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The Last Decisive Battle: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2"
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|image=[[File:Cm fe12 19.png|200px]]
|image=[[File:Cm fe12 19.png|200px]]
|location=[[Archanea (country)|Archanea]]
|location=[[Archanea (country)|Archanea]]
|new units=[[Roshea]], [[Vyland]]{{h|*|FE12 Only}}, [[Sedgar]]{{h|*|FE12 Only}}, and [[Wolf (Shadow Dragon)|Wolf]]{{h|*|FE12 Only}}
|new units=[[Roshea]], [[Vyland]],<ref group="Note" name="recruit">Only in {{title|New Mystery of the Emblem}}.</ref> [[Sedgar]],<ref group="Note" name="recruit"/> [[Wolf]]<ref group="Note" name="recruit"/>
|boss=[[Nehring]]
|boss=[[Nehring]]
|previous=[[Battle of the Pass]]
|previous=[[Battle of the Pass]]
Line 8: Line 8:
}}
}}


'''The Last Decisive Battle''' (Japanese: {{hl|最後の決戦|Saigo no kessen}} ''The last decisive battle'') is the nineteenth chapter of {{FE3}} Book II and {{FE12}}.
'''The Last Decisive Battle''' (Japanese: {{hl|最後の決戦|Saigo no kessen}} ''The last decisive battle'') is the nineteenth chapter of {{FE3}} Book&nbsp;II and {{FE12}}.


==Plot==
==Plot==
Line 14: Line 14:
[[Marth]] and his army arrive near the [[Archanea (country)|Archanea]]n palace. [[Kris]] remarks that the entire Archanean army has assembled for this battle, but [[Jagen]] says that the people see the Altean Army as liberators.
[[Marth]] and his army arrive near the [[Archanea (country)|Archanea]]n palace. [[Kris]] remarks that the entire Archanean army has assembled for this battle, but [[Jagen]] says that the people see the Altean Army as liberators.


During the fight, Marth encounters [[Roshea]] in a village, who says he wishes to join the [[Altea]]n Army, because he does not want to fight anymore. He manages to convince [[Vyland]] to join as well, and Vyland talks to [[Sedgar]], who convinces [[Wolf (Shadow Dragon)|Wolf]] to stop fighting Altea, because they finally realize that Hardin is not the man who he once was.
During the fight, Marth encounters [[Roshea]] in a village, who says he wishes to join the [[Altea]]n Army, because he does not want to fight anymore. He manages to convince [[Vyland]] to join as well, and Vyland talks to [[Sedgar]], who convinces [[Wolf]] to stop fighting Altea, because they finally realize that Hardin is not the man who he once was.


Once the castle has been seized, Marth encounters a wounded [[Boah]]. Boah explains that when Archanea needed a king, it was decided that [[Hardin]] was to marry [[Nyna]], since Marth was already engaged to [[Caeda]]. However, Nyna was still in love with [[Camus]], who was believed to be dead; learning this brought Hardin great sorrow, and he locked himself away. One day, [[Gharnef]] appeared, and since Hardin was already despairing, the [[Darksphere]] immediately got control of him, and he started to become the villain he now is. Boah regrets all of this, and says that Nyna has been kidnapped by Gharnef, as he needs clerics of royal blood to resurrect [[Medeus]]. In his last moments, Boah asks Marth to save Nyna, and gives him his tome and staff.
Once the castle has been seized, Marth encounters a wounded [[Boah]]. Boah explains that when Archanea needed a king, it was decided that [[Hardin]] was to marry [[Nyna]], since Marth was already engaged to [[Caeda]]. However, Nyna was still in love with [[Camus]], who was believed to be dead; learning this brought Hardin great sorrow, and he locked himself away. One day, [[Gharnef]] appeared, and since Hardin was already despairing, the [[Darksphere]] immediately got control of him, and he started to become the villain he now is. Boah regrets all of this, and says that Nyna has been kidnapped by Gharnef, as he needs clerics of royal blood to resurrect [[Medeus]]. In his last moments, Boah asks Marth to save Nyna, and gives him his tome and staff.
Line 20: Line 20:
==Chapter data==
==Chapter data==
{{Tab
{{Tab
|header=Chapter data
|default=2
|default=2
|tab1=''Mystery of the Emblem''
|tab1=''Mystery of the Emblem''
Line 25: Line 26:
|content1={{ChapData
|content1={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] dies
|ally=15{{h|+1|Upon Roshea being recruited}}
|ally=1–15{{h|+1|Upon Roshea being recruited}}
|enemy=31{{h|+24|Reinforcements}}
|enemy=31{{h|+24|Reinforcements}}
|map=[[File:Cm fe03 b2 19.png]]
|map=[[File:Cm fe03 b2 19.png]]
|col=30
|row=24
}}
|content2={{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maniac
|tab4=Lunatic
|content1={{ChapData
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|ally=1–12{{h|+4|Upon Roshea, Vyland, Sedgar, and Wolf being recruited}}
|enemy=26{{h|+10|Reinforcements}}{{h|−3|Upon Vyland, Sedgar, and Wolf being recruited}}
|map=[[File:Cm fe12 19.png|512px]]
|col=30
|row=23
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=Marth dies
|defeat=[[Marth]] or [[Kris]] dies
|ally=12{{h|+4|Upon Roshea, Vyland, Sedgar, and Wolf being recruited}}
|ally=1–12{{h|+4|Upon Roshea, Vyland, Sedgar, and Wolf being recruited}}
|enemy=26{{h|+11|Reinforcements}}{{h|-3|Upon Vyland, Sedgar, and Wolf being recruited}}
|enemy=28{{h|+28|Reinforcements}}{{h|−3|Upon Vyland, Sedgar, and Wolf being recruited}}
|map=[[File:Cm fe12 19.png|512px]]
|map=[[File:Cm fe12 19 h.png|512px]]
|col=30
|row=23
}}
|content3={{ChapData
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|ally=1–12{{h|+4|Upon Roshea, Vyland, Sedgar, and Wolf being recruited}}
|enemy=28{{h|+34|Reinforcements}}{{h|−3|Upon Vyland, Sedgar, and Wolf being recruited}}
|map=[[File:Cm fe12 19 h.png|512px]]
|col=30
|row=23
}}
|content4={{ChapData
|victory=Seize
|defeat=[[Marth]] or [[Kris]] dies
|ally=1–12{{h|+4|Upon Roshea, Vyland, Sedgar, and Wolf being recruited}}
|enemy=32{{h|+42|Reinforcements}}{{h|−3|Upon Vyland, Sedgar, and Wolf being recruited}}
|map=[[File:Cm fe12 19 l.png|512px]]
|col=30
|row=23
}}
}}
}}
}}
}}


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{tab
{{tab
|default=2
|default=2
Line 53: Line 91:
|lv=8
|lv=8
|inventory={{Item|3|Silver Lance}}
|inventory={{Item|3|Silver Lance}}
|recruitment method=Visit the [[village]]<br><small>(Will not appear if he was killed in [[Battle of the Pass|Chapter 18]])</small>
|recruitment method=Visit the [[village]]<br><small>(Will not appear if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]])</small>
}}
}}
|game#=03
|game#=03
|return1=marth 02
|forced1=marth 02
|return1article=Marth
|forced1article=Marth
|return2=luke
|return1=luke
|return3=arran
|return2=arran
|return4=cecil
|return3=cecil
|return5=roderick
|return4=roderick
|return6=gordin
|return5=gordin
|return7=ryan
|return6=ryan
|return8=draug
|return7=draug
|return9=marisha
|return8=marisha
|return10=catria
|return9=catria
|return11=warren
|return10=warren
|return12=linde 02
|return11=linde 02
|return12article=Linde
|return11article=Linde
|return13=palla
|return12=palla
|return14=julian
|return13=julian
|return15=matthis
|return14=matthis
|return16=ogma
|return15=ogma
|return17=yuliya
|return16=yuliya
|return18=jubelo
|return17=jubelo
|return19=sirius
|return18=sirius
|return20=castor
|return19=castor
|return21=caeda 02
|return20=caeda 02
|return21article=Caeda
|return20article=Caeda
|return22=rickard
|return21=rickard
|return23=samuel
|return22=samuel
|return24=wendell
|return23=wendell
|return25=navarre
|return24=navarre
|return26=phina
|return25=phina
|return27=cain
|return26=cain
|return28=bantu
|return27=bantu
|return29=jeorge
|return28=jeorge
|return30=minerva
|return29=minerva
|return31=merric 02
|return30=merric 02
|return31article=Merric
|return30article=Merric
|return32=arlen
|return31=arlen
|return33=xane
|return32=xane
|return34=tiki 02
|return33=tiki 02
|return34article=Tiki
|return33article=Tiki
|return35=est
|return34=est
|return36=abel
|return35=abel
|return37=astram
|return36=astram
|return38=sheena
|return37=sheena
|return39=samson
|return38=samson
}}
}}
|content2={{ChapChars
|content2={{ChapChars
Line 110: Line 148:
|lv=8
|lv=8
|inventory={{Item|12|Silver Lance}}
|inventory={{Item|12|Silver Lance}}
|recruitment method=Visit the [[village]]<br><small>(Will not appear if he was killed in [[Battle of the Pass|Chapter 18]])</small>
|recruitment method=Visit the [[village]]<br><small>(Will not appear if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]])</small>
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
Line 119: Line 157:
|lv=8
|lv=8
|inventory={{Item|12|Silver Lance}}
|inventory={{Item|12|Silver Lance}}
|recruitment method=Enemy, talk to with [[Roshea]]<br><small>(Will not appear if he was killed in [[Battle of the Pass|Chapter 18]], or if [[Nehring]] was killed before his group of reinforcements spawn)</small>
|recruitment method=Enemy, talk to with [[Roshea]]<br><small>(Will not appear if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]], or if [[Nehring]] is defeated before his group of reinforcements spawn)</small>
}}
}}
|newunit3={{NewUnit
|newunit3={{NewUnit
Line 128: Line 166:
|lv=10
|lv=10
|inventory={{Item|12|Silver Bow}}
|inventory={{Item|12|Silver Bow}}
|recruitment method=Enemy, talk to with [[Vyland]]<br><small>(Will not appear if he was killed in [[Battle of the Pass|Chapter 18]])</small>
|recruitment method=Enemy, talk to with [[Vyland]]<br><small>(Will not appear if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]])</small>
}}
}}
|newunit4={{NewUnit
|newunit4={{NewUnit
Line 138: Line 176:
|lv=12
|lv=12
|inventory={{Item|12|Silver Bow}}<br>{{Item|12|Dracoshield}}
|inventory={{Item|12|Silver Bow}}<br>{{Item|12|Dracoshield}}
|recruitment method=Enemy, talk to with [[Sedgar]]<br><small>(Will not appear if he was killed in [[Battle of the Pass|Chapter 18]])</small>
|recruitment method=Enemy, talk to with [[Sedgar]]<br><small>(Will not appear if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]])</small>
}}
}}
|return1=default {{#var:A}} player's unit
|forced1=marth
|return1=kris {{#var:A}}
|return1article=Kris
|return1article=Kris
|return2=ryan
|return2=ryan
|return3=luke
|return3=luke
|return4=roderick
|return4=roderick
|return5=cecil
|return5=gordin
|return6=marth
|return6=cecil
|return7=gordin
|return7=draug
|return8=draug
|return8=arran
|return9=arran
|return9=marisha
|return10=marisha
|return10=catria
|return11=catria
|return11=warren
|return12=warren
|return12=cord
|return13=cord
|return13=linde
|return14=linde
|return14=palla
|return15=palla
|return15=bord
|return16=bord
|return16=julian
|return17=julian
|return17=matthis
|return18=matthis
|return18=wrys
|return19=wrys
|return19=ogma
|return20=ogma
|return20=yuliya
|return21=yuliya
|return21=jubelo
|return22=jubelo
|return22=sirius
|return23=sirius
|return23=castor
|return24=castor
|return24=caeda
|return25=caeda
|return25=barst
|return26=barst
|return26=rickard
|return27=rickard
|return27=frey
|return28=frey
|return28=norne
|return29=norne
|return29=samuel
|return30=samuel
|return30=wendell
|return31=wendell
|return31=caesar
|return32=caesar
|return32=radd
|return33=radd
|return33=navarre
|return34=navarre
|return34=phina
|return35=phina
|return35=cain
|return36=cain
|return36=bantu
|return37=bantu
|return37=roger
|return38=roger
|return38=jeorge
|return39=jeorge
|return39=minerva
|return40=minerva
|return40=etzel
|return41=etzel
|return41=merric
|return42=merric
|return42=arlen
|return43=arlen
|return43=dice
|return44=dice
|return44=malice
|return45=malice
|return45=horace
|return46=horace
|return46=jake
|return47=jake
|return47=darros
|return48=darros
|return48=roberto
|return49=roberto
|return49=belf
|return50=belf
|return50=reiden
|return51=reiden
|return51=beck
|return52=beck
|return52=athena
|return53=athena
|return53=xane
|return54=xane
|return54=tiki
|return55=tiki
|return55=est
|return56=est
|return56=dolph
|return57=dolph
|return57=abel
|return58=abel
|return58=macellan
|return59=macellan
|return59=astram
|return60=astram
|return60=katarina
|return61=katarina
|return61=tomas
|return62=tomas
|return62=sheena
|return62article=Tomas (Shadow Dragon)
|return63=samson
|return63=sheena
|return64=frost
|return64=samson
|return65=frost
}}
}}
}}
}}
Line 218: Line 255:
|content1={{ChapItems
|content1={{ChapItems
|platform=snes01
|platform=snes01
|item1=1,000 G
|item1=Dracoshield
|item1image=none
|obtain1=Dropped by a [[Paladin]]
|item1article=Gold
|item2=1,000 G
|obtain1=Dropped by a [[Thief]]
|item2image=none
|item2=Dracoshield
|item2article=Gold
|obtain2=Dropped by a [[Paladin]]
|obtain2=Dropped by a [[Thief]]
|item3=Thoron
|item3=Thoron
|obtain3=End of chapter
|obtain3=End of chapter
Line 231: Line 268:
|content2={{ChapItems
|content2={{ChapItems
|platform=ds
|platform=ds
|item1=Silver Axe
|item1=Vulnerary
|obtain1=Dropped by a [[Warrior]]
|obtain1=Visit the village (if [[Roshea]] was defeated in [[Battle of the Pass|Chapter&nbsp;18]])
|item2=Silver Sword
|item2=Spirit Dust
|obtain2=Dropped by a [[Thief]]
|obtain2=Dropped by [[Nehring]]
|item3=Vulnerary
|item3=Mend
|obtain3=Dropped by a [[Horseman]]
|obtain3=Dropped by a [[Bishop]]
|item4=Mend
|item4=Vulnerary
|obtain4=Dropped by a [[Bishop]]
|obtain4=Dropped by a [[Horseman]]
|item5=Silver Bow
|item5=Silver Axe
|obtain5=Dropped by [[Sedgar]]
|obtain5=Dropped by a [[Warrior]]
|item6=Dracoshield
|item6=Silver Sword
|obtain6=Dropped by [[Wolf (Shadow Dragon)|Wolf]]
|obtain6=Dropped by a [[Thief]]
|item7=Spirit Dust
|item7=Silver Bow
|obtain7=Dropped by [[Nehring]]
|obtain7=Dropped by [[Sedgar]] (or his replacement [[Horseman]])
|itemlast=Silver Lance
|item8=Dracoshield
|obtainlast=Dropped by [[Vyland]]
|obtain8=Dropped by [[Wolf]] (or his replacement [[Horseman]])
|item9=Silver Lance
|obtain9=Dropped by [[Vyland]] (or his replacement [[Paladin]]) <small>(reinforcement)</small>
|item10=Thoron
|obtain10=End of chapter
|itemlast=Physic
|obtainlast=End of chapter
}}
}}
}}
}}
Line 265: Line 308:
|stcost1=1600
|stcost1=1600
|tome1=Thunder
|tome1=Thunder
|tome1article=Thunder (tome)
|tocost1=630
|tocost1=630
|tome2=Blizzard
|tome2=Blizzard
Line 288: Line 330:
<!--Left vendor-->
<!--Left vendor-->
|tome1=Thunder
|tome1=Thunder
|tome1article=Thunder (tome)
|tocost1=420
|tocost1=420
|tome2=Blizzard
|tome2=Blizzard
Line 348: Line 389:
{{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Thief
|name=[[Nehring]]
|class=Thief
|class=General
|lv=1
|lv=14
|#=1
|#=1
|hp=16
|hp=49
|str=2
|str=15
|skill=10
|spd=8
|def=20
|res=3
|mov=5
|inventory={{Item|3|Silver Lance}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Armored Knight
|lv=20
|#=3
|hp=35
|str=12
|skill=8
|spd=4
|def=15
|res=0
|mov=5
|inventory={{Item|3|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Ballistician
|lv=10
|#=4
|hp=25
|str=3
|skill=1
|spd=1
|def=3
|res=0
|mov=0
|inventory={{Item|3|Pachyderm}}
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Ballistician
|lv=10
|#=3
|hp=25
|str=3
|skill=1
|skill=1
|spd=7
|spd=1
|def=1
|def=3
|res=0
|res=0
|mov=7
|mov=0
|inventory={{Item|3|Iron Sword}}
|inventory={{Item|3|Hoistflamme}}
|notes=• The eastern one drops {{drop|1,000 G|article=Gold}} upon defeat.<br>• Ignores combat; moves to raid the [[village]].
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Bishop
|lv=10
|#=2
|hp=30
|str=7
|skill=8
|spd=6
|def=6
|res=14
|mov=6
|inventory={{Item|3|Fortify}}
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Bishop
|lv=10
|#=3
|hp=30
|str=7
|skill=8
|spd=6
|def=6
|res=14
|mov=6
|inventory={{Item|3|Swarm}}
|notes=Does not move.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 409: Line 522:
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Archanea
|name=Archanea
|class=Armored Knight
|class=Mage
|lv=20
|lv=10
|#=3
|#=3
|hp=35
|hp=20
|str=12
|str=3
|skill=8
|skill=4
|spd=4
|spd=4
|def=15
|def=4
|res=7
|mov=6
|inventory={{Item|3|Bolganone}}
|notes=• Moves to attack units in range.<br>• Begins moving unprovoked if a unit enters the northeast area.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=1
|#=1
|hp=16
|str=2
|skill=1
|spd=7
|def=1
|res=0
|res=0
|mov=5
|mov=7
|inventory={{Item|3|Iron Sword}}
|notes=• The eastern one drops {{drop|1,000 G|article=Gold}} upon defeat.<br>• Ignores combat; moves to raid the [[village]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Archanea
|class=Paladin
|lv=10
|#=6
|hp=37
|str=13
|skill=9
|spd=11
|def=14
|res=6
|mov=10
|inventory={{Item|3|Silver Lance}}
|inventory={{Item|3|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Paladin
|lv=10
|#=6
|hp=37
|str=13
|skill=9
|spd=11
|def=14
|res=6
|mov=10
|inventory={{Item|3|Javelin}}
}}
{{ChapUnitCellFE3
|name=Archanea
|class=Paladin
|lv=10
|#=6
|hp=37
|str=13
|skill=9
|spd=11
|def=14
|res=6
|mov=10
|inventory={{Item|3|Ridersbane}}
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 426: Line 598:
|class=Mage
|class=Mage
|lv=10
|lv=10
|#=3
|#=6
|hp=20
|hp=20
|str=3
|str=3
Line 435: Line 607:
|mov=6
|mov=6
|inventory={{Item|3|Bolganone}}
|inventory={{Item|3|Bolganone}}
|notes=• Moves to attack units in range.<br>Begins moving unprovoked if a unit enters the northeast area.
|last=y
}}
{{ChapUnitFtr}}
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard
|tab3=Maniac
|tab4=Lunatic
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Nehring]]
|class=General
|lv=15
|#=1
|hp=40
|str=17
|mag=1
|skill=14
|spd=12
|lck=0
|def=20
|res=3
|inventory={{Item|12|Spear}} {{Item|12|Spirit Dust|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Bishop
|class=General
|lv=10
|lv=10
|#=3
|#=3
|hp=30
|hp=34.1
|str=7
|str=13.7
|skill=8
|mag=1
|spd=6
|skill=10.7
|def=6
|spd=9.8
|res=14
|lck=0
|def=16.8
|res=5.8
|mov=6
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Ballistician
|lv=20
|#=5
|hp=27.1
|str=11.5
|mag=0
|skill=7.9
|spd=6.8
|lck=0
|def=16.5
|res=0
|inventory={{Item|12|Pachyderm}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=24.8
|str=1
|mag=6.1
|skill=6.1
|spd=7.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|mov=6
|inventory={{Item|3|Swarm}}
|inventory={{Item|12|Fortify}}
|notes=Does not move.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Bishop
|class=Bishop
|lv=8
|#=1
|hp=24.8
|str=1
|mag=6.1
|skill=6.1
|spd=7.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}} • {{Item|12|Mend|type=drop}}
|notes=Moves to heal units that can be reached with two turns of movement.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=2
|hp=28.4
|str=9.9
|mag=1
|skill=13.7
|spd=13.7
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Ridersbane}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|lv=10
|#=2
|#=2
|hp=30
|hp=28.4
|str=7
|str=9.9
|skill=8
|mag=1
|spd=6
|skill=13.7
|def=6
|spd=13.7
|res=14
|lck=0
|mov=6
|def=8.9
|inventory={{Item|3|Fortify}}
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=28.4
|str=9.9
|mag=1
|skill=13.7
|spd=13.7
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Vulnerary|type=drop}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=35.1
|str=16.5
|mag=0
|skill=15.7
|spd=13.8
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe|type=drop}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=35.1
|str=16.5
|mag=0
|skill=15.7
|spd=13.8
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Killer Axe}}
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Ballistician
|class=Warrior
|lv=10
|lv=10
|#=3
|#=1
|hp=25
|hp=35.1
|str=3
|str=16.5
|skill=1
|mag=0
|spd=1
|skill=15.7
|def=3
|spd=13.8
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Tomahawk}}
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=24.2
|str=10.4
|mag=0
|skill=13.8
|spd=15.5
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=24.2
|str=10.4
|mag=0
|skill=13.8
|spd=15.5
|lck=0
|def=7.1
|res=0
|res=0
|mov=0
|mov=7
|inventory={{Item|3|Hoistflamme}}
|inventory={{Item|12|Silver Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=[[Sedgar]]
|class=Horseman
|lv=10
|#=1
|hp=35
|str=13
|mag=1
|skill=16
|spd=14
|lck=8
|def=13
|res=3
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=28.4
|str=9.9
|mag=1
|skill=13.7
|spd=13.7
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=Replaces [[Sedgar]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=[[Wolf]]
|class=Horseman
|lv=12
|#=1
|hp=36
|str=15
|mag=1
|skill=17
|spd=16
|lck=11
|def=14
|res=3
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=28.4
|str=9.9
|mag=1
|skill=13.7
|spd=13.7
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaces [[Wolf]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
|last=y
}}
}}
{{ChapUnitCellFE3
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Ballistician
|class=Paladin
|lv=10
|lv=10
|#=4
|#=4
|hp=25
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=[[Vyland]]
|class=Paladin
|lv=8
|#=1
|hp=37
|str=14
|mag=1
|skill=13
|spd=12
|lck=7
|def=15
|res=6
|mov=10
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaced by a generic Paladin if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaces [[Vyland]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Killer Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=28.4
|str=9.9
|mag=1
|skill=13.7
|spd=13.7
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=31.2
|str=13.15
|mag=1
|skill=12.7
|spd=13.8
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Sword}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Sage
|lv=8
|#=1
|hp=24.8
|str=3
|str=3
|skill=1
|mag=7.8
|spd=1
|skill=11.1
|def=3
|spd=12.1
|res=0
|lck=0
|mov=0
|def=8.4
|inventory={{Item|3|Pachyderm}}
|res=7.1
|mov=6
|inventory={{Item|12|Elfire}}
|last=y
}}
}}
{{ChapUnitCellFE3
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Nehring]]
|name=[[Nehring]]
|class=General
|class=General
|lv=14
|lv=15
|#=1
|hp=48
|str=21
|mag=1
|skill=18.4
|spd=16.4
|lck=0
|def=20
|res=3
|inventory={{Item|12|Spear}} • {{Item|12|Spirit Dust|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=General
|lv=10
|#=3
|hp=42.9
|str=18.1
|mag=1
|skill=14.3
|spd=14.28
|lck=0
|def=16.8
|res=5.8
|mov=6
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Ballistician
|lv=20
|#=5
|hp=34.3
|str=15.5
|mag=0
|skill=11.9
|spd=10.4
|lck=0
|def=16.5
|res=0
|inventory={{Item|12|Pachyderm}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=29.6
|str=1
|mag=10.1
|skill=10.1
|spd=11.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=29.6
|str=1
|mag=10.1
|skill=10.1
|spd=11.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}} • {{Item|12|Mend|type=drop}}
|notes=Moves to heal units that can be reached with two turns of movement.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=2
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Ridersbane}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=2
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Vulnerary|type=drop}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=43.9
|str=20.9
|mag=0
|skill=18.9
|spd=17.88
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe|type=drop}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=43.9
|str=20.9
|mag=0
|skill=18.9
|spd=17.88
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Killer Axe}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=43.9
|str=20.9
|mag=0
|skill=18.9
|spd=17.88
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Tomahawk}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=43.9
|str=20.9
|mag=0
|skill=18.9
|spd=17.88
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe}} • {{Item|12|Silver Bow}}
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=29
|str=13.6
|mag=0
|skill=17
|spd=19.9
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=29
|str=13.6
|mag=0
|skill=17
|spd=19.9
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=[[Sedgar]]
|class=Horseman
|lv=10
|#=1
|hp=35
|str=13
|mag=1
|skill=16
|spd=14
|lck=8
|def=13
|res=3
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=• Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=• Replaces [[Sedgar]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=[[Wolf]]
|class=Horseman
|lv=12
|#=1
|#=1
|hp=49
|hp=36
|str=15
|str=15
|skill=10
|mag=1
|spd=8
|skill=17
|def=20
|spd=16
|lck=11
|def=14
|res=3
|res=3
|mov=5
|mov=9
|inventory={{Item|3|Silver Lance}}
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
|notes=Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaces [[Wolf]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
|last=y
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Paladin
|class=Paladin
|lv=10
|lv=10
|#=6
|#=8
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=[[Vyland]]
|class=Paladin
|lv=8
|#=1
|hp=37
|hp=37
|str=13
|str=14
|skill=9
|mag=1
|spd=11
|skill=13
|def=14
|spd=12
|lck=7
|def=15
|res=6
|res=6
|mov=10
|mov=10
|inventory={{Item|3|Silver Lance}}
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaced by a generic Paladin if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaces [[Vyland]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Killer Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=6
|hp=34.8
|str=13.1
|mag=1
|skill=16.9
|spd=17.78
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Sage
|lv=8
|#=6
|hp=29.6
|str=3
|mag=12.68
|skill=15.1
|spd=16.1
|lck=0
|def=8.4
|res=7.1
|mov=6
|inventory={{Item|12|Elfire}}
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Paladin
|class=Paladin
|lv=10
|lv=10
|#=6
|#=6
|hp=37
|hp=39.2
|str=16.75
|mag=1
|skill=16.3
|spd=17.88
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Sword}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Nehring]]
|class=General
|lv=15
|#=1
|hp=56
|str=25
|mag=1
|skill=22.8
|spd=20.8
|lck=0
|def=20
|res=3
|inventory={{Item|12|Spear}} • {{Item|12|Spirit Dust|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=General
|lv=10
|#=3
|hp=51.7
|str=22.5
|mag=1
|skill=17.9
|spd=18.76
|lck=0
|def=16.8
|res=5.8
|mov=6
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Ballistician
|lv=20
|#=5
|hp=41.5
|str=19.5
|mag=0
|skill=15.9
|spd=14
|lck=0
|def=16.5
|res=0
|inventory={{Item|12|Pachyderm}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=34.4
|str=1
|mag=14.1
|skill=14.1
|spd=15.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=34.4
|str=1
|mag=14.1
|skill=14.1
|spd=15.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}} • {{Item|12|Mend|type=drop}}
|notes=Moves to heal units that can be reached with two turns of movement.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=2
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Ridersbane|type=forged}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow|type=forged}} • {{Item|12|Swordslayer|type=forged}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}} • {{Item|12|Vulnerary|type=drop}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow|type=forged}} • {{Item|12|Armorslayer|type=forged}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=52.7
|str=25.3
|mag=0
|skill=22.1
|spd=21.96
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe|type=drop}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=52.7
|str=25.3
|mag=0
|skill=22.1
|spd=21.96
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Killer Axe|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=52.7
|str=25.3
|mag=0
|skill=22.1
|spd=21.96
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Tomahawk}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=52.7
|str=25.3
|mag=0
|skill=22.1
|spd=21.96
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe}} • {{Item|12|Silver Bow}}
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=33.8
|str=16.8
|mag=0
|skill=20.2
|spd=24.3
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=33.8
|str=16.8
|mag=0
|skill=20.2
|spd=24.3
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=[[Sedgar]]
|class=Horseman
|lv=10
|#=1
|hp=35
|str=13
|str=13
|skill=9
|mag=1
|spd=11
|skill=16
|spd=14
|lck=8
|def=13
|res=3
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=• Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}} • {{Item|12|Silver Sword}}
|notes=• Replaces [[Sedgar]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=[[Wolf]]
|class=Horseman
|lv=12
|#=1
|hp=36
|str=15
|mag=1
|skill=17
|spd=16
|lck=11
|def=14
|def=14
|res=3
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaces [[Wolf]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=8
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=[[Vyland]]
|class=Paladin
|lv=8
|#=1
|hp=37
|str=14
|mag=1
|skill=13
|spd=12
|lck=7
|def=15
|res=6
|res=6
|mov=10
|mov=10
|inventory={{Item|3|Javelin}}
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaced by a generic Paladin if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaces [[Vyland]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Killer Lance|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=6
|hp=41.2
|str=16.3
|mag=1
|skill=20.1
|spd=21.86
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Sage
|lv=8
|#=6
|hp=34.4
|str=3
|mag=17.56
|skill=19.1
|spd=20.1
|lck=0
|def=8.4
|res=7.1
|mov=6
|inventory={{Item|12|Bolganone}}
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Paladin
|class=Paladin
|lv=10
|lv=10
|#=6
|#=6
|hp=37
|hp=47.2
|str=20.35
|mag=1
|skill=19.9
|spd=21.96
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Sword}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=3
|hp=45.7
|str=19.65
|mag=1
|skill=19.3
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Silver Lance}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=3
|hp=45.7
|str=19.65
|mag=1
|skill=19.3
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Silver Axe}}
|last=y
}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE12
|name=[[Nehring]]
|class=General
|lv=15
|#=1
|hp=60
|str=27
|mag=1
|skill=25
|spd=21
|lck=0
|def=20
|res=3
|inventory={{Item|12|Spear|type=forged}} • {{Item|12|Spirit Dust|type=drop}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=General
|lv=10
|#=3
|hp=56.1
|str=24.7
|mag=1
|skill=19.7
|spd=21
|lck=0
|def=16.8
|res=5.8
|mov=6
|inventory={{Item|12|Silver Lance|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Ballistician
|lv=20
|#=5
|hp=45.1
|str=21.5
|mag=0
|skill=17.9
|spd=15.8
|lck=0
|def=16.5
|res=0
|inventory={{Item|12|Pachyderm}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=36.8
|str=1
|mag=16.1
|skill=16.1
|spd=17.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Bishop
|lv=8
|#=1
|hp=36.8
|str=1
|mag=16.1
|skill=16.1
|spd=17.1
|lck=0
|def=5.4
|res=11.5
|mov=6
|inventory={{Item|12|Fortify}} • {{Item|12|Mend|type=drop}}
|notes=Moves to heal units that can be reached with two turns of movement.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=3
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=forged}} • {{Item|12|Silver Sword|type=forged}}
|notes=The east one begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Ridersbane|type=forged}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=forged}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Spear|type=forged}}
|notes=Begins moving if any of the nearby Paladins are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow|type=forged}} • {{Item|12|Swordslayer|type=forged}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=forged}} • {{Item|12|Silver Sword|type=forged}} • {{Item|12|Vulnerary|type=drop}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow|type=forged}} • {{Item|12|Armorslayer|type=forged}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Killer Bow|type=forged}} • {{Item|12|Wo Dao|type=forged}}
|notes=Begins moving if [[Sedgar]] or any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=57.1
|str=27.5
|mag=0
|skill=23.7
|spd=24
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe|type=forged}} • {{Item|12|Silver Axe|type=drop}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=57.1
|str=27.5
|mag=0
|skill=23.7
|spd=24
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Killer Axe|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=57.1
|str=27.5
|mag=0
|skill=23.7
|spd=24
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Tomahawk|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Warrior
|lv=10
|#=1
|hp=57.1
|str=27.5
|mag=0
|skill=23.7
|spd=24
|lck=0
|def=11.5
|res=1.9
|mov=7
|inventory={{Item|12|Silver Axe|type=forged}} • {{Item|12|Silver Bow|type=forged}}
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=36.2
|str=18.4
|mag=0
|skill=21.8
|spd=26.5
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword|type=forged}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=Ruffian
|class=Thief
|lv=18
|#=1
|hp=36.2
|str=18.4
|mag=0
|skill=21.8
|spd=26.5
|lck=0
|def=7.1
|res=0
|mov=7
|inventory={{Item|12|Silver Sword|type=forged}} • {{Item|12|Silver Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE12
|name=[[Sedgar]]
|class=Horseman
|lv=10
|#=1
|hp=35
|str=13
|str=13
|skill=9
|mag=1
|spd=11
|skill=16
|spd=14
|lck=8
|def=13
|res=3
|mov=9
|inventory={{Item|12|Silver Bow|type=drop}}
|notes=• Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=forged}} • {{Item|12|Silver Sword|type=forged}} • {{Item|12|Silver Bow|type=drop}}
|notes=• Replaces [[Sedgar]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].<br>• Begins moving if any of the nearby Horseman are provoked.
}}
{{ChapUnitCellFE12
|name=[[Wolf]]
|class=Horseman
|lv=12
|#=1
|hp=36
|str=15
|mag=1
|skill=17
|spd=16
|lck=11
|def=14
|def=14
|res=3
|mov=9
|inventory={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaced by a generic Horseman if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Horseman
|lv=10
|#=1
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=forged}} • {{Item|12|Silver Sword|type=forged}} • {{Item|12|Dracoshield|type=drop}}
|notes=Replaces [[Wolf]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=8
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=forged}}
}}
{{ChapUnitCellFE12
|name=[[Vyland]]
|class=Paladin
|lv=8
|#=1
|hp=37
|str=14
|mag=1
|skill=13
|spd=12
|lck=7
|def=15
|res=6
|res=6
|mov=10
|mov=10
|inventory={{Item|3|Ridersbane}}
|inventory={{Item|12|Silver Lance|type=drop}}
|notes=Replaced by a generic Paladin if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Lance|type=forged}} • {{Item|12|Silver Lance|type=drop}}
|notes=Replaces [[Vyland]] if he was defeated in [[Battle of the Pass|Chapter&nbsp;18]].
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=1
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Killer Lance|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=2
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Spear|type=forged}}
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE12
|name=Archanea
|name=Archanea
|class=Mage
|class=Horseman
|lv=10
|lv=10
|#=6
|#=6
|hp=20
|hp=44.4
|str=17.9
|mag=1
|skill=21.7
|spd=23.9
|lck=0
|def=8.9
|res=3.9
|mov=9
|inventory={{Item|12|Silver Bow|type=forged}} • {{Item|12|Silver Sword|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Sage
|lv=8
|#=6
|hp=36.8
|str=3
|str=3
|skill=4
|mag=20
|spd=4
|skill=21.1
|def=4
|spd=22.1
|res=7
|lck=0
|def=8.4
|res=7.1
|mov=6
|mov=6
|inventory={{Item|3|Bolganone}}
|inventory={{Item|12|Bolganone|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Paladin
|lv=10
|#=6
|hp=51.2
|str=22.15
|mag=1
|skill=21.7
|spd=24
|lck=0
|def=13.7
|res=7.8
|mov=10
|inventory={{Item|12|Silver Sword|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=5
|hp=50.1
|str=21.25
|mag=1
|skill=20.9
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Silver Axe|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=3
|hp=50.1
|str=21.25
|mag=1
|skill=20.9
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Silver Lance|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=2
|hp=50.1
|str=21.25
|mag=1
|skill=20.9
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Hammer|type=forged}}
}}
{{ChapUnitCellFE12
|name=Archanea
|class=Dracoknight
|lv=10
|#=2
|hp=50.1
|str=21.25
|mag=1
|skill=20.9
|spd=23
|lck=0
|def=14.7
|res=3.9
|mov=10
|inventory={{Item|12|Poleax|type=forged}}
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapEnemies
All {{forged|forged|article=Forge}} weapons have +20 hit; silver weapons, [[Spear]]s, and [[Tomahawk]]s have +4 might, while all other forged weapons have +8 might.
|platform=ds02
|name1=Archanea
|class1=Warrior
|lv1=10
|#1=1
|inventory1={{Item|12|Silver Axe|type=drop}}
|-
|name2=Archanea
|class2=Warrior
|lv2=10
|#2=1
|inventory2={{Item|12|Killer Axe}}
|-
|name3=Archanea
|class3=Warrior
|lv3=10
|#3=1
|inventory3={{Item|12|Tomahawk}}
|-
|name4=Archanea
|class4=Warrior
|lv4=10
|#4=1
|inventory4={{Item|12|Silver Axe}} • {{Item|12|Silver Bow}}
|-
|name5=Ruffian
|class5=Thief
|lv5=18
|#5=1
|inventory5={{Item|12|Silver Sword}}
|-
|name6=Ruffian
|class6=Thief
|lv6=18
|#6=1
|inventory6={{Item|12|Silver Sword|type=drop}}
|-
|name7=Archanea
|class7=Paladin
|lv7=10
|#7=2
|inventory7={{Item|12|Ridersbane}}
|-
|name8=Archanea
|class8=Paladin
|lv8=10
|#8=2
|inventory8={{Item|12|Silver Lance}}
|-
|name9=Archanea
|class9=Horseman
|lv9=10
|#9=2
|inventory9={{Item|12|Killer Bow}}
|-
|name10=Archanea
|class10=Horseman
|lv10=10
|#10=1
|inventory10={{Item|12|Silver Bow}} • {{Item|12|Vulnerary|type=drop}}
|-
|name11=Archanea
|class11=Ballistician
|lv11=20
|#11=5
|inventory11={{Item|12|Pachyderm}}
|-
|name12=Archanea
|class12=General
|lv12=10
|#12=3
|inventory12={{Item|12|Silver Lance}}
|-
|name13=Archanea
|class13=Bishop
|lv13=8
|#13=1
|inventory13={{Item|12|Fortify}}
|-
|name14=Archanea
|class14=Bishop
|lv14=8
|#14=1
|inventory14={{Item|12|Fortify}} • {{Item|12|Mend|type=drop}}
|-
|name15=Archanea
|class15=Horseman
|lv15=10
|#15=2
|inventory15={{Item|12|Silver Bow}}
|-
|name16=[[Sedgar]]
|class16=Horseman
|lv16=10
|#16=1
|inventory16={{Item|12|Silver Bow|type=drop}}
|-
|name17=[[Wolf (Shadow Dragon)|Wolf]]
|class17=Horseman
|lv17=12
|#17=1
|inventory17={{Item|12|Silver Bow}} • {{Item|12|Dracoshield|type=drop}}
|-
|nameb=[[Nehring]]
|classb=General
|lvb=15
|#b=1
|inventoryb={{Item|12|Spear}} • {{Item|12|Spirit Dust|type=drop}}
|notesb=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point.
|-
|namer1=Archanea
|classr1=Paladin
|lvr1=10
|#r1=2
|inventoryr1={{Item|12|Silver Lance}}
|-
|namer2=Archanea
|classr2=Paladin
|lvr2=10
|#r2=1
|inventoryr2={{Item|12|Killer Lance}}
|-
|namer3=Archanea
|classr3=Paladin
|lvr3=10
|#r3=2
|inventoryr3={{Item|12|Spear}}
|notesr3=Lunatic only
|-
|namer4=[[Vyland]]
|classr4=Paladin
|lvr4=8
|#r4=1
|inventoryr4={{Item|12|Silver Lance|type=drop}}
|-
|namer5=Archanea
|classr5=Sage
|lvr5=8
|#r5=2
|inventoryr5={{Item|12|Elfire}}
|notesr5=Hard and above only
|-
|namer6=Archanea
|classr6=Paladin
|lvr6=10
|#r6=2
|inventoryr6={{Item|12|Silver Sword}}
|notesr6=Hard and above only
|-
|namer7=Archanea
|classr7=Paladin
|lvr7=10
|#r7=2
|inventoryr7={{Item|12|Silver Lance}}
|notesr7=Hard and above only
|-
|namer8=Archanea
|classr8=Horseman
|lvr8=10
|#r8=2
|inventoryr8={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}}
|notesr8=Hard and above only
|-
|namer9=Archanea
|classr9=Dracoknight
|lvr9=10
|#r9=3
|inventoryr9={{Item|12|Silver Lance}}
|notesr9=Maniac and above only
|-
|namer10=Archanea
|classr10=Dracoknight
|lvr10=10
|#r10=3
|inventoryr10={{Item|12|Silver Axe}}
|notesr10=Maniac and above only
|-
|namer11=Archanea
|classr11=Dracoknight
|lvr11=10
|#r11=2
|inventoryr11={{Item|12|Poleax}}
|notesr11=Lunatic only
|-
|namer12=Archanea
|classr12=Dracoknight
|lvr12=10
|#r12=2
|inventoryr12={{Item|12|Hammer}}
|notesr12=Lunatic only
|-
|namer13=Archanea
|classr13=Dracoknight
|lvr13=10
|#r13=1
|inventoryr13={{Item|12|Silver Axe}}
|notesr13=Lunatic only
|-
|namer14=Archanea
|classr14=Sage
|lvr14=8
|#r14=1
|inventoryr14={{Item|12|Elfire}}
|-
|namer15=Archanea
|classr15=Paladin
|lvr15=10
|#r15=2
|inventoryr15={{Item|12|Silver Lance}}
|-
|namer16=Archanea
|classr16=Paladin
|lvr16=10
|#r16=2
|inventoryr16={{Item|12|Silver Sword}}
|-
|namer17=Archanea
|classr17=Horseman
|lvr17=10
|#r17=1
|inventoryr17={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}}
|-
|namer18=Archanea
|classr18=Sage
|lvr18=8
|#r18=2
|inventoryr18={{Item|12|Elfire}}
|notesr18=Hard and above only
|-
|namerl=Archanea
|classrl=Horseman
|lvrl=10
|#rl=2
|inventoryrl={{Item|12|Silver Bow}} • {{Item|12|Silver Sword}}
|notesrl=Hard and above only
}}
}}
}}
}}
Line 811: Line 2,582:
=====''Mystery of the Emblem''=====
=====''Mystery of the Emblem''=====
*Starting upon nearing the castle, continuing until 3 of each have appeared.<!-- Reaching the trigger early, by flier or warp, appears to affect the reinforcements in ways that I don't understand and have no idea how to test. -->
*Starting upon nearing the castle, continuing until 3 of each have appeared.<!-- Reaching the trigger early, by flier or warp, appears to affect the reinforcements in ways that I don't understand and have no idea how to test. -->
**6 [[Paladin]]s and 2 [[Mage]]s from the forts surrounding the castle.
**Six [[Paladin]]s (two with [[Silver Lance]]s, two with [[Javelin]]s, two with [[Ridersbane]]s), and two [[Mage]]s from the forts surrounding the castle.


=====''New Mystery of the Emblem''=====
=====''New Mystery of the Emblem''=====
*After visiting the village, after the village is destroyed, or after attacking a thief
*After the [[village]] is visited or destroyed, a Thief is defeated, or a player unit acts in the northeast area (columns 13–23, rows 2–8)
**3 [[Paladin]]s (Maniac and below) or 5 [[Paladin]]s (Lunatic) and [[Vyland]] from the southwest
**Three <small>(Maniac)</small>/Five <small>(Lunatic)</small> [[Paladin]]s (two with [[Silver Lance]]s, one with a [[Killer Lance]], and two with [[Spear]]s on Lunatic), and [[Vyland]] (or a replacement Paladin if Vyland was defeated prior) from the southwest
*2 turns after [[Vyland]] appears (Hard and above only)
*After nearing the castle (columns 1–8, rows 4–14; column 9, rows 4–13; column 10, rows 5–13; and column 11, rows 6–11); on Hard mode and higher, appears again two turns later and two turns after the above reinforcements
**4 [[Paladin]]s, 2 [[Sage]]s and 2 [[Horseman|Horsemen]] from the forts around the castle (Hard and above), 2 [[Dracoknight]]s (Maniac only) or 4 [[Dracoknight]]s (Lunatic only) each from the northeast, southeast and southwest.
**Four [[Paladin]]s (two with [[Silver Lance]]s, two [[Silver Sword]]s), one <small>(Normal)</small>/two <small>(Hard)</small> [[Horseman|Horsemen]], and one <small>(Normal)</small>/two <small>(Hard)</small> [[Sage]]s from the forts around the castle
* After getting near the castle for 2 turns, with an empty turn in between
*Two turns after the first set of reinforcements appears (Maniac and Lunatic)
**1 [[Sage]], 1 [[Horseman]] (Normal only) or 2 [[Sage]]s, 2 [[Horseman|Horsemen]] (Hard and above) and 4 [[Paladin]]s from the forts around the castle
**Two [[Dracoknight]]s (one with a [[Silver Lance]], one a [[Silver Axe]]) and two more on Lunatic (one with a Silver Axe, one a [[Hammer]]) from the northeast corner of the map
**Two Dracoknights (one with a Silver Axe, one a Silver Lance) and two more on Lunatic (one with a [[Poleax]], one a Silver Axe) from the southeast corner of the map
**Two Dracoknights (one with a Silver Axe, one a Silver Lance) and two more on Lunatic (one with a Poleax, one a Hammer) from the southwest corner of the map
 
All reinforcements are halted upon [[Nehring]]'s defeat.


===Boss data===
===Boss data===
Line 844: Line 2,619:
|la=y
|la=y
}}
}}
|content2={{Tab
|content2=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
Line 875: Line 2,651:
|str=21
|str=21
|magic=1
|magic=1
|skill=18
|skill=18.4
|spd=17
|spd=16.4
|luck=0
|luck=0
|def=20
|def=20
Line 893: Line 2,669:
|str=25
|str=25
|magic=1
|magic=1
|skill=23
|skill=22.8
|spd=21
|spd=20.8
|luck=0
|luck=0
|def=20
|def=20
Line 921: Line 2,697:
|12=y
|12=y
}}
}}
:''Note: Boss stats in Lunatic Mode are rounded to the nearest whole number.''
}}
}}
}}
}}
Line 927: Line 2,702:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
The [[Wolfguard]] appear again, and can be recruited with a talk chain. However, their usefulness has been decreased significantly from [[Fire Emblem: Shadow Dragon|Shadow Dragon]], so you can skip or kill them if you don't want them. [[Roshea]] will be recruited when [[Marth]] visits the village in the south. If he was killed in the [[Battle of the Pass|previous chapter]], the village is instead closed. If you want him, you will have to hurry towards the village, or use fliers or the [[Warp (staff)|Warp]] staff to eliminate the [[Thief|thieves]] who run towards it and destroy it on turn 4 if not stopped. Remember that [[Vyland]] appears as soon as you attack a thief, you recruit Roshea, or you wait until turn 6, who will then start moving towards you with a squad of 3(Maniac and lower)/5(Lunatic) Paladins. If you don't warp [[Marth]] to the village, it is incredibly difficult to recruit Roshea then get him back to where Vyland is to recruit him, but you can still prevent Vyland from getting himself killed by having a unit with low DEF (that still survives an attack from Vyland) unequip their weapons to provide Vyland a distraction. If [[Sedgar]] becomes a problem, you can use someone without ranged weapons to bait him, or box him in so he can't attack with his bow, until Vyland talks to him. Lastly, you can bait [[Wolf (Shadow Dragon)|Wolf]] from one of the forts, then have Sedgar move in to recruit him.
The [[Coyote's Men]] appear again, and can be recruited with a talk chain. However, their usefulness has been decreased significantly from {{title|Shadow Dragon}}, so you can skip or kill them if you don't want them. [[Roshea]] will be recruited when [[Marth]] visits the village in the south. If he was killed in [[Battle of the Pass|the previous chapter]], the village is instead closed. If you want him, you will have to hurry towards the village, or use fliers or the [[Warp]] staff to eliminate the [[Thief|thieves]] who run towards it and destroy it on turn 4 if not stopped. Remember that [[Vyland]] appears as soon as you attack a thief, you recruit Roshea, or you wait until turn 6, who will then start moving towards you with a squad of 3(Maniac and lower)/5(Lunatic) Paladins. If you don't warp [[Marth]] to the village, it is incredibly difficult to recruit Roshea then get him back to where Vyland is to recruit him, but you can still prevent Vyland from getting himself killed by having a unit with low DEF (that still survives an attack from Vyland) unequip their weapons to provide Vyland a distraction. If [[Sedgar]] becomes a problem, you can use someone without ranged weapons to bait him, or box him in so he can't attack with his bow, until Vyland talks to him. Lastly, you can bait [[Wolf]] from one of the forts, then have Sedgar move in to recruit him.


This chapter has a lot of reinforcements, with three triggers. Two turns after Vyland appears, a few forces appear from the castle and start moving towards you, though the terrain and movement differences usually causes them to trickle past Sedgar's squad in small groups. On Maniac (2) and Lunatic (4), [[Dracoknight]]s will spawn from three corners as well. Lastly, when you move close to the castle (one tile to the west of the eastern two forts is a way to trigger them), a load of cavalry and [[Sage]]s pop up from most forts, for two turns, with one empty turn in between. To avoid your units near the castle getting overwhelmed, you can have a unit move inside the trigger range, and then [[Rescue (staff)|Rescue]] them out again, which will still spawn the reinforcement waves. You can then place unequipped [[Swordmaster]] on the fort chokepoint with as much stacked supports as possible to dodgetank the enemies, allowing your 2-range units to clean them up by using [[Phina]]'s dance to stay out of range.
This chapter has a lot of reinforcements, with three triggers. Two turns after Vyland appears, a few forces appear from the castle and start moving towards you, though the terrain and movement differences usually causes them to trickle past Sedgar's squad in small groups. On Maniac (2) and Lunatic (4), [[Dracoknight]]s will spawn from three corners as well. Lastly, when you move close to the castle (one tile to the west of the eastern two forts is a way to trigger them), a load of cavalry and [[Sage]]s pop up from most forts, for two turns, with one empty turn in between. To avoid your units near the castle getting overwhelmed, you can have a unit move inside the trigger range, and then [[Rescue (staff)|Rescue]] them out again, which will still spawn the reinforcement waves. You can then place unequipped [[Swordmaster]] on the fort chokepoint with as much stacked supports as possible to dodgetank the enemies, allowing your 2-range units to clean them up by using [[Phina]]'s dance to stay out of range.


Of course, if you don't want to deal with the overwhelming number of enemies, you can also [[Warp (staff)|Warp]] skip this chapter. You can use a strong flier with armor effective weaponry to kill [[Nehring]] in one turn, then Warp [[Marth]] to the seize point to end the chapter. Do note that killing Nehring prevents Vyland from spawning, so if you want to stop most of the reinforcements, wait until he spawns, ''then'' warp in the bosskiller and [[Rescue (staff)|Rescue]] them to safety after they kill Nerhing.
Of course, if you don't want to deal with the overwhelming number of enemies, you can also [[Warp]] skip this chapter. You can use a strong flier with armor effective weaponry to kill [[Nehring]] in one turn, then Warp [[Marth]] to the seize point to end the chapter. Do note that killing Nehring prevents Vyland from spawning, so if you want to stop most of the reinforcements, wait until he spawns, ''then'' warp in the bosskiller and [[Rescue (staff)|Rescue]] them to safety after they kill Nerhing.


==Trivia==
==Trivia==
Line 939: Line 2,714:
{{Names
{{Names
|eng-fan-name=• Decisive Battle<br>• The Final Battle
|eng-fan-name=• Decisive Battle<br>• The Final Battle
|eng-fan-mean=• Used in the ''Mystery of the Emblem'' [[Fan translation#Fire Emblem: Mystery of the Emblem|fan translation]]<br>• Used in the ''New Mystery of the Emblem'' [[Fan translation#Fire Emblem: New Mystery of the Emblem|fan translation]]
|eng-fan-mean=• Used in the [[Fan translation#Fire Emblem: Mystery of the Emblem|''Mystery of the Emblem'' fan translation]].{{clarify|which?}}<br>• Used in the [[Fan translation#Fire Emblem: New Mystery of the Emblem|''New Mystery of the Emblem'' fan translation]].{{clarify|which?}}
|jap-name={{h|最後の決戦|Saigo no kessen}}
|jpn-name={{h|最後の決戦|Saigo no kessen}}
|jap-mean=The Last Decisive Battle
|jpn-mean=The Last Decisive Battle
}}
}}


Line 949: Line 2,724:
Cg fe12 c19.png|CG image displayed during the intro in {{title|New Mystery of the Emblem}}
Cg fe12 c19.png|CG image displayed during the intro in {{title|New Mystery of the Emblem}}
</gallery>
</gallery>
{{notes}}


{{refbar}}
{{refbar}}