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Chosen by Fate: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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There are several notable stat benchmarks you should consider before taking on this chapter. On Normal difficulty, having 11 Speed will allow you to avoid being doubled by the enemy Paladins and Dracoknights, 14 avoids being doubled by enemy Heroes, 18 doubles enemy Paladins and Dracoknights, 21 doubles everything short of Medeus, and 25 doubles Medeus himself. 57 Might allows you to two-shot Medeus; Tiki and Nagi reach this benchmark with a Divinestone under all circumstances, while Marth can do so with the true Falchion and 18-21 Strength depending on his sword rank. Since Marth and Tiki cannot accumulate enough Speed to avoid being doubled by Medeus on H5 mode, they need HP and Defense such that (50 - Def) × 2 < HP in order to survive combat with him; a level 30 Tiki can comfortably reach this mark with a couple of Seraph Robes, while Marth's Defense is poor enough that he will typically need several Dracoshields and a few Seraph Robes to make it. If neither Marth nor Tiki is capable of going toe-to-toe with Medeus, a Swordmaster, Sniper, or Horseman with 24 Strength and 27 Speed can reach the 47 Might needed to one-shot him with a critical hit by the skin of their teeth with a +10 Might Silver weapon, while a Berserker can do so with Hauteclere and 30 Strength.
There are several notable stat benchmarks you should consider before taking on this chapter. On Normal difficulty, having 11 Speed will allow you to avoid being doubled by the enemy Paladins and Dracoknights, 14 avoids being doubled by enemy Heroes, 18 doubles enemy Paladins and Dracoknights, 21 doubles everything short of Medeus, and 25 doubles Medeus himself. 57 Might allows you to two-shot Medeus; Tiki and Nagi reach this benchmark with a Divinestone under all circumstances, while Marth can do so with the true Falchion and 18-21 Strength depending on his sword rank. Since Marth and Tiki cannot accumulate enough Speed to avoid being doubled by Medeus on H5 mode, they need HP and Defense such that (50 - Def) × 2 < HP in order to survive combat with him; a level 30 Tiki can comfortably reach this mark with a couple of Seraph Robes, while Marth's Defense is poor enough that he will typically need several Dracoshields and a few Seraph Robes to make it. If neither Marth nor Tiki is capable of going toe-to-toe with Medeus, a Swordmaster, Sniper, or Horseman with 24 Strength and 27 Speed can reach the 47 Might needed to one-shot him with a critical hit by the skin of their teeth with a +10 Might Silver weapon, while a Berserker can do so with Hauteclere and 30 Strength.


The best way of dealing with this chapter is to warp Tiki to Medeus and if she isn't strong enough, just revive her with the Aum staff and warp her to Medeus again. This also works with Nagi.
The fastest way of dealing with this chapter is to warp Tiki/Nagi to Medeus, attack and let her get one-shotted, revive her with the Aum staff, and warp her to Medeus to finish him off.


==Trivia==
==Trivia==
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