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(→Galdrar: BEXP'ed one of the herons and radiant dawn, I had one of the levels listed incorrectly.) |
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These four galdrar, which each perform a unique function, are learned progressively by the playable herons as part of their [[Galdrar]] skill: | These four galdrar, which each perform a unique function, are learned progressively by the playable herons as part of their [[Galdrar]] skill: | ||
* '''Vigor:''' A common galdr used to [[Dance|refresh allies during a fight]], allowing them to move again.<ref>{{Cite|'''Micaiah:''' What happened just now? What was that strange song?<br>'''Sothe:''' That was Vigor, a heron galdr that can re energize our allies in a fight.|[[Micaiah]] and [[Sothe]]|Radiant Dawn}}</ref> This is the only galdr to be present both in gameplay and in cutscenes, and is known by default by all playable herons as part of their [[Galdrar]] skill. | * '''Vigor:''' A common galdr used to [[Dance|refresh allies during a fight]], allowing them to move again.<ref>{{Cite|'''Micaiah:''' What happened just now? What was that strange song?<br>'''Sothe:''' That was Vigor, a heron galdr that can re energize our allies in a fight.|[[Micaiah]] and [[Sothe]]|Radiant Dawn}}</ref> This is the only galdr to be present both in gameplay and in cutscenes, and is known by default by all playable herons as part of their [[Galdrar]] skill. | ||
* '''Bliss:''' Learned at level 15, raises an adjacent ally's biorythm to its highest point. | * '''Bliss:''' Learned at level 15, raises an adjacent ally's [[biorythm]] to its highest point. | ||
*'''Sorrow:''' Also learned at level 15, lowers the biorythm of adjacent enemies to its lowest point. | *'''Sorrow:''' Also learned at level 15, lowers the biorythm of adjacent enemies to its lowest point. | ||
*'''Valor:''' Learned at level 30, completely fills an allied laguz's transformation gauge. | *'''Valor:''' Learned at level 30, completely fills an allied laguz's transformation gauge. | ||
*'''Recovery:''' | *'''Recovery:''' Learned at level 40, completely restores the [[HP]] and removes any [[status conditions]] of adjacent allies. | ||
==Trivia== | ==Trivia== |