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m (Text replacement - "|games={{title|Heroes}}" to "|first={{title|Heroes}}") |
Thecornerman (talk | contribs) No edit summary |
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|image=[[File:Is feh water boost 1.png]] | |image=[[File:Is feh water boost 1.png]] | ||
|caption=Icon of the Water Boost 1 skill in {{title|Heroes}}. | |caption=Icon of the Water Boost 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type A) | |type=Passive (Type A) | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Water Boost''' (Japanese: {{hl|生命の静水|Seimei no seisui}} ''Still Water of Life'') is a three-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Water Boost 1''', '''Water Boost 2''', and '''Water Boost 3''' in order from lowest to highest. | '''Water Boost''' (Japanese: {{hl|生命の静水|Seimei no seisui}} ''Still Water of Life'') is a three-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Water Boost 1''', '''Water Boost 2''', and '''Water Boost 3''' in order from lowest to highest. When its user has sufficiently more [[HP]] than their foe, Water Boost boosts their [[resistance]]; the size of the boost increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |tier=1 | ||
| | |type=A | ||
| | |effect=If user's [[HP]] ≥ (foe's HP + 3) at start of combat, grants +2 [[resistance]] to user during combat. | ||
|sp=50 | |||
}} | |||
| | {{PassiveDataCell FEH | ||
| | |tier=2 | ||
| | |type=A | ||
|effect=If user's [[HP]] ≥ (foe's HP + 3) at start of combat, grants +4 [[resistance]] to user during combat. | |||
| | |sp=100 | ||
| | |pre=[[Water Boost|Water Boost 1]] | ||
| | }} | ||
| | {{PassiveDataCell FEH | ||
|tier=3 | |||
|type=A | |||
|effect=If user's [[HP]] ≥ (foe's HP + 3) at start of combat, grants +6 [[resistance]] to user during combat. | |||
|sp=200 | |||
|pre=[[Water Boost|Water Boost 2]] | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=3 | ||
| | |- | ||
| | |trial1=[[Before We Met...]]: 6,000 points | ||
| | |- | ||
| | |seal1=100 {{Badge|Transparent}}, 20 {{GreatBadge|Transparent}}, 20 {{SacredCoin}} | ||
| | |seal2=200 {{Badge|Transparent}}, 60 {{GreatBadge|Transparent}}, 50 {{SacredCoin}}, [[Water Boost|Water Boost 1]] seal | ||
| | |seal3=1,000 {{Badge|Transparent}}, 400 {{GreatBadge|Transparent}}, 100 {{SacredCoin}}, [[Water Boost|Water Boost 2]] seal | ||
}} | }} | ||
== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
{{DescriptionCell | |||
| | |game={{title|Heroes}}<br><small>(Water Boost 1)</small> | ||
| | |english=At start of combat, if unit’s HP ≥ foe's HP+3,<br>grants Res+2 during combat. | ||
| | |japanese=戦闘開始時、HPが敵より3以上高い時、<br>戦闘中、魔防+2 | ||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Water Boost 2)</small> | |||
{{ | |english=At start of combat, if unit’s HP ≥ foe's HP+3,<br>grants Res+4 during combat. | ||
| | |japanese=戦闘開始時、HPが敵より3以上高い時、<br>戦闘中、魔防+4 | ||
| | |||
| | |||
| | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Water Boost 3)</small> | |||
|english=At start of combat, if unit’s HP ≥ foe's HP+3,<br>grants Res+6 during combat. | |||
|japanese=戦闘開始時、HPが敵より3以上高い時、<br>戦闘中、魔防+6 | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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|ital-name=Impulso acqua | |ital-name=Impulso acqua | ||
|ital-mean=Water impulse | |ital-mean=Water impulse | ||
|por | |por-name=Hidrovital | ||
|por | |por-mean=Hydro-vital | ||
|ch-trad-name={{h|生命靜水|shēngmìng jìng shuǐ}} | |ch-trad-name={{h|生命靜水|shēngmìng jìng shuǐ}} | ||
|ch-trad-mean=Living calm water | |ch-trad-mean=Living calm water |