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m (Text replacement - "|games={{title|Heroes}}" to "|first={{title|Heroes}}") |
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{{ | {{Item Infobox | ||
|image=[[File:Is feh thökk.png]] | |image=[[File:Is feh thökk.png]] | ||
|caption=Thökk as it appears in {{title|Heroes}}. | |caption=Thökk as it appears in {{title|Heroes}}. | ||
| | |type=[[Staff]] | ||
| | |bearer=[[Loki]] | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Thökk''' (Japanese: {{hl|セック|Sekku}} ''Thökk'') is a weapon [[staff]]-type [[Skills|skill]] which debuted in {{FEH}}. It is the personal | '''Thökk''' (Japanese: {{hl|セック|Sekku}} ''Thökk'') is a weapon [[staff]]-type [[Skills|skill]] which debuted in {{FEH}}. It is the personal weapon of [[Loki]], a shapeshifter of [[Múspell (country)|Múspell]]. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=Staff | ||
| | |mt=14 | ||
| | |rng=2 | ||
| | |sp=400 | ||
| | |pre=[[Assault]] | ||
|inherit=n | |||
|notes=Damage is not halved after defense calculations.<br>At start of turn, if foe's [[HP]] ≤ (user's HP − 3), foe is in cardinal direction of user, and foe uses [[bow]]; [[dagger]]; [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]; or [[staff]], restricts foe's movement to 1 space through their next action. | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Staff | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Damage is not halved after defense calculations.<br>At start of turn, inflicts −7 [[attack (stat)|attack]] and Stall (Converts "unit can move 1 extra space" effects into "restricts movement to 1 space") on [[sword]], [[lance]], [[axe]], [[breath]], and [[beast]] foes with [[HP]] < user's [[HP]] in cardinal directions of user through their next actions.<br>At start of turn, inflicts −7 [[resistance]] and Gravity (Restricts movement to 1 space) on [[bow]]; [[dagger]]; [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]; and [[staff]] foes with HP < user's HP in cardinal directions of user through their next actions.<br>At start of turn, inflicts Guard (Inflicts −1 special cooldown count on unit per attack during combat through their next action) on foes with lowest [[speed]] and enemies within 1 space of those foes.<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack and speed to user during combat. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined)</small> | |||
|english=Calculates damage from staff like other<br>weapons. At start of turn, if foe's HP ≤ unit's<br>HP-3 and foe is in cardinal direction and<br>uses bow, dagger, magic, or staff, foe<br>cannot move more than 1 space through its<br>action. | |||
|japanese=杖は他の武器同様のダメージ計算になる ターン開始時、<br>十字方向の自身よりHPが3以上低い弓、暗器、魔法、杖の<br>敵の移動を最大1マスに制限(敵の次回行動終了まで) | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=Calculates damage from staff like other weapons.<br><br>At start of turn, inflicts Atk-7 and【Stall】on<br>sword, lance, axe, dragonstone, and beast foes<br>with HP < unit's HP in cardinal directions<br>through their next actions.<br><br>At start of turn, inflicts Res-7 and【Gravity】<br>on bow, dagger, magic, and staff foes with<br>HP < unit's HP in cardinal directions through<br>their next actions.<br><br>【Stall】<br>If unit has "unit can move 1 extra space,"<br>converts that effect into "restricts movement<br>to 1 space" through its next action.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action. | |||
|japanese=杖は他の武器同様のダメージ計算になる<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い剣、槍、斧、竜、獣の<br>敵の攻撃-7(敵の次回行動終了まで)、<br>【空転】を付与<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い弓、暗器、魔法、杖の<br>敵の魔防-7(敵の次回行動終了まで)、<br>【グラビティ】を付与<br><br>【空転】<br>「移動+1」の効果が<br>「移動を最大1マスに制限する」の効果として<br>扱われる状態異常<br>(敵の次回行動終了まで)<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=At start of turn, inflicts【Guard】on foes on<br>the enemy team with the lowest Spd and any<br>foes within 1 space of those foes. At start of<br>combat, if unit's HP ≥ 25%, grants Atk/Spd+4<br>during combat.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.) | |||
|japanese=ターン開始時、敵軍内で最も速さが低い敵と<br>その周囲1マスの敵に【キャンセル】を付与<br><br>戦闘開始時、自身のHPが25%以上なら<br>戦闘中、攻撃、速さ+4<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
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|ch-trad-mean=Thökk | |ch-trad-mean=Thökk | ||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
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{{refbar}} | {{refbar}} | ||
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{{NavStaffH}} | {{NavStaffH}} | ||