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|image=[[File:Is feh s d near trace 1.png]] | |image=[[File:Is feh s d near trace 1.png]] | ||
|caption=Icon of the S/D Near Trace 1 skill in {{title|Heroes}}. | |caption=Icon of the S/D Near Trace 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Speed/Defense Near Trace''' (Japanese: {{hl|速さ守備の近影|Hayasa-shubi no kin kage}} ''Speed/Defense near image'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''S/D Near Trace 1''', '''S/D Near Trace 2''', and '''S/D Near Trace 3''' in order from lowest to highest. | '''Speed/Defense Near Trace''' (Japanese: {{hl|速さ守備の近影|Hayasa-shubi no kin kage}} ''Speed/Defense near image'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''S/D Near Trace 1''', '''S/D Near Trace 2''', and '''S/D Near Trace 3''' in order from lowest to highest. S/D Near Trace reduces the foe's [[speed]] and [[defense]] during combat and allows its user to make an additional movement after certain actions based on their remaining movement; the size of the attack and resistance drops increase with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |skill=S/D Near Trace 1 | ||
| | |type=B | ||
|effect=Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1) spaces after using an speed or assist skill or destroying an Aether Raids structure; cannot speed or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1) spaces).<br>Inflicts −1 each to [[speed]] and [[defense]] on foe during combat. | |||
|sp=60 | |||
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=S/D Near Trace 2 | |||
|type=B | |||
|effect=Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1) spaces after using an speed or assist skill or destroying an Aether Raids structure; cannot speed or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1) spaces).<br>Inflicts −2 each to [[speed]] and [[defense]] on foe during combat. | |||
|sp=120 | |||
|pre=[[Speed⁄Defense Near Trace|S/D Near Trace 1]] | |||
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=S/D Near Trace 3 | |||
|type=B | |||
|effect=Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1) spaces after using an speed or assist skill or destroying an Aether Raids structure; cannot speed or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1) spaces).<br>Inflicts −3 each to [[speed]] and [[defense]] on foe during combat. | |||
|sp=120 | |||
|pre=[[Speed⁄Defense Near Trace|S/D Near Trace 2]] | |||
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |skill=S/D Near Trace | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(S/D Near Trace 1)</small> | ||
| | |english=Enables【Canto (Rem. +1)】.<br><br>Inflicts Spd/Def-1 on foe during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn +1.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement +1.) | ||
|japanese=【再移動(残り+1)】を発動可能<br><br>戦闘中、敵の速さ、守備-1<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り+1」マスを超える距離のワープ移動はできない) | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(S/D Near Trace 2)</small> | ||
|english=Enables【Canto (Rem. +1)】.<br><br>Inflicts Spd/Def-2 on foe during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn +1.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement +1.) | |||
| | |japanese=【再移動(残り+1)】を発動可能<br><br>戦闘中、敵の速さ、守備-2<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り+1」マスを超える距離のワープ移動はできない) | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(S/D Near Trace 3)</small> | |||
|english=Enables【Canto (Rem. +1)】.<br><br>Inflicts Spd/Def-3 on foe during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn +1.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement +1.) | |||
|japanese=【再移動(残り+1)】を発動可能<br><br>戦闘中、敵の速さ、守備-3<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り+1」マスを超える距離のワープ移動はできない) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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{{Names | {{Names | ||
|eng-name=Speed/Defense Near Trace | |eng-name=Speed/Defense Near Trace | ||
|eng-mean=Abbreviated as | |eng-mean=Abbreviated as ''S/D Near Trace''. | ||
|jpn-name={{h|速さ守備の近影|Hayasa-shubi no kin kage}} | |jpn-name={{h|速さ守備の近影|Hayasa-shubi no kin kage}} | ||
|jpn-mean=Speed/Defense near image | |jpn-mean=Speed/Defense near image | ||
|span-name=Rastro cerco Velocidad/Defensa | |span-name=Rastro cerco Velocidad/Defensa | ||
|span-mean=Speed/Defense near trace; abbreviated as | |span-mean=Speed/Defense near trace; abbreviated as ''{{lang|es|Rastro cer. V/D}}''. | ||
|fren-name=Trace près Vitesse/Défense | |fren-name=Trace près Vitesse/Défense | ||
|fren-mean=Speed/Defense near trace; abbreviated as | |fren-mean=Speed/Defense near trace; abbreviated as ''{{lang|fr|Trace pr. V/D}}''. | ||
|ger-name=Geschwindigkeit/Verteidigung Spur nah | |ger-name=Geschwindigkeit/Verteidigung Spur nah | ||
|ger-mean=Speed/Defense near Trace; abbreviated as | |ger-mean=Speed/Defense near Trace; abbreviated as ''{{lang|de|G/V Spur nah}}''. | ||
|ital-name=Scia vicina Velocità/Difesa | |ital-name=Scia vicina Velocità/Difesa | ||
|ital-mean=Speed/Defense near trail; abbreviated as | |ital-mean=Speed/Defense near trail; abbreviated as ''{{lang|it|Scia vicina V/D}}''. | ||
|por | |por-name=Rastro perto Velocidade/Defesa | ||
|por | |por-mean=Speed/Defense close trace; abbreviated as ''{{lang|pt|Rastro p. V/D}}''. | ||
|ch-trad-name={{h|速度防守近影|sùdù fángshǒu jìn yǐng}} | |ch-trad-name={{h|速度防守近影|sùdù fángshǒu jìn yǐng}} | ||
|ch-trad-mean=Speed/Defense near image | |ch-trad-mean=Speed/Defense near image | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[A/S Near Trace]] | *[[A/S Near Trace]] |