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Defense⁄Resistance Ideal: Difference between revisions

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'''Defense/Resistance Ideal''' <!--(Japanese: {{hl|?|?}} ''?'')--> is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Def/Res Ideal 1''', '''Def/Res Ideal 2''', '''Def/Res Ideal 3''', and '''Def/Res Ideal 4''' in order from lowest to highest. Def/Res Ideal boosts its user's [[Defense]] and [[Resistance]] during combat whenever they have full [[HP]] or any active bonuses; both stat boosts increase with the skill's tier, with the fourth tier offering an additional increase if both activation criteria are true at once.
'''Defense/Resistance Ideal''' (Japanese: {{h|守備魔防の万全|shubi-mabō no banzen}} ''Defense/Resistance Perfection'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Def/Res Ideal 1''', '''Def/Res Ideal 2''', '''Def/Res Ideal 3''', and '''Def/Res Ideal 4''' in order from lowest to highest. Def/Res Ideal boosts its user's [[Defense]] and [[Resistance]] during combat whenever they have full [[HP]] or any active bonuses; both stat boosts increase with the skill's tier, with the fourth tier offering an additional increase if both activation criteria are true at once.


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==Flavor text==
==Flavor text==
{{Flavor Text
{{Flavor Text
|game1={{title|Heroes}}<br><small>(Def/Res Ideal 1)</small>
|game1={{title|Heroes}}<br><small>(Def/Res Ideal 1)</small>
|english1=
|english1=At start of combat, if unit's HP = 100% or<br>if【Bonus】is active on unit, grants Def/Res+3<br>to unit during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance).
|japanese1=
|japanese1=戦闘開始時、自身のHPが100%、または<br>【有利な状態】を受けている時、<br>戦闘中、守備、魔防+3<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等)
|-
|-
|game2={{title|Heroes}}<br><small>(Def/Res Ideal 2)</small>
|game2={{title|Heroes}}<br><small>(Def/Res Ideal 2)</small>
|english2=
|english2=At start of combat, if unit's HP = 100% or<br>if【Bonus】is active on unit, grants Def/Res+4<br>to unit during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance).
|japanese2=
|japanese2=戦闘開始時、自身のHPが100%、または<br>【有利な状態】を受けている時、<br>戦闘中、守備、魔防+4<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等)
|-
|-
|game3={{title|Heroes}}<br><small>(Def/Res Ideal 3)</small>
|game3={{title|Heroes}}<br><small>(Def/Res Ideal 3)</small>
|english3=
|english3=At start of combat, if unit's HP = 100% or<br>if【Bonus】is active on unit, grants Def/Res+5<br>to unit during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance).
|japanese3=
|japanese3=戦闘開始時、自身のHPが100%、または<br>【有利な状態】を受けている時、<br>戦闘中、守備、魔防+5<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等)
|-
|-
|game4={{title|Heroes}}<br><small>(Def/Res Ideal 4)</small>
|game4={{title|Heroes}}<br><small>(Def/Res Ideal 4)</small>
|english4=
|english4=At start of combat, if unit's HP = 100% or<br>if【Bonus】is active on unit, grants Def/Res+7<br>to unit during combat. At start of combat, if<br>unit's HP = 100% and【Bonus】is active<br>on unit, grants an additional Def/Res+2 to unit<br>during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance).
|japanese4=
|japanese4=戦闘開始時、自身のHPが100%、または<br>【有利な状態】を受けている時、<br>戦闘中、守備、魔防+7<br><br>戦闘開始時、自身のHPが100%、かつ<br>【有利な状態】を受けている時、<br>戦闘中、さらに自分の守備、魔防+2<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等)
}}
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|eng-name=Defense/Resistance Ideal
|eng-name=Defense/Resistance Ideal
|eng-mean=Abbreviated as '''Def/Res Ideal'''.
|eng-mean=Abbreviated as '''Def/Res Ideal'''.
|jap-name=
|jap-name={{h|守備魔防の万全|shubi-mabō no banzen}}
|jap-mean=
|jap-mean=Defense/Resistance Perfection
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.-->
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.-->
|span-mean=
|span-mean=
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<!--
<!--
==Gallery==
==Gallery==
 
-->
==See also==
==See also==
-->
*[[Atk/Spd Ideal]]
*[[Atk/Def Ideal]]
*[[Atk/Res Ideal]]
{{NavPassiveH}}
{{NavPassiveH}}