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Thecornerman (talk | contribs) m (Text replacement - "\[\[Category:Area-of-effect weapons, items, and skills\]\]\n?" to "") |
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{{ | {{Item Infobox | ||
|image=[[File:Is feh trilemma.png]] | |image=[[File:Is feh trilemma.png]] | ||
|caption=Trilemma as it appears in {{title|Heroes}}. | |caption=Trilemma as it appears in {{title|Heroes}}. | ||
|type=[[Staff]] | |||
|type= | |||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Trilemma''' (Japanese: {{hl|トリレンマ|Torirenma}} ''Trilemma'') is a weapon [[Skills|skill]] in the [[staff]] category which debuted in {{FEH}}. Trilemma | '''Trilemma''' (Japanese: {{hl|トリレンマ|Torirenma}} ''Trilemma'') is a weapon [[Skills|skill]] in the [[staff]] category which debuted in {{FEH}}. Trilemma grants [[Triangle Adept]]—which boosts the impact of the [[weapon triangle]] by 20%—on enemies after combat; Trilemma inflicts it only on the foe, while Trilemma+ inflicts it on nearby foes as well. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Trilemma | ||
| | |type=Staff | ||
| | |mt=3 | ||
| | |rng=2 | ||
| | |sp=200 | ||
| | |pre=[[Assault]] | ||
|notes=After combat, if user attacked, inflicts Triangle Adept (If unit has [[weapon triangle]] advantage, grants +20% [[attack (stat)|attack]] through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe through their next action. | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Trilemma+ | |||
|refine=Unrefined | |||
|type=Staff | |||
|mt=10 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Trilemma]] | |||
|notes=After combat, if user attacked, inflicts Triangle Adept (If unit has [[weapon triangle]] advantage, grants +20% [[attack (stat)|attack]] through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe and enemies within 2 spaces of foe through their next actions. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Trilemma+ | |||
|refine=Wrathful | |||
|type=Staff | |||
|mt=10 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=After combat, if user attacked, inflicts Triangle Adept (If unit has [[weapon triangle]] advantage, grants +20% [[attack (stat)|attack]] through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe and enemies within 2 spaces of foe through their next actions.<br>Damage is not halved after defense calculations. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Trilemma+ | |||
|refine=Dazzling | |||
|type=Staff | |||
|mt=10 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=After combat, if user attacked, inflicts Triangle Adept (If unit has [[weapon triangle]] advantage, grants +20% [[attack (stat)|attack]] through their next action; if unit has weapon triangle disadvantage, inflicts −20% attack through their next action) on foe and enemies within 2 spaces of foe through their next actions.<br>Foe cannot [[counterattack]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Trilemma)</small> | ||
|english=After combat, if unit attacked, inflicts the following<br>status on foe through its next action: "If unit has<br>weapon-triangle advantage, boosts Atk by 20%.<br>If unit has weapon-triangle disadvantage, reduces<br>Atk by 20%." | |||
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵に相性激化の状態異常を付与<br>(敵の次回行動終了時まで)<br>相性激化…<br>3すくみ有利だと、さらに攻撃+20%<br>3すくみ不利だと、さらに攻撃-20% | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Trilemma+)</small> | |||
|english=After combat, if unit attacked, inflicts the following<br>status on target and foes within 2 spaces of target<br>through their next actions: "If unit has weapon-<br>triangle advantage, boosts Atk by 20%. If unit has<br>weapon-triangle disadvantage, reduces Atk<br>by 20%." | |||
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵に相性激化の状態異常を付与<br>(敵の次回行動終了時まで)<br>相性激化…<br>3すくみ有利だと、さらに攻撃+20%<br>3すくみ不利だと、さらに攻撃-20% | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
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|ger-name=Trilemma | |ger-name=Trilemma | ||
|ital-name=Trilemma | |ital-name=Trilemma | ||
|por | |por-name=Trilema | ||
|por | |por-mean=Trilemma | ||
|ch-trad-name={{h|托里連瑪|Tuōlǐliánmǎ}} | |ch-trad-name={{h|托里連瑪|Tuōlǐliánmǎ}} | ||
|ch-trad-mean=Trilemma | |ch-trad-mean=Trilemma |