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Siblings Abroad: Difference between revisions

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|previous=[[Blood of Pride]]
|previous=[[Blood of Pride]]
|next=*[[Vortex of Strategy]]
|next=*[[Vortex of Strategy]]
*[[The Black Shadow]] <small>(sidequest)</small>
*[[The Black Shadow]] <small>(side quest)</small>
|sidequest=Complete within 15 turns to unlock [[The Black Shadow|Chapter 7x]]
|sidequest=Complete within 15 turns to unlock [[The Black Shadow|Chapter&nbsp;7x]]
}}
}}


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'''Siblings Abroad''' (Japanese: {{hl|旅の姉弟|Tabi no kyōdai}} ''Traveled Siblings'') is the seventh chapter in {{FE7}}. In this chapter, [[Nils]] asks [[Lyndis]] for help to save his sister, [[Ninian]]. After which [[Lucius]] appears and offers to help Lyndis to take down the [[Black Fang]].
'''Siblings Abroad''' (Japanese: {{hl|旅の姉弟|Tabi no kyōdai}} ''Traveled Siblings'') is the seventh chapter in {{FE7}}. In this chapter, [[Nils]] asks [[Lyndis]] for help to save his sister, [[Ninian]]. After which [[Lucius]] appears and offers to help Lyndis to take down the [[Black Fang]].


In order to unlock [[The Black Shadow|Chapter 7x]], this chapter must be completed in 15 turns.
In order to unlock [[The Black Shadow|Chapter&nbsp;7x]], this chapter must be completed in 15 turns.


==Plot==
==Plot==
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After Eliwood departs, Ninian wakes up. Nils informs her that Lyn and her group saved them both from their assailants. Ninian is grateful and introduces herself and her brother as a traveling pair of performers. Although Ninian is a [[dancer]], she twisted her ankle when she was caught by the Black Fang and cannot dance. Ninian's injury also prevents the siblings from safely traveling by themselves, so Nils requests that Lyn allow them to travel alongside her. Lyn fears the duo will be in more danger if they travel with her; however, Nils and Ninian insist they will be of use to Lyn as they have the ability to sense approaching danger. After consulting with [[Kent]] and [[Sain]], Lyn decides to grant their request.
After Eliwood departs, Ninian wakes up. Nils informs her that Lyn and her group saved them both from their assailants. Ninian is grateful and introduces herself and her brother as a traveling pair of performers. Although Ninian is a [[dancer]], she twisted her ankle when she was caught by the Black Fang and cannot dance. Ninian's injury also prevents the siblings from safely traveling by themselves, so Nils requests that Lyn allow them to travel alongside her. Lyn fears the duo will be in more danger if they travel with her; however, Nils and Ninian insist they will be of use to Lyn as they have the ability to sense approaching danger. After consulting with [[Kent]] and [[Sain]], Lyn decides to grant their request.


If Heintz was defeated within fifteen turns, Ninian realizes that her ring, [[Ninis's Grace]], was taken from her when she was kidnapped. Lyn consults with [[Mark]] and asks them if the group should pursue the bandits and retrieve the ring. If Mark accepts, Lyn commands the group to pursue the Black Fang members seen heading to the south, and the player will play through [[The Black Shadow|Chapter 7x]] . If Mark declines, Lyn thanks them for keeping her focused on their goal of reaching Caelin, and the player will continue on to [[Vortex of Strategy|Chapter 8]].
If Heintz was defeated within fifteen turns, Ninian realizes that her ring, [[Ninis's Grace]], was taken from her when she was kidnapped. Lyn consults with [[Mark]] and asks them if the group should pursue the bandits and retrieve the ring. If Mark accepts, Lyn commands the group to pursue the Black Fang members seen heading to the south, and the player will play through [[The Black Shadow|Chapter&nbsp;7x]] . If Mark declines, Lyn thanks them for keeping her focused on their goal of reaching Caelin, and the player will continue on to [[Vortex of Strategy|Chapter&nbsp;8]].


==Chapter data==
==Chapter data==
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|portrait=[[File:portrait nils fe07.png|link=Nils#Starting stats and growth rates]]
|portrait=[[File:portrait nils fe07.png|link=Nils#Starting stats and growth rates]]
|class=Bard
|class=Bard
|classarticle=Bard (Elibe)
|HP=14
|HP=14
|lv=1
|lv=1
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{{ChapShop GBA
{{ChapShop GBA
|anima1=Fire
|anima1=Fire
|anima1article=Fire (tome)
|ancost1=560
|ancost1=560
|staff1=Heal
|staff1=Heal
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|con=6
|con=6
|mov=5
|mov=5
|inventory={{Item|7|Fire|link=Fire (tome)}}
|inventory={{Item|7|Fire}}
|notes=Moves to attack units in range.
|notes=Moves to attack units in range.
|last=y
|last=y
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==Strategy==
==Strategy==
{{augury|character=none|note=[[Hannah]] will offer her services beginning in [[False Friends|Chapter 14]].}}
{{augury|character=none|note=[[Hannah]] will offer her services beginning in [[False Friends|Chapter&nbsp;14]].}}
{{strategy}}
{{strategy}}
This is the first chapter where the player has access to [[preparations|battle preparations]] and is not allowed to field every unit they have recruited thus far. The player is only allowed to choose 8 of their returning units, one of them being Lyn who is force deployed. Since there is nothing to steal on the map Matthew should not be deployed. Wil should also be benched temporarily as the player might need to use all of their mounted units to rescue drop units and clear the chapter within 15 turns.
This is the first chapter where the player has access to [[preparations|battle preparations]] and is not allowed to field every unit they have recruited thus far. The player is only allowed to choose 8 of their returning units, one of them being Lyn who is force deployed. Since there is nothing to steal on the map Matthew should not be deployed. Wil should also be benched temporarily as the player might need to use all of their mounted units to rescue drop units and clear the chapter within 15 turns.
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To clear this map quickly, use Florina to [[Rescue (command)|rescue]] Lucius and move to the other side of the mountains on the first turn. On the second turn drop Lucius onto a forest tile and retreat Florina behind the mountain. If you're playing on hard mode, you can rescue Lucius with Florina, wait on a tile within Nils's range, play for Florina, then drop Lucius on the other side of the mountain on the first turn. Lucius is very unlikely to get hit by any of the dark mages due to the bonuses he will get to his [[Avoid|avo]] from the [[terrain]] and the trinity of magic advantage [[Light (magic)|light magic]] has over [[dark magic|dark]]. Additionally, Lucius only takes two damage from the generic [[Dark Mage|dark mages]] while almost one-rounding them and only takes 3 damage from Heintz while dealing 7 damage in return. Assuming all of Lucius's attacks hit, Heintz should be defeated by turn 5.
To clear this map quickly, use Florina to [[Rescue (command)|rescue]] Lucius and move to the other side of the mountains on the first turn. On the second turn drop Lucius onto a forest tile and retreat Florina behind the mountain. If you're playing on hard mode, you can rescue Lucius with Florina, wait on a tile within Nils's range, play for Florina, then drop Lucius on the other side of the mountain on the first turn. Lucius is very unlikely to get hit by any of the dark mages due to the bonuses he will get to his [[Avoid|avo]] from the [[terrain]] and the trinity of magic advantage [[Light (magic)|light magic]] has over [[dark magic|dark]]. Additionally, Lucius only takes two damage from the generic [[Dark Mage|dark mages]] while almost one-rounding them and only takes 3 damage from Heintz while dealing 7 damage in return. Assuming all of Lucius's attacks hit, Heintz should be defeated by turn 5.


If the player intends on playing [[Hector]]'s tale and wants to access [[A Glimpse in Time|chapter 19x pt 2]] Nils should be given [[experience]] at every opportunity. Nils must be [[level]] 7 by the conclusion of [[Lyn]]'s tale, which is generally not going to happen unless the player does so intentionally.
If the player intends on playing [[Hector]]'s tale and wants to access [[A Glimpse in Time|chapter&nbsp;19x pt 2]] Nils should be given [[experience]] at every opportunity. Nils must be [[level]] 7 by the conclusion of [[Lyn]]'s tale, which is generally not going to happen unless the player does so intentionally.


If you're playing a ranked run of Lyn's Tale, make sure to get the [[Pure Water]] and [[Iron Lance]] before the chapter ends. Even if you do not plan on using them, they will contribute to your funds ranking and how much money Lyn has when she rejoins Eliwood and Hector in their respective stories.
If you're playing a ranked run of Lyn's Tale, make sure to get the [[Pure Water]] and [[Iron Lance]] before the chapter ends. Even if you do not plan on using them, they will contribute to your funds ranking and how much money Lyn has when she rejoins Eliwood and Hector in their respective stories.