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Threaten Attack⁄Defense: Difference between revisions

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'''Threaten Attack/Defense''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Threat. Atk/Def 1''', '''Threat. Atk/Def 2''', and '''Threat. Atk/Def 3''' in order from lowest to highest.  Units with a Threat. Atk/Def skill will inflict on enemies within two spaces of the user a penalty to their [[Attack (stat)|Attack]] and [[Defense]] until the end of their next action; the size of the Attack and Defense penalties increases with the skill's tier, with the third tier adding an additional effect of boosting its user's Attack and Defense by the same amount as the target's penalties for the duration of their turn should the traditional effect take effect.
'''Threaten Attack/Defense''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Threat. Atk/Def 1''', '''Threat. Atk/Def 2''', and '''Threat. Atk/Def 3''' in order from lowest to highest.  Units with a Threat. Atk/Def skill will inflict on enemies within two spaces of the user a penalty to their [[Attack (stat)|Attack]] and [[Defense]] until the end of their next action; the size of the Attack and Defense penalties increases with the skill's tier, with the third tier adding an additional effect of boosting its user's Attack and Defense by the same amount as the target's penalties for the duration of their turn should the traditional effect take effect.


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