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Warrior Realm: Difference between revisions

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→‎Chapter data: Converted enemy and NPC data tables to new templates, added stats
m (Text replacement - "eapon rank" to "eapon level")
(→‎Chapter data: Converted enemy and NPC data tables to new templates, added stats)
Line 29: Line 29:
|victory=Defeat [[Raimi]]
|victory=Defeat [[Raimi]]
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally={{hover|9|Shown as 8 during preparations; increases to 9 upon Sumia arriving}}{{hover|+1|Upon Kellam being recruited}}
|ally=8{{hover|+1|Upon Sumia arriving}}{{hover|+1|Upon Kellam being recruited}}
|other=1{{hover|-1|Upon Kellam being recruited}}
|other=1{{hover|-1|Upon Kellam being recruited}}
|enemy=13
|enemy=13
Line 37: Line 37:
|victory=Defeat [[Raimi]]
|victory=Defeat [[Raimi]]
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally={{hover|9|Shown as 8 during preparations; increases to 9 upon Sumia arriving}}{{hover|+1|Upon Kellam being recruited}}
|ally=8{{hover|+1|Upon Sumia arriving}}{{hover|+1|Upon Kellam being recruited}}
|other=1{{hover|-1|Upon Kellam being recruited}}
|other=1{{hover|-1|Upon Kellam being recruited}}
|enemy=17
|enemy=17
Line 45: Line 45:
|victory=Defeat [[Raimi]]
|victory=Defeat [[Raimi]]
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally={{hover|9|Shown as 8 during preparations; increases to 9 upon Sumia arrivaling}}{{hover|+1|Upon Kellam being recruited}}
|ally=8{{hover|+1|Upon Sumia arriving}}{{hover|+1|Upon Kellam being recruited}}
|other=1{{hover|-1|Upon Kellam being recruited}}
|other=1{{hover|-1|Upon Kellam being recruited}}
|enemy=18
|enemy=18
Line 64: Line 64:
|HP=18
|HP=18
|lv=1
|lv=1
|recruitment method=Automatically from the start
|recruitment method=Automatically from turn 1
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
Line 72: Line 72:
|HP=21
|HP=21
|lv=5
|lv=5
|recruitment method=[[NPC]] unit, speak to with [[Chrom]]
|recruitment method=[[NPC]], talk to with [[Chrom]]
}}
}}
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
Line 141: Line 141:


===Enemy data===
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
Line 146: Line 147:
|tab2=Hard
|tab2=Hard
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|platform=3ds01
{{ChapUnitCellFE13
|name1=[[Ferox]]i
|name=[[Ferox]]i
|class1=Archer
|class=Archer
|lv1=3
|lv=3
|#1=1
|#=1
|inventory1={{Item|13|Iron Bow}}
|hp=18~19
|notes1=Begins moving if the nearby [[Soldier]] or Archer is provoked.
|str=6~7
|-
|mag=0
|name2=[[Ferox]]i
|skill=8~9
|class2=Soldier
|spd=6~7
|lv2=3
|lck=2~3
|#2=3
|def=2~3
|inventory2={{Item|13|Iron Lance}}
|res=0~1
|notes2=• The western one begins moving if a nearby [[Archer]] is provoked.<br>• The eastern two both begin moving if either of them or the nearby [[Mercenary]] is provoked.
|mov=5
|-
|inventory={{Item|13|Iron Bow}}
|name3=[[Ferox]]i
|notes=Begins moving if the nearby [[Soldier]] or Archer is provoked.
|class3=Archer
}}
|lv3=3
{{ChapUnitCellFE13
|#3=1
|name=[[Ferox]]i
|inventory3={{Item|13|Iron Bow}} • {{Item|13|Door Key|type=drop}}
|class=Soldier
|notes3=Begins moving if the nearby Archer or [[Soldier]] is provoked.
|lv=3
|-
|#=3
|name4=[[Ferox]]i
|hp=18~19
|class4=Mercenary
|str=6~7
|lv4=3
|mag=0
|#4=1
|skill=6~7
|inventory4={{Item|13|Iron Sword}} • {{Item|13|Door Key|type=drop}}
|spd=6~7
|notes4=Begins moving if a nearby [[Soldier]] is provoked.
|lck=4~5
|-
|def=2~3
|name5=[[Ferox]]i
|res=0~1
|class5=Knight
|mov=5
|lv5=3
|inventory={{Item|13|Iron Lance}}
|#5=2
|notes=• The western one begins moving if a nearby [[Archer]] is provoked.<br>• The eastern two both begin moving if either of them or the nearby [[Mercenary]] is provoked.
|inventory5={{Item|13|Iron Lance}}
}}
|-
{{ChapUnitCellFE13
|name6=[[Ferox]]i
|name=[[Ferox]]i
|class6=Mercenary
|class=Archer
|lv6=3
|lv=3
|#6=2
|#=1
|inventory6={{Item|13|Iron Sword}}
|hp=18~19
|notes6=Begins moving if the nearest [[Fighter]] is provoked.
|str=6~7
|-
|mag=0
|name7=[[Ferox]]i
|skill=8~9
|class7=Fighter
|spd=6~7
|lv7=3
|lck=2~3
|#7=1
|def=2~3
|inventory7={{Item|13|Iron Axe}}
|res=0~1
|notes7=Begins moving if the nearest [[Mercenary]] is provoked.
|mov=5
|-
|inventory={{Item|13|Iron Bow}} • {{Item|13|Door Key|type=drop}}
|name8=[[Ferox]]i
|notes=Begins moving if the nearby Archer or [[Soldier]] is provoked.
|class8=Fighter
}}
|lv8=3
{{ChapUnitCellFE13
|#8=1
|name=[[Ferox]]i
|inventory8={{Item|13|Hammer|type=drop}}
|class=Mercenary
|notes8=Begins moving if the nearest [[Mercenary]] is provoked.
|lv=3
|-
|#=1
|nameb=[[Raimi]]
|hp=18~19
|classb=Knight
|str=7~8
|lvb=5
|mag=0
|inventoryb={{Item|13|Javelin}}
|skill=8~9
|notesb=Immobile; stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]].
|spd=7~8
|lck=3~4
|def=3~4
|res=0~1
|mov=5
|inventory={{Item|13|Iron Sword}} • {{Item|13|Door Key|type=drop}}
|notes=Begins moving if a nearby [[Soldier]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Knight
|lv=3
|#=2
|hp=20~21
|str=9~10
|mag=0
|skill=5~6
|spd=1~2
|lck=3~4
|def=8~9
|res=0~1
|mov=4
|inventory={{Item|13|Iron Lance}}
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Mercenary
|lv=3
|#=2
|hp=18~19
|str=7~8
|mag=0
|skill=8~9
|spd=7~8
|lck=3~4
|def=3~4
|res=0~1
|mov=5
|inventory={{Item|13|Iron Sword}}
|notes=Begins moving if the nearest [[Fighter]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Fighter
|lv=3
|#=1
|hp=20~21
|str=9~10
|mag=0
|skill=5~6
|spd=6~7
|lck=4~5
|def=2~3
|res=0~1
|mov=5
|inventory={{Item|13|Iron Axe}}
|notes=Begins moving if the nearest [[Mercenary]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Fighter
|lv=3
|#=1
|hp=20~21
|str=9~10
|mag=0
|skill=5~6
|spd=6~7
|lck=4~5
|def=2~3
|res=0~1
|mov=5
|inventory={{Item|13|Hammer|type=drop}}
|notes=Begins moving if the nearest [[Mercenary]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Raimi]]
|class=Knight
|lv=5
|#=1
|hp=28
|str=12
|mag=0
|skill=8
|spd=2
|lck=5
|def=10
|res=1
|inventory={{Item|13|Javelin}}
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]].
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Soldier
|lv=3
|#=4
|hp=24~25
|str=8~9
|mag=0
|skill=8~9
|spd=8~9
|lck=6~7
|def=3~4
|res=0~1
|mov=5
|inventory={{Item|13|Iron Lance}}
|notes=• The western two both begin moving if either of them or a nearby [[Archer]] is provoked.<br>• The eastern two both begin moving if either of them or the nearby Archer or [[Mercenary]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Archer
|lv=3
|#=4
|hp=23~24
|str=8
|mag=0
|skill=11~12
|spd=8
|lck=4
|def=2~3
|res=0~1
|mov=5
|inventory={{Item|13|Iron Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=• The southwestern one begins moving if a nearby [[Soldier]] or Archer is provoked.<br>• The southeastern one begins moving if a nearby Soldier or [[Mercenary]] is provoked.<br>• The northern ones begin moving if the nearest Mercenary or [[Fighter]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Archer
|lv=3
|#=1
|mov=5
|inventory={{Item|13|Iron Bow}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving if a nearby [[Soldier]] or Archer is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Mercenary
|lv=3
|#=1
|hp=23~24
|str=9~10
|mag=0
|skill=11~12
|spd=9~10
|lck=5~6
|def=3~4
|res=0~1
|mov=5
|inventory={{Item|13|Iron Sword}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving if a nearby [[Soldier]] or [[Archer]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Knight
|lv=3
|#=2
|hp=26~27
|str=12~13
|mag=0
|skill=7
|spd=2~3
|lck=5~6
|def=9~10
|res=0~1
|mov=4
|inventory={{Item|13|Iron Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Mercenary
|lv=3
|#=2
|hp=23~24
|str=9~10
|mag=0
|skill=11~12
|spd=9~10
|lck=5~6
|def=3~4
|res=0~1
|mov=5
|inventory={{Item|13|Iron Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving if the nearest [[Fighter]] or [[Archer]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Fighter
|lv=3
|#=1
|hp=25~26
|str=12~13
|mag=0
|skill=7~8
|spd=7~8
|lck=6~7
|def=2~3
|res=0~1
|mov=5
|inventory={{Item|13|Iron Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving if the nearest [[Mercenary]] or [[Archer]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Fighter
|lv=3
|#=1
|hp=25~26
|str=12~13
|mag=0
|skill=7~8
|spd=7~8
|lck=6~7
|def=2~3
|res=0~1
|mov=5
|inventory={{Item|13|Hammer|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving if the nearest [[Mercenary]] or [[Archer]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Raimi]]
|class=Knight
|lv=5
|#=1
|hp=33
|str=14
|mag=0
|skill=11
|spd=3
|lck=7
|def=11
|res=1
|mov=-
|inventory={{Item|13|Javelin}}<br>{{Item|13|Indoor Fighter}}
|notesb=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]].
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Knight
|lv=3
|#=3
|hp=35
|str=16
|mag=0
|skill=10
|spd=4
|lck=9
|def=11
|res=1
|mov=4
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=• The southern one begins moving if a southern [[Soldier]], [[Archer]], Knight, or [[Mercenary]] is provoked.<br>• The northern two begin moving if a northern Mercenary, [[Fighter]], or Archer is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Soldier
|lv=3
|#=3
|hp=33
|str=12
|mag=0
|skill=12
|spd=12
|lck=10
|def=5
|res=2
|mov=5
|inventory={{Item|13|Steel Lance}}
|notes=All three begin moving if any of them or a southern [[Knight]], [[Archer]], or [[Mercenary]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Archer
|lv=3
|#=4
|hp=31
|str=11
|mag=0
|skill=15
|spd=11
|lck=7
|def=4
|res=2
|mov=5
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=• The southern two both begin moving if either of them or a southern [[Knight]], [[Soldier]], or [[Mercenary]] is provoked.<br>• The northern two both begin moving if either of them or a northern Mercenary or [[Fighter]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Archer
|lv=3
|#=1
|hp=31
|str=11
|mag=0
|skill=15
|spd=11
|lck=7
|def=4
|res=2
|mov=5
|inventory={{Item|13|Steel Bow}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving if a southern [[Knight]], [[Soldier]], Archer, or [[Mercenary]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Knight
|lv=3
|#=1
|hp=35
|str=16
|mag=0
|skill=10
|spd=4
|lck=9
|def=11
|res=1
|mov=4
|inventory={{Item|13|Steel Lance}} • {{Item|13|Heal|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving if a southern Knight, [[Soldier]], [[Archer]], or [[Mercenary]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Mercenary
|lv=3
|#=1
|hp=31
|str=13
|mag=0
|skill=15
|spd=13
|lck=9
|def=5
|res=2
|mov=5
|inventory={{Item|13|Steel Sword}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving if a southern [[Knight]], [[Soldier]], or [[Archer]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Mercenary
|lv=3
|#=2
|hp=31
|str=13
|mag=0
|skill=15
|spd=13
|lck=9
|def=5
|res=2
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Both begin moving if either of them or a northern [[Fighter]] or [[Archer]] is provoked.
}}
{{ChapUnitCellFE13
|name=[[Ferox]]i
|class=Fighter
|lv=3
|#=1
|hp=34
|str=16
|mag=0
|skill=11
|spd=10
|lck=10
|def=4
|res=1
|mov=5
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving if a northern [[Mercenary]], Fighter, or [[Archer]] is provoked.
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=[[Ferox]]i
|name1=[[Ferox]]i
|class=Fighter
|class1=Soldier
|lv=3
|lv1=3
|#=1
|#1=4
|hp=34
|inventory1={{Item|13|Iron Lance}}
|str=16
|notes1=• The western two both begin moving if either of them or a nearby [[Archer]] is provoked.<br>• The eastern two both begin moving if either of them or the nearby Archer or [[Mercenary]] is provoked.
|mag=0
|-
|skill=11
|name2=[[Ferox]]i
|spd=10
|class2=Archer
|lck=10
|lv2=3
|def=4
|#2=4
|res=1
|inventory2={{Item|13|Iron Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|mov=5
|notes2=• The southwestern one begins moving if a nearby [[Soldier]] or Archer is provoked.<br>• The southeastern one begins moving if a nearby Soldier or [[Mercenary]] is provoked.<br>• The northern ones begin moving if the nearest Mercenary or [[Fighter]] is provoked.
|inventory={{Item|13|Hammer|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|notes=Begins moving if a northern [[Mercenary]], Fighter, or [[Archer]] is provoked.
|name3=[[Ferox]]i
|class3=Archer
|lv3=3
|#3=1
|inventory3={{Item|13|Iron Bow}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes3=Begins moving if a nearby [[Soldier]] or Archer is provoked.
|-
|name4=[[Ferox]]i
|class4=Mercenary
|lv4=3
|#4=1
|inventory4={{Item|13|Iron Sword}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes4=Begins moving if a nearby [[Soldier]] or [[Archer]] is provoked.
|-
|name5=[[Ferox]]i
|class5=Knight
|lv5=3
|#5=2
|inventory5={{Item|13|Iron Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name6=[[Ferox]]i
|class6=Mercenary
|lv6=3
|#6=2
|inventory6={{Item|13|Iron Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes6=Begins moving if the nearest [[Fighter]] or [[Archer]] is provoked.
|-
|name7=[[Ferox]]i
|class7=Fighter
|lv7=3
|#7=1
|inventory7={{Item|13|Iron Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|notes7=Begins moving if the nearest [[Mercenary]] or [[Archer]] is provoked.
|-
|name8=[[Ferox]]i
|class8=Fighter
|lv8=3
|#8=1
|inventory8={{Item|13|Hammer|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|notes8=Begins moving if the nearest [[Mercenary]] or [[Archer]] is provoked.
|-
|nameb=[[Raimi]]
|classb=Knight
|lvb=5
|inventoryb={{Item|13|Javelin}}<br>{{Item|13|Indoor Fighter}}
|notesb=Immobile; stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]].
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=[[Raimi]]
|name1=[[Ferox]]i
|class=Knight
|class1=Knight
|lv=5
|lv1=3
|#=1
|#1=3
|hp=42
|inventory1={{Item|13|Steel Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|str=18
|notes1=• The southern one begins moving if a southern [[Soldier]], [[Archer]], Knight, or [[Mercenary]] is provoked.<br>• The northern two begin moving if a northern Mercenary, [[Fighter]], or Archer is provoked.
|mag=0
|-
|skill=13
|name2=[[Ferox]]i
|spd=5
|class2=Soldier
|lck=10
|lv2=3
|def=12
|#2=3
|res=1
|inventory2={{Item|13|Steel Lance}}
|mov=-
|notes2=All three begin moving if any of them or a southern [[Knight]], [[Archer]], or [[Mercenary]] is provoked.
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Indoor Fighter}}
|-
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]].
|name3=[[Ferox]]i
|last=y
|class3=Archer
|lv3=3
|#3=4
|inventory3={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes3=• The southern two both begin moving if either of them or a southern [[Knight]], [[Soldier]], or [[Mercenary]] is provoked.<br>• The northern two both begin moving if either of them or a northern Mercenary or [[Fighter]] is provoked.
|-
|name4=[[Ferox]]i
|class4=Archer
|lv4=3
|#4=1
|inventory4={{Item|13|Steel Bow}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes4=Begins moving if a southern [[Knight]], [[Soldier]], Archer, or [[Mercenary]] is provoked.
|-
|name5=[[Ferox]]i
|class5=Knight
|lv5=3
|#5=1
|inventory5={{Item|13|Steel Lance}} • {{Item|13|Heal|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|notes5=Begins moving if a southern Knight, [[Soldier]], [[Archer]], or [[Mercenary]] is provoked.
|-
|name6=[[Ferox]]i
|class6=Mercenary
|lv6=3
|#6=1
|inventory6={{Item|13|Steel Sword}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes6=Begins moving if a southern [[Knight]], [[Soldier]], or [[Archer]] is provoked.
|-
|name7=[[Ferox]]i
|class7=Mercenary
|lv7=3
|#7=2
|inventory7={{Item|13|Steel Sword}}<br>{{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes7=Both begin moving if either of them or a northern [[Fighter]] or [[Archer]] is provoked.
|-
|name8=[[Ferox]]i
|class8=Fighter
|lv8=3
|#8=1
|inventory8={{Item|13|Steel Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|notes8=Begins moving if a northern [[Mercenary]], Fighter, or [[Archer]] is provoked.
|-
|name9=[[Ferox]]i
|class9=Fighter
|lv9=3
|#9=1
|inventory9={{Item|13|Hammer|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|notes9=Begins moving if a northern [[Mercenary]], Fighter, or [[Archer]] is provoked.
|-
|nameb=[[Raimi]]
|classb=Knight
|lvb=5
|inventoryb={{Item|13|Short Spear}}<br>{{Item|13|Indoor Fighter}}
|notesb=Immobile; stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]].
}}
}}
{{ChapUnitFtr}}


Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Line 356: Line 634:


===NPC data===
===NPC data===
{{ChapOthers
{{ChapUnitHdr|type=NPC|platform=3ds01}}
|platform=3ds01
{{ChapUnitCellFE13
|namel=[[Kellam]]
|name=[[Kellam]]
|classl=Knight
|class=Knight
|lvl=5
|type=other
|#l=1
|lv=5
|inventoryl={{Item|13|Iron Lance}} • {{Item|13|Javelin}} • {{Item|13|Vulnerary}}<br>{{Item|13|Defense +2}}
|#=1
|notesl=• Ignored by enemies.<br>• Does not act.
|hp=21
|str=10
|mag=0
|skill=7
|spd=5
|lck=3
|def=12{{hover|+2|Granted by Defense +2}}
|res=2
|mov=4
|inventory={{Item|13|Iron Lance}} • {{Item|13|Javelin}} • {{Item|13|Vulnerary}}<br>{{Item|13|Defense +2}}
|notes=• Ignored by enemies.<br>• Does not act.
|last=y
}}
}}
{{ChapUnitFtr}}


===Boss data===
===Boss data===
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