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Template:MaxStats: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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!width=55px style="border:none"|Movement
!width=55px style="border:none"|Movement
!width=55px style="border:none"|Constitution
!width=55px style="border:none"|Constitution
!width=55px style="{{roundtr}}; border:none"|Weapon Rank
!width=110px style="{{roundtr}}; border:none"|Weapon Rank
|-
|-
{{#if:{{{game1|}}}|
{{#if:{{{game1|}}}|

Revision as of 22:48, 16 February 2011

width=150px style="Template:Roundtl; border:none"|Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution width=110px style="Template:Roundtr; border:none"|Weapon Rank


Usage

For unit class maximum stats. Input the values after the equal signs. Game values have to be inputted; input them as "{{title|Game Title}}".

There are twelve FE games in total, so use "game1" to "game12". "Game12" has been coded as the last row, with rounded corners. However, if the class did not appear in FE12 (Shin Monshou no Nazo), then use "gameo" (if the total number of games is odd) or "gamee" (if the total number of games is even.) Whatever number after "game" is used is irrelevant, as long as the last row is rounded used "game12", "gameo" OR "gamee" (and so, "str12"/"stro"/"stre".)

In other words, use "game1" to "game12" for different games, but the number is irrelevant as long as the last set of values are rounded using "game12", "gameo" OR "gamee".

For more information on stats, see the article Stats.

{{MaxStats
|game1
|hp1=
|str1=
|mag1=
|skl1=
|spd1=
|luck1=
|def1=
|res1=
|mov1=
|con1=
|wpnr1=
}}