a unit can only have four weapons and four items at a time.  [[Staff|Staves]] and [[Stone (weapon)#Dragonstones|dragonstones]] are counted as items.
| Additionally, all units have their own personal [[supply convoy|item storage box]], rather than the standard communal supply convoy.
|-
|-
|style="background-color:{{Color3}}"|{{title|Genealogy of the Holy War}}
| {{title|Thracia 776}}
|style="background-color:{{Color3}}"|7
| 7
|style="background-color:{{Color3}}"|Additionally, all units have their own personal [[supply convoy|item storage box]], rather than the standard communal supply convoy.
| --
|-
|-
|style="background-color:{{Color3}}"|{{title|Thracia 776}}
| {{title|The Binding Blade}}
|style="background-color:{{Color3}}"|7
| 5
|style="background-color:{{Color3}}"|--
| --
|-
|-
|style="background-color:{{Color3}}"|{{title|The Binding Blade}}
| {{FE7}}
|style="background-color:{{Color3}}"|5
| 5
|style="background-color:{{Color3}}"|--
| --
|-
|-
|style="background-color:{{Color3}}"|{{FE7}}
| {{title|The Sacred Stones}}
|style="background-color:{{Color3}}"|5
| 5
|style="background-color:{{Color3}}"|--
| --
|-
|-
|style="background-color:{{Color3}}"|{{title|The Sacred Stones}}
| {{title|Path of Radiance}}
|style="background-color:{{Color3}}"|5
| 8
|style="background-color:{{Color3}}"|--
| Divided into weapons and items: a unit can only have four weapons and four items at a time. Equippable accessories count as items, but are equipped in the same function as weapons. [[Staff|Staves]] count as weapons.
|-
|-
|style="background-color:{{Color3}}"|{{title|Path of Radiance}}
| {{title|Radiant Dawn}}
|style="background-color:{{Color3}}"|8
| 7
|style="background-color:{{Color3}}"|Divided into weapons and items: a unit can only have four weapons and four items at a time.  Equippable accessories count as items, but are equipped in the same function as weapons. [[Staff|Staves]] count as weapons.
| --
|-
|-
|style="background-color:{{Color3}}"|{{title|Radiant Dawn}}
| {{title|Shadow Dragon}}
|style="background-color:{{Color3}}"|7
| 5
|style="background-color:{{Color3}}"|--
| --
|-
|-
|style="background-color:{{Color3}}"|{{title|Shadow Dragon}}
| {{title|New Mystery of the Emblem}}
|style="background-color:{{Color3}}"|5
| 5
|style="background-color:{{Color3}}"|--
| --
|-
|-
|style="background-color:{{Color3}}"|{{title|New Mystery of the Emblem}}
| {{title|Awakening}}
|style="background-color:{{Color3}}"|5
| 5
|style="background-color:{{Color3}}"|--
| --
|-
|-
|style="background-color:{{Color3}}"|{{title|Awakening}}
| {{title|Fates}}
|style="background-color:{{Color3}}"|5
| 5
|style="background-color:{{Color3}}"|--
| --
|-
|-
|style="background-color:{{Color3}}"|{{title|Fates}}
| {{title|Echoes: Shadows of Valentia}}
|style="background-color:{{Color3}}"|5
| 1
|style="background-color:{{Color3}}"|--
| Inventory only exists insofar as the single weapon or accessory a unit can have equipped.
|-
|-
|style="background-color:{{Color3}}"|{{title|Echoes: Shadows of Valentia}}
| {{title|Three Houses}}
|style="background-color:{{Color3}}"|1
| 6
|style="background-color:{{Color3}}"|Inventory only exists insofar as the single weapon or accessory a unit can have equipped.
| --
|-
|-
|style="background-color:{{Color3}}"|{{title|Three Houses}}
| {{title|Engage}}
|style="background-color:{{Color3}}"|6
| 5
|style="background-color:{{Color3}}"|--
| --
|}
|-
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="3" |
|}
|}


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==Inventory management restrictions==
==Inventory management restrictions==
===The ''Genealogy of the Holy War'' system===
===The ''Genealogy of the Holy War'' system===
As part of an attempt to balance the game's characters and discourage dumping resources into a single unit,<ref name="guidebook">{{Cite web|published=1996-10|retrieved=2015-04-17|url=http://serenesforest.net/general/interviews/holy-war/official-guidebook/|title=Official Guidebook|site=Serenes Forest|author=[[Shouzou Kaga|Kaga, S.]]; trans. TheEnd}}</ref> {{FE4}} features numerous changes to how items work which have a direct impact on inventory. In this game, items cannot be freely [[trade]]d between units, and instead must be sold and re-bought at [[Castle|pawn shops]] in order to be transferred to other units. Unlike other games, there is a set small number of weapons which exist in the game, and duplicates are seldom available; this actually has its benefits, as it mandates consistently repairing and reusing the same weapons, slowly improving them through the [[kill bonus]] mechanism, and these weapons are [[Inheritance|passed down]] from first-generation units to their second-generation children.
As part of an attempt to balance the game's characters and discourage dumping resources into a single unit,<ref name="guidebook">{{Cite web|published=October 1996|retrieved=April 17, 2015|url=http://serenesforest.net/general/interviews/holy-war/official-guidebook/|title=Official Guidebook|site=Serenes Forest|author=[[Shouzou Kaga|Kaga, S.]]; trans. TheEnd}}</ref> {{FE4}} features numerous changes to how items work which have a direct impact on inventory. In this game, items cannot be freely [[trade]]d between units, and instead must be sold and re-bought at [[Castle|pawn shops]] in order to be transferred to other units. Unlike other games, there is a set small number of weapons which exist in the game, and duplicates are seldom available; this actually has its benefits, as it mandates consistently repairing and reusing the same weapons, slowly improving them through the [[kill bonus]] mechanism, and these weapons are [[Inheritance|passed down]] from first-generation units to their second-generation children.


===Locked items===
===Locked items===
In {{title|Mystery of the Emblem}}, {{title|Genealogy of the Holy War}}, {{title|Path of Radiance}}, {{title|Radiant Dawn}}, {{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}, and {{title|Fates}} there are a small few items which are locked to their initial bearer upon being obtained. This differs from [[personal weapons]], which restrict the use of these weapons to one or a few units (although locked weapons are near-universally also personal weapons). weapons locked in this manner cannot be [[trade]]d, [[Steal|stolen]], or discarded at all. In ''Radiant Dawn'' this does not, however, exclude these weapons from being droppable on the unit's defeat. In the event of a locked item being dropped, it ceases to be locked to the unit who was initially holding it. Additionally, in ''Radiant Dawn'', certain [[skills]] can also be locked to a unit, which disables them from being unassigned from the unit.
In {{title|Mystery of the Emblem}}, {{title|Genealogy of the Holy War}}, {{title|Path of Radiance}}, {{title|Radiant Dawn}}, {{title|Shadow Dragon}}, {{title|New Mystery of the Emblem}}, and {{title|Fates}}, there are a small few items which are locked to their initial bearer upon being obtained. This differs from [[personal weapons]], which restrict the use of these weapons to one or a few units (although locked weapons are near-universally also personal weapons). Weapons locked in this manner cannot be [[trade]]d, [[Steal|stolen]], or discarded at all. In ''Radiant Dawn'', however, this does not exclude these weapons from being droppable on the unit's defeat; in the event of a locked item being dropped, it ceases to be locked to the unit who was initially holding it. Additionally, in ''Radiant Dawn'', certain [[skills]] can also be locked to a unit, which disables them from being unassigned from the unit.


*[[Fire Emblem (Archanean item)|Fire Emblem/Binding Shield]] (locked to [[Marth]])
*[[Fire Emblem (Archanean item)|Fire Emblem/Binding Shield]] (locked to [[Marth]])
*The [[Holy Blood#Data|twelve holy weapons]] of [[Jugdral]] (locked to whomever possesses them initially or [[Inheritance|inherits]] them{{hover|*|However, a glitch can be exploited to allow Balmung to be transferred to Larcei or Scáthach's inventory if Chulainn is their father.}})
*The [[Regalia#In Jugdral|twelve holy weapons]] of [[Jugdral]] (locked to whomever possesses them initially or [[Inheritance|inherits]] them; [[Glitch#Dead units' items in the armory|a glitch can transfer items]]—including holy weapons—to the [[armory]])
*[[Ragnell]] (locked to [[Ike]])
*[[Ragnell]] (locked to [[Ike]])
*[[Alondite]] (locked to the [[Black Knight (character)|Black Knight]] in his playable appearances in ''Radiant Dawn'')
*[[Alondite]] (locked to the [[Black Knight (character)|Black Knight]] in his playable appearances in ''Radiant Dawn'')
*[[Amiti]] (locked to [[Elincia]])
*[[Amiti]] (locked to [[Elincia]])
*All [[laguz]] [[Strike|weapons]]
*All [[Strike|laguz weapons]]
*[[Rudol Gem]] (locked to [[Sanaki]])
*[[Rudol Gem]] (locked to [[Sanaki]])
*[[Ganglari]] (locked to [[Corrin]] until it is destroyed)
*[[Ganglari]] (locked to [[Corrin]] until it is destroyed)
Line 110: Line 113:
*[[Thoron]] (locked to [[Robin]] in ''Fates'')
*[[Thoron]] (locked to [[Robin]] in ''Fates'')
*Several weapons held by bosses in ''Radiant Dawn''
*Several weapons held by bosses in ''Radiant Dawn''
 
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==Trivia==
==Trivia==
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==Etymology and other languages==
==Etymology and other languages==
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|eng-name=Inventory
|eng-name=Inventory
|eng-mean=
|eng-mean=
|jap-name={{h|持ち物|Mochimono}}
|jpn-name={{h|持ち物|Mochimono}}
|jap-mean=Belongings
|jpn-mean=Belongings
|span-name=Inventario
|span-name=Inventario
|span-mean=Inventory
|span-mean=Inventory