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Incandescent Glow: Difference between revisions

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Text replacement - "\[\[(Ice|Water|Heaven|Earth) \(affinity\)\|\1\]\]" to "$1"
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{{quote|Caves? Oh...yeah, those are the Kauku Caves. We don't want to go there.|Ranulf}}
{{quote|Caves? Oh...yeah, those are the Kauku Caves. We don't want to go there.|Ranulf}}


'''Incandescent Glow''' (Japanese: {{hl|灼熱の果て|Shakunetsu no hate}} ''Incandescent End'') is the eighth chapter of part 3 of {{FE10}}. In this chapter, the [[Laguz Alliance]] traverses the dangerous Kauku Caves to retreat to Gallia.
'''Incandescent Glow''' (Japanese: {{hl|灼熱の果て|Shakunetsu no hate}} ''Incandescent End'') is the eighth chapter of Part III of {{FE10}}. In this chapter, the [[Laguz Alliance]] traverses the dangerous Kauku Caves to retreat to Gallia.


==Plot==
==Plot==
{{main|Incandescent Glow/Script}}
{{main|Incandescent Glow/Script|Incandescent Glow/Conversations}}
:''See also: [[Incandescent Glow/Conversations]]''


At the edge of the [[Serenes Forest]], the [[Laguz Alliance]] attempts to retreat back to [[Gallia]], but they are closely pursued by Begnion's main forces. [[Soren]] notes that using the secret passage to Gallia would alert Begnion of its existence, which could spell doom for the nation. [[Ike]] states that fighting in Serenes is also not an option, due to both terrain disadvantage and its damaged state. The only other option to them is the Kauku Caves, which are notoriously dangerous and labyrinthine. Soren takes this option, noting Begnion's possible unwillingness to face the danger.
At the edge of the [[Serenes Forest]], the [[Laguz Alliance]] attempts to retreat back to [[Gallia]], but they are closely pursued by Begnion's main forces. [[Soren]] notes that using the secret passage to Gallia would alert Begnion of its existence, which could spell doom for the nation. [[Ike]] states that fighting in Serenes is also not an option, due to both terrain disadvantage and its damaged state. The only other option to them is the Kauku Caves, which are notoriously dangerous and labyrinthine. Soren takes this option, noting Begnion's possible unwillingness to face the danger.
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|victory=Rout enemy
|victory=Rout enemy
|defeat=[[Ike]] or [[Ranulf]] dies
|defeat=[[Ike]] or [[Ranulf]] dies
|ally={{h|12|Ike and Ranulf must be deployed}}
|ally=2–12
|enemy=36{{h|+6|Reinforcements}}
|enemy=36{{h|+6|Reinforcements}}
|map=[[File:Cm fe10 3-8.png]]
|map=[[File:Cm fe10 3-8.png]]
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|victory=Rout enemy
|victory=Rout enemy
|defeat=[[Ike]] or [[Ranulf]] dies
|defeat=[[Ike]] or [[Ranulf]] dies
|ally={{h|12|Ike and Ranulf must be deployed}}
|ally=2–12
|enemy=38{{h|+6|Reinforcements}}
|enemy=38{{h|+6|Reinforcements}}
}}
}}
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}}
}}


This map's elemental affinity is [[Earth (affinity)|Earth]]. This is an indoor chapter, meaning mounted units receive a -2 [[movement]] penalty.
This map's elemental affinity is [[Earth]]. This is an indoor chapter, meaning mounted units receive a -2 [[movement]] penalty.


This chapter features [[Hazards#Lava geysers|lava geysers]]; these tiles deal 10 damage to any units standing on them at the start of player phase. They are visible on the map as dark, burnt patches of ground.
This chapter features [[Hazards#Lava geysers|lava geysers]]; these tiles deal 10 damage to any units standing on them at the start of player phase. They are visible on the map as dark, burnt patches of ground.
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{{ChapChars
{{ChapChars
|game#=10
|game#=10
|return1=ike hero
|forced1=ike hero
|return1article=Ike
|forced1article=Ike
|return2=titania
|forced2=ranulf
|return3=soren
|return1=titania
|return4=mist
|return2=soren
|return5=rolf
|return3=mist
|return6=boyd
|return4=rolf
|return7=oscar
|return5=boyd
|return8=shinon
|return6=oscar
|return9=gatrie
|return7=shinon
|return10=rhys
|return8=gatrie
|return11=mia
|return9=rhys
|return12=ilyana
|return10=mia
|return13=nephenee
|return11=ilyana
|return14=brom
|return12=nephenee
|return15=heather
|return13=brom
|return16=haar
|return14=heather
|return17=lethe
|return15=haar
|return18=mordecai
|return16=lethe
|return19=ranulf
|return17=mordecai
|return20=kyza
|return18=kyza
|return21=lyre
|return19=lyre
|return22=reyson
|return20=reyson
|return23=janaff
|return21=janaff
|return24=ulki
|return22=ulki
|return25=jill
|return23=jill
|return26=zihark
|return24=zihark
}}
}}
:<small>Note: [[Jill]] and [[Zihark]] are only available if they defected in a previous chapter. If they did, they will not be available to [[Micaiah]]'s party in future chapters.</small>
:<small>Note: [[Jill]] and [[Zihark]] are only available if they defected in a previous chapter. If they did, they will not be available to [[Micaiah]]'s party in future chapters.</small>
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|kncost4=420
|kncost4=420
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=800
|tocost1=800
|tome2=Elfire
|tome2=Elfire
|tocost2=2,100
|tocost2=2,100
|tome3=Thunder
|tome3=Thunder
|tome3article=Thunder (tome)
|tocost3=880
|tocost3=880
|tome4=Elthunder
|tome4=Elthunder
|tocost4=1,470
|tocost4=1,470
|tome5=Wind
|tome5=Wind
|tome5article=Wind (tome)
|tocost5=720
|tocost5=720
|tome6=Elwind
|tome6=Elwind
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{{Names
{{Names
|eng-name=Incandescent Glow
|eng-name=Incandescent Glow
|jap-name={{h|灼熱の果て|Shakunetsu no hate}}
|jpn-name={{h|灼熱の果て|Shakunetsu no hate}}
|jap-mean=Incandescent End
|jpn-mean=Incandescent End
|span-name=Cuevas ardientes
|span-name=Cuevas ardientes
|span-mean=Burning caves
|span-mean=Burning caves