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Saga:Arkis: Difference between revisions

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In terms of skills, Strong Wind can occasionally instantly kill low-defense enemies to make up for his shaky offense. Continue is a mediocre skill to learn as late as level 25, but it should trigger often enough. Canto comes far too late to ever be practical.
In terms of skills, Strong Wind can occasionally instantly kill low-defense enemies to make up for his shaky offense. Continue is a mediocre skill to learn as late as level 25, but it should trigger often enough. Canto comes far too late to ever be practical.


Should the player visit chapter 26b, they will face a conundrum involving Arkis. He will become an enemy unit and attempt to attack into the player's units, and if left untrained can easily die doing this. Training Arkis in the early game to get him the stats to not die instanty from counterattacks can make chapter 26b much easier, as they will no longer have to be worried about disarming or neutralizing him, although it's perfectly possible even with an Arkis who has gained no experience to keep him alive. Alternatively, the player can simply [[Death| kill]] Arkis.
Should the player visit chapter 26b, they will face a conundrum involving Arkis. He will become an enemy unit and attempt to attack into the player's units, and if left untrained can easily die doing this. Training Arkis in the early game to get him the stats to not die instanty from counterattacks can make chapter 26b much easier, as they will no longer have to be worried about disarming or neutralizing him, although it's perfectly possible even with an Arkis who has gained no experience to keep him alive. Alternatively, the player can simply [[Death| kill]] Arkis.


Ultimately, Arkis is a fairly weak unit whose role is better filled by others. His supports with Runan, Kreiss, and Estelle are the best reason to use him.
Ultimately, Arkis is a fairly weak unit whose role is better filled by others. His supports with Runan, Kreiss, and Estelle are the best reason to use him.