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Thökk: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
2,850 bytes added ,  28 November 2023
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{{Skill Infobox
{{Item Infobox
|image=[[File:Is feh thökk.png]]
|image=[[File:Is feh thökk.png]]
|caption=Thökk as it appears in {{title|Heroes}}.
|caption=Thökk as it appears in {{title|Heroes}}.
|help_text=Calculates damage from staff like other weapons. At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal directions and uses bow, magic, dagger, or staff, foe cannot move more than 1 space through its action.
|type=[[Staff]]
|type=Weapon ([[Staff]])
|bearer=[[Loki]]
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Thökk''' (Japanese: {{hl|セック|Sekku}} ''Thökk'') is a weapon [[staff]]-type [[Skills|skill]] which debuted in {{FEH}}. It is the personal [[regalia]] weapon of [[Loki]], a shapeshifter of [[Múspell (country)|Múspell]].
'''Thökk''' (Japanese: {{hl|セック|Sekku}} ''Thökk'') is a weapon [[staff]]-type [[Skills|skill]] which debuted in {{FEH}}. It is the personal weapon of [[Loki]], a shapeshifter of [[Múspell (country)|Múspell]].
__toc__
{{clear}}


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}<br>(Unrefined)
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|rank1={{StaffFEH}} 5{{star}}
|type=Staff
|mt1=14
|mt=14
|rng1=2
|rng=2
|worth1=400 SP
|sp=400
|notes1=Damage dealt by this skill is calculated in the same fashion as non-staff weapon types.<br>At start of turn, all foes in a cardinal direction of user whose [[Hit point|HP]] is 3 or more lower than user may [[Movement|move]] only one space during their next action.
|pre=[[Assault]]
|-
|inherit=n
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|notes=Damage is not halved after defense calculations.<br>At start of turn, if foe's [[HP]] ≤ (user's HP − 3), foe is in cardinal direction of user, and foe uses [[bow]]; [[dagger]]; [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]; or [[staff]], restricts foe's movement to 1&nbsp;space through their next action.
|sprite2=[[File:Is feh wpn thökk refined.png|15px]]
|rank2={{StaffFEH}} 5{{star}}
|mt2=14
|rng2=2
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes2=Damage dealt by this skill is calculated in the same fashion as non-staff weapon types.<br>At start of turn, reduces Attack of all sword, axe, lance, breath, and beast foes in a cardinal direction of user whose [[Hit point|HP]] is lower than user by -7 and converts any [[movement]] bonuses on those foes to restricting movement to one space during their next action, and reduces Resistance of all bow, dagger, magic, and staff foes in a cardinal direction of user whose [[Hit point|HP]] is lower than user by -7 and restricts their movement to one space.<br>At start of turn, inflicts special cooldown charge -1 per attack during combat on foes with the lowest Speed and any foes within one space of those foes. If user has at least 25% HP at start of combat, boosts user's Attack and Speed by +4 each.
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Staff
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Damage is not halved after defense calculations.<br>At start of turn, inflicts −7&nbsp;[[attack (stat)|attack]] and Stall (Converts "unit can move 1&nbsp;extra space" effects into "restricts movement to 1&nbsp;space") on [[sword]], [[lance]], [[axe]], [[breath]], and [[beast]] foes with [[HP]] < user's [[HP]] in cardinal directions of user through their next actions.<br>At start of turn, inflicts −7&nbsp;[[resistance]] and Gravity (Restricts movement to 1&nbsp;space) on [[bow]]; [[dagger]]; [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]; and [[staff]] foes with HP < user's HP in cardinal directions of user through their next actions.<br>At start of turn, inflicts Guard (Inflicts −1&nbsp;special cooldown count on unit per attack during combat through their next action) on foes with lowest [[speed]] and enemies within 1&nbsp;space of those foes.<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack and speed to user during combat.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Loki|Loki: The Trickster]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Calculates damage from staff like other<br>weapons. At start of turn, if foe's HP ≤ unit's<br>HP-3 and foe is in cardinal direction and<br>uses bow, dagger, magic, or staff, foe<br>cannot move more than 1 space through its<br>action.
|japanese=杖は他の武器同様のダメージ計算になる ターン開始時、<br>十字方向の自身よりHPが3以上低い弓、暗器、魔法、杖の<br>敵の移動を最大1マスに制限(敵の次回行動終了まで)
}}
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Calculates damage from staff like other weapons.<br><br>At start of turn, inflicts Atk-7 and【Stall】on<br>sword, lance, axe, dragonstone, and beast foes<br>with HP < unit's HP in cardinal directions<br>through their next actions.<br><br>At start of turn, inflicts Res-7 and【Gravity】<br>on bow, dagger, magic, and staff foes with<br>HP < unit's HP in cardinal directions through<br>their next actions.<br><br>【Stall】<br>If unit has "unit can move 1 extra space,"<br>converts that effect into "restricts movement<br>to 1 space" through its next action.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.
|japanese=杖は他の武器同様のダメージ計算になる<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い剣、槍、斧、竜、獣の<br>敵の攻撃-7(敵の次回行動終了まで)、<br>【空転】を付与<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い弓、暗器、魔法、杖の<br>敵の魔防-7(敵の次回行動終了まで)、<br>【グラビティ】を付与<br><br>【空転】<br>「移動+1」の効果が<br>「移動を最大1マスに制限する」の効果として<br>扱われる状態異常<br>(敵の次回行動終了まで)<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=At start of turn, inflicts【Guard】on foes on<br>the enemy team with the lowest Spd and any<br>foes within 1 space of those foes. At start of<br>combat, if unit's HP ≥ 25%, grants Atk/Spd+4<br>during combat.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)
|japanese=ターン開始時、敵軍内で最も速さが低い敵と<br>その周囲1マスの敵に【キャンセル】を付与<br><br>戦闘開始時、自身のHPが25%以上なら<br>戦闘中、攻撃、速さ+4<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)
}}
{{DescriptionFtr}}
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==Etymology and other languages==
==Etymology and other languages==
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|ch-trad-mean=Thökk
|ch-trad-mean=Thökk
}}
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{{NavStaffH}}
{{NavStaffH}}
{{DEFAULTSORT:Thokk}}
[[Category:Ploy skills in Fire Emblem Heroes]]