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m (Text replacement - "Effective damage" to "Bonus damage") |
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==Calculations== | ==Calculations== | ||
===Attack=== | ===Attack=== | ||
'''Attack''' (Japanese: {{hover|攻撃|Kōgeki}} ''attack''), abbreviated '''Atk''' (Japanese: ATC), is the calculation generated from a unit's current offensive stat and the [[might]] of their current weapon, plus any other bonuses they are currently experiencing such as from [[support]]s. A unit's attack is the maximum damage they could possibly inflict in one normal attack, and when attacking, the opponent's defensive stat is subtracted from the attack to generate the amount of damage a unit will deal in a normal, non-[[Critical hit|critical]] or non-[[sword skill]] attack. When a unit is wielding a physical weapon ([[sword]], [[lance (weapon)|lance]], [[axe]], [[bow]], [[knife]], or - in ''Radiant Dawn'' - [[Staff (magic)#Self-defense in Radiant Dawn|staff]]), their strength stat is used to generate their attack. In games from ''Genealogy'' onward, their [[Magic (stat)|magic stat]] is used instead when wielding a [[ | '''Attack''' (Japanese: {{hover|攻撃|Kōgeki}} ''attack''), abbreviated '''Atk''' (Japanese: ATC), is the calculation generated from a unit's current offensive stat and the [[might]] of their current weapon, plus any other bonuses they are currently experiencing such as from [[support]]s. A unit's attack is the maximum damage they could possibly inflict in one normal attack, and when attacking, the opponent's defensive stat is subtracted from the attack to generate the amount of damage a unit will deal in a normal, non-[[Critical hit|critical]] or non-[[sword skill]] attack. When a unit is wielding a physical weapon ([[sword]], [[lance (weapon)|lance]], [[axe]], [[bow]], [[knife]], or - in ''Radiant Dawn'' - [[Staff (magic)#Self-defense in Radiant Dawn|staff]]), their strength stat is used to generate their attack. In games from ''Genealogy'' onward, their [[Magic (stat)|magic stat]] is used instead when wielding a [[tome]] or [[:Category:Magic weapons|magic weapon]]. | ||
In {{FEH}}, strength is not shown on the stat screen; instead, attack is what is shown. | In {{FEH}}, strength is not shown on the stat screen; instead, attack is what is shown. |
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