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Dodge: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
69 bytes added ,  13 February 2023
(→‎Flavor text: Interestingly, Dodge is labeled as "Secure" internally in Engage)
Line 146: Line 146:


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Path of Radiance}}
{{DescriptionCell
|english1=The ability to dodge enemy critical attacks.<br>This affects the enemy unit's<br>critical-hit percentage.
|game={{title|Path of Radiance}}
|japanese1=敵の命中時 必殺の一撃をかわす能力です<br>この値だけ必殺の一撃の確率が減ります
|english=The ability to dodge enemy critical attacks.<br>This affects the enemy unit's<br>critical-hit percentage.
|-
|japanese=敵の命中時 必殺の一撃をかわす能力です<br>この値だけ必殺の一撃の確率が減ります
|game2={{title|Radiant Dawn}}
|english2=The ability to avoid enemy critical hits.<br>The higher it is, the less likely an<br>enemy will score a critical hit.
|japanese2=敵の必殺の一撃をかわす能力<br>数値が高いほど発動しなくなる
|-
|game3={{title|Engage}}
|english3=Dodge. Determines the odds of<br>avoiding a critical hit.
|japanese3=必殺の一撃を回避する能力。高いほど<br>敵から必殺の一撃を受けにくくなる
}}
}}
{{DescriptionCell
|game={{title|Radiant Dawn}}
|english=The ability to avoid enemy critical hits.<br>The higher it is, the less likely an<br>enemy will score a critical hit.
|japanese=敵の必殺の一撃をかわす能力<br>数値が高いほど発動しなくなる
}}
{{DescriptionCell
|game={{title|Engage}}
|english=Dodge. Determines the odds of<br>avoiding a critical hit.
|japanese=必殺の一撃を回避する能力。高いほど<br>敵から必殺の一撃を受けにくくなる
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
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